Added 23 cards based on rev2185. (Card list ---> first comment)

Added tests for manacost changers and TRANSFORM.
This commit is contained in:
solo81@web.de
2010-08-17 23:22:00 +00:00
parent 251684136c
commit 704a3018fa
8 changed files with 364 additions and 198 deletions
-187
View File
@@ -1040,12 +1040,6 @@ power=2
toughness=3
[/card]
[card]
name=Aphotic Wisps
text=Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) -- Draw a card.
mana={B}
type=Instant
[/card]
[card]
name=Apocalypse Chime
text={2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents from the Homelands expansion. They can't be regenerated.
mana={2}
@@ -1691,15 +1685,6 @@ power=2
toughness=2
[/card]
[card]
name=Aurora Griffin
text=Flying -- {W}: Target permanent becomes white until end of turn.
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
[/card]
[card]
name=Austere Command
text=Choose two - Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater.
mana={4}{W}{W}
@@ -3279,15 +3264,6 @@ power=8
toughness=8
[/card]
[card]
name=Boldwyr Intimidator
text=Cowards can't block Warriors. -- {R}: Target creature becomes a Coward until end of turn. -- {2}{R}: Target creature becomes a Warrior until end of turn.
mana={5}{R}{R}
type=Creature
subtype=Giant Warrior
power=5
toughness=5
[/card]
[card]
name=Bomb Squad
text={T}: Put a fuse counter on target creature. -- At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it. -- Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.
mana={3}{R}
@@ -4237,15 +4213,6 @@ power=3
toughness=3
[/card]
[card]
name=Caldera Kavu
text={1}{B}: Caldera Kavu gets +1/+1 until end of turn. -- {G}: Caldera Kavu becomes the color of your choice until end of turn.
mana={2}{R}
type=Creature
subtype=Kavu
power=2
toughness=2
[/card]
[card]
name=Call for Blood
text=As an additional cost to cast Call for Blood, sacrifice a creature. -- Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
mana={4}{B}
@@ -4851,12 +4818,6 @@ mana={1}{U}{R}
type=Instant
[/card]
[card]
name=Cerulean Wisps
text=Target creature becomes blue until end of turn. Untap that creature. -- Draw a card.
mana={U}
type=Instant
[/card]
[card]
name=Ceta Sanctuary
text=At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
mana={2}{U}
@@ -5614,16 +5575,6 @@ power=1
toughness=1
[/card]
[card]
name=Cloudchaser Kestrel
auto=destroy target(enchantment)
text=Flying -- When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. -- {W}: Target permanent becomes white until end of turn.
mana={1}{W}{W}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Cloudcrest Lake
text={T}: Add {1} to your mana pool. -- {T}: Add {W} or {U} to your mana pool. Cloudcrest Lake doesn't untap during your next untap step.
type=Land
@@ -6525,18 +6476,6 @@ power=2
toughness=2
[/card]
[card]
name=Crimson Wisps
text=Target creature becomes red and gains haste until end of turn. -- Draw a card.
mana={R}
type=Instant
[/card]
[card]
name=Crippling Fatigue
text=Target creature gets -2/-2 until end of turn. -- Flashback - {1}{B}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Cromat
text={W}{B}: Destroy target creature blocking or blocked by Cromat. -- {U}{R}: Cromat gains flying until end of turn. -- {B}{G}: Regenerate Cromat. -- {R}{W}: Cromat gets +1/+1 until end of turn. -- {G}{U}: Put Cromat on top of its owner's library.
mana={W}{U}{B}{R}{G}
@@ -8290,15 +8229,6 @@ mana={U}
type=Instant
[/card]
[card]
name=Disciple of Kangee
text={U}, {T}: Target creature gains flying and becomes blue until end of turn.
mana={2}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Discombobulate
text=Counter target spell. Look at the top four cards of your library, then put them back in any order.
mana={2}{U}{U}
@@ -8423,12 +8353,6 @@ mana={3}{U}
type=Sorcery
[/card]
[card]
name=Distorting Lens
text={T}: Target permanent becomes the color of your choice until end of turn.
