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a/projects/mtg/bin/Res/sets/primitives/_macros.txt b/projects/mtg/bin/Res/sets/primitives/_macros.txt index 5caccfd79..2f6ab6d3e 100644 --- a/projects/mtg/bin/Res/sets/primitives/_macros.txt +++ b/projects/mtg/bin/Res/sets/primitives/_macros.txt @@ -242,6 +242,11 @@ # Add one mana of any color. #AUTO_DEFINE _MANAOFANYCOLOR_ ability$! choice Add{W} _ choice Add{U} _ choice Add{B} _ choice Add{R} _ choice Add{G} !$ controller +# Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +#AUTO_DEFINE _MANIFEST_DREAD_ name(Manifest dread) reveal:2 optionone name(Manifest) target(*|reveal) manifest optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend + +#AUTO_DEFINE _EERIE_ @movedTo(*[Room]|myBattlefield): + # Angel Token #AUTO_DEFINE _ANGELTOKEN_ create(Angel:Creature Angel:4/4:white:flying) @@ -281,6 +286,9 @@ # Gnome Token #AUTO_DEFINE _GNOMETOKEN_ create(gnome artifact:creature gnome artifact:1/1) +# Glimmer Token +#AUTO_DEFINE _GLIMMERTOKEN_ create(glimmer:creature glimmer enchantment:1/1:white) + # Insect Token #AUTO_DEFINE _INSECTTOKEN_ create(Insect:Creature Insect:1/1:green) diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index 2cc9f392e..3d94b15db 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -1,6 +1,6 @@ #Primitives Pack for Wagic the Homebrew. #Please keep these card alphabetized, and try to have the "name=" line at the top of each card -#Sorted this programmatically - Thanks to Vitty85 29-08-2024 +#Sorted this programmatically - Thanks to Vitty85 10-10-2024 [card] name=+2 Mace auto={3}:equip @@ -57,6 +57,16 @@ mana={1}{R} type=Sorcery [/card] [card] +name=Abandoned Campground +auto=tapped +auto=this(controllerlife < 13) untap +auto=this(opponentlife < 13) untap +auto={T}:Add{W} +auto={T}:Add{U} +text=Abandoned Campground enters tapped unless a player has 13 or less life. -- {T}: Add {W} or {U}. +type=Land +[/card] +[card] name=Abandoned Sarcophagus auto=lord(*[cycling]|mygraveyard) canplayfromgraveyard auto=@movedto(*[cycling]|mygraveyard) from(mystack,mycommandzone,mylibrary,myBattlefield,mysideboard,myexile):name(Move to exile) all(trigger[to]) moveto(myexile) @@ -87,6 +97,17 @@ power=3 toughness=4 [/card] [card] +name=Abhorrent Oculus +abilities=flying +auto=@each opponent upkeep:_MANIFEST_DREAD_ +text=As an additional cost to cast this spell, exile six cards from your graveyard. -- Flying -- At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={2}{U}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)}{E(*|mygraveyard)} +type=Creature +subtype=Eye +power=5 +toughness=5 +[/card] +[card] name=Abiding Grace auto=@each my end:transforms((,newability[if type(creature[manacost=1]|myGraveyard)~equalto~0 then name(Gain 1 life) name(Gain 1 life) life:1 controller],newability[if type(creature[manacost=1]|myGraveyard)~morethan~0 then choice name(Gain 1 life) name(Gain 1 life) life:1 controller],newability[if type(creature[manacost=1]|myGraveyard)~morethan~0 then choice name(Return creature) name(Return creature) target(creature[manacost=1]|myGraveyard) moveto(myBattlefield)])) oneshot text=At the beginning of your end step, Choose one -- You gain 1 life. -- Return target creature card with mana value 1 from your graveyard to the battlefield. @@ -418,6 +439,16 @@ power=1 toughness=2 [/card] [card] +name=Acrobatic Cheerleader +auto=@each my secondmain sourceTap:if this(cantargetcard(*[-effect])) then transforms((effect,newability[counter(0/0.1.Flying)],newability[this(counter{0/0.1.Flying}>=1) flying])) forever +text=Survival - At the beginning of your second main phase, if Acrobatic Cheerleader is tapped, put a flying counter on it. This ability triggers only once. +mana={1}{W} +type=Creature +subtype=Human Survivor +power=2 +toughness=2 +[/card] +[card] name=Acrobatic Leap target=creature auto=1/3 @@ -2046,6 +2077,18 @@ power=1 toughness=1 [/card] [card] +name=Altanak, the Thrice-Called +abilities=trample +auto=@targeted(this) from(*|opponentzones):draw:1 +autohand={1}{G}{discard}:target(land|mygraveyard) moveTo(battlefield) and!( tap(noevent) )! +text=Trample -- Whenever Altanak, the Thrice-Called becomes the target of a spell or ability an opponent controls, draw a card. -- {1}{G}, Discard Altanak, the Thrice-Called: Return target land card from your graveyard to the battlefield tapped. +mana={5}{G}{G} +type=Legendary Creature +subtype=Insect Beast +power=9 +toughness=9 +[/card] +[card] name=Altar of Bhaal // Bone Offering abilities=adventure restriction=can play creature @@ -3457,6 +3500,17 @@ mana={G} type=Sorcery [/card] [card] +name=Appendage Amalgam +abilities=flash +auto=_ATTACKING__SURVEIL1_ +text=Flash -- Whenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={2}{B} +type=Enchantment Creature +subtype=Horror +power=3 +toughness=2 +[/card] +[card] name=Applied Biomancy auto=ability$!may target(creature) 1/1 ueot!$ controller auto=ability$!may moveTo(hand) target(creature)!$ controller @@ -3494,6 +3548,17 @@ mana={3}{U} type=Enchantment [/card] [card] +name=Arabella, Abandoned Doll +auto=_ATTACKING_life:type:creature[power<=2]:myBattlefield +auto=_ATTACKING_damage:type:creature[power<=2]:myBattlefield opponent +text=Whenever Arabella, Abandoned Doll attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less. +mana={R}{W} +type=Legendary Artifact Creature +subtype=Toy +power=1 +toughness=3 +[/card] +[card] name=Arachnoform target=creature auto=teach(creature) 2/2 @@ -5710,6 +5775,16 @@ power=4 toughness=4 [/card] [card] +name=Attack-in-the-Box +auto=_ATTACKING_may transforms((,newability[4/0],treason)) ueot +text=Whenever Attack-in-the-Box attacks, you may have it get +4/+0 until end of turn. If you do, sacrifice it at the beginning of the next end step. +mana={3} +type=Artifact Creature +subtype=Toy +power=2 +toughness=4 +[/card] +[card] name=Attendant of Vraska auto=_DIES_if type(planeswalker[vraska]|myBattlefield)~morethan~0 then life:power text=When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power. @@ -7019,6 +7094,17 @@ mana={3}{B} type=Instant [/card] [card] +name=Balemurk Leech +auto=_CONSTELLATION_life:1 opponent +auto=_EERIE_life:1 opponent +text=Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life. +mana={1}{B} +type=Creature +subtype=Leech +power=2 +toughness=2 +[/card] +[card] name=Ballista Watcher abilities=daybound backside=Ballista Wielder @@ -7112,6 +7198,17 @@ power=3 toughness=2 [/card] [card] +name=Balustrade Wurm +abilities=haste,trample,nofizzle +autograveyard=while(restriction{delirium}) {2}{G}{G}:moveTo(battlefield) && _FINALITY_COUNTER_ asSorcery +text=This spell can't be countered. -- Trample, haste -- Delirium - {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. +mana={3}{G}{G} +type=Creature +subtype=Wurm +power=5 +toughness=5 +[/card] +[card] name=Bamboo Grove Archer abilities=defender,reach autohand={4}{G}{discard}:destroy target(creature[flying]) @@ -7743,6 +7840,27 @@ text={T}: Add {C}. -- {T}: Add one mana of any color. Spend this mana only to ca type=Land [/card] [card] +name=Baseball Bat +auto=name(Attach to creature) rehook target(creature|mybattlefield) +auto=teach(creature) 1/1 +auto=@combat(attacking) source(mytgt):may target(creature) tap +auto={3}:equip +text=When Baseball Bat enters, attach it to target creature you control. -- Equipped creature gets +1/+1. -- Whenever equipped creature attacks, tap up to one target creature. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={G}{W} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Bashful Beastie +auto=_DIES__MANIFEST_DREAD_ +text=When Bashful Beastie dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={4}{G} +type=Creature +subtype=Beast +power=5 +toughness=4 +[/card] +[card] name=Basic Conjuration aicode=activate target(creature[zpos<=6]|mylibrary) moveto(hand) auto=name(Look top 6 cards) reveal:6 optionone name(Get Creature) target(creature|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) target(<6>*|reveal) bottomoflibrary optiontwoend revealend @@ -8247,6 +8365,14 @@ power=* toughness=* [/card] [card] +name=Bear Trap +abilities=flash +auto={3}{T}{S}:damage:3 target(creature) +text=Flash -- {3}, {T}, Sacrifice Bear Trap: It deals 3 damage to target creature. +mana={1} +type=Artifact +[/card] +[card] name=Bearded Axe auto={2}:equip auto=teach(creature) transforms((,newability[foreach(*[Dwarf;Equipment;Vehicle]|mybattlefield) 1/1])) @@ -8458,6 +8584,17 @@ mana={B}{B}{R} type=Instant [/card] [card] +name=Bedhead Beastie +abilities=cycling,menace +autohand={2}{cycle}:name(Search mountain) target(mountain|mylibrary) moveto(hand) +text=Menace (This creature can't be blocked except by two or more creatures.) -- Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) +mana={4}{R}{R} +type=Creature +subtype=Beast +power=5 +toughness=6 +[/card] +[card] name=Befriending the Moths backside=Imperial Moth restriction=compare(isflipped)~equalto~0 @@ -9012,6 +9149,16 @@ mana={5}{B} type=Instant [/card] [card] +name=Betrayer's Bargain +other={3}{R} +target=creature +auto=exiledeath +auto=damage:5 +text=As an additional cost to cast this spell, sacrifice a creature or enchantment or pay {2}. -- Betrayer's Bargain deals 5 damage to target creature. If that creature would die this turn, exile it instead. +mana={1}{R}{S(*[creature;enchantment]|mybattlefield)} +type=Instant +[/card] +[card] name=Bewitching Leechcraft target=creature auto=tap @@ -9985,6 +10132,13 @@ power=5 toughness=5 [/card] [card] +name=Blazemire Verge +auto={T}:Add{B} +auto=aslongas(*[Swamp;Mountain]|myBattlefield) Add{R} +text={T}: Add {B}. -- {T}: Add {R}. Activate only if you control a Swamp or a Mountain. +type=Land +[/card] +[card] name=Blazing Crescendo target=creature auto=+3/+1 @@ -10066,6 +10220,16 @@ mana={1}{B}{B} type=Sorcery [/card] [card] +name=Bleeding Woods +auto=tapped +auto=this(controllerlife < 13) untap +auto=this(opponentlife < 13) untap +auto={T}:Add{R} +auto={T}:Add{G} +text=Bleeding Woods enters tapped unless a player has 13 or less life. -- {T}: Add {R} or {G}. +type=Land +[/card] +[card] name=Blessed Alliance target=opponent other={5}{W} name(Escalate) @@ -11525,6 +11689,16 @@ power=6 toughness=5 [/card] [card] +name=Boilerbilges Ripper +auto=may notatarget(other *[enchantment;creature]|mybattlefield) sacrifice and!( damage:2 target(anytarget) )! +text=When Boilerbilges Ripper enters, you may sacrifice another creature or enchantment. When you do, Boilerbilges Ripper deals 2 damage to any target. +mana={4}{R} +type=Creature +subtype=Human Assassin +power=4 +toughness=4 +[/card] +[card] name=Bola Slinger auto=name(This creature) target(this) counter(1/1) auto=name(Target other creature) target(other creature) transforms((,newability[counter(1/1)],newability[_ATTACKING_tap target(*[artifact;creature]|opponentBattlefield)] )) ueot @@ -12875,6 +13049,14 @@ mana={5}{B}{B} type=Sorcery [/card] [card] +name=Break Down the Door +auto=choice exile target(artifact,enchantment) +auto=choice _MANIFEST_DREAD_ +text=Choose one - -- - Exile target artifact. -- - Exile target enchantment. -- - Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={2}{G} +type=Instant +[/card] +[card] name=Break Expectations auto=choice name(Target opponent) target(*[manacost>=2]|opponenthand) moveto(opponentexile) and!( transforms((,newability[choice name(Colossal Plow) conjure cards(Colossal Plow) zone(myhand)],newability[choice name(Millstone) conjure cards(Millstone) zone(myhand)],newability[choice name(Whirlermaker) conjure cards(Whirlermaker) zone(myhand)],newability[choice name(Magistrate's Scepter) conjure cards(Magistrate's Scepter) zone(myhand)],newability[choice name(Replicating Ring) conjure cards(Replicating Ring) zone(myhand)],newability[choice name(Raiders' Karve) conjure cards(Raiders' Karve) zone(myhand)],newability[choice name(Weapon Rack) conjure cards(Weapon Rack) zone(myhand)],newability[choice name(Relic Amulet) conjure cards(Relic Amulet) zone(myhand)],newability[choice name(Orazca Relic) conjure cards(Orazca Relic) zone(myhand)],newability[choice name(Fifty Feet of Rope) conjure cards(Fifty Feet of Rope) zone(myhand)],newability[choice name(Pyre of Heroes) conjure cards(Pyre of Heroes) zone(myhand)],newability[choice name(Treasure Chest) conjure cards(Treasure Chest) zone(myhand)],newability[choice name(Leather Armor) conjure cards(Leather Armor) zone(myhand)],newability[choice name(Spiked Pit Trap) conjure cards(Spiked Pit Trap) zone(myhand)],newability[choice name(Gingerbrute) conjure cards(Gingerbrute) zone(myhand)])) oneshot )! auto=choice name(Target yourself) target(*[manacost>=2]|myhand) moveto(myexile) and!