-fix issue mentioned at http://wololo.net/forum/viewtopic.php?f=4&t=371&p=6296#p6296 . I touched a very sensitive area of the code so please let me know if something goes wrong with this revision with spells or abilities that involve targets and/or sacrifice
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-10-24 14:15:08 +00:00
parent 97043870ed
commit 6f1772e938
7 changed files with 26 additions and 20 deletions
+2 -2
View File
@@ -51,9 +51,9 @@ void DuelLayers::CheckUserInput(int isAI){
if ((!isAI) && (0 != key))
{
if (stack->CheckUserInput(key)) break;
if (combat->CheckUserInput(key)) break;
if (combat->CheckUserInput(key)) break;
if (avatars->CheckUserInput(key)) break; //avatars need to check their input before action (CTRL_CROSS)
if (action->CheckUserInput(key)) break;
if (avatars->CheckUserInput(key)) break;
if (hand->CheckUserInput(key)) break;
if (cs->CheckUserInput(key)) break;
}