mana={2}
type=Artifact
[/card]
[card]
name=Distorting Wake
text=Return X target nonland permanents to their owners' hands.
mana={X}{U}{U}{U}
@@ -9506,15 +9430,6 @@ text={T}: Add {W} to your mana pool. -- {W}, {T}: Prevent the next 2 damage that
type=Legendary Land
[/card]
[card]
name=Eight-and-a-Half-Tails
text={1}{W}: Target permanent you control gains protection from white until end of turn. -- {1}: Target spell or permanent becomes white until end of turn.
mana={W}{W}
type=Legendary Creature
subtype=Fox Cleric
power=2
toughness=2
[/card]
[card]
name=Elder Land Wurm
abilities=defender,trample
auto=aslongas(this[blocking]):-defender
@@ -12585,15 +12500,6 @@ mana={2}{U}{U}{U}
type=Enchantment
[/card]
[card]
name=Fylamarid
text=Flying -- Fylamarid can't be blocked by blue creatures. -- {U}: Target creature becomes blue until end of turn.
mana={1}{U}{U}
type=Creature
subtype=Squid Beast
power=1
toughness=3
[/card]
[card]
name=Fylgja
text=Enchant creature -- Fylgja enters the battlefield with four healing counters on it. -- Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. -- {2}{W}: Put a healing counter on Fylgja.
mana={W}
@@ -16492,12 +16398,6 @@ mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Incite
text=Target creature becomes red until end of turn and attacks this turn if able.
mana={R}
type=Instant
[/card]
[card]
name=Incite Hysteria
text=Radiance - Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."
mana={2}{R}
@@ -17783,15 +17683,6 @@ power=0
toughness=1
[/card]
[card]
name=Kavu Chameleon
text=Kavu Chameleon can't be countered. -- {G}: Kavu Chameleon becomes the color of your choice until end of turn.
mana={3}{G}{G}
type=Creature
subtype=Kavu
power=4
toughness=4
[/card]
[card]
name=Kavu Howler
text=When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library.
mana={4}{G}{G}
@@ -21343,15 +21234,6 @@ power=2
toughness=3
[/card]
[card]
name=Metathran Transport
text=Flying -- Metathran Transport can't be blocked by blue creatures. -- {U}: Target creature becomes blue until end of turn.
mana={1}{U}{U}
type=Creature
subtype=Metathran
power=1
toughness=3
[/card]
[card]
name=Meteor Shower
text=Meteor Shower deals X plus 1 damage divided as you choose among any number of target creatures and/or players.
mana={X}{X}{R}
@@ -23376,12 +23258,6 @@ mana={G}{G}
type=Enchantment
[/card]
[card]
name=Nightcreep
text=Until end of turn, all creatures become black and all lands become Swamps.
mana={B}{B}
type=Instant
[/card]
[card]
name=Nightmare Incursion
target=player
text=Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles his or her library.
@@ -23515,12 +23391,6 @@ power=4
toughness=4
[/card]
[card]
name=Niveous Wisps
text=Target creature becomes white until end of turn. Tap that creature. -- Draw a card.
mana={W}
type=Instant
[/card]
[card]
name=Nivix, Aerie of the Firemind
text={T}: Add {1} to your mana pool. -- {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery.
type=Land
@@ -26537,15 +26407,6 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Prismwake Merrow
text=Flash -- When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.
mana={2}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=1
[/card]
[card]
name=Prison Barricade
text=Defender (This creature can't attack.) -- Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender."
mana={1}{W}
@@ -27482,15 +27343,6 @@ mana={4}{R}{R}
type=Sorcery
[/card]
[card]
name=Rainbow Crow
text=Flying -- {1}: Rainbow Crow becomes the color of your choice until end of turn.
mana={3}{U}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Rainbow Efreet
text=Flying -- {U}{U}: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
mana={3}{U}
@@ -30533,15 +30385,6 @@ mana={1}
type=Artifact
[/card]
[card]
name=Scrapbasket
text={1}: Scrapbasket becomes all colors until end of turn.
mana={4}
type=Artifact Creature
subtype=Scarecrow
power=3
toughness=2
[/card]
[card]
name=Screams from Within
text=Enchant creature -- Enchanted creature gets -1/-1. -- When enchanted creature is put into a graveyard, return Screams from Within from your graveyard to the battlefield.
