This commit is contained in:
@@ -3869,15 +3869,15 @@ public:
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list<int> oldtypes;
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list<int> oldtypes;
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bool remove;
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bool remove;
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string menu;
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string menu;
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int newpower;
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string newpower;
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bool newpowerfound;
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bool newpowerfound;
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int oldpower;
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int oldpower;
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int newtoughness;
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string newtoughness;
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bool newtoughnessfound;
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bool newtoughnessfound;
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int oldtoughness;
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int oldtoughness;
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ATransformer(int id, MTGCardInstance * source, MTGCardInstance * target, string stypes, string sabilities,int newpower,bool newpowerfound,int newtoughness,bool newtoughnessfound);
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ATransformer(int id, MTGCardInstance * source, MTGCardInstance * target, string stypes, string sabilities,string newpower,bool newpowerfound,string newtoughness,bool newtoughnessfound);
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int addToGame();
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int addToGame();
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int destroy();
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int destroy();
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const char * getMenuText();
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const char * getMenuText();
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@@ -3893,15 +3893,15 @@ public:
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list<int> types;
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list<int> types;
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list<int> colors;
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list<int> colors;
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string menu;
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string menu;
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int newpower;
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string newpower;
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bool newpowerfound;
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bool newpowerfound;
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int oldpower;
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int oldpower;
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int newtoughness;
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string newtoughness;
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bool newtoughnessfound;
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bool newtoughnessfound;
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int oldtoughness;
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int oldtoughness;
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bool remove;
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bool remove;
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AForeverTransformer(int id, MTGCardInstance * source, MTGCardInstance * target, string stypes, string sabilities,int newpower,bool newpowerfound,int newtoughness,bool newtoughnessfound);
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AForeverTransformer(int id, MTGCardInstance * source, MTGCardInstance * target, string stypes, string sabilities,string newpower,bool newpowerfound,string newtoughness,bool newtoughnessfound);
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int addToGame();
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int addToGame();
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const char * getMenuText();
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const char * getMenuText();
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AForeverTransformer * clone() const;
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AForeverTransformer * clone() const;
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@@ -3913,12 +3913,12 @@ class ATransformerUEOT: public InstantAbility
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{
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{
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public:
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public:
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ATransformer * ability;
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ATransformer * ability;
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int newpower;
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string newpower;
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bool newpowerfound;
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bool newpowerfound;
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int newtoughness;
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string newtoughness;
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bool newtoughnessfound;
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bool newtoughnessfound;
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ATransformerUEOT(int id, MTGCardInstance * source, MTGCardInstance * target, string types, string abilities,int newpower,bool newpowerfound,int newtoughness,bool newtoughnessfound);
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ATransformerUEOT(int id, MTGCardInstance * source, MTGCardInstance * target, string types, string abilities,string newpower,bool newpowerfound,string newtoughness,bool newtoughnessfound);
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int resolve();
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int resolve();
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const char * getMenuText();
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const char * getMenuText();
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ATransformerUEOT * clone() const;
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ATransformerUEOT * clone() const;
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@@ -3930,12 +3930,12 @@ class ATransformerFOREVER: public InstantAbility
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{
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{
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public:
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public:
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AForeverTransformer * ability;
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AForeverTransformer * ability;
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int newpower;
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string newpower;
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bool newpowerfound;
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bool newpowerfound;
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int newtoughness;
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string newtoughness;
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bool newtoughnessfound;
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bool newtoughnessfound;
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ATransformerFOREVER(int id, MTGCardInstance * source, MTGCardInstance * target, string types, string abilities,int newpower = 0,bool newpowerfound = false,int newtoughness = 0,bool newtoughnessfound = false);
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ATransformerFOREVER(int id, MTGCardInstance * source, MTGCardInstance * target, string types, string abilities,string newpower = "",bool newpowerfound = false,string newtoughness = "",bool newtoughnessfound = false);
