Erwan
- Replaced the BasicAbilities Array with a map. This reduces the size of MTGCard from >500 bytes to 392. Should be cool for people who have memory issues
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@@ -6,6 +6,7 @@ using namespace std;
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#include "WEvent.h"
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class TargetChooser;
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class MTGAbility;
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class ReplacementEffect {
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public:
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@@ -15,12 +16,13 @@ public:
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class REDamagePrevention: public ReplacementEffect {
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protected:
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MTGAbility * source;
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TargetChooser * tcSource;
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TargetChooser * tcTarget;
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int damage;
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bool oneShot;
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public:
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REDamagePrevention(TargetChooser *_tcSource = NULL,TargetChooser *_tcTarget = NULL, int _damage = -1, bool _oneShot = true);
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REDamagePrevention(MTGAbility * _source, TargetChooser *_tcSource = NULL,TargetChooser *_tcTarget = NULL, int _damage = -1, bool _oneShot = true);
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WEvent * replace (WEvent *e);
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~REDamagePrevention();
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};
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