mana={1}{B}{B}
@@ -32023,12 +31866,6 @@ power=1
toughness=1
[/card]
[card]
name=Singe
text=Singe deals 1 damage to target creature. That creature becomes black until end of turn.
mana={R}
type=Instant
[/card]
[card]
name=Singe-Mind Ogre
text=When Singe-Mind Ogre enters the battlefield, target player reveals a card at random from his or her hand, then loses life equal to that card's converted mana cost.
mana={2}{B}{R}
@@ -36500,15 +36337,6 @@ mana={2}{U}
type=Enchantment
[/card]
[card]
name=Tidal Visionary
text={T}: Target creature becomes the color of your choice until end of turn.
mana={U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Tidal Warrior
text={T}: Target land becomes an Island until end of turn.
mana={U}
@@ -38495,12 +38323,6 @@ mana={B}{B}{R}{R}{R}{G}{G}
type=Sorcery
[/card]
[card]
name=Viridescent Wisps
text=Target creature becomes green and gets +1/+0 until end of turn. -- Draw a card.
mana={G}
type=Instant
[/card]
[card]
name=Viridian Longbow
text=Equipped creature has "{T}: This creature deals 1 damage to target creature or player." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={1}
@@ -39713,15 +39535,6 @@ mana={1}{G}
type=Instant
[/card]
[card]
name=Wild Mongrel
text=Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
mana={1}{G}
type=Creature
subtype=Hound
power=2
toughness=2
[/card]
[card]
name=Wild Pair
text=Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.
mana={4}{G}{G}
+277 -11
View File
@@ -910,11 +910,11 @@ toughness=3
[/card]
[card]
name=Alchor's Tomb
auto={2}{T}:name(white) && target(*|myBattlefield) transforms(,white)
auto={2}{T}:name(blue) && target(*|myBattlefield) transforms(,blue)
auto={2}{T}:name(black) && target(*|myBattlefield) transforms(,black)
auto={2}{T}:name(red) && target(*|myBattlefield) transforms(,red)
auto={2}{T}:name(green) && target(*|myBattlefield) transforms(,green)
auto={2}{T}:name(white) && target(*|myBattlefield) transforms(,white) forever
auto={2}{T}:name(blue) && target(*|myBattlefield) transforms(,blue) forever
auto={2}{T}:name(black) && target(*|myBattlefield) transforms(,black) forever
auto={2}{T}:name(red) && target(*|myBattlefield) transforms(,red) forever
auto={2}{T}:name(green) && target(*|myBattlefield) transforms(,green) forever
text={2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)
mana={4}
type=Artifact
@@ -1729,6 +1729,16 @@ power=3
toughness=2
[/card]
[card]
name=Aphotic Wisps
target=creature
auto=fear
auto=transforms(,black) ueot
auto=draw:1 comtroller
text=Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) -- Draw a card.
mana={B}
type=Instant
[/card]
[card]
name=Apocalypse
auto=moveTo(exile) all(*|battlefield)
auto=moveTo(mygraveyard) all(*|myhand)
@@ -2824,6 +2834,17 @@ power=4
toughness=4
[/card]
[card]
name=Aurora Griffin
abilities=flying
auto={W}:transforms(,white) target(*) ueot
text=Flying -- {W}: Target permanent becomes white until end of turn.
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
[/card]
[card]
name=Auspicious Ancestor
alias=1114
auto=@movedTo(this|mygraveyard) from(Battlefield):life:3 controller
@@ -5543,6 +5564,18 @@ mana={2}{W}
type=Instant
[/card]
[card]
name=Boldwyr Intimidator
auto=lord(warrior) cantbeblockedby(coward)
auto={R}:transforms(coward) target(creature) ueot
auto={2}{R}:transforms(warrior) target(creature) ueot
text=Cowards can't block Warriors. -- {R}: Target creature becomes a Coward until end of turn. -- {2}{R}: Target creature becomes a Warrior until end of turn.