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int resolve();
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int resolve();
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const char * getMenuText();
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const char * getMenuText();
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ATransformerFOREVER * clone() const;
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ATransformerFOREVER * clone() const;
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@@ -2181,7 +2181,7 @@ AAlterCost::~AAlterCost()
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}
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}
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// ATransformer
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// ATransformer
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ATransformer::ATransformer(int id, MTGCardInstance * source, MTGCardInstance * target, string stypes, string sabilities,int newpower,bool newpowerfound,int newtoughness,bool newtoughnessfound) :
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ATransformer::ATransformer(int id, MTGCardInstance * source, MTGCardInstance * target, string stypes, string sabilities,string newpower,bool newpowerfound,string newtoughness,bool newtoughnessfound) :
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MTGAbility(id, source, target),newpower(newpower),newpowerfound(newpowerfound),newtoughness(newtoughness),newtoughnessfound(newtoughnessfound)
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MTGAbility(id, source, target),newpower(newpower),newpowerfound(newpowerfound),newtoughness(newtoughness),newtoughnessfound(newtoughnessfound)
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{
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{
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@@ -2276,15 +2276,19 @@ int ATransformer::addToGame()
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}
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}
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if(newpowerfound )
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if(newpowerfound )
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{
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{
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WParsedInt * val = NEW WParsedInt(newpower,NULL, source);
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oldpower = _target->power;
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oldpower = _target->power;
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_target->power += newpower;
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_target->power += val->getValue();
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_target->power -= oldpower;
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_target->power -= oldpower;
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delete val;
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}
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}
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if(newtoughnessfound )
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if(newtoughnessfound )
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{
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{
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WParsedInt * val = NEW WParsedInt(newtoughness,NULL, source);
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oldtoughness = _target->toughness;
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oldtoughness = _target->toughness;
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_target->addToToughness(newtoughness);
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_target->addToToughness(val->getValue());
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_target->addToToughness(-oldtoughness);
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_target->addToToughness(-oldtoughness);
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delete val;
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}
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}
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}
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}
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return MTGAbility::addToGame();
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return MTGAbility::addToGame();
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@@ -2355,7 +2359,7 @@ ATransformer::~ATransformer()
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// AForeverTransformer
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// AForeverTransformer
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AForeverTransformer::AForeverTransformer(int id, MTGCardInstance * source, MTGCardInstance * target, string stypes,
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AForeverTransformer::AForeverTransformer(int id, MTGCardInstance * source, MTGCardInstance * target, string stypes,
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string sabilities,int newpower,bool newpowerfound, int newtoughness,bool newtoughnessfound) :
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string sabilities,string newpower,bool newpowerfound, string newtoughness,bool newtoughnessfound) :
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MTGAbility(id, source, target),newpower(newpower),newpowerfound(newpowerfound),newtoughness(newtoughness),newtoughnessfound(newtoughnessfound)
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MTGAbility(id, source, target),newpower(newpower),newpowerfound(newpowerfound),newtoughness(newtoughness),newtoughnessfound(newtoughnessfound)
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{
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{
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aType = MTGAbility::STANDARD_BECOMES;
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aType = MTGAbility::STANDARD_BECOMES;
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@@ -2408,15 +2412,19 @@ int AForeverTransformer::addToGame()
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}
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}
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if(newpowerfound )
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if(newpowerfound )
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{
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{
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WParsedInt * val = NEW WParsedInt(newpower,NULL, source);
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oldpower = _target->power -= oldpower;
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oldpower = _target->power -= oldpower;
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_target->power += newpower;
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_target->power += val->getValue();
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_target->power -= oldpower;
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_target->power -= oldpower;
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delete val;
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}
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}
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if(newtoughnessfound )
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if(newtoughnessfound )
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{
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{
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WParsedInt * val = NEW WParsedInt(newtoughness,NULL, source);
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oldtoughness = _target->toughness;
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oldtoughness = _target->toughness;
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_target->addToToughness(newtoughness);
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_target->addToToughness(val->getValue());
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_target->addToToughness(-oldtoughness);
