fix for cards with restrictions
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@@ -213,6 +213,7 @@ void GameObserver::nextGamePhase()
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currentPlayer->nonCombatDamage = 0;
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currentPlayer->drawCounter = 0;
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currentPlayer->raidcount = 0;
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currentPlayer->dealsdamagebycombat = 0; //clear check for restriction
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currentPlayer->opponent()->raidcount = 0;
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currentPlayer->prowledTypes.clear();
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currentPlayer->opponent()->damageCount = 0; //added to clear odcount
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