Added/fixed primitives, added VOW and VOC sets, fixed order index of CC2 set, updated the "missing_cards_by_sets" folder, added new keyword "findlasttype" to find the index of latest card with specified type in target player graveyard (e.g. "Timothar, Baron of Bats"), improved Android downloader.
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@@ -55,15 +55,6 @@ mana={6}{U}{U}
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type=Sorcery
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[/card]
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[card]
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name=Boreas Charger
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text=Flying -- When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference and reveal them. Put one of them onto the battlefield tapped and the rest into your hand. Then shuffle your library.
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mana={2}{W}
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type=Creature
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subtype=Pegasus
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power=2
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toughness=1
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[/card]
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[card]
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name=Nylea's Colossus
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text=Constellation - Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn.
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mana={6}{G}
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@@ -39,15 +39,6 @@ power=4
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toughness=2
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[/card]
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[card]
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name=Boreas Charger
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text=Flying -- When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference and reveal them. Put one of them onto the battlefield tapped and the rest into your hand. Then shuffle your library.
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mana={2}{W}
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type=Creature
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subtype=Pegasus
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power=2
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toughness=1
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[/card]
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[card]
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name=Magister of Worth
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abilities=flying
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text=Flying -- Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.
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@@ -45,15 +45,6 @@ mana={2}{R}{R}
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type=Sorcery
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[/card]
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[card]
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name=Boreas Charger
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text=Flying -- When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference and reveal them. Put one of them onto the battlefield tapped and the rest into your hand. Then shuffle your library.
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mana={2}{W}
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type=Creature
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subtype=Pegasus
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power=2
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toughness=1
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[/card]
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[card]
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name=Primordial Mist
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text=At the beginning of your end step, you may manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) -- Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.)
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mana={4}{U}
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@@ -46,12 +46,6 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Flesh Allergy
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text=As an additional cost to cast Flesh Allergy, sacrifice a creature. -- Destroy target creature. Its controller loses life equal to the number of creatures that died this turn.
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mana={2}{B}{B}
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type=Sorcery
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[/card]
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[card]
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name=Fulgent Distraction
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text=Choose two target creatures. Tap those creatures, then unattach all Equipment from them.
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mana={2}{W}
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@@ -0,0 +1,28 @@
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[card]
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name=Custodi Squire
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abilities=flying
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text=Flying -- Will of the council - When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
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mana={4}{W}
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type=Creature
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subtype=Spirit Cleric
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power=3
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toughness=3
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[/card]
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[card]
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name=Falkenrath Gorger
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text=Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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mana={R}
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type=Creature
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subtype=Vampire Berserker
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power=2
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toughness=1
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[/card]
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[card]
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name=Dark Impostor
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text={4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor. -- Dark Impostor has all activated abilities of all creature cards exiled with it.
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mana={2}{B}
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type=Creature
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subtype=Vampire Assassin
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power=2
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toughness=2
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[/card]
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