changed FALSE/TRUE references to true/false. I think TRUE/FALSE is a windows thing only. It is causing compilation errors on iOS.
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@@ -1329,8 +1329,8 @@ bool CardGui::FilterCard(MTGCard * _card,string filter)
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}
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if(cd.match(card))
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return TRUE;
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return FALSE;
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return true;
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return false;
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}
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