-fix issue mentioned at http://wololo.net/forum/viewtopic.php?f=4&t=371&p=6296#p6296 . I touched a very sensitive area of the code so please let me know if something goes wrong with this revision with spells or abilities that involve targets and/or sacrifice
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-10-24 14:15:08 +00:00
parent 97043870ed
commit 6f1772e938
7 changed files with 26 additions and 20 deletions

View File

@@ -146,7 +146,7 @@ TargetChooser * ActionLayer::getCurrentTargetChooser(){
int ActionLayer::cancelCurrentAction(){
ActionElement * ae = isWaitingForAnswer();
if (!ae) return 0;
ae->waitingForAnswer = 0; //TODO MOVE THIS IS ActionElement
ae->waitingForAnswer = 0; //TODO MOVE THIS IN ActionElement
setCurrentWaitingAction(NULL);
return 1;
}