( transforms((,newability[choice name(Colossal Plow) conjure cards(Colossal Plow) zone(myhand)],newability[choice name(Millstone) conjure cards(Millstone) zone(myhand)],newability[choice name(Whirlermaker) conjure cards(Whirlermaker) zone(myhand)],newability[choice name(Magistrate's Scepter) conjure cards(Magistrate's Scepter) zone(myhand)],newability[choice name(Replicating Ring) conjure cards(Replicating Ring) zone(myhand)],newability[choice name(Raiders' Karve) conjure cards(Raiders' Karve) zone(myhand)],newability[choice name(Weapon Rack) conjure cards(Weapon Rack) zone(myhand)],newability[choice name(Relic Amulet) conjure cards(Relic Amulet) zone(myhand)],newability[choice name(Orazca Relic) conjure cards(Orazca Relic) zone(myhand)],newability[choice name(Fifty Feet of Rope) conjure cards(Fifty Feet of Rope) zone(myhand)],newability[choice name(Pyre of Heroes) conjure cards(Pyre of Heroes) zone(myhand)],newability[choice name(Treasure Chest) conjure cards(Treasure Chest) zone(myhand)],newability[choice name(Leather Armor) conjure cards(Leather Armor) zone(myhand)],newability[choice name(Spiked Pit Trap) conjure cards(Spiked Pit Trap) zone(myhand)],newability[choice name(Gingerbrute) conjure cards(Gingerbrute) zone(myhand)])) oneshot )! @@ -13666,6 +13848,18 @@ power=4 toughness=3 [/card] [card] +name=Broodspinner +abilities=reach +auto=_SURVEIL2_ +auto={4}{B}{G}{T}{S}:create(insect:creature insect:1/1:black,green:flying)*allgravecardtypes cdaactive +text=Reach -- When Broodspinner enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -- {4}{B}{G}, {T}, Sacrifice Broodspinner: Create a number of 1/1 black and green Insect creature tokens with flying equal to the number of card types among cards in your graveyard. +mana={B}{G} +type=Creature +subtype=Spider +power=2 +toughness=3 +[/card] +[card] name=Brotherhood's End auto=choice damage:3 all(creature,planeswalker) auto=choice destroy all(artifact[manacost<=3]) @@ -14383,6 +14577,17 @@ power=3 toughness=5 [/card] [card] +name=Cackling Slasher +abilities=deathtouch +auto=if morbid then counter(1/1) +text=Deathtouch -- Cackling Slasher enters with a +1/+1 counter on it if a creature died this turn. +mana={3}{B} +type=Creature +subtype=Human Assassin +power=3 +toughness=3 +[/card] +[card] name=Cacophodon auto=_ENRAGE_untap target(*) text=Enrage - Whenever Cacophodon is dealt damage, untap target permanent. @@ -15988,6 +16193,16 @@ mana={4}{B} type=Sorcery [/card] [card] +name=Cautious Survivor +auto=@each my secondmain sourceTap:life:2 +text=Survival - At the beginning of your second main phase, if Cautious Survivor is tapped, you gain 2 life. +mana={3}{G} +type=Creature +subtype=Elf Survivor +power=4 +toughness=4 +[/card] +[card] name=Cavalcade of Calamity auto=@combat(attacking) source(creature[power<=1]|mybattlefield):damage:1 opponent text=Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking. @@ -18419,6 +18634,16 @@ power=4 toughness=4 [/card] [card] +name=Clammy Prowler +auto=_ATTACKING_target(other creature[attacking]) unblockable ueot +text=Whenever Clammy Prowler attacks, another target attacking creature can't be blocked this turn. +mana={3}{U} +type=Enchantment Creature +subtype=Horror +power=2 +toughness=5 +[/card] +[card] name=Clamor Shaman auto=choice counter(1/1) auto=choice aslongas(creature|myBattlefield) haste @@ -18923,6 +19148,17 @@ power=3 toughness=2 [/card] [card] +name=Clockwork Percussionist +abilities=haste +auto=_DIES__IMPULSEUENT_ +text=Haste -- When Clockwork Percussionist dies, exile the top card of your library. You may play it until the end of your next turn. +mana={R} +type=Artifact Creature +subtype=Monkey Toy +power=1 +toughness=1 +[/card] +[card] name=Clockwork Servant auto=if casted(this) then if spent({G}{G}{G}) then draw:1 controller auto=if casted(this) then if spent({W}{W}{W}) then draw:1 controller @@ -19937,6 +20173,14 @@ mana={G} type=Sorcery [/card] [card] +name=Commune with Evil +auto=reveal:4 optionone name(Get a card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put on graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +auto=life:3 +text=Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Commune with Spirits auto=name(Look top 4 cards) reveal:4 optionone name(Get enchantment or land) target(*[enchantment;land;zpos<=4]|reveal) moveto(hand) optiononeend optiontwo name(put on bottom) all(<4>*|reveal) bottomoflibrary optiontwoend revealend text=Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. @@ -20449,7 +20693,7 @@ type=Land name=Consider aicode=activate draw:1 controller auto=name(Look top card) reveal:psurveiloffsetplus1plusend optionone name(Put in graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend afterrevealed all(*[zpos=1]|mylibrary) transforms((,newability[draw:1 controller])) oneshot afterrevealedend revealend -text=Look at the top card of your library. You may put that card into your graveyard. -- Draw a card. +text=Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -- Draw a card. mana={U} type=Instant [/card] @@ -21547,6 +21791,16 @@ mana={2}{G} type=Sorcery [/card] [card] +name=Cracked Skull +target=creature +auto=target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(*[-land]|reveal) transforms((,newability[moveto(hand) all(other *|reveal)],newability[moveto(hand) and!(reject)!])) ueot optiononeend optiontwo name(put back) all(*|reveal) moveto(hand) optiontwoend revealend +auto=@damaged(mytgt):destroy +text=Enchant creature -- When Cracked Skull enters, look at target player's hand. You may choose a nonland card from it. That player discards that card. -- When enchanted creature is dealt damage, destroy it. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Crackle with Power auto=target(anytarget) damage:fivetimesthirdpaid text=Crackle with Power deals five times X damage to each of up to X targets. @@ -22584,6 +22838,17 @@ power=2 toughness=2 [/card] [card] +name=Cult Healer +auto=_CONSTELLATION_lifelink ueot +auto=_EERIE_lifelink ueot +text=Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, Cult Healer gains lifelink until end of turn. +mana={2}{W} +type=Creature +subtype=Human Doctor +power=3 +toughness=3 +[/card] +[card] name=Cult of the Waxing Moon auto=@transformed(creature[-human]|myBattlefield):may name(Create wolf) _WOLFTOKEN_ text=Whenever a permanent you control transforms into a non-Human creature, put a 2/2 green Wolf creature token onto the battlefield. @@ -22709,6 +22974,19 @@ mana={1}{U} type=Instant [/card] [card] +name=Curator Beastie +abilities=reach +auto=@movedTo(creature[colorless]|myBattlefield):all(trigger) counter(1/1,2) +auto=_MANIFEST_DREAD_ +auto=_ATTACKING__MANIFEST_DREAD_ +text=Reach -- Colorless creatures you control enter with two additional +1/+1 counters on them. -- Whenever Curator Beastie enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={4}{G}{G} +type=Creature +subtype=Beast +power=6 +toughness=6 +[/card] +[card] name=Curator of Mysteries abilities=flying,cycling aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot @@ -23332,6 +23610,17 @@ power=2 toughness=2 [/card] [card] +name=Cynical Loner +auto=cantbeblockedby(creature[Glimmer]) +auto=@each my secondmain sourceTap:may target(*|mylibrary) moveto(mygraveyard) +text=Cynical Loner can't be blocked by Glimmers. -- Survival - At the beginning of your second main phase, if Cynical Loner is tapped, you may search your library for a card, put it into your graveyard, then shuffle. +mana={1}{B} +type=Creature +subtype=Human Survivor +power=3 +toughness=1 +[/card] +[card] name=Cytoplast Manipulator auto=counter(1/1,2) auto=@movedto(other creature|battlefield) restriction{compare(hascnt11)~morethan~0,compare(ishuman)~equalto~1}:may name(move 1/1 counter) all(trigger) counter(1/1) && counter(1/1.-1) all(this) @@ -23420,6 +23709,17 @@ power=3 toughness=2 [/card] [card] +name=Daggermaw Megalodon +abilities=cycling,vigilance +autohand={2}{cycle}:name(Search island) target(island|mylibrary) moveto(hand) +text=Vigilance -- Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) +mana={4}{U}{U} +type=Creature +subtype=Shark +power=5 +toughness=7 +[/card] +[card] name=Daggersail Aeronaut auto=this(variable{controllerturn}>0) flying text=As long as it's your turn, Daggersail Aeronaut has flying. @@ -23817,6 +24117,17 @@ mana={B}{B} type=Instant [/card] [card] +name=Dashing Bloodsucker +auto=_CONSTELLATION_ transforms((,newability[2/0],lifelink)) ueot +auto=_EERIE_ transforms((,newability[2/0],lifelink)) ueot +text=Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, Dashing Bloodsucker gets +2/+0 and gains lifelink until end of turn. +mana={3}{B} +type=Creature +subtype=Vampire Warrior +power=2 +toughness=5 +[/card] +[card] name=Dauntless Aven abilities=flying auto=_ATTACKING_untap target(creature|myBattlefield) @@ -25141,6 +25452,16 @@ power=2 toughness=2 [/card] [card] +name=Defiant Survivor +auto=@each my secondmain sourceTap:_MANIFEST_DREAD_ +text=Survival - At the beginning of your second main phase, if Defiant Survivor is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={2}{G} +type=Creature +subtype=Human Survivor +power=3 +toughness=2 +[/card] +[card] name=Defiant Thundermaw abilities=flying,trample auto=@combat(attacking) source(dragon|mybattlefield):name(Deals 2 damage) damage:2 target(anytarget) @@ -25276,6 +25597,13 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Deluge of Doom +auto=all(creature) -allgravecardtypes/-allgravecardtypes +text=All creatures get -X/-X until end of turn, where X is the number of card types among cards in your graveyard. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Deluge of the Dead auto=name(Create 2 zombies) token(Zombie,Creature Zombie,2/2,black)*2 auto={2}{B}:name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then token(Zombie,Creature Zombie,2/2,black) )! @@ -25358,6 +25686,17 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Demolisher Spawn +abilities=haste,trample +auto=@combat(attacking) source(this) restriction{delirium}:all(other creature[attacking]) 4/4 ueot +text=Trample, haste -- Delirium - Whenever Demolisher Spawn attacks, if there are four or more card types among cards in your graveyard, other attacking creatures get +4/+4 until end of turn. +mana={5}{G}{G} +type=Enchantment Creature +subtype=Horror +power=7 +toughness=7 +[/card] +[card] name=Demolition Field auto={T}:Add{C} auto={2}{T}{S}:name(Destroy non-basic land) target(land[-basic]|opponentbattlefield) destroy && ability$!may name(Search library) name(Search library) target(land[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! !$ controller && ability$!may name(Search library) name(Search library) target(land[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )! !$ opponent @@ -25466,6 +25805,14 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Demonic Counsel +auto=ifnot delirium then target(demon|myLibrary) moveto(hand) +auto=if delirium then target(*|myLibrary) moveto(hand) +text=Search your library for a Demon card, reveal it, put it into your hand, then shuffle. -- Delirium - If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle. +mana={1}{B} +type=Sorcery +[/card] +[card] name=Demonic Embrace target=creature auto=3/1 @@ -26879,7 +27226,7 @@ toughness=1 [card] name=Disa the Restless auto=@movedto(Lhurgoyf|myGraveyard) from(nonbattlezone):all(trigger[to]) moveTo(mybattlefield) -auto=@each combatdamage restriction{opponentdamagedbycombat}:create(Tarmogoyf) +auto=@each combatdamage restriction{opponentdamagedbycombat,myturnonly}:create(Tarmogoyf) text=Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield. -- Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token. mana={2}{B}{R}{G} type=Legendary Creature @@ -27252,6 +27599,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Disturbing Mirth +auto=may notatarget(other *[enchantment;creature]|mybattlefield) sacrifice and!( draw:2 )! +auto=@sacrificed(this):_MANIFEST_DREAD_ +text=When Disturbing Mirth enters, you may sacrifice another enchantment or creature. If you do, draw two cards. -- When you sacrifice Disturbing Mirth, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={B}{R} +type=Enchantment +[/card] +[card] name=Dive Down target=creature|myBattlefield auto=0/3 @@ -27271,6 +27626,17 @@ power=3 toughness=5 [/card] [card] +name=Diversion Specialist +abilities=menace +auto={1}{S(other *[creature;enchantment]|mybattlefield)}:_IMPULSEDRAW_ +text=Menace (This creature can't be blocked except by two or more creatures.) -- {1}, Sacrifice another creature or enchantment: Exile the top card of your library. You may play it this turn. +mana={3}{R} +type=Creature +subtype=Human Warrior +power=4 +toughness=3 +[/card] +[card] name=Divest target=player aicode=activate reject notatarget(artifact,creature|targetedpersonshand) @@ -27694,6 +28060,19 @@ mana={B}{B}{B} type=Sorcery [/card] [card] +name=Doomsday Excruciator +abilities=flying +auto=if casted(this) then hiddenMoveTo(myExile) all(*[zpos>=7]|myLibrary) +auto=if casted(this) then hiddenMoveTo(myExile) all(*[zpos>=7]|opponentLibrary) +auto=@each my upkeep:draw:1 +text=Flying -- When Doomsday Excruciator enters, if it was cast, each player exiles all but the bottom six cards of their library face down. -- At the beginning of your upkeep, draw a card. +mana={B}{B}{B}{B}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +[card] name=Doomskar abilities=foretell autohand=_FORETELL_ @@ -27998,7 +28377,7 @@ abilities=exiledeath auto=all(creature[-dragon]) exiledeath auto=all(creature[-dragon]) damage:storedmanacost text=As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. -- Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. -- Exile Draconic Intervention. -mana={2}{R}{R}{S(*[instant;sorcery]|mygraveyard)} +mana={2}{R}{R}{E(*[instant;sorcery]|mygraveyard)} type=Sorcery [/card] [card] @@ -29857,6 +30236,17 @@ power=4 toughness=4 [/card] [card] +name=Duskmourn's Domination +target=creature +alias=1194 +auto=teach(creature) -3/-0 +auto=teach(creature) loseabilities +text=Enchant creature -- You control enchanted creature. -- Enchanted creature gets -3/-0 and loses all abilities. +mana={4}{U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Duskshell Crawler auto=name(Put 1/1 counter) target(creature) counter(1/1) auto=lord(creature[counter{1/1.1}]|myBattlefield) trample @@ -31912,6 +32302,15 @@ power=4 toughness=4 [/card] [card] +name=Emerge from the Cocoon +target=creature|mygraveyard +auto=moveTo(battlefield) +auto=life:3 +text=Return target creature card from your graveyard to the battlefield. You gain 3 life. +mana={4}{W} +type=Sorcery +[/card] +[card] name=Emergence Zone auto={T}:Add{C} auto={1}{T}{S}:all(*|mycastingzone) transforms((,asflash)) ueot @@ -32304,6 +32703,41 @@ power=0 toughness=1 [/card] [card] +name=Enduring Courage +auto=@movedTo(other creature|myBattlefield):all(trigger) transforms((,newability[2/0],haste)) ueot +auto=_DIES_all(trigger) moveto(battlefield) and!(transforms((removetypes,newability[becomes(Enchantment)])) forever)! +text=Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn. -- When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) +mana={2}{R}{R} +type=Enchantment Creature +subtype=Dog Glimmer +power=3 +toughness=3 +[/card] +[card] +name=Enduring Curiosity +abilities=flash +auto=@combatdamagefoeof(player) from(creature|mybattlefield):draw:1 +auto=_DIES_all(trigger) moveto(battlefield) and!