mana={5}{R}{R}
type=Creature
subtype=Giant Warrior
power=5
toughness=5
[/card]
[card]
name=Bonded Fetch
abilities=defender,haste
auto={T}:token(-1111145) && draw:1
@@ -6706,6 +6739,21 @@ power=5
toughness=5
[/card]
[card]
name=Caldera Kavu
auto={1}{B}:1/1
auto={G}:name(becomes white ueot) && transforms(,white) ueot
auto={G}:name(becomes blue ueot) && transforms(,blue) ueot
auto={G}:name(becomes black ueot) && transforms(,black) ueot
auto={G}:name(becomes red ueot) && transforms(,red) ueot
auto={G}:name(becomes green ueot) && transforms(,green) ueot
text={1}{B}: Caldera Kavu gets +1/+1 until end of turn. -- {G}: Caldera Kavu becomes the color of your choice until end of turn.
mana={2}{R}
type=Creature
subtype=Kavu
power=2
toughness=2
[/card]
[card]
name=Caldera Lake
auto=tap
auto={T}:Add{1}
@@ -7642,6 +7690,16 @@ power=5
toughness=5
[/card]
[card]
name=Cerulean Wisps
target=creature
auto=transforms(,blue)
auto=untap
auto=draw:1 controller
text=Target creature becomes blue until end of turn. Untap that creature. -- Draw a card.
mana={U}
type=Instant
[/card]
[card]
name=Cerulean Wyvern
abilities=flying,protection from green
text=Flying, protection from green
@@ -8718,6 +8776,18 @@ power=2
toughness=2
[/card]
[card]
name=Cloudchaser Kestrel
abilities=flying
auto=destroy target(enchantment)
auto={W}:transforms(,white) target(*) ueot
text=Flying -- When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. -- {W}: Target permanent becomes white until end of turn.
mana={1}{W}{W}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Cloudcrown Oak
abilities=reach
text=Reach (This can block creatures with flying.)
@@ -9817,6 +9887,16 @@ power=2
toughness=2
[/card]
[card]
name=Crimson Wisps
target=creature
auto=transforms(,red) ueot
auto=haste
auto=draw:1 controller
text=Target creature becomes red and gains haste until end of turn. -- Draw a card.
mana={R}
type=Instant
[/card]
[card]
name=Crippling Fatigue
auto=-2/-2 target(creature)
autograveyard={L}{L}{L}{1}{B}:copy(this) && moveTo(mystack) asSorcery
@@ -12020,6 +12100,16 @@ power=1
toughness=2
[/card]
[card]
name=Disciple of Kangee
auto={T}:flying && transforms(,blue) target(creature) ueot
text={U}, {T}: Target creature gains flying and becomes blue until end of turn.
mana={2}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Disciple of Law
auto=protection from red
autohand={2}:cycling
@@ -12171,6 +12261,17 @@ mana={3}{U}{U}
type=Enchantment
[/card]
[card]
name=Distorting Lens
auto={T}:name(target permanent becomes white) && transforms(,white) target(*) ueot
auto={T}:name(target permanent becomes blue) && transforms(,blue) target(*) ueot
auto={T}:name(target permanent becomes black) && transforms(,black) target(*) ueot
auto={T}:name(target permanent becomes red) && transforms(,red) target(*) ueot
auto={T}:name(target permanent becomes green) && transforms(,green) target(*) ueot
text={T}: Target permanent becomes the color of your choice until end of turn.
mana={2}
type=Artifact
[/card]
[card]
name=Distress
auto=moveTo(graveyard) target(*[-land]|opponenthand)
text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
@@ -13690,6 +13791,17 @@ power=3
toughness=4
[/card]
[card]
name=Eight-and-a-Half-Tails
auto={1}{W}:protection from white target(creature)
auto={1}:name(target permanent becomes white ueot) && transforms(,white) target(*) ueot
text={1}{W}: Target permanent you control gains protection from white until end of turn. -- {1}: Target spell or permanent becomes white until end of turn.
mana={W}{W}
type=Legendary Creature
subtype=Fox Cleric
power=2
toughness=2
[/card]
[card]
name=Eightfold Maze
target=creature[attacking]|opponentBattlefield
auto=destroy
@@ -17675,6 +17787,18 @@ power=8
toughness=8
[/card]
[card]
name=Fylamarid
abilities=flying
auto=cantbeblockedby(creature[blue])
auto={U}:transforms(,blue) target(creature) ueot
text=Flying -- Fylamarid can't be blocked by blue creatures. -- {U}: Target creature becomes blue until end of turn.
mana={1}{U}{U}
type=Creature
subtype=Squid Beast
power=1
toughness=3
[/card]
[card]
name=Fyndhorn Bow
auto={3}{T}:first strike target(creature)
text={3}, {T}: Target creature gains first strike until end of turn.
