CDA complete
This fixes the bug I introduced lst time. The damage was not taking into account, but this time the damage reflects... TODO/TOFOLLOW: update test and update all cards that uses CDA :)
This commit is contained in:
@@ -679,43 +679,28 @@ private:
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else if (s == "gravecardtypes")//Tarmogoyf
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{
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intValue = 0;
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bool art, cre, enc, ins, lnd, sor, trb, pwk = false;
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int art, cre, enc, ins, lnd, sor, trb, pwk = 0;
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for (int i = 0; i < 2; i++)
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{
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Player * p = card->getObserver()->players[i];
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if(p->game->graveyard->hasType("planeswalker"))
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pwk = true;
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pwk = 1;
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if(p->game->graveyard->hasType("tribal"))
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trb = true;
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trb = 1;
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if(p->game->graveyard->hasType("sorcery"))
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sor = true;
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sor = 1;
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if(p->game->graveyard->hasType("land"))
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lnd = true;
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lnd = 1;
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if(p->game->graveyard->hasType("instant"))
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ins = true;
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ins = 1;
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if(p->game->graveyard->hasType("enchantment"))
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enc = true;
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enc = 1;
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if(p->game->graveyard->hasType("creature"))
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cre = true;
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cre = 1;
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if(p->game->graveyard->hasType("artifact"))
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art = true;
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art = 1;
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}
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if (art)
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intValue += 1;
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if (cre)
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intValue += 1;
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if (enc)
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intValue += 1;
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if (ins)
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intValue += 1;
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if (lnd)
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intValue += 1;
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if (sor)
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intValue += 1;
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if (trb)
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intValue += 1;
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if (pwk)
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intValue += 1;
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intValue = art + cre + enc + ins + lnd + sor + trb + pwk;
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}
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else if (s == "morethanfourcards")
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{
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@@ -2339,24 +2324,28 @@ public:
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{
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if(!nonstatic)
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return;
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if(!((MTGCardInstance *) target)->isSettingBase)
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if(!cda)
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{
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((MTGCardInstance *) target)->power -= wppt->power.getValue();
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((MTGCardInstance *) target)->addToToughness(-wppt->toughness.getValue());
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if(PT.size())
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{
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SAFE_DELETE(wppt);
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wppt = NEW WParsedPT(PT,NULL,(MTGCardInstance *) source);
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}
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{
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SAFE_DELETE(wppt);
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wppt = NEW WParsedPT(PT,NULL,(MTGCardInstance *) source);
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}
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MTGCardInstance * _target = (MTGCardInstance *) target;
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_target->power += wppt->power.getValue();
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_target->addToToughness(wppt->toughness.getValue());
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//update
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if(cda)
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{//7a update wppt
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_target->origpower = wppt->power.getValue();
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_target->origtoughness = wppt->toughness.getValue();
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}
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}
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else
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{//CDA 7a update wppt
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if(PT.size())
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{
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SAFE_DELETE(wppt);
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wppt = NEW WParsedPT(PT,NULL,(MTGCardInstance *) source);
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}
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((MTGCardInstance *) target)->origpower = wppt->power.getValue();
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((MTGCardInstance *) target)->origtoughness = wppt->toughness.getValue();
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}
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}
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int addToGame()
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@@ -2369,15 +2358,23 @@ public:
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}
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if(cda)
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{//Characteristic-defining abilities
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_target->origpower = wppt->power.getValue();
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_target->origtoughness = wppt->toughness.getValue();
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_target->applyPTL();
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_target->origpower = wppt->power.getValue();//set orig pt
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_target->origtoughness = wppt->toughness.getValue();
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_target->power -= _target->pbonus;//remove current bonuses
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_target->addToToughness(-_target->tbonus);
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_target->setPower(_target->origpower);//update PT
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_target->setToughness(_target->origtoughness);
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_target->power += _target->pbonus;//add new bonus
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_target->addToToughness(_target->tbonus);
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}
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else
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{
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_target->pbonus += wppt->power.getValue();
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_target->power -= _target->pbonus;//remove current bonuses
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_target->addToToughness(-_target->tbonus);
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_target->pbonus += wppt->power.getValue();//update bonus
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_target->tbonus += wppt->toughness.getValue();
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_target->applyPTL();
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_target->power += _target->pbonus;//add new bonus