(transforms((removetypes,newability[becomes(Enchantment)])) forever)! +text=Flash -- Whenever a creature you control deals combat damage to a player, draw a card. -- When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) +mana={2}{U}{U} +type=Enchantment Creature +subtype=Cat Glimmer +power=4 +toughness=3 +[/card] +[card] +name=Enduring Innocence +abilities=lifelink +auto=@movedTo(creature[power<=2]|myBattlefield) turnlimited:draw:1 +auto=_DIES_all(trigger) moveto(battlefield) and!(transforms((removetypes,newability[becomes(Enchantment)])) forever)! +text=Lifelink -- Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. -- When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) +mana={1}{W}{W} +type=Enchantment Creature +subtype=Sheep Glimmer +power=2 +toughness=1 +[/card] +[card] name=Enduring Renewal auto=replacedraw if type(creature[zpos=1]|mylibrary)~morethan~0 then moveto(ownergraveyard) all(*[zpos=1]|mylibrary) else draw:1 controller auto=@movedTo(creature|mygraveyard) from(battlefield):all(trigger[to]) moveto(hand) @@ -32334,6 +32768,29 @@ power=2 toughness=2 [/card] [card] +name=Enduring Tenacity +auto=@lifeof(player) from(*[-lifefaker]|*):life:-thatmuch opponent +auto=_DIES_all(trigger) moveto(battlefield) and!(transforms((removetypes,newability[becomes(Enchantment)])) forever)! +text=Whenever you gain life, target opponent loses that much life. -- When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) +mana={2}{B}{B} +type=Enchantment Creature +subtype=Snake Glimmer +power=4 +toughness=3 +[/card] +[card] +name=Enduring Vitality +abilities=vigilance +auto=lord(creature|myBattlefield) transforms((,newability[{T}:Add{W}],newability[{T}:Add{U}],newability[{T}:Add{B}],newability[{T}:Add{R}],newability[{T}:Add{G}])) +auto=_DIES_all(trigger) moveto(battlefield) and!(transforms((removetypes,newability[becomes(Enchantment)])) forever)! +text=Vigilance -- Creatures you control have "{T}: Add one mana of any color." -- When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) +mana={1}{G}{G} +type=Enchantment Creature +subtype=Elk Glimmer +power=3 +toughness=3 +[/card] +[card] name=Enemy of Enlightenment abilities=flying auto=foreach(*|opponenthand) -1/-1 @@ -32512,6 +32969,15 @@ mana={2} type=Artifact [/card] [card] +name=Enter the Enigma +target=creature +auto=unblockable +auto=draw:1 +text=Target creature can't be blocked this turn. -- Draw a card. +mana={U} +type=Sorcery +[/card] +[card] name=Enter the God-Eternals target=creature auto=damage:4 @@ -32580,6 +33046,18 @@ mana={2}{G} type=Instant [/card] [card] +name=Entity Tracker +abilities=flash +auto=_CONSTELLATION_draw:1 +auto=_EERIE_draw:1 +text=Flash -- Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card. +mana={2}{U} +type=Creature +subtype=Human Scout +power=2 +toughness=3 +[/card] +[card] name=Entourage of Trest auto=_MONARCH_CONTROLLER_ text=When Entourage of Trest enters, you become the monarch. -- Entourage of Trest can block an additional creature each combat as long as you're the monarch. @@ -32970,6 +33448,18 @@ power=2 toughness=3 [/card] [card] +name=Erratic Apparition +abilities=flying,vigilance +auto=_CONSTELLATION_1/1 ueot +auto=_EERIE_1/1 ueot +text=Flying, vigilance -- Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, Erratic Apparition gets +1/+1 until end of turn. +mana={2}{U} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] name=Erratic Cyclops abilities=trample auto=@movedto(*[instant;sorcery;manacost=1]|mystack):all(this) 1/0 ueot @@ -33323,6 +33813,16 @@ power=6 toughness=6 [/card] [card] +name=Etched Cornfield +auto=tapped +auto=this(controllerlife < 13) untap +auto=this(opponentlife < 13) untap +auto={T}:Add{G} +auto={T}:Add{W} +text=Etched Cornfield enters tapped unless a player has 13 or less life. -- {T}: Add {G} or {W}. +type=Land +[/card] +[card] name=Etched Familiar auto=_DIES_life:-2 opponent && life:2 controller text=When Etched Familiar dies, each opponent loses 2 life and you gain 2 life. @@ -34380,6 +34880,14 @@ power=2 toughness=1 [/card] [card] +name=Exorcise +auto=if type(*[artifact;enchantment])~morethan~0 then choice name() name(Destroy target artifact or enchantment) destroy target(*[artifact;enchantment]) +auto=if type(creature[power>=4])~morethan~0 then choice name() name(Destroy target creature with power 4 or greater) destroy target(creature[power>=4]) +text=Exile target artifact, enchantment, or creature with power 4 or greater. +mana={1}{W} +type=Sorcery +[/card] +[card] name=Exotic Orchard auto=this(variable{olandw}>0) {t}:out{w} auto=this(variable{olandu}>0) {t}:out{u} @@ -36142,6 +36650,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Fear of Being Hunted +abilities=haste +auto=transforms((,_MUST_BE_BLOCKD_)) +text=Haste -- Fear of Being Hunted must be blocked if able. +mana={1}{R}{R} +type=Enchantment Creature +subtype=Nightmare +power=4 +toughness=2 +[/card] +[card] name=Fear of Death target=creature auto=deplete:2 controller @@ -36152,6 +36671,102 @@ type=Enchantment subtype=Aura [/card] [card] +name=Fear of Exposure +abilities=trample +text=As an additional cost to cast this spell, tap two untapped creatures and/or lands you control. -- Trample +mana={2}{G}{T(*[creature;land]|mybattlefield)}{T(*[creature;land]|mybattlefield)} +type=Enchantment Creature +subtype=Nightmare +power=5 +toughness=4 +[/card] +[card] +name=Fear of Failed Tests +auto=@combatdamaged(player) from(this):draw:thatmuch +text=Whenever Fear of Failed Tests deals combat damage to a player, draw that many cards. +mana={4}{U} +type=Enchantment Creature +subtype=Nightmare +power=2 +toughness=7 +[/card] +[card] +name=Fear of Falling +abilities=flying +auto=_ATTACKING_target(creature|opponentBattlefield) transforms((,newability[-2/0],flying)) uynt +text=Flying -- Whenever Fear of Falling attacks, target creature defending player controls gets -2/-0 and loses flying until your next turn. +mana={3}{U}{U} +type=Enchantment Creature +subtype=Nightmare +power=4 +toughness=4 +[/card] +[card] +name=Fear of Infinity +abilities=flying,lifelink,cantblock +auto=_CONSTELLATION_may moveTo(hand) +auto=_EERIE_may moveTo(hand) +text=Flying, lifelink -- Fear of Infinity can't block. -- Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return Fear of Infinity from your graveyard to your hand. +mana={1}{U}{B} +type=Enchantment Creature +subtype=Nightmare +power=2 +toughness=2 +[/card] +[card] +name=Fear of Isolation +abilities=flying +text=As an additional cost to cast this spell, return a permanent you control to its owner's hand. -- Flying +mana={1}{U}{H(*|myBattlefield)} +type=Enchantment Creature +subtype=Nightmare +power=2 +toughness=3 +[/card] +[card] +name=Fear of Lost Teeth +auto=_DIES_life:1 +auto=_DIES_damage:1 target(anytarget) +text=When Fear of Lost Teeth dies, it deals 1 damage to any target and you gain 1 life. +mana={B} +type=Enchantment Creature +subtype=Nightmare +power=1 +toughness=1 +[/card] +[card] +name=Fear of Missing Out +auto=_DISCARD&DRAW_ +auto=@combat(attacking) source(this) restriction{Delirium} turnLimited:untap target(creature) && nextphasealter(add,combatphases,controller,after) +text=When Fear of Missing Out enters, discard a card, then draw a card. -- Delirium - Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase. +mana={1}{R} +type=Enchantment Creature +subtype=Nightmare +power=2 +toughness=3 +[/card] +[card] +name=Fear of Surveillance +abilities=vigilance +auto=_ATTACKING__SURVEIL1_ +text=Vigilance -- Whenever Fear of Surveillance attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={1}{W} +type=Enchantment Creature +subtype=Nightmare +power=2 +toughness=2 +[/card] +[card] +name=Fear of the Dark +auto=@each my combatdamage restriction{type(glimmer|opponentbattlefield)~lessthan~1}:transforms((,menace,deathtouch)) ueot +text=Whenever Fear of the Dark attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.) +mana={4}{B} +type=Enchantment Creature +subtype=Nightmare +power=5 +toughness=5 +[/card] +[card] name=Fear, Fire, Foes! #MISSING:Damage can't be prevented target=creature @@ -37229,6 +37844,14 @@ mana={4}{B} type=Instant [/card] [card] +name=Final Vengeance +target=creature +auto=moveTo(exile) +text=As an additional cost to cast this spell, sacrifice a creature or enchantment. -- Exile target creature. +mana={B}{S(*[creature;enchantment]|mybattlefield)} +type=Sorcery +[/card] +[card] name=Final-Word Phantom abilities=flash,flying auto=@each opponent endsecondmain:all(this) transforms((,newability[lord(*[-land]|mycastingzone) asflash])) ueot @@ -38353,6 +38976,17 @@ mana={2}{B}{B}{S(creature|mybattlefield)} type=Sorcery [/card] [card] +name=Flesh Burrower +abilities=deathtouch +auto=_ATTACKING_target(other creature|myBattlefield) deathtouch ueot +text=Deathtouch -- Whenever Flesh Burrower attacks, another target creature you control gains deathtouch until end of turn. +mana={1}{G} +type=Creature +subtype=Insect +power=2 +toughness=2 +[/card] +[card] name=Fleshless Gladiator autograveyard=this(variable{opponentpoisoncount}>2) {2}{B}:moveto(mybattlefield) and!(tap(noevent))! && life:-1 text=Corrupted - {2}{B}: Return Fleshless Gladiator from your graveyard to the battlefield tapped. You lose 1 life. Activate only if an opponent has three or more poison counters. @@ -38449,6 +39083,13 @@ mana={2}{U}{B} type=Enchantment [/card] [card] +name=Floodfarm Verge +auto={T}:Add{W} +auto=aslongas(*[Plains;Island]|myBattlefield) Add{U} +text={T}: Add {W}. -- {T}: Add {U}. Activate only if you control a Plains or an Island. +type=Land +[/card] +[card] name=Floodhound auto={3}{T}:name(Investigate) name(Create clue) _CLUE_ controller text={3}, {T}: Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") @@ -38459,6 +39100,18 @@ power=1 toughness=2 [/card] [card] +name=Floodpits Drowner +abilities=flash,vigilance +auto=name(Stun creature) target(creature|opponentbattlefield) transforms((,newability[tap],newability[counter(0/0.1.Stun)])) oneshot +auto={1}{U}{T}:moveTo(ownerLibrary) all(this) && shuffle controller && target(creature[counter{0/0.1.Stun}]|battlefield) transforms((,newability[moveTo(ownerLibrary) all(this)],newability[shuffle controller])) ueot +text=Flash -- Vigilance -- When Floodpits Drowner enters, tap target creature an opponent controls and put a stun counter on it. -- {1}{U}, {T}: Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners' libraries. +mana={1}{U} +type=Creature +subtype=Merfolk +power=2 +toughness=1 +[/card] +[card] name=Floodwaters abilities=cycling target=creature @@ -38819,7 +39472,7 @@ toughness=1 name=For the Ancestors flashback={3}{G} aicode=activate target(<6>*[zpos<=6]|mylibrary) moveto(hand) and!( if cantargetcard(*[-chosentype]|*) then bottomoflibrary )! -auto=chooseatype transforms((,newability[name(Look top 6) reveal:6 optionone name(Put in hand) target(*[chosentype]|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend])) forever chooseend +auto=chooseatype transforms((,newability[name(Look top 6) reveal:6 optionone name(Put in hand) target(creature[chosentype]|reveal) moveto(hand) optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend])) forever chooseend text=Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. -- Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) mana={2}{G} type=Instant @@ -39179,6 +39832,16 @@ mana={4}{R}{R} type=Enchantment [/card] [card] +name=Formless Genesis +abilities=changeling +auto=token(shapeshifter,creature,type:land:mygraveyard/creature:type:land:mygraveyard,changeling,deathtouch) +retrace={2}{G}{D(land|myhand)} +text=Changeling (This card is every creature type.) -- Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) +mana={2}{G} +type=Kindred Sorcery +subtype=Shapeshifter +[/card] +[card] name=Forsake the Worldly abilities=cycling target=artifact,enchantment @@ -39507,6 +40170,17 @@ mana={1}{U} type=Instant [/card] [card] +name=Frantic Strength +abilities=flash +target=creature +auto=teach(creature) 2/2 +auto=teach(creature) trample +text=Flash -- Enchant creature -- Enchanted creature gets +2/+2 and has trample. +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Fraying Omnipotence auto=life:-halfupopponentlifetotal opponent auto=life:-halfuplifetotal controller @@ -39669,6 +40343,17 @@ power=2 toughness=1 [/card] [card] +name=Friendly Ghost +abilities=flying +auto=target(creature) 2/4 ueot +text=Flying -- When Friendly Ghost enters, target creature gets +2/+4 until end of turn. +mana={3}{W} +type=Creature +subtype=Spirit +power=2 +toughness=4 +[/card] +[card] name=Friendly Rivalry target=creature|opponentBattlefield auto=becomes(tgt) ueot @@ -39678,6 +40363,16 @@ mana={R}{G} type=Instant [/card] [card] +name=Friendly Teddy +auto=_DIES_all(player) draw:1 +text=When Friendly Teddy dies, each player draws a card. +mana={2} +type=Artifact Creature +subtype=Bear Toy +power=2 +toughness=2 +[/card] +[card] name=Frightful Delusion target=*|stack auto=fizzle @@ -41684,6 +42379,14 @@ power=3 toughness=3 [/card] [card] +name=Get Out +auto=choice restriction{type(*[creature;enchantment]|stack)~morethan~0} fizzle target(*[creature;enchantment]|stack) +auto=choice target(*[creature;enchantment]|mybattlefield) moveto(hand) +text=Choose one - -- - Counter target creature or enchantment spell. -- - Return one or two target creatures and/or enchantments you own to your hand. +mana={U}{U} +type=Instant +[/card] +[card] name=Get a Leg Up target=creature|myBattlefield auto=foreach(creature|myBattlefield) 1/1 @@ -42005,6 +42708,19 @@ power=3 toughness=4 [/card] [card] +name=Ghostly Dancers +abilities=flying +auto=target(enchantment|mygraveyard) moveto(hand) +auto=_CONSTELLATION_create(spirit:creature spirit:3/1:white:flying) +auto=_EERIE_create(spirit:creature spirit:3/1:white:flying) +text=Flying -- When Ghostly Dancers enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. -- Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying. +mana={3}{W}{W} +type=Creature +subtype=Spirit +power=2 +toughness=5 +[/card] +[card] name=Ghostly Pilferer auto=@untapped(this):name(pay 2 to draw) pay[[{2}]] name(Pay 2) draw:1 controller auto=@movedTo(*|opponentStack) from(graveyard):draw:1 controller @@ -42348,6 +43064,20 @@ power=10 toughness=10 [/card] [card] +name=Giggling Skitterspike +abilities=indestructible +auto=_ATTACKING_transforms((,newability[all(opponent) dynamicability])) +auto=_BLOCKING_transforms((,newability[all(opponent) dynamicability])) +auto=@targeted(this) from(*|opponentstack):transforms((,newability[all(opponent) dynamicability])) +auto={5}:monstrosity 5 +text=Indestructible -- Whenever Giggling Skitterspike attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent. -- {5}: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.) +mana={4} +type=Artifact Creature +subtype=Toy +power=1 +toughness=1 +[/card] +[card] name=Gilanra, Caller of Wirewood abilities=partner auto={T}:transforms((,newability[add{G}],newability[@movedto(*[manacost>=6]|mystack):draw:1 controller limit:1])) ueot @@ -42679,6 +43409,15 @@ mana={2}{G} type=Sorcery [/card] [card] +name=Give In to Violence +target=creature +auto=2/2 +auto=lifelink +text=Target creature gets +2/+2 and gains lifelink until end of turn. +mana={1}{B} +type=Instant +[/card] +[card] name=Give No Ground target=creature auto=2/6 ueot @@ -43046,6 +43785,17 @@ power=1 toughness=4 [/card] [card] +name=Gleeful Arsonist +abilities=undying +auto=@movedTo(*[-creature]|opponentstack):transforms((,newability[all(opponent) dynamicability])) +text=Whenever an opponent casts a noncreature spell, Gleeful Arsonist deals damage equal to its power to that player. