Add support for Amonkhet Mechanics

and fix some cards.
Added exerted trigger, event and add removemc keyword inside transforms
ability so we can soft code Embalm and Eternalize...
This commit is contained in:
Anthony Calosa
2017-08-03 09:49:37 +08:00
parent 1f670b9919
commit 6bd09e42e0
11 changed files with 166 additions and 34 deletions

View File

@@ -1040,7 +1040,7 @@ void ActionStack::Update(float dt)
if (getCurrentTutorial() && (observer->players[0]->isHuman() || observer->players[1]->isHuman() ) )
return;
if (observer->mLayers->actionLayer()->menuObject || observer->LPWeffect)
if (observer->mLayers->actionLayer()->menuObject)// || observer->LPWeffect) //test fix for hang for both legendary with action/reveal
if(observer->players[0]->isHuman() || observer->players[1]->isHuman())
return;//dont do any of this if a menuobject exist.