Laurent - Few addition, all tested and worked (exception Disciple of Vault (MRD) & Mercadia's downfall (MRQ) not tested yet...)
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@@ -1283,7 +1283,6 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
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}
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case 1240: //Crumble
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{
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card->target->controller()->game->putInGraveyard(card->target);
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card->target->controller()->life+= card->target->getManaCost()->getConvertedCost();
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break;
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}
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@@ -1517,7 +1516,6 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
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case 2660: //Word of Blasting
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{
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card->target->controller()->game->putInGraveyard(card->target);
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card->target->controller()->life-= card->target->getManaCost()->getConvertedCost();
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break;
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}
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@@ -1558,8 +1556,6 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
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case 3194: // Exile
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{
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Player * p = card->target->controller();
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p->game->putInZone(card->target,p->game->inPlay,card->owner->game->removedFromGame);
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game->currentlyActing()->life+= card->target->toughness;
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break;
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}
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