@@ -23045,6 +23169,15 @@ mana={1}{R}
type=Instant
[/card]
[card]
name=Incite
target=creature
auto=transforms(,red) ueot
auto=mustattack
text=Target creature becomes red until end of turn and attacks this turn if able.
mana={R}
type=Instant
[/card]
[card]
name=Incurable Ogre
mana={3}{R}
type=Creature
@@ -24976,6 +25109,21 @@ power=3
toughness=2
[/card]
[card]
name=Kavu Chameleon
abilities=nofizzle
auto={G}:name(becomes white ueot) && transforms(,white) ueot
auto={G}:name(becomes blue ueot) && transforms(,blue) ueot
auto={G}:name(becomes black ueot) && transforms(,black) ueot
auto={G}:name(becomes red ueot) && transforms(,red) ueot
auto={G}:name(becomes green ueot) && transforms(,green) ueot
text=Kavu Chameleon can't be countered. -- {G}: Kavu Chameleon becomes the color of your choice until end of turn.
mana={3}{G}{G}
type=Creature
subtype=Kavu
power=4
toughness=4
[/card]
[card]
name=Kavu Climber
auto=draw:1 controller
text=When Kavu Climber enters the battlefield, draw a card.
@@ -29266,7 +29414,7 @@ toughness=4
[/card]
[card]
name=Memnarch
auto={1}{U}{U}:target(*) transforms(artifact)
auto={1}{U}{U}:target(*) transforms(artifact) forever
auto={3}{U}:moveTo(myBattlefield) target(arifact)
text={1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.) -- {3}{U}: Gain control of target artifact. (This effect lasts indefinitely.)
mana={7}
@@ -29583,6 +29731,18 @@ power=1
toughness=1
[/card]
[card]
name=Metathran Transport
abilities=flying
auto=cantbeblockedby(creature[blue])
auto={U}:transforms(,blue) target(creature) ueot
text=Flying -- Metathran Transport can't be blocked by blue creatures. -- {U}: Target creature becomes blue until end of turn.
mana={1}{U}{U}
type=Creature
subtype=Metathran
power=1
toughness=3
[/card]
[card]
name=Metathran Zombie
auto={B}:regenerate
text={B}: Regenerate Metathran Zombie.
@@ -32041,6 +32201,15 @@ mana={1}{B}
type=Sorcery
[/card]
[card]
name=Nightcreep
auto=lord(creature) transforms(,black) ueot
auto=lord(land) transforms(swamp) ueot
auto=lord(land) {T}:Add{B}
text=Until end of turn, all creatures become black and all lands become Swamps.
mana={B}{B}
type=Instant
[/card]
[card]
name=Nightguard Patrol
abilities=first strike,vigilance
text=First strike, vigilance
@@ -32303,6 +32472,16 @@ power=3
toughness=2
[/card]
[card]
name=Niveous Wisps
target=creature
auto=transforms(,white) ueot
auto=tap
auto=draw:1 controller
text=Target creature becomes white until end of turn. Tap that creature. -- Draw a card.