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_target->addToToughness(-oldtoughness);
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delete val;
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}
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}
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}
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}
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return MTGAbility::addToGame();
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return MTGAbility::addToGame();
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@@ -2440,7 +2448,7 @@ AForeverTransformer::~AForeverTransformer()
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}
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}
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//ATransformerUEOT
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//ATransformerUEOT
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ATransformerUEOT::ATransformerUEOT(int id, MTGCardInstance * source, MTGCardInstance * target, string types, string abilities,int newpower,bool newpowerfound,int newtoughness,bool newtoughnessfound) :
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ATransformerUEOT::ATransformerUEOT(int id, MTGCardInstance * source, MTGCardInstance * target, string types, string abilities,string newpower,bool newpowerfound,string newtoughness,bool newtoughnessfound) :
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InstantAbility(id, source, target),newpower(newpower),newpowerfound(newpowerfound),newtoughness(newtoughness),newtoughnessfound(newtoughnessfound)
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InstantAbility(id, source, target),newpower(newpower),newpowerfound(newpowerfound),newtoughness(newtoughness),newtoughnessfound(newtoughnessfound)
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{
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{
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ability = NEW ATransformer(id, source, target, types, abilities,newpower,newpowerfound,newtoughness,newtoughnessfound);
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ability = NEW ATransformer(id, source, target, types, abilities,newpower,newpowerfound,newtoughness,newtoughnessfound);
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@@ -2473,7 +2481,7 @@ ATransformerUEOT::~ATransformerUEOT()
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}
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}
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// ATransformerFOREVER
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// ATransformerFOREVER
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ATransformerFOREVER::ATransformerFOREVER(int id, MTGCardInstance * source, MTGCardInstance * target, string types, string abilities,int newpower,bool newpowerfound,int newtoughness,bool newtoughnessfound) :
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ATransformerFOREVER::ATransformerFOREVER(int id, MTGCardInstance * source, MTGCardInstance * target, string types, string abilities,string newpower,bool newpowerfound,string newtoughness,bool newtoughnessfound) :
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InstantAbility(id, source, target),newpower(newpower),newpowerfound(newpowerfound),newtoughness(newtoughness),newtoughnessfound(newtoughnessfound)
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InstantAbility(id, source, target),newpower(newpower),newpowerfound(newpowerfound),newtoughness(newtoughness),newtoughnessfound(newtoughnessfound)
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{
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{
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ability = NEW AForeverTransformer(id, source, target, types, abilities,newpower,newpowerfound,newtoughness,newtoughnessfound);
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ability = NEW AForeverTransformer(id, source, target, types, abilities,newpower,newpowerfound,newtoughness,newtoughnessfound);
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@@ -2507,26 +2507,26 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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string sabilities = transformsParamsString.substr(stypes.length());
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string sabilities = transformsParamsString.substr(stypes.length());
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bool newpowerfound = false;
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bool newpowerfound = false;
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int newpower = 0;
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string newpower = "";
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size_t powerability = sabilities.find("setpower=");
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if(sabilities.find(",setpower=") != string::npos)
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{
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newpowerfound = true;
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int powerstart = s.find("setpower=", powerability);
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int powerend = s.find(real_end, powerstart);
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newpower = atoi(s.substr(powerstart + 9).c_str());
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}
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bool newtoughnessfound = false;
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bool newtoughnessfound = false;
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int newtoughness = 0;
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string newtoughness = "";
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size_t toughnessability = sabilities.find("settoughness=");
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vector <string> abilities = split(sabilities, ',');
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if(sabilities.find(",settoughness=") != string::npos)
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{
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newtoughnessfound = true;
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int toughnessstart = s.find("settoughness=", toughnessability);
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int toughnessend = s.find(real_end, toughnessstart);
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newtoughness = atoi(s.substr(toughnessstart + 13).c_str());
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}
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for(unsigned int j = 0;j < abilities.size();j++)
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{
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if(abilities[j].find("setpower=") != string::npos)
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{
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newpowerfound = true;
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int powerstart = abilities[j].find("setpower=");
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newpower = abilities[j].substr(powerstart + 9).c_str();
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}
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if(abilities[j].find("settoughness=") != string::npos)
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{
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newtoughnessfound = true;
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int toughnessstart = abilities[j].find("settoughness=");
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newtoughness = abilities[j].substr(toughnessstart + 13).c_str();
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}
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}
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MTGAbility * a;
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MTGAbility * a;
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if (forceFOREVER)
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if (forceFOREVER)
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{
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{
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