Added several ifdef PSP for different resolution image to merge the graphics folders.

This commit is contained in:
valfieri
2019-09-11 18:39:42 +02:00
parent ba918b27ee
commit 6fd6f9061c
13 changed files with 105 additions and 5 deletions

View File

@@ -704,11 +704,20 @@ void GameStateShop::Render()
if (mStage == STAGE_FADE_IN)
return;
#if defined (PSP)
JQuadPtr mBg = WResourceManager::Instance()->RetrieveTempQuad("pspshop.jpg", TEXTURE_SUB_5551);
if (mBg.get())
r->RenderQuad(mBg.get(), 0, 0, 0, SCREEN_WIDTH_F / mBg->mWidth, SCREEN_HEIGHT_F / mBg->mHeight);
JQuadPtr quad = WResourceManager::Instance()->RetrieveTempQuad("pspshop_light.jpg", TEXTURE_SUB_5551);
#else
JQuadPtr mBg = WResourceManager::Instance()->RetrieveTempQuad("shop.jpg", TEXTURE_SUB_5551);
if (mBg.get())
r->RenderQuad(mBg.get(), 0, 0, 0, SCREEN_WIDTH_F / mBg->mWidth, SCREEN_HEIGHT_F / mBg->mHeight);
JQuadPtr quad = WResourceManager::Instance()->RetrieveTempQuad("shop_light.jpg", TEXTURE_SUB_5551);
#endif
if (quad.get())
{
r->EnableTextureFilter(false);