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@@ -75301,7 +75301,7 @@ type=Sorcery
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[/card]
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[card]
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name=Nature's Will
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auto=@combatdamaged(player) from(creature|myBattlefield):tap all(land|opponentBattlefield) && untap all(land|myBattlefield)
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auto=@each combatdamage restriction{opponentdamagedbycombat}:tap all(land|opponentBattlefield) && untap all(land|myBattlefield)
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text=Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
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mana={2}{G}{G}
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type=Enchantment
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@@ -79039,7 +79039,7 @@ toughness=3
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[/card]
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[card]
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name=Ongoing Investigation
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auto=@combatdamaged(player) from(creature|mybattlefield):token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller
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auto=@each combatdamage restriction{opponentdamagedbycombat}:token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller
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auto={1}{G}{e(creature|mygraveyard)}:token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller && life:2
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text=Whenever one or more creatures you control deal combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life.
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mana={1}{U}
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@@ -86578,7 +86578,7 @@ type=Instant
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[card]
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name=Pyrewild Shaman
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autohand={1}{R}{discard}:name(bloodrush) target(creature[attacking]) 3/1 ueot
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autograveyard=@combatdamaged(player) from(creature|mybattlefield):pay({3}) moveto(ownerhand)
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autograveyard=@each combatdamage restriction{opponentdamagedbycombat}:pay({3}) moveto(ownerhand)
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text=Bloodrush — {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn. -- Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand.
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mana={2}{R}
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type=Creature
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@@ -90875,7 +90875,7 @@ toughness=3
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[/card]
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[card]
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name=Reveille Squad
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auto=@combat(attacking,sourcenottap) source(creature|opponentbattlefield):may untap all(creature|mybattlefield)
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auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0} sourcenottap:may untap all(creature|mybattlefield)
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text=Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.
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mana={2}{W}{W}
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type=Creature
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@@ -116417,7 +116417,7 @@ toughness=2
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name=Thunderblade Charge
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target=creature,player
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auto=damage:3
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autograveyard=@combatdamaged(player) from(creature|mybattlefield):pay({2}{R}{R}{R}) name(pay to cast) activate name(pay to cast) castcard(restricted)
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autograveyard=@each combatdamage restriction{opponentdamagedbycombat}:pay({2}{R}{R}{R}) name(pay to cast) activate name(pay to cast) castcard(restricted)
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text=Thunderblade Charge deals 3 damage to target creature or player. -- Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost.
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mana={1}{R}{R}
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type=Sorcery
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