Erwan - cache fixes - Code review highly appreciated, please criticize my code!
- fix issue 65 (quads when no image load slowly in shop/deck editor) - Possibly fix issue 92, please let me know if it reproduces - Fix issue 97 (Deck editor: weird behavior of deck display) - Fix issue 39 - please verify - Issue 56 can probably be closed as well - Fix issue 86
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@@ -139,30 +139,11 @@ void ShopItem::Render(){
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}
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JRenderer * renderer = JRenderer::GetInstance();
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//float x0 = mX;
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//float y0 = mY - (mScale > 1 ? 4 : 0);
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/* if (GetId()%2){
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float xs[] = {mX, mX, mX+230,mX+230};
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float ys[] = {mY-5+17,mY-5+19,mY-5+35,mY-5} ;
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renderer->FillPolygon(xs,ys,4,ARGB(200,0,0,0));
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x0 = mX + 230 -30;
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mFont->DrawString(mText.c_str(), x0, mY + 8,JGETEXT_RIGHT);
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}else{
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float xs[] = {mX-5, mX-5, mX-5+230,mX-5+230,};
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float ys[] = {mY-5,mY-5+35,mY-5+17,mY-5+19} ;
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renderer->FillPolygon(xs,ys,4,ARGB(128,0,0,0));
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mFont->DrawString(mText.c_str(), mX + 30, mY + 8);
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}*/
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//renderer->FillRect(mX-5, mY-5,230,35, );
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if (mesh){
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mesh->Render(0,0);
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//renderer->RenderQuad(thumb,x0,y0,0,mScale * 0.45,mScale * 0.45);
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}else{
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//NOTHING
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//ERROR Management
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}
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if (mHasFocus){
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if (card) quad = resources.RetrieveCard(card);
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