name=world slayer

auto=@damaged(player) from(mytgt[attacking]):destroy all(other *|battlefield)
====>
@combatdamaged(opponent) from(mytgt):

i added this trigger ages ago :)

name=Talon of Pain
auto=@damaged(opponent) from(other *|battlefield,mystack):counter(0/0,1,charge)
====>
name=Talon of Pain
auto=@damaged(opponent) from(other *|mystack):counter(0/0,1,charge)
auto=@damaged(opponent) from(other *|mybattlefield):counter(0/0,1,charge)
This commit is contained in:
omegablast2002@yahoo.com
2010-12-24 20:56:51 +00:00
parent df14ae3b85
commit 6f51c4f36f
+3 -2
View File
@@ -55874,7 +55874,8 @@ toughness=3
[/card]
[card]
name=Talon of Pain
auto=@damaged(opponent) from(other *|mybattlefield,mystack):counter(0/0,1,charge)
auto=@damaged(opponent) from(other *|mystack):counter(0/0,1,charge)
auto=@damaged(opponent) from(other *|mybattlefield):counter(0/0,1,charge)
auto={1}{C(0/0,-1,charge)}{T}:name(remove 1 counter) && damage:1 target(creature,player)
auto={2}{C(0/0,-2,charge)}{T}:name(remove 2 counters) && damage:2 target(creature,player)
auto={3}{C(0/0,-3,charge)}{T}:name(remove 3 counters) && damage:3 target(creature,player)
@@ -64679,7 +64680,7 @@ toughness=2
[/card]
[card]
name=Worldslayer
auto=@damaged(player) from(mytgt[attacking]):destroy all(other *|battlefield)
auto=@combatdamaged(opponent) from(mytgt):destroy all(other *|battlefield)
auto={5}:equip
mana={5}
text=Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)