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) +mana={2}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=2 +[/card] +[card] name=Gleeful Demolition target=artifact auto=if cantargetcard(artifact|opponentbattlefield) then destroy else destroy and!( create(phyrexian goblin:creature phyrexian goblin:1/1:red)*3 )! @@ -43096,6 +43846,16 @@ type=Artifact subtype=Equipment [/card] [card] +name=Glimmer Seeker +auto=@each my secondmain sourceTap:if type(Glimmer|mybattlefield)~morethan~0 then draw:1 else _GLIMMERTOKEN_ +text=Survival - At the beginning of your second main phase, if Glimmer Seeker is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token. +mana={2}{W} +type=Creature +subtype=Human Survivor +power=3 +toughness=3 +[/card] +[card] name=Glimmerbell abilities=flying auto={1}{U}:untap(this) @@ -43107,6 +43867,24 @@ power=1 toughness=3 [/card] [card] +name=Glimmerburst +auto=draw:2 +auto=_GLIMMERTOKEN_ +text=Draw two cards. Create a 1/1 white Glimmer enchantment creature token. +mana={3}{U} +type=Instant +[/card] +[card] +name=Glimmerlight +auto=create(glimmer enchantment:creature glimmer enchantment:1/1:white) +auto=teach(creature) 1/1 +auto={1}:equip +text=When Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token. -- Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Glimpse of Freedom auto=draw:1 controller retrace={2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape) @@ -43399,6 +44177,14 @@ power=5 toughness=5 [/card] [card] +name=Gloomlake Verge +auto={T}:Add{U} +auto={T}:Add{B}ActivateonlyifyoucontrolanIsland +auto={T}:AddaSwamp +text={T}: Add {U}. -- {T}: Add {B}. Activate only if you control an Island or a Swamp. +type=Land +[/card] +[card] name=Gloomshrieker abilities=menace,exiledeath auto=target(*[-instant;-sorcery]|mygraveyard) moveto(hand) @@ -45412,6 +46198,17 @@ power=5 toughness=7 [/card] [card] +name=Grasping Longneck +abilities=reach +auto=_DIES_life:2 +text=Reach -- When Grasping Longneck dies, you gain 2 life. +mana={2}{G} +type=Enchantment Creature +subtype=Horror +power=4 +toughness=2 +[/card] +[card] name=Grasping Scoundrel auto=this(attacking) 1/0 text=Grasping Scoundrel gets +1/+0 as long as it's attacking. @@ -45891,6 +46688,17 @@ mana={1} type=Artifact [/card] [card] +name=Gremlin Tamer +auto=_CONSTELLATION_create(gremlin:creature gremlin:1/1:red) +auto=_EERIE_create(gremlin:creature gremlin:1/1:red) +text=Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token. +mana={W}{U} +type=Creature +subtype=Human Scout +power=2 +toughness=2 +[/card] +[card] name=Grenzo's Rebuttal auto=token(Ogre,Creature Ogre,4/4,red) auto=ability$!name(Destroy artifact) name(destroy artifact) target(artifact|opponentBattlefield) destroy!$ controller @@ -47754,6 +48562,16 @@ power=5 toughness=5 [/card] [card] +name=Hand That Feeds +auto=@combat(attacking) source(this) restriction{delirium}:transforms((,newability[2/0],menace)) ueot +text=Delirium - Whenever Hand That Feeds attacks while there are four or more card types among cards in your graveyard, it gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) +mana={1}{R} +type=Creature +subtype=Mutant +power=2 +toughness=2 +[/card] +[card] name=Hand of Enlightenment abilities=first strike text=First strike @@ -47993,6 +48811,16 @@ power=3 toughness=2 [/card] [card] +name=Hardened Escort +auto=_ATTACKING_target(other creature|myBattlefield) transforms((,newability[1/0],indestructible)) ueot +text=Whenever Hardened Escort attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=4 +[/card] +[card] name=Hardened Scales auto=@totalcounteradded(1/1) from(creature|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller text=If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are placed on it instead. @@ -48426,6 +49254,18 @@ text=Haunted Ridge enters tapped unless you control two or more other lands. -- type=Land [/card] [card] +name=Haunted Screen +auto={T}:Add{W} +auto={T}:Add{B} +auto={T}{L:1}:Add{G} +auto={T}{L:1}:Add{U} +auto={T}{L:1}:Add{R} +auto=this(cantargetcard(*[-effect]) {7}:transforms((Spirit Creature effect,newability[counter(1/1.7)])) forever +text={T}: Add {W} or {B}. -- {T}, Pay 1 life: Add {G}, {U}, or {R}. -- {7}: Put seven +1/+1 counters on Haunted Screen. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once. +mana={3} +type=Artifact +[/card] +[card] name=Haunting Figment abilities=vigilance auto=@movedTo(instant,sorcery|mystack) turnlimited:unblockable ueot @@ -48941,6 +49781,18 @@ type=Land subtype=Forest Island [/card] [card] +name=Hedge Shredder +auto=_ATTACKING_may deplete:2 +auto=@movedTo(land|mygraveyard) from(library):all(trigger) moveTo(battlefield) and!(tap)! +auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0} +text=Whenever Hedge Shredder attacks, you may mill two cards. -- Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped. -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) +mana={2}{G}{G} +type=Artifact +subtype=Vehicle +power=5 +toughness=5 +[/card] +[card] name=Hedgewitch's Mask auto={2}:equip auto=teach(creature) 1/1 @@ -49400,8 +50252,7 @@ type=Artifact [/card] [card] name=Heraldic Banner -auto=chooseacolor transforms((,newability[{T}:add{chosencolor}])) forever chooseend -auto=lord(*[chosencolor]|myBattlefield) 1/0 +auto=chooseacolor transforms((,newability[{T}:add{chosencolor}],newability[lord(*[chosencolor]|myBattlefield) 1/0])) forever chooseend text=As Heraldic Banner enters, choose a color. -- Creatures you control of the chosen color get +1/+0. -- {T}: Add one mana of the chosen color. mana={3} type=Artifact @@ -50955,6 +51806,15 @@ power=2 toughness=3 [/card] [card] +name=Horrid Vigor +target=creature +auto=deathtouch +auto=indestructible +text=Target creature gains deathtouch and indestructible until end of turn. +mana={1}{G} +type=Instant +[/card] +[card] name=Horrific Assault target=creature|myBattlefield auto=transforms((,newability[dynamicability target(*[creature;planeswalker]|opponentbattlefield)])) ueot @@ -51180,6 +52040,16 @@ mana={2}{W} type=Artifact [/card] [card] +name=House Cartographer +auto=@each my secondmain sourceTap:reveal:1 revealzone(mylibrary) revealuntil(land|mylibrary) optionone choice all(land|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend +text=Survival - At the beginning of your second main phase, if House Cartographer is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order. +mana={1}{G} +type=Creature +subtype=Human Scout Survivor +power=2 +toughness=2 +[/card] +[card] name=House Guildmage auto={1}{U}{T}:target(creature) frozen aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot @@ -51845,6 +52715,13 @@ power=2 toughness=1 [/card] [card] +name=Hushwood Verge +auto={T}:Add{G} +auto=aslongas(*[Forest;Plains]|myBattlefield) Add{W} +text={T}: Add {G}. -- {T}: Add {W}. Activate only if you control a Forest or a Plains. +type=Land +[/card] +[card] name=Huskburster Swarm abilities=deathtouch,menace anyzone=affinity(creature|mygraveexile) reduce({1}) @@ -52973,6 +53850,15 @@ power=3 toughness=6 [/card] [card] +name=Impossible Inferno +target=creature +auto=damage:6 +auto=if delirium then _IMPULSEUENT_ +text=Impossible Inferno deals 6 damage to target creature. -- Delirium - If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn. +mana={4}{R} +type=Instant +[/card] +[card] name=Imposter Mech auto=may name(Copy a creature) target(creature|opponentbattlefield) copy and!( transforms((removetypes,newability[becomes(Artifact Vehicle)],newability[{crew(other creature[power>=3]|myBattlefield)}:name(crew 3 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=3]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~2}],newability[{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=2]|myBattlefield)}:name(crew 3 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,type(other creature[-tapped;-cantcrew]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~2}],newability[{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 3 [3 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~2,compare(crewtotalpower)~morethan~2}])) forever )! text=You may have Imposter Mech enter the battlefield as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types. -- Crew 3 @@ -53556,6 +54442,18 @@ power=2 toughness=2 [/card] [card] +name=Infernal Phantom +auto=_CONSTELLATION_2/0 ueot +auto=_EERIE_2/0 ueot +auto=_DIES_damage:power target(anytarget) +text=Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, Infernal Phantom gets +2/+0 until end of turn. -- When Infernal Phantom dies, it deals damage equal to its power to any target. +mana={3}{R} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] name=Infernal Reckoning target=creature[colorless] auto=moveto(exile) && life:storedpower @@ -53959,6 +54857,16 @@ power=1 toughness=3 [/card] [card] +name=Innocuous Rat +auto=_DIES__MANIFEST_DREAD_ +text=When Innocuous Rat dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={1}{B} +type=Creature +subtype=Rat +power=1 +toughness=1 +[/card] +[card] name=Inordinate Rage target=creature auto=3/2 ueot @@ -53969,6 +54877,16 @@ mana={1}{R} type=Instant [/card] [card] +name=Inquisitive Glimmer +auto=lord(Enchantment|mycastingzone) altercost(colorless,-1) +text=Enchantment spells you cast cost {1} less to cast. -- Unlock costs you pay cost {1} less. +mana={W}{U} +type=Enchantment Creature +subtype=Fox Glimmer +power=2 +toughness=3 +[/card] +[card] name=Inquisitive Puppet aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot auto=_SCRY1_ @@ -54127,6 +55045,17 @@ mana={3}{B} type=Instant [/card] [card] +name=Insidious Fungus +auto={2}{S}:destroy target(artifact,enchantment) +auto={2}{S}:draw:1 and!( may moveto(mybattlefield) target(land|myhand) and!(tap)! )! +text={2}, Sacrifice Insidious Fungus: Choose one - -- - Destroy target artifact. -- - Destroy target enchantment. -- - Draw a card. Then you may put a land card from your hand onto the battlefield tapped. +mana={G} +type=Creature +subtype=Fungus +power=1 +toughness=2 +[/card] +[card] name=Insidious Will auto=choice name(Counter) target(*[-creature;-artifact;-enchantment;-planeswalker]|stack) fizzle auto=choice name(Change target) target(*|stack) fizzle && castcard(copied noevent) @@ -55637,6 +56566,17 @@ mana={G} type=Sorcery [/card] [card] +name=Irreverent Gremlin +abilities=menace +auto=@movedto(other creature[power<=2]|mybattlefield) turnLimited:may _DISCARD&DRAW_ +text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn. +mana={1}{R} +type=Creature +subtype=Gremlin +power=2 +toughness=2 +[/card] +[card] name=Irreverent Revelers auto=choice destroy target(artifact) auto=choice all(this) haste ueot @@ -57084,6 +58024,16 @@ power=0 toughness=0 [/card] [card] +name=Jump Scare +target=creature +auto=2/2 +auto=flying +auto=becomes(horror enchantment) ueot +text=Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types. +mana={W} +type=Instant +[/card] +[card] name=Jungle Creeper autograveyard={3}{B}{G}:moveto(hand) all(this) text={3}{B}{G}: Return Jungle Creeper from your graveyard to your hand. @@ -57410,6 +58360,19 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Kaito, Bane of Nightmares +auto=counter(0/0,4,loyalty) +autohand={1}{U}{B}{N}:ninjutsu +auto=this(variable{controllerturn}>0) becomes(Ninja Creature,3/4,hexproof) +auto={C(0/0,+1,Loyalty)}:name(emblem) emblem transforms((,newability[all(ninja|myBattlefield) 1/1])) forever dontremove +auto={C(0/0,0,Loyalty)}:name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed all(*[zpos=1]|mylibrary) transforms((,newability[draw:1 controller])) oneshot afterrevealedend revealend +auto={C(0/0,-2,Loyalty)}:name(-2 Tap target creature) target(creature) transforms((,newability[tap],newability[counter(0/0.2.Stun)])) +text=Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. -- [+1]: You get an emblem with "Ninjas you control get +1/+1." -- [0]: Surveil 2. Then draw a card for each opponent who lost life this turn. -- [-2]: Tap target creature. Put two stun counters on it. +mana={2}{U}{B} +type=Legendary Planeswalker +subtype=Kaito +[/card] +[card] name=Kalain, Reclusive Painter auto=_TREASURE_ auto=@sacrificed(*[treasure]|mybattlefield) restriction{type(creature|myrestrictedcastingzone)~morethan~0}:may name(Treasure sacrificed for next creature) counter(0/0.1.TreasToken) @@ -58655,6 +59618,13 @@ mana={4} type=Artifact [/card] [card] +name=Keys to the House +auto={1}{T}{S}:target(land[basic]|mylibrary) moveto(hand) +text={1}, {T}, Sacrifice Keys to the House: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- {3}, {T}, Sacrifice Keys to the House: Lock or unlock a door of target Room you control. Activate only as a sorcery. +mana={1} +type=Artifact +[/card] +[card] name=Khalni Ambush target=creature|mybattlefield restriction=compare(isflipped)~equalto~0 @@ -58957,7 +59927,7 @@ type=Instant name=Kinetic Augur abilities=trample anyzone=pginstantsorcery/4 cdaactive -auto=ability$!name(discard 2 cards) notatarget(<2>*|myhand) reject!