added countertrack(counterstring) MTGAbility

what this does currently is remove a counter of the type counterstring and when the ability is destroyed it puts the counter back for us.
meant for weapons used as follows.
auto=teach(creature) countertrack(0/0,1,hand)

when the creature is equipped with this weapon it will remove a hand counter from the creature, when you remove the weapon, or the weapon is destroyed or whatever...it will put a hand counter back on the creature.

added dualwielding thisdescriptor...
auto=this(dualwielding) 2/2
auto=this(dualwielding) firststrike

enabled "restriction{" on phasebased triggers @next and @each...

i will work more on countertrack to extend it to domains if it currently isnt possible to use it in this case(haven't tested it on domains)....
This commit is contained in:
omegablast2002@yahoo.com
2011-09-13 14:33:13 +00:00
parent 713cb2aa45
commit 6ea7e00803
8 changed files with 158 additions and 3 deletions

View File

@@ -91,6 +91,7 @@ public:
int fresh;
int MaxLevelUp;
int kicked;
bool isDualWielding;
Player * lastController;
MTGGameZone * getCurrentZone();
MTGGameZone * previousZone;