Implemented "Battle" type from MOM set (they are like planeswalkers), added some new primitives from MOM set, fixed some primitives targeting any target.
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@@ -3101,7 +3101,7 @@ subtype=Ugin
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[card]
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name=Ugin, the Spirit Dragon
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auto=counter(0/0,7,loyalty)
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auto={C(0/0,2,Loyalty)}:name(+2: Deals 3 damage to target creature or player) damage:3 target(player,creature)
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auto={C(0/0,2,Loyalty)}:name(+2: Deals 3 damage to target creature or player) damage:3 target(player,creature,planeswalker)
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auto={C(0/0,-0,Loyalty)}:name(-0: Exile each permanent with mana cost 0) moveto(exile) all(*[white;blue;black;red;green;manacost<=0])
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auto={C(0/0,-1,Loyalty)}:name(-1: Exile each permanent with mana cost 1) moveto(exile) all(*[white;blue;black;red;green;manacost<=1])
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auto={C(0/0,-2,Loyalty)}:name(-2: Exile each permanent with mana cost 2) moveto(exile) all(*[white;blue;black;red;green;manacost<=2])
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