$ controller && draw:2 controller +auto=ability$!target(*|myhand) reject and!(draw:1)!!$ controller text=Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) -- Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. -- When Kinetic Augur enters, discard up to two cards, then draw that many cards. mana={3}{R} type=Creature @@ -59820,6 +60790,16 @@ power=6 toughness=6 [/card] [card] +name=Kona, Rescue Beastie +auto=@each my secondmain sourceTap:may target(*[-instant;-sorcery]|myhand) moveTo(battlefield) +text=Survival - At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield. +mana={3}{G} +type=Legendary Creature +subtype=Beast Survivor +power=4 +toughness=3 +[/card] +[card] name=Kopala, Warden of Waves auto=@targeted(merfolk|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot text=Spells your opponents cast that target a Merfolk you control cost {2} more to cast. -- Abilities your opponents activate that target a Merfolk you control cost {2} more to activate. @@ -60677,6 +61657,16 @@ text=If you control two or more other lands, Lair of the Hydra enters tapped. -- type=Land [/card] [card] +name=Lakeside Shack +auto=tapped +auto=this(controllerlife < 13) untap +auto=this(opponentlife < 13) untap +auto={T}:Add{G} +auto={T}:Add{U} +text=Lakeside Shack enters tapped unless a player has 13 or less life. -- {T}: Add {G} or {U}. +type=Land +[/card] +[card] name=Lambholt Harrier auto={3}{R}:name(Creature can't block) target(creature) transforms((,cantblock)) ueot text={3}{R}: Target creature can't block this turn. @@ -61966,6 +62956,15 @@ mana={2}{R}{R} type=Enchantment [/card] [card] +name=Leyline of Hope +abilities=leyline +auto=@lifeof(player) from(*[lifefaker]|*):life:1 controller +auto=this(variable{pdiffinitlife}>6) lord(creature|myBattlefield) 2/2 +text=If Leyline of Hope is in your opening hand, you may begin the game with it on the battlefield. -- If you would gain life, you gain that much life plus 1 instead. -- As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. +mana={2}{W}{W} +type=Enchantment +[/card] +[card] name=Leyline of Lifeforce abilities=leyline auto=lord(creature|mystack) nofizzle @@ -61974,6 +62973,16 @@ mana={2}{G}{G} type=Enchantment [/card] [card] +name=Leyline of Mutation +abilities=leyline +auto=lord(*|myrestrictedcastingzone) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast])) +auto=lord(*[canplayfromgraveyard]|mygraveyard) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast])) +auto=lord(*[canplayfromexile]|myexile) transforms((,newability[{W}{U}{B}{R}{G}:name(Pay 5 colors and zerocast) name(Pay 5 colors and zerocast) zerocast])) +text=If Leyline of Mutation is in your opening hand, you may begin the game with it on the battlefield. -- You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] name=Leyline of Punishment #MISSING: Damage can't be prevented abilities=leyline,nolifegain,nolifegainopponent @@ -61982,6 +62991,14 @@ mana={2}{R}{R} type=Enchantment [/card] [card] +name=Leyline of Transformation +abilities=leyline +auto=chooseatype lord(creature|mybattlefield,mystack,myhand,mylibrary,mysideboard,mygraveyard,myexile) transforms((chosentype)) chooseend +text=If Leyline of Transformation is in your opening hand, you may begin the game with it on the battlefield. -- As Leyline of Transformation enters, choose a creature type. -- Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] name=Leyline of the Guildpact abilities=leyline auto=lord(*[-land]|myBattlefield) becomes(,white,red,blue,black,green) @@ -62749,6 +63766,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Lionheart Glimmer +auto=_WARD2_ +auto=@each my blockers:all(creature|myBattlefield) 1/1 ueot +text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Whenever you attack, creatures you control get +1/+1 until end of turn. +mana={3}{W}{W} +type=Enchantment Creature +subtype=Cat Glimmer +power=2 +toughness=5 +[/card] +[card] name=Liquid Fire target=creature auto=choice name(Choose 0) damage:5 targetcontroller @@ -62883,6 +63911,14 @@ power=1 toughness=3 [/card] [card] +name=Live or Die +auto=choice target(creature|mygraveyard) moveTo(battlefield) +auto=choice destroy target(creature) +text=Choose one - -- - Return target creature card from your graveyard to the battlefield. -- - Destroy target creature. +mana={3}{B}{B} +type=Instant +[/card] +[card] name=Livewire Lash auto={2}:equip auto=teach(creature) 2/0 @@ -62954,6 +63990,16 @@ power=3 toughness=2 [/card] [card] +name=Living Phone +auto=_DIES_name(look) reveal:5 optionone choice target(creature[power<=2]|reveal) moveto(hand) optiononeend optiontwo name(bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend +text=When Living Phone dies, look at the top five cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +mana={2}{W} +type=Artifact Creature +subtype=Toy +power=2 +toughness=1 +[/card] +[card] name=Living Tempest abilities=flying,flash text=Flash -- Flying @@ -65272,6 +66318,17 @@ type=Artifact subtype=Equipment [/card] [card] +name=Malevolent Chandelier +abilities=flying +auto={2}:target(*|graveyard) bottomoflibrary asSorcery +text=Flying -- {2}: Put target card from a graveyard on the bottom of its owner's library. Activate only as a sorcery. +mana={6} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] name=Malevolent Hermit backside=Benevolent Geist abilities=lifelink,hasdisturb @@ -65515,6 +66572,13 @@ power=2 toughness=2 [/card] [card] +name=Manifest Dread +auto=_MANIFEST_DREAD_ +text=Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={1}{G} +type=Sorcery +[/card] +[card] name=Manifestation Sage auto=token(Fractal,Creature Fractal,0/0,green,blue) and!( counter(1/1.phandcount) )! text=When Manifestation Sage enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. @@ -65971,6 +67035,26 @@ power=5 toughness=5 [/card] [card] +name=Marina Vendrell +auto=reveal:7 optionone all(enchantment|reveal) moveTo(hand) optiononeend optiontwo name(bottom of library) all(*|reveal) bottomoflibrary optiontwoend revealend +text=When Marina Vendrell enters, reveal the top seven cards of your library. Put all enchantment cards from among them into your hand and the rest on the bottom of your library in a random order. -- {T}: Lock or unlock a door of target Room you control. Activate only as a sorcery. +mana={W}{U}{B}{R}{G} +type=Legendary Creature +subtype=Human Warlock +power=3 +toughness=5 +[/card] +[card] +name=Marina Vendrell's Grimoire +abilities=nomaxhand,cantlifelose +auto=if casted(this) then draw:5 +auto=@lifeof(player) from(*[-lifefaker]|*):draw:thatmuch +auto=@lifelostof(player):ability$!reject notatarget(*|myHand)!$ controller && if type(*|myHand)~equalto~0 then winGame opponent +text=When Marina Vendrell's Grimoire enters, if you cast it, draw five cards. -- You have no maximum hand size and don't lose the game for having 0 or less life. -- Whenever you gain life, draw that many cards. -- Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game. +mana={5}{U} +type=Legendary Artifact +[/card] +[card] name=Marionette Apprentice auto=_FABRICATE_(1) auto=@movedto(other creature,artifact|graveyard) from(mybattlefield):life:-1 opponent @@ -67413,6 +68497,18 @@ mana={G}{S(creature|myBattlefield)} type=Sorcery [/card] [card] +name=Metamorphosis Fanatic +abilities=lifelink +auto=may target(creature|mygraveyard) moveTo(myBattlefield) and!( transforms((,newability[counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever )! +autohand=restriction{miracle} pay[[{1}{B}]] name(Miracle) activate name(Miracle) castcard(restricted) +text=Lifelink -- When Metamorphosis Fanatic enters, return up to one target creature card from your graveyard to the battlefield with a lifelink counter on it. -- Miracle {1}{B} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) +mana={4}{B}{B} +type=Creature +subtype=Human Cleric +power=4 +toughness=4 +[/card] +[card] name=Metastatic Evangel auto=@movedTo(other creature[-token]|myBattlefield):_PROLIFERATE_ text=Whenever another nontoken creature enters under your control, proliferate. @@ -67589,6 +68685,13 @@ mana={2}{U} type=Artifact [/card] [card] +name=Midnight Mayhem +auto=create(gremlin:creature gremlin:1/1:red:)*3 && all(Gremlin|mybattlefield) transforms((,menace,lifelink,haste)) ueot +text=Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.) +mana={2}{R}{W} +type=Sorcery +[/card] +[card] name=Midnight Pathlighter auto=lord(creature|mybattlefield) cantbeblockedby(creature[-legendary]) auto=@combatdamaged(player) from(creature|mybattlefield) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0} turnlimited:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot @@ -69715,9 +70818,11 @@ type=Sorcery [/card] [card] name=Monstrous Step +abilities=cycling target=creature auto=7/7 ueot auto=target(creature) mustblock ueot +autohand=__CYCLING__({2}) text=Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={4}{G} type=Sorcery @@ -70212,6 +71317,16 @@ text=Hideaway (This land enters tapped. When it does, look at the top four cards type=Land [/card] [card] +name=Most Valuable Slayer +auto=@each my blockers:target(creature[attacking]) transforms((,newability[1/0],first strike)) ueot +text=Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn. +mana={3}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=4 +[/card] +[card] name=Most Wanted abilities=flash target=creature @@ -70631,6 +71746,16 @@ text={T}: Add {B}. // Clearwater Pathway type=Land [/card] [card] +name=Murky Sewer +auto=tapped +auto=this(controllerlife < 13) untap +auto=this(opponentlife < 13) untap +auto={T}:Add{U} +auto={T}:Add{B} +text=Murky Sewer enters tapped unless a player has 13 or less life. -- {T}: Add {U} or {B}. +type=Land +[/card] +[card] name=Murmuration auto=lord(bird|myBattlefield) 1/1 auto=lord(bird|myBattlefield) vigilance @@ -72054,6 +73179,16 @@ power=2 toughness=1 [/card] [card] +name=Neglected Manor +auto=tapped +auto=this(controllerlife < 13) untap +auto=this(opponentlife < 13) untap +auto={T}:Add{W} +auto={T}:Add{B} +text=Neglected Manor enters tapped unless a player has 13 or less life. -- {T}: Add {W} or {B}. +type=Land +[/card] +[card] name=Neheb, Dreadhorde Champion abilities=trample auto=@combatdamaged(player,planeswalker) from(this):may target(*|myhand) reject && draw:1 controller && Add{R} doesntempty @@ -75804,6 +76939,17 @@ mana={2}{U} type=Instant [/card] [card] +name=Optimistic Scavenger +auto=_CONSTELLATION_counter(1/1) target(creature) +auto=_EERIE_counter(1/1) target(creature) +text=Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature. +mana={W} +type=Creature +subtype=Human Scout +power=1 +toughness=1 +[/card] +[card] name=Optimus Prime, Inspiring Leader ##{1}:turn target permanent you control to its other face.## auto={1}:all(this) transforms((Legendary Artifact Creature Construct,setpower=6,settoughness=6)) ueot && all(creature|myBattlefield) transforms((,trample)) ueot @@ -76858,6 +78004,84 @@ text={1}, {T}, Sacrifice Overloaded Mage-Ring: Copy target spell you control. Yo type=Artifact [/card] [card] +name=Overlord of the Balemurk +other={1}{B} name(Impending) +auto=if paid(alternative) then transforms((removetypes,newability[counter(0/0.5.Impending)],newability[becomes(Enchantment)])) +auto=@each my end:counter(0/0,-1,Impending) +auto=this(counter{0/0.1.Impending}<=0) becomes(Creature) +auto=deplete:4 +auto=may transforms((,newability[may name(Return a non-Avatar creature) target(creature[-Avatar]|mygraveyard) moveto(hand)])) oneshot +auto=may transforms((,newability[may name(Return a planeswalker) target(planeswalker|mygraveyard) moveto(hand)])) oneshot +auto=_ATTACKING_deplete:4 && may transforms((,newability[may name(Return a non-Avatar creature) target(creature[-Avatar]|mygraveyard) moveto(hand)])) oneshot +text=Impending 5-{1}{B} (If you cast this spell for its impending cost, it enters with five time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) -- Whenever Overlord of the Balemurk enters or attacks, mill four cards, then you may return a non-Avatar creature card or a planeswalker card from your graveyard to your hand. +mana={3}{B}{B} +type=Enchantment Creature +subtype=Avatar Horror +power=5 +toughness=5 +[/card] +[card] +name=Overlord of the Boilerbilges +other={2}{R}{R} name(Impending) +auto=if paid(alternative) then transforms((removetypes,newability[counter(0/0.4.Impending)],newability[becomes(Enchantment)])) +auto=@each my end:counter(0/0,-1,Impending) +auto=this(counter{0/0.1.Impending}<=0) becomes(Creature) +auto=damage:4 target(anytarget) +auto=_ATTACKING_damage:4 target(anytarget) +text=Impending 4-{2}{R}{R} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) -- Whenever Overlord of the Boilerbilges enters or attacks, it deals 4 damage to any target. +mana={4}{R}{R} +type=Enchantment Creature +subtype=Avatar Horror +power=5 +toughness=5 +[/card] +[card] +name=Overlord of the Floodpits +abilities=flying +other={1}{U}{U} name(Impending) +auto=if paid(alternative) then transforms((removetypes,newability[counter(0/0.4.Impending)],newability[becomes(Enchantment)])) +auto=@each my end:counter(0/0,-1,Impending) +auto=this(counter{0/0.1.Impending}<=0) becomes(Creature) +auto=draw:2 && ability$!name(discard) reject notatarget(*|myhand)!$ controller +auto=_ATTACKING_draw:2 && ability$!name(discard) reject notatarget(*|myhand)!