Added several ifdef PSP for different resolution image to merge the graphics folders.
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@@ -236,6 +236,13 @@ void GameStateOptions::Render()
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JQuadPtr wpQuad = WResourceManager::Instance()->RetrieveTempQuad("bgdeckeditor.jpg");
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JRenderer::GetInstance()->RenderQuad(wpQuad.get(), 0, 0, 0, SCREEN_WIDTH_F / wpQuad->mWidth, SCREEN_HEIGHT_F / wpQuad->mHeight);
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}
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#else
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JTexture * wpTex = WResourceManager::Instance()->RetrieveTexture("pspbgdeckeditor.jpg");
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if (wpTex)
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{
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JQuadPtr wpQuad = WResourceManager::Instance()->RetrieveTempQuad("pspbgdeckeditor.jpg");
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JRenderer::GetInstance()->RenderQuad(wpQuad.get(), 0, 0, 0, SCREEN_WIDTH_F / wpQuad->mWidth, SCREEN_HEIGHT_F / wpQuad->mHeight);
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}
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#endif
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const char * const CreditsText[] = {
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"Wagic, The Homebrew?! by Wololo",
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