mana={W}
type=Instant
[/card]
[card]
name=No-Dachi
auto={3}:equip
auto=2/0
@@ -35472,11 +35651,11 @@ toughness=4
[/card]
[card]
name=Prismatic Lace
auto=name(white) && target(*|myBattlefield) transforms(,white)
auto=name(blue) && target(*|myBattlefield) transforms(,blue)
auto=name(black) && target(*|myBattlefield) transforms(,black)
auto=name(red) && target(*|myBattlefield) transforms(,red)
auto=name(green) && target(*|myBattlefield) transforms(,green)
auto=name(white) && target(*|myBattlefield) transforms(,white) forever
auto=name(blue) && target(*|myBattlefield) transforms(,blue) forever
auto=name(black) && target(*|myBattlefield) transforms(,black) forever
auto=name(red) && target(*|myBattlefield) transforms(,red) forever
auto=name(green) && target(*|myBattlefield) transforms(,green) forever
text=Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)
mana={U}
type=Instant
@@ -35494,6 +35673,21 @@ mana={2}
type=Artifact
[/card]
[card]
name=Prismwake Merrow
abilities=flash
auto=choice name(target permanent becomes white ueot) && transforms(,white) target(*) ueot
auto=choice name(target permanent becomes blue ueot) && transforms(,blue) target(*) ueot
auto=choice name(target permanent becomes black ueot) && transforms(,black) target(*) ueot
auto=choice name(target permanent becomes red ueot) && transforms(,red) target(*) ueot
auto=choice name(target permanent becomes green ueot) && transforms(,green) target(*) ueot
text=Flash -- When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.
mana={2}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=1
[/card]
[card]
name=Pristine Angel
abilities=flying
auto=lord(pristine angel[-tapped]) protection from(white)
@@ -36465,6 +36659,21 @@ mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=Rainbow Crow
abilities=flying
auto={1}:name(becomes white ueot) && transforms(,white) ueot
auto={1}:name(becomes blue ueot) && transforms(,blue) ueot
auto={1}:name(becomes black ueot) && transforms(,black) ueot
auto={1}:name(becomes red ueot) && transforms(,red) ueot
auto={1}:name(becomes green ueot) && transforms(,green) ueot
text=Flying -- {1}: Rainbow Crow becomes the color of your choice until end of turn.
mana={3}{U}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Raise Dead
target=creature|myGraveyard
auto=moveTo(myHand)
@@ -39971,6 +40180,16 @@ mana={2}{R}
type=Instant
[/card]
[card]
name=Scrapbasket
auto={1}:transforms(,black,white,red,green,blue) ueot
text={1}: Scrapbasket becomes all colors until end of turn.
mana={4}
type=Artifact Creature
subtype=Scarecrow
power=3
toughness=2
[/card]
[card]
name=Scrapheap
auto=@movedTo(artifact,enchantment|mygraveyard) from(Battlefield):life:1
text=Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life.
@@ -42187,6 +42406,15 @@ power=1
toughness=1
[/card]
[card]
name=Singe
target=creature
auto=damage:1
auto=transforms(,black) ueot
text=Singe deals 1 damage to target creature. That creature becomes black until end of turn.
mana={R}
type=Instant
[/card]
[card]
name=Sinkhole
target=land
auto=destroy
@@ -48743,6 +48971,20 @@ id=-11111141
type=Nothing
[/card]
[card]
name=Tidal Visionary
auto={T}:name(target creature becomes white ueot) && transforms(,white) target(creature) ueot
auto={T}:name(target creature becomes becomes blue ueot) && transforms(,blue) target(creature) ueot
auto={T}:name(target creature becomes becomes black ueot) && transforms(,black) target(creature) ueot
auto={T}:name(target creature becomes becomes red ueot) && transforms(,red) target(creature) ueot
auto={T}:name(target creature becomes becomes green ueot) && transforms(,green) target(creature) ueot
text={T}: Target creature becomes the color of your choice until end of turn.
mana={U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Tidal Wave
auto=token(-3371)
text=Put a 5/5 blue Wall creature token with defender onto the battlefield. Sacrifice it at the beginning of the next end step.
