Added several ifdef PSP for different resolution image to merge the graphics folders.
This commit is contained in:
@@ -704,11 +704,20 @@ void GameStateShop::Render()
|
||||
if (mStage == STAGE_FADE_IN)
|
||||
return;
|
||||
|
||||
#if defined (PSP)
|
||||
JQuadPtr mBg = WResourceManager::Instance()->RetrieveTempQuad("pspshop.jpg", TEXTURE_SUB_5551);
|
||||
if (mBg.get())
|
||||
r->RenderQuad(mBg.get(), 0, 0, 0, SCREEN_WIDTH_F / mBg->mWidth, SCREEN_HEIGHT_F / mBg->mHeight);
|
||||
|
||||
JQuadPtr quad = WResourceManager::Instance()->RetrieveTempQuad("pspshop_light.jpg", TEXTURE_SUB_5551);
|
||||
#else
|
||||
JQuadPtr mBg = WResourceManager::Instance()->RetrieveTempQuad("shop.jpg", TEXTURE_SUB_5551);
|
||||
if (mBg.get())
|
||||
r->RenderQuad(mBg.get(), 0, 0, 0, SCREEN_WIDTH_F / mBg->mWidth, SCREEN_HEIGHT_F / mBg->mHeight);
|
||||
|
||||
JQuadPtr quad = WResourceManager::Instance()->RetrieveTempQuad("shop_light.jpg", TEXTURE_SUB_5551);
|
||||
#endif
|
||||
|
||||
if (quad.get())
|
||||
{
|
||||
r->EnableTextureFilter(false);
|
||||
|
||||
Reference in New Issue
Block a user