Bug fixes, _SCRY_, _BLINK_UEOT_ and _CONNIVES_ macros

Changed instances of scry for macros
Aetherling (blink)ueot not working
Cartouche of Strength
Quest for Ancient Secrets
Zar Ojanen, Scion of Efrava
Lord of Tresserhorn
Fa'adiyah Seer
Mystifying Maze
Alharu, Solemn Ritualist
Trap Digger
Gideon, Martial Paragon
Fell Flagship
Bone Splinters
Midnight Clock
Rosethorn Halberd
Instill Furor
This commit is contained in:
Eduardo MG
2023-04-20 11:39:12 -06:00
parent f9da0c3a1e
commit 6e60d0e96c
4 changed files with 293 additions and 282 deletions

View File

@@ -175,6 +175,12 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati
# Renown
#AUTO_DEFINE _RENOWN_($c) this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1.$c) && becomes(renown) forever]))
# Exile card. Return it to the battlefield under its owner's control at the beginning of the next end step.
#AUTO_DEFINE _BLINK_UEOT_ name(Blink ueot) all(this) transforms((,newability[moveto(exile)],newability[phaseactionmulti[endofturn once] moveto(ownerbattlefield)]))
# Connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
#AUTO_DEFINE _CONNIVES_ draw:1 && transforms((,newability[if type(*[-land]|myhand)~morethan~0 then choice name(Discard a nonland) name(Discard a nonland) target(*[-land]|myhand) reject && counter(1/1) all(this)],newability[if type(land|myhand)~morethan~0 then choice name(Discard a land) name(Discard a land) target(land|myhand) reject])) oneshot
# Angel Token
#AUTO_DEFINE _ANGELTOKEN_ create(Angel:Creature Angel:4/4:white:flying)