J :
* Adjust tracking for big font.
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@@ -100,7 +100,7 @@ void GameApp::Create()
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CommonRes->GetQuad("stars")->SetHotSpot(16,16);
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CommonRes->LoadJLBFont("graphics/simon",22);
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CommonRes->GetJLBFont("graphics/simon")->SetTracking(-1);
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CommonRes->GetJLBFont("graphics/simon")->SetTracking(-2);
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CommonRes->LoadJLBFont("graphics/f3",16);
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CommonRes->LoadJLBFont("graphics/magic",16);
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