@@ -51980,6 +52222,16 @@ type=Tribal Instant
subtype=Faerie
[/card]
[card]
name=Viridescent Wisps
target=creature
auto=1/0
auto=transforms(,green) ueot
auto=draw:1 controller
text=Target creature becomes green and gets +1/+0 until end of turn. -- Draw a card.
mana={G}
type=Instant
[/card]
[card]
name=Viridian Acolyte
auto={1}{T}:add{G}
auto={1}{T}:add{W}
@@ -54074,6 +54326,20 @@ power=5
toughness=4
[/card]
[card]
name=Wild Mongrel
auto={S(*|myhand)}:name(becomes white ueot) && 1/1 && transforms(,white) ueot
auto={S(*|myhand)}:name(becomes blue ueot) && 1/1 && transforms(,blue) ueot
auto={S(*|myhand)}:name(becomes black ueot) && 1/1 && transforms(,black) ueot
auto={S(*|myhand)}:name(becomes red ueot) && 1/1 && transforms(,red) ueot
auto={S(*|myhand)}:name(becomes green ueot) && 1/1 && transforms(,green) ueot
text=Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
mana={1}{G}
type=Creature
subtype=Hound
power=2
toughness=2
[/card]
[card]
name=Wild Nacatl
auto=aslongas(mountain|myBattlefield) 1/1
auto=aslongas(plains|myBattlefield) 1/1
+4
View File
@@ -75,6 +75,8 @@ aether_mutation.txt
aether_flash.txt
afflict.txt
akron_legionnaire.txt
alabaster_leech.txt
alabaster_leech2.txt
alluring_siren.txt
Amugaba.txt
anarchy.txt
@@ -214,6 +216,7 @@ ekundu_cyclops2_i218.txt
elvish_piper.txt
elvish_promenade.txt
emblem_of_the_warmind.txt
enchanted evening.txt
enervate.txt
enchantress_s_presence.txt
erg_raiders_i157.txt
@@ -331,6 +334,7 @@ masticore.txt
masticore2.txt
maze_of_ith.txt
meekstone.txt
memnarch.txt
memory_erosion.txt
millstone.txt
misc01.txt
@@ -0,0 +1,18 @@
#Testing Alabaster Leech
#Whie spells you cast cost {W} more to cast.
[INIT]
FIRSTMAIN
[PLAYER1]
inplay:Alabaster Leech
hand:Savannah Lions
manapool:{W}{W}
[PLAYER2]
[DO]
Savannah Lions
[ASSERT]
FIRSTMAIN
[PLAYER1]
inplay:Alabaster Leech,Savannah Lions
manapool{0}
[PLAYER2]
[END]
@@ -0,0 +1,22 @@
#Testing Alabaster Leech
#Does the costreduction effect vanish when Alabaster Leech leaves he battlefield?
#Does "RESETCOST" work?
[INIT]
FIRSTMAIN
[PLAYER1]
inplay:Alabaster Leech
hand:Savannah Lions,Lightning Bolt
manapool:{W}{W}{R}
[PLAYER2]
[DO]
Lightning Bolt
Alabaster Leech
Savannah Lions
[ASSERT]
FIRSTMAIN
[PLAYER1]
inplay:Savannah Lions
graveyard:Alabaster Leech,Lightning Bolt
manapool:{W}
[PLAYER2]
[END]
@@ -0,0 +1,18 @@
#Enchanted Evening
#All permanents are enchantments in addition to their other types.
[INIT]
FIRSTMAIN
[PLAYER1]
hand:Tranquility
inplay:Forest,Mox Emerald,Grizzly Bears,Enchanted Evening
manapool:{2}{G}
[PLAYER2]
[DO]
Tranquility
[ASSERT]
FIRSTMAIN
[PLAYER1]
graveyard:Forest,Mox Emerald,Grizzly Bears,Enchanted Evening,Tranquility
manapool:{0}
[PLAYER2]
[END]
+25
View File
@@ -0,0 +1,25 @@
#Memnarch
#Does Memnarch's transformation effect last indefinetely?
#Does the parameter "FOREVER" work?
[INIT]
FIRSTMAIN
[PLAYER1]
hand:Shatter,Shatter
inplay:Memnarch,Grizzly Bears
manapool:{3}{U}{U}{R}{R}
[PLAYER2]
[DO]
Memnarch
choice 0
Grizzly Bears
Shatter
Memnarch
Shatter
Grizzly Bears
[ASSERT]
FIRSTMAIN
[PLAYER1]
graveyard:Memnarch,Grizzly Bears,Shatter,Shatter
manapool:{0}
[PLAYER2]
[END]