$ controller +text=Impending 4-{1}{U}{U} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) -- Flying -- Whenever Overlord of the Floodpits enters or attacks, draw two cards, then discard a card. +mana={3}{U}{U} +type=Enchantment Creature +subtype=Avatar Horror +power=5 +toughness=3 +[/card] +[card] +name=Overlord of the Hauntwoods +other={1}{G}{G} name(Impending) +auto=if paid(alternative) then transforms((removetypes,newability[counter(0/0.4.Impending)],newability[becomes(Enchantment)])) +auto=@each my end:counter(0/0,-1,Impending) +auto=this(counter{0/0.1.Impending}<=0) becomes(Creature) +auto=token(Everywhere,Land Plains Island Swamp Mountain Forest,0/0) +auto=_ATTACKING_token(Everywhere,Land Plains Island Swamp Mountain Forest,0/0) +text=Impending 4-{1}{G}{G} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) -- Whenever Overlord of the Hauntwoods enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type. +mana={3}{G}{G} +type=Enchantment Creature +subtype=Avatar Horror +power=6 +toughness=5 +[/card] +[card] +name=Overlord of the Mistmoors +other={2}{W}{W} name(Impending) +auto=if paid(alternative) then transforms((removetypes,newability[counter(0/0.4.Impending)],newability[becomes(Enchantment)])) +auto=@each my end:counter(0/0,-1,Impending) +auto=this(counter{0/0.1.Impending}<=0) becomes(Creature) +auto=create(insect:creature insect:2/1:white:flying)*2 +auto=_ATTACKING_create(insect:creature insect:2/1:white:flying)*2 +text=Impending 4-{2}{W}{W} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) -- Whenever Overlord of the Mistmoors enters or attacks, create two 2/1 white Insect creature tokens with flying. +mana={5}{W}{W} +type=Enchantment Creature +subtype=Avatar Horror +power=6 +toughness=6 +[/card] +[card] name=Overmaster auto=draw:1 controller auto=emblem transforms((,newability[@movedto(*[instant;sorcery]|mystack) turnlimited:all(trigger[to]) transforms((,newability[nofizzle])) oneshot])) ueot @@ -77760,6 +78984,17 @@ power=3 toughness=4 [/card] [card] +name=Patched Plaything +abilities=double strike +auto=if casted(this) then counter(-1/-1,2) +text=Double strike -- Patched Plaything enters with two -1/-1 counters on it if you cast it from your hand. +mana={2}{W} +type=Artifact Creature +subtype=Toy +power=4 +toughness=3 +[/card] +[card] name=Patchwork Automaton auto=_WARD2_ auto=@movedTo(artifact|mystack):counter(1/1) @@ -77779,6 +79014,20 @@ mana={3} type=Artifact [/card] [card] +name=Patchwork Beastie +abilities=cantattack,cantpwattack,cantblock +auto=while(restriction{delirium}) -cantattack +auto=while(restriction{delirium}) -cantpwattack +auto=while(restriction{delirium}) -cantblock +auto=@each my upkeep:may deplete:1 +text=Delirium - Patchwork Beastie can't attack or block unless there are four or more card types among cards in your graveyard. -- At the beginning of your upkeep, you may mill a card. (You may put the top card of your library into your graveyard.) +mana={G} +type=Artifact Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] name=Patchwork Crawler #MISSING: has all activated abilities auto={2}{U}{E(creature|mygraveyard)}:name(Put 1/1 counter) counter(1/1) @@ -78064,6 +79313,23 @@ mana={2}{U} type=Sorcery [/card] [card] +name=Peculiar Lighthouse +auto=tapped +auto=this(controllerlife < 13) untap +auto=this(opponentlife < 13) untap +auto={T}:Add{U} +auto={T}:Add{R} +text=Peculiar Lighthouse enters tapped unless a player has 13 or less life. -- {T}: Add {U} or {R}. +type=Land +[/card] +[card] +name=Peer Past the Veil +auto=reject all(*|myhand) && draw:allgravecardtypes +text=Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard. +mana={2}{R}{G} +type=Instant +[/card] +[card] name=Peer into the Abyss auto=choice name(Target opponent) draw:halfuptype:*:opponentlibrary opponent && life:-halfupopponentlifetotal opponent auto=choice name(Target controller) draw:halfuptype:*:mylibrary controller && life:-halfuplifetotal controller @@ -78349,6 +79615,18 @@ mana={1}{B} type=Sorcery [/card] [card] +name=Persistent Constrictor +abilities=persist +auto=@each opponent upkeep:may counter(-1/-1) target(creature|opponentBattlefield) +auto=@each opponent upkeep:life:-1 opponent +text=At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) +mana={4}{B} +type=Creature +subtype=Zombie Snake +power=5 +toughness=3 +[/card] +[card] name=Persistent Marshstalker auto=foreach(other rat|myBattlefield) 1/0 autograveyard=@combat(attacking) source(rat|mybattlefield) restriction{type(*|mygraveyard)~morethan~6} turnlimited:pay({2}{B}) readytofight @@ -78681,6 +79959,17 @@ power=1 toughness=4 [/card] [card] +name=Phenomenon Investigators +auto=choice name(Believe) transforms((,newability[counter(0/0.1.Believe)],newability[@movedto(creature[-token]|graveyard) from(mybattlefield):create(horror:horror enchantment creature:2/2:black)])) forever +auto=choice name(Doubt) transforms((,newability[counter(0/0.1.Doubt)],newability[@each my end:may moveto(hand) target(*[-land]|myBattlefield)] )) forever +text=As Phenomenon Investigators enters, choose Believe or Doubt. -- - Believe - Whenever a nontoken creature you control dies, create a 2/2 black Horror enchantment creature token. -- - Doubt - At the beginning of your end step, you may return a nonland permanent you own to your hand. If you do, draw a card. +mana={2}{U}{B} +type=Creature +subtype=Human Detective +power=3 +toughness=4 +[/card] +[card] name=Pheres-Band Brawler auto=name(Fights) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) text=When Pheres-Band Brawler enters, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) @@ -79173,6 +80462,16 @@ mana={1}{W} type=Sorcery [/card] [card] +name=Piggy Bank +auto=_DIES__TREASURE_ +text=When Piggy Bank dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +mana={1}{R} +type=Artifact Creature +subtype=Boar Toy +power=3 +toughness=2 +[/card] +[card] name=Pigment Storm target=creature auto=transforms((,newability[this(toughness=1) damage:1 && damage:4 targetController])) oneshot @@ -79419,6 +80718,17 @@ mana={3}{G} type=Sorcery [/card] [card] +name=Piranha Fly +abilities=flying +auto=tapped +text=Flying -- Piranha Fly enters tapped. +mana={1}{U} +type=Creature +subtype=Fish Insect +power=2 +toughness=1 +[/card] +[card] name=Pirate Hat auto=teach(creature) 1/1 auto=teach(creature) transforms((,newability[_ATTACKING__LOOT_])) @@ -80417,6 +81727,18 @@ power=2 toughness=3 [/card] [card] +name=Popular Egotist +auto={1}{B}{S(other *[creature;enchantment]|mybattlefield)}:tap(noevent) && indestructible ueot +auto=@sacrificed(*|myBattlefield):life:-1 target(opponent) +auto=@sacrificed(*|myBattlefield):life:1 +text={1}{B}, Sacrifice another creature or enchantment: Popular Egotist gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) -- Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 life. +mana={2}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=2 +[/card] +[card] name=Popular Entertainer auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@each combatdamage restriction{myturnonly}:if compare(opponentdamagedbycombat)~morethan~0 then name(Goad a creature) name(Goad a creature) target(creature|opponentbattlefield) _GOAD_])) text=Commander creatures you own have "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) @@ -80529,6 +81851,16 @@ power=0 toughness=0 [/card] [card] +name=Possessed Goat +auto=this(cantargetcard(*[-effect]) {3}{D(*|myhand)}:becomes(Demon effect,newcolors[black]) forever && counter(1/1,3) +text={3}, Discard a card: Put three +1/+1 counters on Possessed Goat and it becomes a black Demon in addition to its other colors and types. Activate only once. +mana={W} +type=Creature +subtype=Goat +power=1 +toughness=1 +[/card] +[card] name=Postmortem Lunge other={X}{L:2} name(Pay with 2 life) auto=target(creature[manacost=X]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[unearth],haste)) forever )! @@ -83448,6 +84780,16 @@ power=5 toughness=3 [/card] [card] +name=Ragged Playmate +auto={1}{T}:target(creature[power<=2]) unblockable ueot +text={1}, {T}: Target creature with power 2 or less can't be blocked this turn. +mana={1}{R} +type=Artifact Creature +subtype=Toy +power=2 +toughness=2 +[/card] +[card] name=Ragged Recluse backside=Odious Witch restriction=compare(isflipped)~equalto~0 @@ -84486,6 +85828,16 @@ power=3 toughness=3 [/card] [card] +name=Raucous Carnival +auto=tapped +auto=this(controllerlife < 13) untap +auto=this(opponentlife < 13) untap +auto={T}:Add{R} +auto={T}:Add{W} +text=Raucous Carnival enters tapped unless a player has 13 or less life. -- {T}: Add {R} or {W}. +type=Land +[/card] +[card] name=Raucous Entertainer auto={1}{T}:counter(1/1) all(creature[fresh]|myBattlefield) text={1}, {T}: Put a +1/+1 counter on each creature you control that entered the battlefield this turn. @@ -84872,6 +86224,28 @@ text=As Razorgrass Field enters, you may pay 3 life. If you don't, it enters tap type=Land [/card] [card] +name=Razorkin Hordecaller +abilities=haste +auto=@each my blockers:create(gremlin:creature gremlin:1/1:red) +text=Haste -- Whenever you attack, create a 1/1 red Gremlin creature token. +mana={4}{R} +type=Creature +subtype=Human Clown Berserker +power=4 +toughness=4 +[/card] +[card] +name=Razorkin Needlehead +auto=this(variable{controllerturn}>0) first strike +auto=@drawfoeof(player):damage:1 opponent +text=Razorkin Needlehead has first strike during your turn. -- Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them. +mana={R}{R} +type=Creature +subtype=Human Assassin +power=2 +toughness=2 +[/card] +[card] name=Razorlash Transmogrant abilities=cantblock autograveyard={4}{B}{B}:moveTo(battlefield) from(myGraveyard) && counter(1/1) @@ -84893,6 +86267,16 @@ text=Razortide Bridge enters tapped. -- Indestructible -- {T}: Add {W} or {U}. type=Artifact Land [/card] [card] +name=Razortrap Gorge +auto=tapped +auto=this(controllerlife < 13) untap +auto=this(opponentlife < 13) untap +auto={T}:Add{B} +auto={T}:Add{R} +text=Razortrap Gorge enters tapped unless a player has 13 or less life. -- {T}: Add {B} or {R}. +type=Land +[/card] +[card] name=Razzle-Dazzler auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:counter(1/1) auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:unblockable ueot @@ -85590,6 +86974,14 @@ mana={U}{U} type=Instant [/card] [card] +name=Redress Fate +auto=all(*[artifact;enchantment]|mygraveyard) moveTo(battlefield) +autohand=restriction{miracle} pay[[{3}{W}{W}]] name(Miracle) activate name(Miracle) castcard(restricted) +text=Return all artifact and enchantment cards from your graveyard to the battlefield. -- Miracle {3}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) +mana={6}{W}{W} +type=Sorcery +[/card] +[card] name=Redrock Sentinel abilities=defender auto={2}{T}{S(land|myBattlefield)}:draw:1 && ability$! _TREASURE_ !$ controller @@ -86812,6 +88204,16 @@ color=white type=Sorcery [/card] [card] +name=Resurrected Cultist +autograveyard=while(restriction{delirium}) {2}{B}{B}:moveTo(battlefield) from(myGraveyard) && _FINALITY_COUNTER_ asSorcery +text=Delirium - {2}{B}{B}: Return Resurrected Cultist from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.) +mana={2}{B} +type=Creature +subtype=Human Cleric +power=4 +toughness=1 +[/card] +[card] name=Retribution auto=ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent auto=ability$!counter(-1/-1) notatarget(creature|mybattlefield)!$ opponent @@ -87790,6 +89192,17 @@ mana={R}{W} type=Sorcery [/card] [card] +name=Ripchain Razorkin +abilities=reach +auto={2}{R}{S(land|myBattlefield)}:draw:1 +text=Reach -- {2}{R}, Sacrifice a land: Draw a card. +mana={3}{R} +type=Creature +subtype=Human Berserker +power=5 +toughness=3 +[/card] +[card] name=Riphook Raider backside=Hookhand Mariner abilities=nightbound @@ -88103,6 +89516,15 @@ mana={4}{U} type=Instant [/card] [card] +name=Rite of the Moth +target=creature|mygraveyard +auto=moveTo(battlefield) && _FINALITY_COUNTER_ +flashback={3}{W}{W}{B} +text=Return target creature card from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) -- Flashback {3}{W}{W}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{W}{B}{B} +type=Sorcery +[/card] +[card] name=Rites of Initiation auto=if type(*|myHand)~morethan~0 then choice name(Discard 1 card) discard:1 controller && all(creature|mybattlefield) 1/0 ueot auto=if type(*|myHand)~morethan~1 then choice name(Discard 2 card) discard:2 controller && all(creature|mybattlefield) 2/0 ueot @@ -89117,6 +90539,17 @@ power=5 toughness=5 [/card] [card] +name=Rootwise Survivor +abilities=haste +auto=@each my secondmain sourceTap:may target(land|mybattlefield) counter(1/1.3) && becomes(Elemental Creature,0/0,haste) forever +text=Haste -- Survival - At the beginning of your second main phase, if Rootwise Survivor is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn. +mana={3}{G}{G} +type=Creature +subtype=Human Survivor +power=3 +toughness=4 +[/card] +[card] name=Rope abilities=oneblocker auto=teach(creature) 1/2 @@ -90434,6 +91867,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Sadistic Shell Game +auto=ability$! destroy notatarget(creature|myBattlefield) !$ opponent +auto=ability$! destroy notatarget(creature|opponentBattlefield) !$ controller +text=Starting with the next opponent in turn order, each player chooses a creature you don't control. Destroy the chosen creatures. +mana={4}{B} +type=Sorcery +[/card] +[card] name=Sadistic Skymarcher otherrestriction=type(*[Vampire]|myhand)~lessthan~2 other={3}{B} @@ -91988,6 +93429,16 @@ power=2 toughness=3 [/card] [card] +name=Savior of the Small +auto=@each my secondmain sourceTap:target(creature[manacost<=3]|mygraveyard) moveto(hand) +text=Survival - At the beginning of your second main phase, if Savior of the Small is tapped, return target creature card with mana value 3 or less from your graveyard to your hand. +mana={3}{W} +type=Creature +subtype=Kor Survivor +power=3 +toughness=4 +[/card] +[card] name=Savor target=creature auto=-2/-2 @@ -92067,6 +93518,15 @@ power=6 toughness=6 [/card] [card] +name=Say Its Name +auto=deplete:3 +auto=may target(creature,land|mygraveyard) moveto(hand) +autograveyard={E}{E(other Say Its Name|myGraveyard)}{E(other Say Its Name|myGraveyard)}:target(Altanak^ the Thrice-Called|mygraveyard,myhand,myLibrary) moveTo(battlefield) asSorcery +text=Mill three cards. Then you may return a creature or land card from your graveyard to your hand. -- Exile this card and two other cards named Say Its Name from your graveyard: Search your graveyard, hand, and/or library for a card named Altanak, the Thrice-Called and put it onto the battlefield. If you search your library this way, shuffle. Activate only as a sorcery. +mana={1}{G} +type=Sorcery +[/card] +[card] name=Sazacap's Brew other={1}{R}{D(other *|myhand)} name(Gift a tapped Fish) auto=if paid(alternative) then _FISHTOKEN_ and!