Laurent - Added a few cards to DIS,small correction on ZEN, ONS, addition/removal in ICE
DIS additions:cards with Hellbent and some cards with @damaged. Note that "opponent" is not a valid target and "player|opponentinplay" will not work. So for some addition we assume that the creature will never deal damage to its owner (e.g trygon in DIS). Hellbent works fine in the situation described.
This commit is contained in:
@@ -1,17 +1,4 @@
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[card]
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text=Flying . Whenever Abyssal Specter deals damage to a player, that player discards a card.
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id=2437
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alias=1165
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abilities=flying
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name=Abyssal Specter
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rarity=U
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type=Creature
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mana={2}{B}{B}
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power=2
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subtype=Specter
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toughness=3
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[/card]
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[card]
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text={1}: Adarkar Sentinel gets +0/+1 until end of turn.
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id=2392
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auto={1}:0/1
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@@ -51,6 +38,15 @@ type=Sorcery
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mana={2}{R}{R}
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[/card]
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[card]
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text={2}, {T}: Target creature gains vigilance until end of turn. Play this ability only during combat and only if defending player controls a snow land.
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id=2395
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name=Arcum's Sleigh
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auto=aslongas(land[snow]|opponentBattlefield){2}{T}:vigilance target(creature)
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rarity=U
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type=Artifact
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mana={1}
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[/card]
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[card]
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text={W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell.
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id=2663
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auto={W}{S(Enchantment|myinplay)}:destroy target(enchantment)
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@@ -268,11 +264,7 @@ text=Defender (This creature can't attack.) Drift of the Dead's power and tough
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id=2447
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name=Drift of the Dead
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abilities=defender
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auto=foreach(snow-covered forest|myinplay) 1/1
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auto=foreach(snow-covered mountain|myinplay) 1/1
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auto=foreach(snow-covered plains|myinplay) 1/1
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auto=foreach(snow-covered swamp|myinplay) 1/1
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auto=foreach(snow-covered island|myinplay) 1/1
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auto=foreach(land[snow]|myinplay) 1/1
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rarity=U
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type=Creature
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mana={3}{B}
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@@ -349,6 +341,16 @@ type=Instant
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mana={2}{R}
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[/card]
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[card]
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text=Green creatures have "This creature can't attack unless you sacrifice a land."
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id=2726
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auto=lord(creature[green])cantattack
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auto=lord(creature[green]) {S(land|myBattlefield):-cantattack
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name=Flooded Woodlands
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rarity=R
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type=Enchantment
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mana={2}{U}{B}
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[/card]
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[card]
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text={1}{G}: Folk of the Pines gets +1/+0 until end of turn.
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id=2559
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auto={1}{G}:1/0
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@@ -656,7 +658,7 @@ toughness=4
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[card]
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text=Protection from white. {B}: Knight of Stromgald gains first strike until end of turn. {B}{B}: Knight of Stromgald gets +1/+0 until end of turn.
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id=2462
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abilities=Protection from white
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abilities=protection from white
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auto={B}:first strike
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auto={B}{B}:1/0
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name=Knight of Stromgald
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@@ -680,6 +682,18 @@ mana={2}{B}
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subtype=Aura
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[/card]
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[card]
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text=Snow swampwalk
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id=2466
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name=Legions of Lim-Dul
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auto=aslongas(swamp[snow]|opponentBattlefield)unblockable
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rarity=C
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type=Creature
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mana={1}{B}{B}
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power=2
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subtype=Zombie
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toughness=3
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[/card]
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[card]
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text=Enchant creature. Enchanted creature has swampwalk.
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id=2467
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target=creature
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@@ -726,17 +740,6 @@ subtype=Human Knight
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toughness=1
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[/card]
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[card]
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text=Target player discards a card. Draw a card at the beginning of the next turn's upkeep.
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id=2471
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target=player
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auto=discard:1
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auto=@next upkeep:draw:1 controller
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name=Mind Ravel
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rarity=C
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type=Sorcery
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mana={2}{B}
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[/card]
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[card]
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text=Protection from black. At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it. {T}: Destroy target creature or land.
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id=2474
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abilities=protection from black
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@@ -815,7 +818,7 @@ toughness=1
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[card]
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text=Search your library for a Forest card and put that card into play. Then shuffle your library.
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target=forest|myLibrary
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auto=moveTo(myInPlay)
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auto=moveTo(myBattlefield)
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id=2579
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name=Nature's Lore
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rarity=U
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@@ -1044,6 +1047,18 @@ mana={1}{G}
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subtype=Aura
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[/card]
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[card]
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text=Snow forestwalk
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id=2584
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name=Rime Dryad
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auto=aslongas(forest[snow]|opponentbattlefield)unblockable
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rarity=C
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type=Creature
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mana={G}
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power=1
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subtype=Dryad
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toughness=2
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[/card]
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[card]
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text=First strike
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abilities=first strike
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id=2651
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@@ -1135,8 +1150,8 @@ id=2749
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auto={T}: Add {G}
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name=Snow-Covered Forest
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rarity=L
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type=Basic Snow Land
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subtype=Forest
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type=Basic Land
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subtype=Forest Snow
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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@@ -1144,8 +1159,8 @@ id=2770
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auto={T}: Add {U}
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name=Snow-Covered Island
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rarity=L
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type=Basic Snow Land
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subtype=Island
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type=Basic Land
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subtype=Island Snow
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[/card]
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[card]
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text={T}: Add {R} to your mana pool.
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@@ -1153,8 +1168,8 @@ id=2766
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auto={T}: Add {R}
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name=Snow-Covered Mountain
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rarity=L
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type=Basic Snow Land
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subtype=Mountain
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type=Basic Land
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subtype=Mountain Snow
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[/card]
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[card]
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text={T}: Add {W} to your mana pool.
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@@ -1162,8 +1177,8 @@ id=2774
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auto={T}: Add {W}
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name=Snow-Covered Plains
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rarity=L
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type=Basic Snow Land
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subtype=Plains
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type=Basic Land
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subtype=Plains Snow
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[/card]
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[card]
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text={T}: Add {B} to your mana pool.
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@@ -1171,8 +1186,8 @@ id=2742
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auto={T}: Add {B}
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name=Snow-Covered Swamp
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rarity=L
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type=Basic Snow Land
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subtype=Swamp
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type=Basic Land
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subtype=Swamp Snow
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[/card]
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[card]
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text=Defender (This creature can't attack.) {1}: Snow Fortress gets +1/+0 until end of turn. {1}: Snow Fortress gets +0/+1 until end of turn. {3}: Snow Fortress deals 1 damage to target creature without flying that's attacking you.
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@@ -1269,7 +1284,7 @@ toughness=3
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[card]
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text={2}, Discard a card at random: Stormbind deals 2 damage to target creature or player.
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id=2740
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auto={2}:damage:2 target(creature,player) && discard:1 controller
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auto=aslongas(*|myHand){2}:damage:2 target(creature,player) && discard:1 controller
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name=Stormbind
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rarity=R
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type=Enchantment
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@@ -1516,7 +1531,7 @@ subtype=Aura
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[card]
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text=Woolly Mammoths has trample as long as you control a snow land.
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id=2602
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auto=aslongas(snow|myinplay) trample
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auto=aslongas(land[snow]|myinplay) trample
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name=Woolly Mammoths
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rarity=C
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type=Creature
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