Merge branch 'master' into iOS-build
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@@ -3140,7 +3140,7 @@ public:
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SAFE_DELETE(NewPow);
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SAFE_DELETE(NewTou);
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}
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for (int i = 0; i < multiplier->getValue(); ++i)
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for (int i = 0; i < Tokenizer(); ++i)
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{
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//MTGCardInstance * myToken;
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if (tokenId)
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@@ -3199,6 +3199,23 @@ public:
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return 1;
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}
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int Tokenizer()//tokenizer
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{
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int tokenize = 1;
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if (source->controller()->game->battlefield->hasAbility(Constants::TOKENIZER))
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{
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int nbcards = source->controller()->game->battlefield->nb_cards;
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for (int j = 0; j < nbcards; j++)
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{
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if (source->controller()->game->battlefield->cards[j]->has(Constants::TOKENIZER))
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tokenize *= 2;
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}
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return multiplier->getValue()*tokenize;
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}
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else
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return multiplier->getValue();
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}
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void setTokenOwner()
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{
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switch(who)
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@@ -5540,6 +5557,17 @@ public:
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AAShuffle * clone() const;
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};
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//Mulligan
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class AAMulligan: public ActivatedAbilityTP
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{
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public:
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AAMulligan(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target, ManaCost * _cost = NULL, int who =
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TargetChooser::UNSET);
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int resolve();
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const string getMenuText();
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AAMulligan * clone() const;
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};
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//Remove Mana From ManaPool
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class AARemoveMana: public ActivatedAbilityTP
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{
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@@ -151,6 +151,7 @@ class GameObserver{
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bool undo();
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bool isLoading(){ return mLoading; };
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void Mulligan(Player* player = NULL);
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void serumMulligan(Player* player = NULL);
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Player* getPlayer(size_t index) { return players[index];};
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bool isStarted() { return (mLayers!=NULL);};
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RandomGenerator* getRandomGenerator() { return &randomGenerator; };
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@@ -219,7 +219,8 @@ class Constants
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LURE = 101,
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NOLEGEND = 102,
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CANPLAYFROMGRAVEYARD = 103,
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NB_BASIC_ABILITIES = 104,
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TOKENIZER = 104,
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NB_BASIC_ABILITIES = 105,
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RARITY_S = 'S', //Special Rarity
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@@ -68,6 +68,8 @@ public:
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MTGInPlay * inPlay();
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ManaPool * getManaPool();
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void takeMulligan();
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void serumMulligan();
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bool DeadLifeState();
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ManaCost * doesntEmpty;
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ManaCost * poolDoesntEmpty;
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void cleanupPhase();
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