(tap(noevent))! opponent @@ -92737,6 +94197,17 @@ power=1 toughness=1 [/card] [card] +name=Scrabbling Skullcrab +auto=_CONSTELLATION_target(player) deplete:2 +auto=_EERIE_target(player) deplete:2 +text=Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, target player mills two cards. (They put the top two cards of their library into their graveyard.) +mana={U} +type=Creature +subtype=Crab Skeleton +power=0 +toughness=3 +[/card] +[card] name=Scrap Welder auto=aslongas(artifact[manacost=1]|myBattlefield) {T}{S(artifact[manacost=1]|myBattlefield)}:name(Sacrifice with cost 1) name(Sacrifice with cost 1) target(artifact[manacost=0]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! auto=aslongas(artifact[manacost=2]|myBattlefield) {T}{S(artifact[manacost=2]|myBattlefield)}:name(Sacrifice with cost 2) name(Sacrifice with cost 2) target(artifact[manacost<=1]|mygraveyard) moveTo(mybattlefield) and!( transforms((,haste)) ueot )! @@ -95153,6 +96624,17 @@ mana={3}{G} type=Sorcery [/card] [card] +name=Shardmage's Rescue +abilities=flash +target=creature|myBattlefield +auto=hexproof ueot +auto=teach(creature) 1/1 +text=Flash -- Enchant creature you control -- As long as Shardmage's Rescue entered this turn, enchanted creature has hexproof. -- Enchanted creature gets +1/+1. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Share the Spoils auto=all(*[zpos=1]|library) moveto(ownerexile) and!( counter(0/0.1.SpoilsExiled) )! auto=this(variable{controllerturn}>0) lord(*[-land;counter{0/0.1.SpoilsExiled}]|myexile) transforms((,newability[anytypeofmana],newability[canplayfromexile],newability[@movedTo(this|mystack) from(myexile):all(*[zpos=1]|mylibrary) moveto(exile) and!( counter(0/0.1.SpoilsExiled) )!])) @@ -95427,6 +96909,18 @@ type=Land subtype=Mountain Forest [/card] [card] +name=Sheltered by Ghosts +target=creature|myBattlefield +auto=(blink)forsrc target(*[-land]|opponentbattlefield) +auto=teach(creature) 1/0 +auto=teach(creature) lifelink +auto=teach(creature) _WARD2_ +text=Enchant creature you control -- When Sheltered by Ghosts enters, exile target nonland permanent an opponent controls until Sheltered by Ghosts leaves the battlefield. -- Enchanted creature gets +1/+0 and has lifelink and ward {2}. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Sheltering Boughs target=creature auto=draw:1 controller @@ -95561,6 +97055,17 @@ power=3 toughness=1 [/card] [card] +name=Shepherding Spirits +abilities=cycling,flying +autohand={2}{cycle}:name(Search plains) target(plains|mylibrary) moveto(hand) +text=Flying -- Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) +mana={4}{W}{W} +type=Creature +subtype=Spirit +power=4 +toughness=5 +[/card] +[card] name=Sheriff of Safe Passage auto=counter(1/1) auto=foreach(other creature|myBattlefield) counter(1/1) @@ -96230,6 +97735,16 @@ mana={4}{U} type=Sorcery [/card] [card] +name=Shrewd Storyteller +auto=@each my secondmain sourceTap:counter(1/1) target(creature) +text=Survival - At the beginning of your second main phase, if Shrewd Storyteller is tapped, put a +1/+1 counter on target creature. +mana={1}{G}{W} +type=Creature +subtype=Human Survivor +power=3 +toughness=3 +[/card] +[card] name=Shriekdiver abilities=flying auto={1}:haste ueot @@ -96308,6 +97823,18 @@ power=4 toughness=4 [/card] [card] +name=Shroudstomper +abilities=deathtouch +auto=life:-2 opponent && life:2 && draw:1 +auto=_ATTACKING_life:-2 opponent && life:2 && draw:1 +text=Deathtouch -- Whenever Shroudstomper enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card. +mana={3}{W}{W}{B}{B} +type=Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] name=Shunt target=*|stack auto=fizzle @@ -97930,7 +99457,7 @@ type=Instant [/card] [card] name=Skulking Killer -auto=if type(creature|opponentbattlefield)~equalto~0 then name(Creature gets -2/-2) name(Creature gets -2/-2) target(creature|opponentbattlefield) -2/-2 ueot +auto=if type(creature|opponentbattlefield)~equalto~1 then name(Creature gets -2/-2) name(Creature gets -2/-2) target(creature|opponentbattlefield) -2/-2 ueot text=When Skulking Killer enters, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures. mana={3}{B} type=Creature @@ -98042,6 +99569,18 @@ power=3 toughness=3 [/card] [card] +name=Skullsnap Nuisance +abilities=flying +auto=_CONSTELLATION__SURVEIL1_ +auto=_EERIE__SURVEIL1_ +text=Flying -- Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={U}{B} +type=Creature +subtype=Insect Skeleton +power=1 +toughness=4 +[/card] +[card] name=Skullwinder abilities=deathtouch auto=name(Return a card) target(*|myGraveyard) moveto(hand) and!( transforms((,newability[ability$!name(Return a card) name(Return a card) target(*|myGraveyard) moveto(hand)!$ opponent])) oneshot )! @@ -98625,6 +100164,17 @@ power=2 toughness=2 [/card] [card] +name=Slavering Branchsnapper +abilities=cycling,trample +autohand={2}{cycle}:name(Search forest) target(forest|mylibrary) moveto(hand) +text=Trample -- Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) +mana={4}{G}{G} +type=Creature +subtype=Lizard +power=7 +toughness=6 +[/card] +[card] name=Slayer's Bounty auto=name(Look opponent's hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )! auto=@sacrificed(clue|mybattlefield):name(Draft a card) transforms((,newability[choice name(Bounty Agent) conjure cards(Bounty Agent) zone(myhand)],newability[choice name(Outflank) conjure cards(Outflank) zone(myhand)],newability[choice name(Bound in Gold) conjure cards(Bound in Gold) zone(myhand)],newability[choice name(Bring to Trial) conjure cards(Bring to Trial) zone(myhand)],newability[choice name(Glass Casket) conjure cards(Glass Casket) zone(myhand)],newability[choice name(Reprobation) conjure cards(Reprobation) zone(myhand)],newability[choice name(Collar the Culprit) conjure cards(Collar the Culprit) zone(myhand)],newability[choice name(Compulsory Rest) conjure cards(Compulsory Rest) zone(myhand)],newability[choice name(Expel) conjure cards(Expel) zone(myhand)],newability[choice name(Fairgrounds Warden) conjure cards(Fairgrounds Warden) zone(myhand)],newability[choice name(Iron Verdict) conjure cards(Iron Verdict) zone(myhand)],newability[choice name(Luminous Bonds) conjure cards(Luminous Bonds) zone(myhand)],newability[choice name(Raise the Alarm) conjure cards(Raise the Alarm) zone(myhand)],newability[choice name(Seal Away) conjure cards(Seal Away) zone(myhand)],newability[choice name(Summary Judgment) conjure cards(Summary Judgment) zone(myhand)])) oneshot @@ -99515,6 +101065,18 @@ power=2 toughness=3 [/card] [card] +name=Soaring Lightbringer +abilities=flying +auto=lord(other creature[enchantment]|myBattlefield) flying +auto=@each my blockers:create(glimmer:creature glimmer enchantment:1/1:white,battleready) +text=Flying -- Other enchantment creatures you control have flying. -- Whenever you attack a player, create a 1/1 white Glimmer enchantment creature token that's tapped and attacking that player. +mana={4}{W} +type=Enchantment Creature +subtype=Bird Glimmer +power=4 +toughness=5 +[/card] +[card] name=Soaring Sandwing abilities=flying auto=life:3 @@ -101095,6 +102657,18 @@ power=1 toughness=1 [/card] [card] +name=Spectral Snatcher +abilities=cycling +auto=@targeted(this) from(*|opponentstack):choice name(Discard or counter) name(Discard or counter) target(*|opponentstack) transforms((,newability[if type(*|myhand)~equalto~0 then all(this|mystack) fizzle else name(Discard a card) pay[[{0}]] name(Discard a card) target(*|myhand) reject?fizzle])) oneshot +autohand={2}{cycle}:name(Search swamp) target(swamp|mylibrary) moveto(hand) +text=Ward-Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) -- Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) +mana={4}{B}{B} +type=Creature +subtype=Spirit +power=6 +toughness=5 +[/card] +[card] name=Spectral Steel target=creature auto=teach(creature) 2/2 @@ -101642,6 +103216,18 @@ text=Hideaway (This land enters tapped. When it does, look at the top four cards type=Land [/card] [card] +name=Spineseeker Centipede +auto=may target(land[basic]|mylibrary) moveto(hand) +auto=while(restriction{delirium}) 1/2 +auto=while(restriction{delirium}) vigilance +text=When Spineseeker Centipede enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. -- Delirium - Spineseeker Centipede gets +1/+2 and has vigilance as long as there are four or more card types among cards in your graveyard. +mana={2}{G} +type=Creature +subtype=Insect +power=2 +toughness=1 +[/card] +[card] name=Spinewoods Paladin abilities=trample auto=life:3 @@ -101940,6 +103526,14 @@ mana={2}{W} type=Sorcery [/card] [card] +name=Split Up +auto=choice name(Destroy all tapped creatures) destroy all(creature[tapped]) +auto=choice name(Destroy all untapped creatures) destroy all(creature[-tapped]) +text=Choose one - -- - Destroy all tapped creatures. -- - Destroy all untapped creatures. +mana={1}{W}{W} +type=Sorcery +[/card] +[card] name=Split the Party auto=choice name(Target opponent) target(creature|opponentbattlefield) moveTo(hand) auto=choice name(Target yourself) target(creature|mybattlefield) moveTo(hand) @@ -101956,6 +103550,16 @@ mana={2}{G} type=Sorcery [/card] [card] +name=Splitskin Doll +auto=if type(other creature[power<=2])~lessthan~1 then _LOOT_ else draw:1 +text=When Splitskin Doll enters, draw a card. Then discard a card unless you control another creature with power 2 or less. +mana={1}{W} +type=Artifact Creature +subtype=Toy +power=2 +toughness=1 +[/card] +[card] name=Splitting Slime auto=this(cantargetcard(*[-monstrous]) {4}{G}{G}:becomes(monstrous) forever && counter(1/1,3) && clone all(this) text={4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) -- When Splitting Slime becomes monstrous, create a token that's a copy of Splitting Slime. (The token has no counters and isn't monstrous.) @@ -102588,6 +104192,18 @@ power=1 toughness=1 [/card] [card] +name=Stalked Researcher +abilities=defender +auto=_CONSTELLATION_canattack ueot +auto=_EERIE_canattack ueot +text=Defender -- Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, Stalked Researcher can attack this turn as though it didn't have defender. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] name=Stalking Leonin auto=this(cantargetcard(*[-LeoninEffect])) {0}:name(reveal the opponent) name(reveal the opponent) all(this) becomes(LeoninEffect) forever && target(creature[attacking]|opponentbattlefield) moveto(exile) text=When Stalking Leonin enters, secretly choose an opponent. -- Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate this ability only once. @@ -104241,6 +105857,16 @@ mana={R} type=Sorcery [/card] [card] +name=Strangled Cemetery +auto=tapped +auto=this(controllerlife < 13) untap +auto=this(opponentlife < 13) untap +auto={T}:Add{B} +auto={T}:Add{G} +text=Strangled Cemetery enters tapped unless a player has 13 or less life. -- {T}: Add {B} or {G}. +type=Land +[/card] +[card] name=Strangling Grasp target=*[creature;planeswalker]|opponentbattlefield backside=Vengeful Strangler @@ -105677,6 +107303,19 @@ mana={U} type=Instant [/card] [card] +name=Suspended Sentence +abilities=exiledeath +other={1}{B} name(Suspend 3) +auto=ifnot paid(alternative) then destroy target(creature|opponentBattlefield) +auto=ifnot paid(alternative) then life:-3 opponent +auto=moveto(myexile) and!( counter(0/0,3,Time) )! +autoexile=@each my upkeep restriction{compare(hascnttime)~morethan~1}:counter(0/0,-1,Time) +autoexile=@each my upkeep restriction{compare(hascnttime)~equalto~1}:activate castcard(normal) +text=Destroy target creature an opponent controls. That player loses 3 life. Exile Suspended Sentence with three time counters on it. -- Suspend 3-{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) +mana={3}{B} +type=Instant +[/card] +[card] name=Suspicious Bookcase abilities=defender auto={3}{T}:target(creature) unblockable @@ -109514,6 +111153,17 @@ text=Whenever one or more creatures a player controls deal combat damage to you, type=Emblem [/card] [card] +name=The Jolly Balloon Man +abilities=haste +auto={1}{T}:clone with(flying,haste,treason) and!( becomes(Ballon,1/1,newcolors[red]) forever )! target(other creature|mybattlefield) asSorcery +text=Haste -- {1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. +mana={1}{R}{W} +type=Legendary Creature +subtype=Human Clown +power=1 +toughness=4 +[/card] +[card] name=The Kami War backside=O-Kagachi Made Manifest restriction=compare(isflipped)~equalto~0 @@ -109954,6 +111604,18 @@ type=Land subtype=Sphere [/card] [card] +name=The Swarmweaver +auto=create(insect:creature insect:1/1:black,green:flying)*2 +auto=while(restriction{delirium}) lord(*[insect;spider]|myBattlefield) 1/1 +auto=while(restriction{delirium}) lord(*[insect;spider]|myBattlefield) deathtouch +text=When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying. -- Delirium - As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch. +mana={2}{B}{G} +type=Legendary Artifact Creature +subtype=Scarecrow +power=2 +toughness=3 +[/card] +[card] name=The Tarrasque auto=if casted(this) then transforms((,haste,newability[@targeted(this) from(*|opponentstack):choice name(This spell costs 10 more) name(This spell costs 10 more) target(*|opponentstack) transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?fizzle])) oneshot])) forever auto=_ATTACKING_name(Fight defending creature) target(creature|opponentbattlefield) dynamicability @@ -110059,6 +111721,18 @@ power=10 toughness=10 [/card] [card] +name=The Wandering Rescuer +abilities=double strike,flash +other={convoke} name(Convoke) +auto=lord(other creature[tapped]|myBattlefield) hexproof +text=Flash -- Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Double strike -- Other tapped creatures you control have hexproof. