moved the translator init code earlier; added some translation support for the code of r2517 and r2907; updated some Chinese translation.
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@@ -465,7 +465,8 @@ void GameStateMenu::Update(float dt)
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if (primitivesLoadCounter == -1)
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{
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listPrimitives();
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Translator::GetInstance()->init();
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// Move translator init to GameApp::Create().
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// Translator::GetInstance()->init();
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}
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if (primitivesLoadCounter < (int) (primitives.size()))
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{
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