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_target->addToToughness(_target->tbonus);
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}
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if(_target->has(Constants::INDESTRUCTIBLE) && wppt->toughness.getValue() < 0 && _target->toughness <= 0)
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{
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@@ -2393,9 +2390,12 @@ public:
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}
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else
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{
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((MTGCardInstance *) target)->power -= ((MTGCardInstance *) target)->pbonus;
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((MTGCardInstance *) target)->addToToughness(-((MTGCardInstance *) target)->tbonus);
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((MTGCardInstance *) target)->pbonus -= wppt->power.getValue();
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((MTGCardInstance *) target)->tbonus -= wppt->toughness.getValue();
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((MTGCardInstance *) target)->applyPTL();
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((MTGCardInstance *) target)->power += ((MTGCardInstance *) target)->pbonus;
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((MTGCardInstance *) target)->addToToughness(((MTGCardInstance *) target)->tbonus);
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}
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return 1;
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}
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@@ -4129,6 +4129,8 @@ string menu;
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class ASwapPT: public InstantAbility
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{
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public:
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int oldP;
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int oldT;
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ASwapPT(GameObserver* observer, int _id, MTGCardInstance * _source, MTGCardInstance * _target) :
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InstantAbility(observer, _id, _source, _target)
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{
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@@ -4143,12 +4145,11 @@ public:
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while (_target->next)
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_target = _target->next; //This is for cards such as rampant growth
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if(_target->isPTswitch)
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_target->isPTswitch = false;
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else
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_target->isPTswitch = true;
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_target->applyPTL();
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oldP = _target->power;
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oldT = _target->toughness;
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_target->addToToughness(oldP);
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_target->addToToughness(-oldT);
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_target->setPower(oldT);
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}
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return 1;
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}
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@@ -4161,9 +4162,11 @@ public:
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while (_target->next)
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_target = _target->next; //This is for cards such as rampant growth
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_target->isPTswitch = false;
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_target->applyPTL();
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oldP = _target->power;
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oldT = _target->toughness;
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_target->addToToughness(oldP);
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_target->addToToughness(-oldT);
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_target->setPower(oldT);
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}
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return 1;
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@@ -5745,17 +5748,23 @@ public:
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{
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nbOpponents = source->blockers.size();
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if (nbOpponents <= MaxOpponent) return 0;
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source->power -= source->pbonus;
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source->addToToughness(-source->tbonus);
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source->pbonus += PowerModifier * (nbOpponents - MaxOpponent);
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source->tbonus += ToughnessModifier * (nbOpponents - MaxOpponent);
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source->applyPTL();
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source->power += source->pbonus;
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source->addToToughness(source->tbonus);
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}
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else if (WEventPhaseChange* pe = dynamic_cast<WEventPhaseChange*>(event))
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{
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if (MTG_PHASE_AFTER_EOT == pe->to->id && nbOpponents > MaxOpponent)
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{
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source->power -= source->pbonus;
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source->addToToughness(-source->tbonus);
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source->pbonus -= PowerModifier * (nbOpponents - MaxOpponent);
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source->tbonus -= ToughnessModifier * (nbOpponents - MaxOpponent);
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source->applyPTL();
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source->power += source->pbonus;
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source->addToToughness(source->tbonus);
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nbOpponents = 0;
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}
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}
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@@ -186,11 +186,6 @@ public:
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int addToToughness(int value);
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int setToughness(int value);
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bool isSettingBase;
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bool isPTswitch;
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int oldP;
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int oldT;
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void applyPTL();
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vector<TargetChooser *>protections;
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int addProtection(TargetChooser * tc);
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@@ -4181,19 +4181,23 @@ for (it = types.begin(); it != types.end(); it++)
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}
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}
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if(newpowerfound )
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{//setting p/t only overrides base p/t as of M15 changes
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{
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WParsedInt * val = NEW WParsedInt(newpower,NULL, source);
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_target->basepower = val->getValue();
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_target->isSettingBase = true;
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_target->applyPTL();
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_target->power -= _target->pbonus;
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_target->power = (_target->power + _target->basepower) - _target->power;
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_target->power += _target->pbonus;
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delete val;
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}
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if(newtoughnessfound )
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{//setting p/t only overrides base p/t as of M15 changes
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{//we should consider the damage if there is, if you have a 5/5 creature with 1 damage,
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//and you turn it into 1/1, the 1 damage is still there and the creature must die...
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//the toughness is intact but what we see in the game is the life...