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Samurai Noble +power=3 +toughness=4 +[/card] +[card] name=The Watcher in the Water auto=tap(noevent) auto=counter(0/0,9,Stun) @@ -110420,6 +112094,13 @@ power=2 toughness=2 [/card] [card] +name=Thornspire Verge +auto={T}:Add{R} +auto=aslongas(*[Mountain;Forest]|myBattlefield) Add{G} +text={T}: Add {R}. -- {T}: Add {G}. Activate only if you control a Mountain or a Forest. +type=Land +[/card] +[card] name=Thornvault Forager auto={T}:Add{G} auto={T}{E(*|myGraveyard)}{E(*|myGraveyard)}{E(*|myGraveyard)}:ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller && ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller @@ -111984,6 +113665,17 @@ power=1 toughness=1 [/card] [card] +name=Toby, Beastie Befriender +auto=create(beast:creature beast:4/4:white) and!( transforms((,newability[@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap],newability[@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap])) forever )! +auto=aslongas(creature[token]|myBattlefield) lord(creature[token]|mybattlefield) flying >3 +text=When Toby, Beastie Befriender enters, create a 4/4 white Beast creature token with "This creature can't attack or block alone." -- As long as you control four or more creature tokens, creature tokens you control have flying. +mana={2}{W} +type=Legendary Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] name=Tocasia's Dig Site auto={T}:Add{C} auto={3}{T}:name(surveil) reveal:1 optionone name(put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend @@ -113199,6 +114891,14 @@ power=5 toughness=5 [/card] [card] +name=Trapped in the Screen +auto=_WARD2_ +auto=(blink)forsrc target(*[artifact;creature;enchantment]|opponentbattlefield) +text=Ward {2} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- When Trapped in the Screen enters, exile target artifact, creature, or enchantment an opponent controls until Trapped in the Screen leaves the battlefield. +mana={2}{W} +type=Enchantment +[/card] +[card] name=Trapped in the Tower target=creature[-flying] auto=cantattack @@ -114064,6 +115764,16 @@ mana={U} type=Instant [/card] [card] +name=Tunnel Surveyor +auto=_GLIMMERTOKEN_ +text=When Tunnel Surveyor enters, create a 1/1 white Glimmer enchantment creature token. +mana={2}{U} +type=Creature +subtype=Human Detective +power=2 +toughness=2 +[/card] +[card] name=Tura Kenner-d, Skyknight abilities=flying auto=@movedTo(instant,sorcery|mystack):_SOLDIERTOKEN_ @@ -114133,6 +115843,15 @@ mana={U} type=Instant [/card] [card] +name=Turn Inside Out +target=creature +auto=3/0 +auto=transforms((,newability[_DIES__MANIFEST_DREAD_])) ueot +text=Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={R} +type=Instant +[/card] +[card] name=Turn into a Pumpkin target=*[-land] auto=moveto(hand) @@ -114397,6 +116116,14 @@ power=2 toughness=3 [/card] [card] +name=Twist Reality +auto=choice restriction{type(*|stack)~morethan~0} fizzle target(*|stack) +auto=choice _MANIFEST_DREAD_ +text=Choose one - -- - Counter target spell. -- - Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={1}{U}{U} +type=Instant +[/card] +[card] name=Twisted Embrace target=*[artifact;creature]|myBattlefield auto=destroy target(*[creature;planeswalker]|opponentbattlefield) @@ -114439,6 +116166,21 @@ power=5 toughness=5 [/card] [card] +name=Twitching Doll +auto={T}:add{W} && counter(0/0,1,nest) +auto={T}:add{U} && counter(0/0,1,nest) +auto={T}:add{B} && counter(0/0,1,nest) +auto={T}:add{R} && counter(0/0,1,nest) +auto={T}:add{G} && counter(0/0,1,nest) +auto={T}{S}:thisforeach(variable{hascntanycnt}>0) create(spider:creature spider:2/2:green:reach) asSorcery +text={T}: Add one mana of any color. Put a nest counter on Twitching Doll. -- {T}, Sacrifice Twitching Doll: Create a 2/2 green Spider creature token with reach for each counter on Twitching Doll. Activate only as a sorcery. +mana={1}{G} +type=Artifact Creature +subtype=Spider Toy +power=2 +toughness=2 +[/card] +[card] name=Two-Handed Axe // Sweeping Cleave abilities=adventure,asflash restriction=can play equipment @@ -114636,6 +116378,17 @@ mana={X}{G} type=Instant [/card] [card] +name=Tyvar, the Pummeler +auto={T(other creature|myBattlefield)}:indestructible ueot && tap +auto={3}{G}{G}:notatarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) transforms((,newability[all(creature|mybattlefield) dynamicability])) +text=Tap another untapped creature you control: Tyvar, the Pummeler gains indestructible until end of turn. Tap it. -- {3}{G}{G}: Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control. +mana={1}{G}{G} +type=Legendary Creature +subtype=Elf Warrior +power=3 +toughness=3 +[/card] +[card] name=Uba Mask auto=replacedraw reveal:1 optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend auto=opponentreplacedraw reveal:1 revealzone(opponentlibrary) optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend @@ -115750,6 +117503,16 @@ power=2 toughness=2 [/card] [card] +name=Unsettling Twins +auto=_MANIFEST_DREAD_ +text=When Unsettling Twins enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +mana={3}{W} +type=Creature +subtype=Human +power=2 +toughness=2 +[/card] +[card] name=Unstable Footing #MISSING: Damage can't be prevented is not supported ATM kicker={3}{R} @@ -115811,6 +117574,14 @@ power=4 toughness=4 [/card] [card] +name=Unwanted Remake +target=creature +auto=destroy && ability$! _MANIFEST_DREAD_ !$ targetcontroller +text=Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.) +mana={W} +type=Instant +[/card] +[card] name=Unwavering Initiate abilities=vigilance autograveyard={4}{W}{E}:name(Embalm) clone and!( transforms((Zombie,removemc,white)) forever )! asSorcery @@ -116024,6 +117795,17 @@ power=2 toughness=2 [/card] [card] +name=Ursine Monstrosity +abilities=trample +auto=@each my combatbegins:deplete:1 && transforms((,mustattack,indestructible,newability[allgravecardtypes/allgravecardtypes])) ueot +text=Trample -- At the beginning of combat on your turn, mill a card and choose an opponent at random. Ursine Monstrosity attacks that player this combat if able. Until end of turn, Ursine Monstrosity gains indestructible and gets +1/+1 for each card type among cards in your graveyard. +mana={2}{G} +type=Creature +subtype=Bear Mutant +power=3 +toughness=3 +[/card] +[card] name=Urtet, Remnant of Memnarch auto=@movedTo(Myr|mystack):create(myr:artifact creature myr:1/1) auto=@each my combatbegins:untap all(myr|myBattlefield) @@ -116399,6 +118181,24 @@ power=1 toughness=1 [/card] [card] +name=Valgavoth's Faithful +auto={3}{B}{S}:target(creature|mygraveyard) moveTo(battlefield) asSorcery +text={3}{B}, Sacrifice Valgavoth's Faithful: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. +mana={B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] +name=Valgavoth's Lair +abilities=hexproof +auto=tap(noevent) +auto=chooseacolor {T}:add{chosencolor} chooseend +text=Hexproof -- Valgavoth's Lair enters tapped. As it enters, choose a color. -- {T}: Add one mana of the chosen color. +type=Enchantment Land +[/card] +[card] name=Valiant Knight auto=lord(other knight|myBattlefield) +1/+1 auto={3}{W}{W}:all(knight|myBattlefield) double strike ueot @@ -116757,6 +118557,15 @@ type=Artifact subtype=Equipment [/card] [card] +name=Vanish from Sight +target=*[-land] +auto=name(Put top or bottom) transforms((,newability[choice name(Put on top) moveto(mylibrary)],newability[choice name(Put on bottom) bottomoflibrary])) oneshot +auto=_SURVEIL1_ +text=Target nonland permanent's owner puts it on the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={3}{U} +type=Instant +[/card] +[card] name=Vanish into Eternity restriction=type(*[-land&-creature]|battlefield)~morethan~0 otherrestriction=type(*[creature]|battlefield)~morethan~0 @@ -117320,6 +119129,15 @@ mana={W}{W} type=Instant [/card] [card] +name=Vengeful Possession +target=creature +auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=may _DISCARD&DRAW_ +text=Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. You may discard a card. If you do, draw a card. +mana={2}{R} +type=Sorcery +[/card] +[card] name=Vengeful Reaper abilities=flying,deathtouch,haste,foretell autohand=_FORETELL_ @@ -117962,6 +119780,16 @@ mana={3}{B}{B} type=Sorcery [/card] [card] +name=Vicious Clown +auto=@movedto(other creature[power<=2]|mybattlefield):2/0 ueot +text=Whenever another creature you control with power 2 or less enters, Vicious Clown gets +2/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Human Clown +power=2 +toughness=3 +[/card] +[card] name=Vicious Conquistador auto=_ATTACKING_life:-1 opponent text=Whenever Vicious Conquistador attacks, each opponent loses 1 life. @@ -118102,6 +119930,18 @@ power=0 toughness=4 [/card] [card] +name=Vile Mutilator +abilities=flying,trample +auto=ability$!notAtarget(enchantment[-token]|myBattlefield) sacrifice !$ opponent +auto=ability$!notAtarget(creature[-token]|myBattlefield) sacrifice !$ opponent +text=As an additional cost to cast this spell, sacrifice a creature or enchantment. -- Flying, trample -- When Vile Mutilator enters, each opponent sacrifices a nontoken enchantment, then sacrifices a nontoken creature. +mana={5}{B}{B}{S(*[creature;enchantment]|mybattlefield)} +type=Creature +subtype=Demon +power=6 +toughness=5 +[/card] +[card] name=Vilespawn Spider abilities=reach auto=@each my upkeep:name(Mill a card) deplete:1 controller @@ -118297,6 +120137,16 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Violent Urge +target=creature +auto=1/0 +auto=first strike +auto=if delirium then double strike +text=Target creature gets +1/+0 and gains first strike until end of turn. -- Delirium - If there are four or more card types among cards in your graveyard, that creature gains double strike until end of turn. +mana={R} +type=Instant +[/card] +[card] name=Viral Spawning abilities=poisontoxic auto=token(Phyrexian Beast,Creature Phyrexian Beast,3/3,green,poisontoxic) @@ -120384,6 +122234,17 @@ power=3 toughness=1 [/card] [card] +name=Wary Watchdog +auto=_SURVEIL1_ +auto=_DIES__SURVEIL1_ +text=When Wary Watchdog enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +mana={1}{G} +type=Creature +subtype=Dog +power=3 +toughness=1 +[/card] +[card] name=Wash Away target=*|stack other={1}{U}{U} name(Cleave) @@ -121359,6 +123220,16 @@ power=3 toughness=3 [/card] [card] +name=Wickerfolk Thresher +auto=@combat(attacking) source(this) restriction{delirium}:ability$!name(Reveal) reveal:1 optionone if type(*[-land]|reveal)~morethan~0 then name(put card into your hand) name(put card into your hand) target(*|reveal) moveto(hand) else name(May move to battlefield) target(*[land]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put land in hand) target(<1>*[land]|reveal) moveto(hand) optiontwoend revealend!$ controller +text=Delirium - Whenever Wickerfolk Thresher attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. +mana={3}{G} +type=Artifact Creature +subtype=Scarecrow +power=5 +toughness=4 +[/card] +[card] name=Wickerwing Effigy abilities=defender,showfromtoplibrary,canplaycreaturelibrarytop auto=@movedto(creature|mystack) from(mylibrary):name(Becomes black bird) counter(0/0.1.EffigyEffect) notrg @@ -121545,6 +123416,18 @@ mana={1}{R}{R} type=Sorcery [/card] [card] +name=Wildfire Wickerfolk +abilities=haste +auto=while(restriction{delirium}) 1/1 +auto=while(restriction{delirium}) trample +text=Haste -- Delirium - Wildfire Wickerfolk gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. +mana={R}{G} +type=Artifact Creature +subtype=Scarecrow +power=3 +toughness=2 +[/card] +[card] name=Wildgrowth Walker auto=@explored(creature|mybattlefield):counter(1/1) && life:3 controller text=Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. @@ -122082,6 +123965,15 @@ mana={2} type=Artifact [/card] [card] +name=Winter's Intervention +target=creature +auto=damage:2 +auto=life:2 controller +text=Winter's Intervention deals 2 damage to target creature. You gain 2 life. +mana={1}{B} +type=Instant +[/card] +[card] name=Winter's Rest target=creature auto=teach(creature) tap @@ -122092,6 +123984,18 @@ type=Snow Enchantment subtype=Aura [/card] [card] +name=Winter, Misanthropic Guide +auto=_WARD2_ +auto=@each my upkeep:all(player) draw:2 +auto=while(restriction{delirium}) hmodifer:-allgravecardtypes opponent cdaactive +text=Ward {2} -- At the beginning of your upkeep, each player draws two cards. -- Delirium - As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types. +mana={1}{B}{R}{G} +type=Legendary Creature +subtype=Human Warlock +power=3 +toughness=4 +[/card] +[card] name=Winterflame auto=ability$! may tap target(creature)!$ controller auto=ability$! may damage:2 target(creature)!$ controller @@ -122351,6 +124255,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Withering Torment +target=creature,enchantment +auto=destroy +auto=life:-2 controller +text=Destroy target creature or enchantment. You lose 2 life. +mana={2}{B} +type=Instant +[/card] +[card] name=Without Weakness abilities=cycling target=creature|myBattlefield diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index b9a27c18b..a49e2168e 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -8285,7 +8285,6 @@ type=Instant [/card] [card] name=Backwoods Survivalists -abilities=trample auto=while(restriction{delirium}) 1/1 auto=while(restriction{delirium}) trample text=Delirium -- Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. @@ -76754,7 +76753,7 @@ toughness=6 [/card] [card] name=Mossdog -auto=@targeted(this):counter(1/1) +auto=@targeted(this) from(*|opponentzones):counter(1/1) text=Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog. mana={G} type=Creature