Add support for Amonkhet Mechanics
and fix some cards. Added exerted trigger, event and add removemc keyword inside transforms ability so we can soft code Embalm and Eternalize...
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@@ -121,6 +121,11 @@ WEventCardUpdate(card)
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{
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}
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WEventCardExerted::WEventCardExerted(MTGCardInstance * card) :
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WEventCardUpdate(card)
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{
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}
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WEventVampire::WEventVampire(MTGCardInstance * card,MTGCardInstance * source,MTGCardInstance * victem) :
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WEventCardUpdate(card),source(source),victem(victem)
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{
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@@ -377,6 +382,12 @@ Targetable * WEventCardCycle::getTarget(int target)
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return NULL;
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}
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Targetable * WEventCardExerted::getTarget(int target)
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{
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if (target) return card;
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return NULL;
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}
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Targetable * WEventCardAttackedNotBlocked::getTarget(int target)
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{
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if (target) return card;
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