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WParsedInt * val = NEW WParsedInt(newtoughness,NULL, source);
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_target->basetoughness = val->getValue();
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_target->isSettingBase = true;
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_target->applyPTL();
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_target->addToToughness(-_target->tbonus);
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_target->addToToughness(_target->basetoughness - _target->toughness);
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_target->addToToughness(_target->tbonus);
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delete val;
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}
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@@ -4279,16 +4283,20 @@ int ATransformer::destroy()
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}
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if(newpowerfound )
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{//override since we changed tha base, the bonus must have changed
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_target->isSettingBase = false;
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{
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_target->power -= _target->pbonus;
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_target->power += _target->origpower;
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_target->power -= _target->basepower;
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_target->power += _target->pbonus;
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_target->basepower = _target->origpower;
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_target->applyPTL();
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}
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if(newtoughnessfound )
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{
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_target->isSettingBase = false;
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_target->addToToughness(-_target->tbonus);
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_target->addToToughness(_target->origtoughness);
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_target->addToToughness(-_target->basetoughness);
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_target->addToToughness(_target->tbonus);
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_target->basetoughness = _target->origtoughness;
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_target->applyPTL();
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}
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if(newAbilityFound)
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{
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@@ -56,9 +56,12 @@ int Counter::added()
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{
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if (power != 0 || toughness != 0)
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{
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target->power -= target->pbonus;
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target->addToToughness(-target->tbonus);
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target->pbonus += power;
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target->tbonus += toughness;
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target->applyPTL();
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target->power += target->pbonus;
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target->addToToughness(target->pbonus);
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}
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return 1;
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}
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@@ -67,9 +70,12 @@ int Counter::removed()
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{
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if (power != 0 || toughness != 0)
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{
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target->power -= target->pbonus;
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target->addToToughness(-target->tbonus);
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target->pbonus -= power;
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target->tbonus -= toughness;
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target->applyPTL();
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target->power += target->pbonus;
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target->addToToughness(target->pbonus);
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}
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return 1;
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}
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@@ -3602,9 +3602,9 @@ int AbilityFactory::getAbilities(vector<MTGAbility *> * v, Spell * spell, MTGCar
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if(card->previous && card->previous->morphed && !card->turningOver)
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{
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magicText = card->magicTexts["facedown"];
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card->basepower = 2;
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card->power = 2;
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card->life = 2;
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card->basetoughness = 2;
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card->toughness = 2;
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card->setColor(0,1);
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card->name = "Morph";
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card->types.clear();
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@@ -3612,17 +3612,12 @@ int AbilityFactory::getAbilities(vector<MTGAbility *> * v, Spell * spell, MTGCar
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card->setType(cre.c_str());
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card->basicAbilities.reset();
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card->getManaCost()->resetCosts();
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card->isSettingBase = true;
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card->applyPTL();
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}
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else if(card && !card->morphed && card->turningOver)
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{
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card->isSettingBase = false;
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card->power = card->origpower;
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card->basepower = card->origpower;
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card->life = card->origtoughness;
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card->toughness = card->origtoughness;
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card->basetoughness = card->origtoughness;
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card->power += card->origpower-2;
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card->life += card->origtoughness-2;
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card->toughness += card->origtoughness-2;
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card->setColor(0,1);
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card->name = card->model->data->name;
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card->types = card->model->data->types;
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@@ -3636,7 +3631,6 @@ int AbilityFactory::getAbilities(vector<MTGAbility *> * v, Spell * spell, MTGCar
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string faceupC= card->magicTexts["faceup"];
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magicText.append("\n");
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magicText.append(faceupC);
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card->applyPTL();
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}
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else if(card && card->hasType(Subtypes::TYPE_EQUIPMENT) && card->target)
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@@ -53,8 +53,6 @@ MTGCardInstance::MTGCardInstance(MTGCard * card, MTGPlayerCards * arg_belongs_to
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thatmuch = 0;
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flanked = 0;
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castMethod = Constants::NOT_CAST;
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isSettingBase = false;
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isPTswitch = false;
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}
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MTGCardInstance * MTGCardInstance::createSnapShot()
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@@ -66,32 +64,6 @@ MTGCardInstance::MTGCardInstance(MTGCard * card, MTGPlayerCards * arg_belongs_to
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return snapShot;
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}
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void MTGCardInstance::applyPTL()
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{
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//7a ??(Characteristic Defining Ability)??
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power = origpower;
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toughness = origtoughness;
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//7b
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if (isSettingBase)
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{
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power = basepower;
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toughness = basetoughness;
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}
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//7c - 7d shared?
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power += pbonus;
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toughness += tbonus;
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//7e switch is last
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if (isPTswitch)
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{
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oldP = power;
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oldT = toughness;
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toughness = oldP;
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power = oldT;
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}
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life = toughness;
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doDamageTest = 1;
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}
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void MTGCardInstance::copy(MTGCardInstance * card)
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{
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MTGCard * source = card->model;
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Block a user