Laurent - Added a few cards to DIS,small correction on ZEN, ONS, addition/removal in ICE
DIS additions:cards with Hellbent and some cards with @damaged. Note that "opponent" is not a valid target and "player|opponentinplay" will not work. So for some addition we assume that the creature will never deal damage to its owner (e.g trygon in DIS). Hellbent works fine in the situation described.
This commit is contained in:
@@ -1,4 +1,17 @@
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[card]
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text=Flying . Whenever Abyssal Specter deals damage to a player, that player discards a card.
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id=2437
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alias=1165
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abilities=flying
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name=Abyssal Specter
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rarity=U
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type=Creature
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mana={2}{B}{B}
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power=2
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subtype=Specter
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toughness=3
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[/card]
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[card]
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text={T}: Add either {U} or {1}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs.
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id=2661
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name=Adarkar Unicorn
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@@ -48,14 +61,6 @@ subtype=Fox
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toughness=1
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[/card]
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[card]
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text={2}, {T}: Target creature gains vigilance until end of turn. Play this ability only during combat and only if defending player controls a snow land.
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id=2395
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name=Arcum's Sleigh
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rarity=U
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type=Artifact
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mana={1}
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[/card]
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[card]
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text={2}, {T}: Target snow land is no longer snow. {2}, {T}: Target nonsnow basic land becomes snow.
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id=2396
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name=Arcum's Weathervane
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@@ -158,6 +163,12 @@ toughness=2
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text={1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color to your mana pool. Draw a card at the beginning of the next turn's upkeep.
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id=2398
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name=Barbed Sextant
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auto={1}{T}{S}:add{G}
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auto={1}{T}{S}:add{B}
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auto={1}{T}{S}:add{R}
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auto={1}{T}{S}:add{W}
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auto={1}{T}{S}:add{U}
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auto=@movedto(this|graveyard) from(myinplay):draw:1 controller
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rarity=C
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type=Artifact
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mana={1}
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@@ -173,6 +184,7 @@ type=Artifact
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mana={2}
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[/card]
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[card]
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#why is not working - need to test
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text=Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
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id=2665
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auto=untap all(creature[white]|myinplay)
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@@ -208,6 +220,7 @@ text={0}: Return Blinking Spirit to its owner's hand.
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id=2668
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name=Blinking Spirit
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auto={0}:moveto(ownerhand)
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#0 activation cost are not supported in WTH 0.9.1
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rarity=R
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type=Creature
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mana={3}{W}
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@@ -347,6 +360,8 @@ subtype=Aura
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[card]
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text=Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.
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id=2553
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auto=bushido(2/2)
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#Could be added when budshido is implemented
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name=Chub Toad
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rarity=C
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type=Creature
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@@ -401,6 +416,7 @@ type=Artifact
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mana={2}
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[/card]
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[card]
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#why not working - need to test
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text=When Curse of Marit Lage comes into play, tap all Islands. Islands don't untap during their controllers' untap steps.
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id=2617
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auto=tap all(island)
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@@ -435,7 +451,6 @@ rarity=U
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type=Instant
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mana={B}
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[/card]
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[card]
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text=Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
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id=2720
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@@ -615,14 +630,6 @@ type=Instant
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mana={1}{B}{R}
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[/card]
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[card]
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text=Green creatures have "This creature can't attack unless you sacrifice a land."
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id=2726
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name=Flooded Woodlands
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rarity=R
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type=Enchantment
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mana={2}{U}{B}
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[/card]
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[card]
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text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Flow of Maggots can't be blocked by non-Wall creatures.
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id=2449
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name=Flow of Maggots
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@@ -732,9 +739,11 @@ type=Sorcery
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mana={R}{R}{R}
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[/card]
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[card]
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#to test - should work
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text={T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.
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id=2451
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name=Gangrenous Zombies
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auto={T}{S}:damage:1 all(creature,player) && aslongas(swamp[snow]|myBattlefield)damage:1 all(creature,player)
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rarity=C
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type=Creature
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mana={1}{B}{B}
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@@ -977,8 +986,13 @@ type=Enchantment
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mana={X}{U}{U}
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[/card]
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[card]
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#wonder if it will work - to test
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text=Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
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id=2458
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target=land
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auto=destroy
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auto=@movedto(land[snow]|opponentgraveyard) from(battlefield):damage:1 opponent
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auto=@movedto(land[snow]|mygraveyard) from(battlefield):damage:1 controller
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name=Icequake
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rarity=U
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type=Sorcery
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@@ -1318,17 +1332,6 @@ rarity=R
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type=Land
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[/card]
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[card]
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text=Snow swampwalk
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id=2466
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name=Legions of Lim-Dul
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rarity=C
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type=Creature
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mana={1}{B}{B}
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power=2
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subtype=Zombie
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toughness=3
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[/card]
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[card]
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text=Whenever an opponent plays a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card. {B}{B}: Return Leshrac's Sigil to its owner's hand.
