removed draw method from GameObserver as it is no longer used since the refactor of the
player mulligan code.
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@@ -78,7 +78,6 @@ class GameObserver{
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void removeObserver(ActionElement * observer);
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void startGame(Rules * rules);
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void untapPhase();
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void draw();
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int isInPlay(MTGCardInstance * card);
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int isInGrave(MTGCardInstance * card);
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int isInExile(MTGCardInstance * card);
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