Laurent - Added a few cards to DIS,small correction on ZEN, ONS, addition/removal in ICE

DIS additions:cards with Hellbent and some cards with @damaged. Note that "opponent" is not a valid target and "player|opponentinplay" will not work. So for some addition we assume that the creature will never deal damage to its owner (e.g trygon in DIS). Hellbent works fine in the situation described.
This commit is contained in:
wagic.laurent
2009-10-16 09:24:24 +00:00
parent 8984f690b4
commit 6d440b0423
8 changed files with 201 additions and 167 deletions

View File

@@ -1,17 +1,4 @@
[card]
text=Flying . Whenever Abyssal Specter deals damage to a player, that player discards a card.
id=2437
alias=1165
abilities=flying
name=Abyssal Specter
rarity=U
type=Creature
mana={2}{B}{B}
power=2
subtype=Specter
toughness=3
[/card]
[card]
text={1}: Adarkar Sentinel gets +0/+1 until end of turn.
id=2392
auto={1}:0/1
@@ -51,6 +38,15 @@ type=Sorcery
mana={2}{R}{R}
[/card]
[card]
text={2}, {T}: Target creature gains vigilance until end of turn. Play this ability only during combat and only if defending player controls a snow land.
id=2395
name=Arcum's Sleigh
auto=aslongas(land[snow]|opponentBattlefield){2}{T}:vigilance target(creature)
rarity=U
type=Artifact
mana={1}
[/card]
[card]
text={W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell.
id=2663
auto={W}{S(Enchantment|myinplay)}:destroy target(enchantment)
@@ -268,11 +264,7 @@ text=Defender (This creature can't attack.) Drift of the Dead's power and tough
id=2447
name=Drift of the Dead
abilities=defender
auto=foreach(snow-covered forest|myinplay) 1/1
auto=foreach(snow-covered mountain|myinplay) 1/1
auto=foreach(snow-covered plains|myinplay) 1/1
auto=foreach(snow-covered swamp|myinplay) 1/1
auto=foreach(snow-covered island|myinplay) 1/1
auto=foreach(land[snow]|myinplay) 1/1
rarity=U
type=Creature
mana={3}{B}
@@ -349,6 +341,16 @@ type=Instant
mana={2}{R}
[/card]
[card]
text=Green creatures have "This creature can't attack unless you sacrifice a land."
id=2726
auto=lord(creature[green])cantattack
auto=lord(creature[green]) {S(land|myBattlefield):-cantattack
name=Flooded Woodlands
rarity=R
type=Enchantment
mana={2}{U}{B}
[/card]
[card]
text={1}{G}: Folk of the Pines gets +1/+0 until end of turn.
id=2559
auto={1}{G}:1/0
@@ -656,7 +658,7 @@ toughness=4
[card]
text=Protection from white. {B}: Knight of Stromgald gains first strike until end of turn. {B}{B}: Knight of Stromgald gets +1/+0 until end of turn.
id=2462
abilities=Protection from white
abilities=protection from white
auto={B}:first strike
auto={B}{B}:1/0
name=Knight of Stromgald
@@ -680,6 +682,18 @@ mana={2}{B}
subtype=Aura
[/card]
[card]
text=Snow swampwalk
id=2466
name=Legions of Lim-Dul
auto=aslongas(swamp[snow]|opponentBattlefield)unblockable
rarity=C
type=Creature
mana={1}{B}{B}
power=2
subtype=Zombie
toughness=3
[/card]
[card]
text=Enchant creature. Enchanted creature has swampwalk.
id=2467
target=creature
@@ -726,17 +740,6 @@ subtype=Human Knight
toughness=1
[/card]
[card]
text=Target player discards a card. Draw a card at the beginning of the next turn's upkeep.
id=2471
target=player
auto=discard:1
auto=@next upkeep:draw:1 controller
name=Mind Ravel
rarity=C
type=Sorcery
mana={2}{B}
[/card]
[card]
text=Protection from black. At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it. {T}: Destroy target creature or land.
id=2474
abilities=protection from black
@@ -815,7 +818,7 @@ toughness=1
[card]
text=Search your library for a Forest card and put that card into play. Then shuffle your library.
target=forest|myLibrary
auto=moveTo(myInPlay)
auto=moveTo(myBattlefield)
id=2579
name=Nature's Lore
rarity=U
@@ -1044,6 +1047,18 @@ mana={1}{G}
subtype=Aura
[/card]
[card]
text=Snow forestwalk
id=2584
name=Rime Dryad
auto=aslongas(forest[snow]|opponentbattlefield)unblockable
rarity=C
type=Creature
mana={G}
power=1
subtype=Dryad
toughness=2
[/card]
[card]
text=First strike
abilities=first strike
id=2651
@@ -1135,8 +1150,8 @@ id=2749
auto={T}: Add {G}
name=Snow-Covered Forest
rarity=L
type=Basic Snow Land
subtype=Forest
type=Basic Land
subtype=Forest Snow
[/card]
[card]
text={T}: Add {U} to your mana pool.
@@ -1144,8 +1159,8 @@ id=2770
auto={T}: Add {U}
name=Snow-Covered Island
rarity=L
type=Basic Snow Land
subtype=Island
type=Basic Land
subtype=Island Snow
[/card]
[card]
text={T}: Add {R} to your mana pool.
@@ -1153,8 +1168,8 @@ id=2766
auto={T}: Add {R}
name=Snow-Covered Mountain
rarity=L
type=Basic Snow Land
subtype=Mountain
type=Basic Land
subtype=Mountain Snow
[/card]
[card]
text={T}: Add {W} to your mana pool.
@@ -1162,8 +1177,8 @@ id=2774
auto={T}: Add {W}
name=Snow-Covered Plains
rarity=L
type=Basic Snow Land
subtype=Plains
type=Basic Land
subtype=Plains Snow
[/card]
[card]
text={T}: Add {B} to your mana pool.
@@ -1171,8 +1186,8 @@ id=2742
auto={T}: Add {B}
name=Snow-Covered Swamp
rarity=L
type=Basic Snow Land
subtype=Swamp
type=Basic Land
subtype=Swamp Snow
[/card]
[card]
text=Defender (This creature can't attack.) {1}: Snow Fortress gets +1/+0 until end of turn. {1}: Snow Fortress gets +0/+1 until end of turn. {3}: Snow Fortress deals 1 damage to target creature without flying that's attacking you.
@@ -1269,7 +1284,7 @@ toughness=3
[card]
text={2}, Discard a card at random: Stormbind deals 2 damage to target creature or player.
id=2740
auto={2}:damage:2 target(creature,player) && discard:1 controller
auto=aslongas(*|myHand){2}:damage:2 target(creature,player) && discard:1 controller
name=Stormbind
rarity=R
type=Enchantment
@@ -1516,7 +1531,7 @@ subtype=Aura
[card]
text=Woolly Mammoths has trample as long as you control a snow land.
id=2602
auto=aslongas(snow|myinplay) trample
auto=aslongas(land[snow]|myinplay) trample
name=Woolly Mammoths
rarity=C
type=Creature