Added/Fixed primitives, improved the Double Face Modal cards management: now it's possibile to click on card to flip the side in odrer to read card infos such as name, manacost, text and types, improved the "moveto" keyword in order to allow the usage of the "temp" zone for removing unecessary cards from game (e.g. duplicated card generated from some dual face cards), added the option "nolegend" to the "copy" keyword in order to crerate copy of legendary cards that are not legendary (e.g. Echoing Equation), added the keywords "doublefacedeath" and "gaineddoublefacedeath" to send a card to temp zone after death (e.g. duplicated card generated from some dual face cards), added the keywords "lifefaker" to identify the cards wich modify the life increasement when a @lifeof triggers occours (e.g. Angel of Vitality).
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@@ -1921,11 +1921,12 @@ AALibraryBottom::~AALibraryBottom()
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}
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//AACopier
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AACopier::AACopier(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target, ManaCost * _cost) :
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AACopier::AACopier(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target, ManaCost * _cost, string optionsList) :
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ActivatedAbility(observer, _id, _source, _cost, 0)
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{
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target = _target;
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andAbility = NULL;
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options = optionsList;
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isactivated = false;
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}
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@@ -1942,9 +1943,10 @@ int AACopier::resolve()
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source->hasCopiedToken = tokencopied;
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/*since we look for the real card it will not copy granted haste ability however for token we copy all*/
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/*but how to do backup for token so we just copy the backup???*/
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bool nolegend = options.find("nolegend") != string::npos; // Check if the copy has to be legendary or not. (e.g. Echoing Equation)
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if(tokencopied && !_target->isACopier && !_target->getMTGId())
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{
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source->copy(_target->tokCard);
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source->copy(_target->tokCard, nolegend);
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//if the token doesn't have cda/dynamic pt then allow this...
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if(!_target->isCDA)
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{
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@@ -1967,7 +1969,7 @@ int AACopier::resolve()
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else
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{
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source->nameOrig = source->name; // Saves the orignal card name before become a copy
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source->copy(_target);
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source->copy(_target, nolegend);
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}
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source->isACopier = true;
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source->copiedID = _target->copiedID;
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@@ -4332,6 +4334,70 @@ AAMeld * AAMeld::clone() const
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return NEW AAMeld(*this);
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}
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//Turn side of double faced cards
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AATurnSide::AATurnSide(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target, string SideName) :
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ActivatedAbility(observer, id, card, 0), _SideName(SideName)
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{
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target = _target;
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}
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int AATurnSide::resolve()
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{
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MTGCardInstance * _target = (MTGCardInstance *)target;
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if (_target && _target->currentZone != _target->controller()->game->battlefield) // It's not allowed to turn side on battlefield.
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{
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if(_target->mutation && _target->parentCards.size() > 0) return 0; // Mutated down cards cannot be turned, they will follow the fate of top-card
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MTGCard * fcard;
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MTGCardInstance* sideCard;
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if(!_target->isFlipped){
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fcard = MTGCollection()->getCardByName(_SideName);
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if(!fcard) return 0;
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sideCard = NEW MTGCardInstance(fcard, _target->controller()->game);
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_target->nameOrig = _target->name;
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_target->name = sideCard->name;
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if(!sideCard) return 0;
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if(sideCard->getManaCost()){
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if(_target->getManaCost()->getAlternative()){
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sideCard->getManaCost()->setAlternative(NEW ManaCost());
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sideCard->getManaCost()->getAlternative()->copy(_target->getManaCost()->getAlternative()); // Keep orignal alternative cost to cast card with other.
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}
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_target->getManaCost()->copy(sideCard->getManaCost()); // Show the other side cost mana symbols.
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}
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} else {
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fcard = MTGCollection()->getCardByName(_target->nameOrig);
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if(!fcard) return 0;
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_target->name = _target->nameOrig;
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_target->nameOrig = "";
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sideCard = NEW MTGCardInstance(fcard, _target->controller()->game);
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if(!sideCard) return 0;
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if(sideCard->getManaCost()){
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_target->getManaCost()->resetCosts();
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_target->getManaCost()->copy(sideCard->getManaCost()); // Restore the original side cost mana symbols.
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}
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}
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for (int i = ((int)_target->types.size())-1; i >= 0; --i) // Load all the types from the current side
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_target->removeType(_target->types[i]);
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for (int i = 0; i < ((int)sideCard->types.size()); i++)
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_target->addType(sideCard->types[i]);
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_target->text = sideCard->text;
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_target->formattedText = sideCard->formattedText;
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_target->isFlipped = !_target->isFlipped;
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SAFE_DELETE(sideCard);
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return 1;
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}
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return 0;
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}
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const string AATurnSide::getMenuText()
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{
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return "Flip Side";
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}
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AATurnSide * AATurnSide::clone() const
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{
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return NEW AATurnSide(*this);
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}
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// flip a card
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AAFlip::AAFlip(GameObserver* observer, int id, MTGCardInstance * card, MTGCardInstance * _target,string flipStats, bool isflipcard, bool forcedcopy, string forcetype, bool backfromcopy) :
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InstantAbility(observer, id, card, _target),flipStats(flipStats),isflipcard(isflipcard),forcedcopy(forcedcopy),forcetype(forcetype),backfromcopy(backfromcopy)
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@@ -4345,7 +4411,7 @@ int AAFlip::resolve()
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int activatedanyability = 0;
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MTGCardInstance * Flipper = (MTGCardInstance*)source;
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this->oneShot = true;
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if(Flipper->isFlipped)
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if(Flipper->isFlipped && forcetype == "")
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{
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game->removeObserver(this);
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return 0;
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