- IMPORTANT: Legendary is not an ability anymore, creating cards with super types should be much more natural. You can now say "type=Snow Land", and stuff like that. No backward compatibility!!!
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-01-03 03:11:30 +00:00
parent 79a98e1c8f
commit 69c5dee979
48 changed files with 415 additions and 540 deletions
+4 -5
View File
@@ -167,11 +167,10 @@ auto={2}{U}{U}{T}:fizzle target(*|stack)
name=Ertai, Wizard Adept
rarity=R
mana={2}{U}
type=Creature
type=Legendary Creature
subtype=Human Wizard
power=1
toughness=1
abilities=legendary
[/card]
[card]
text=Flying Exalted Dragon can't attack unless you sacrifice a land.
@@ -294,11 +293,11 @@ id=6155
name=Mirri, Cat Warrior
rarity=R
mana={1}{G}{G}
type=Creature
type=Legendary Creature
subtype=Cat Warrior
power=2
toughness=3
abilities=legendary,first strike,forestwalk,vigilance
abilities=first strike,forestwalk,vigilance
[/card]
[card]
text=All creatures get -1/-1 until end of turn.
@@ -434,7 +433,7 @@ type=Sorcery
[card]
text=Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.
auto={S(creature|myBattlefield)}:moveto(myhand) all(this) && moveto(myBattlefield) target(creature|mygraveyard) asSorcery
id=6103
name=Recurring Nightmare
rarity=R