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id=2468
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name=Leshrac's Sigil
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@@ -1393,12 +1396,15 @@ type=Artifact
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mana={2}
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[/card]
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[card]
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#Should work as it is a lengendary creature - to test
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text=Whenever Marton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Marton Stromgald. Whenever Marton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Marton Stromgald.
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id=2635
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name=Marton Stromgald
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auto=aslongas(Marton Stromgald[attacking]|myinplay):lord(creature[attacking]) foreach(creature[attacking]|myinplay) 1/1 other
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auto=aslongas(Marton Stromgald[attacking]|myBattlefield):lord(creature[attacking]) foreach(creature[attacking] other|myBattlefield) 1/1 other
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auto=aslongas(Marton Stromgald[blocking]|myBattlefield):lord(creature[blocking]) foreach(creature[blocking] other|myBattlefield) 1/1 other
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rarity=R
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type=Legendary Creature
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type=Creature
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abilities=legendary
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mana={2}{R}{R}
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power=1
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subtype=Human Knight
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@@ -1459,6 +1465,17 @@ type=Sorcery
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mana={X}{X}{R}
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[/card]
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[card]
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text=Target player discards a card. Draw a card at the beginning of the next turn's upkeep.
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id=2471
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target=player
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auto=discard:1
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auto=@next upkeep:draw:1 controller
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name=Mind Ravel
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rarity=C
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type=Sorcery
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mana={2}{B}
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[/card]
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[card]
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text=Look at target player's hand and choose X cards from it. That player discards them.
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id=2472
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name=Mind Warp
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@@ -1508,7 +1525,6 @@ power=1
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subtype=Worm
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toughness=1
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[/card]
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[card]
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text={1}{R}{R}: Until end of turn, whenever you play a black spell, put a +1/+1 counter on Mountain Titan.
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id=2735
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@@ -1737,7 +1753,6 @@ rarity=R
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type=Enchantment
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mana={U}{U}{U}
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[/card]
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[card]
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text=Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.
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id=2709
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@@ -1748,17 +1763,6 @@ mana={W}
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subtype=Aura
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[/card]
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[card]
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text=Snow forestwalk
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id=2584
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name=Rime Dryad
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rarity=C
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type=Creature
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mana={G}
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power=1
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subtype=Dryad
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toughness=2
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[/card]
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[card]
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text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces colorless mana instead of any other type.
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id=2585
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name=Ritual of Subdual
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@@ -1845,11 +1849,11 @@ toughness=6
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[/card]
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[card]
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text=When you control no Islands, sacrifice Skeleton Ship. {T}: Put a -1/-1 counter on target creature.
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auto={T}:counter(-1/-1) target(creature)
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auto={T}:counter(-1/-1,1) target(creature)
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id=2737
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name=Skeleton Ship
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rarity=R
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abilities=lengendary,islandhome
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abilities=legendary,islandhome
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type=Creature
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mana={3}{U}{B}
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power=0
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@@ -1994,7 +1998,6 @@ power=4
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subtype=Elemental Spirit
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toughness=3
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[/card]
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[card]
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text=Target player chooses three cards from his or her hand and puts them on top of his or her library in any order.
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id=2590
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@@ -2011,11 +2014,14 @@ rarity=U
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type=Artifact
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mana={3}
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[/card]
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[card]
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#to test
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text=Destroy target land. If that land was a snow land, you gain 1 life.
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id=2592
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name=Thermokarst
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target=land
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auto=destroy
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auto=@movedto(land[snow]|graveyard) from(Battlefield):life:1 controller
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rarity=U
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type=Sorcery
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mana={1}{G}{G}
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@@ -2178,7 +2184,6 @@ rarity=U
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type=Enchantment
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mana={1}{B}{B}
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[/card]
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[card]
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text=Reach (This creature can block creatures with flying.) Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.
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id=2603
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@@ -2199,6 +2204,7 @@ type=Instant
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mana={U}
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[/card]
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[card]
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#should work - to test
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text=When Wrath of Marit Lage comes into play, tap all red creatures. Red creatures don't untap during their controllers' untap steps.
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id=2545
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auto=tap all(creature[red])
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