turned off debug fps display on iOS platform.
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@@ -426,7 +426,7 @@ void GameApp::Render()
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WResourceManager::Instance()->DebugRender();
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#endif
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#ifdef DEBUG
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#if defined(DEBUG) && !defined(IOS)
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JGE* mEngine = JGE::GetInstance();
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float fps = mEngine->GetFPS();
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totalFPS += fps;
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