Implemented "Battle" type from MOM set (they are like planeswalkers), added some new primitives from MOM set, fixed some primitives targeting any target.

This commit is contained in:
Vittorio Alfieri
2023-05-11 15:57:08 +02:00
parent f395274c0b
commit 6ef8b45709
15 changed files with 225 additions and 44 deletions
@@ -3101,7 +3101,7 @@ subtype=Ugin
[card]
name=Ugin, the Spirit Dragon
auto=counter(0/0,7,loyalty)
auto={C(0/0,2,Loyalty)}:name(+2: Deals 3 damage to target creature or player) damage:3 target(player,creature)
auto={C(0/0,2,Loyalty)}:name(+2: Deals 3 damage to target creature or player) damage:3 target(player,creature,planeswalker)
auto={C(0/0,-0,Loyalty)}:name(-0: Exile each permanent with mana cost 0) moveto(exile) all(*[white;blue;black;red;green;manacost<=0])
auto={C(0/0,-1,Loyalty)}:name(-1: Exile each permanent with mana cost 1) moveto(exile) all(*[white;blue;black;red;green;manacost<=1])
auto={C(0/0,-2,Loyalty)}:name(-2: Exile each permanent with mana cost 2) moveto(exile) all(*[white;blue;black;red;green;manacost<=2])