- tab cleanup

- replace unix path management code by Qt one
This commit is contained in:
Xawotihs
2010-09-25 17:21:34 +00:00
parent 29d1982414
commit 69b30b82cb
+9 -11
View File
@@ -20,7 +20,6 @@ public:
JGEQtRenderer(QWidget *parent);
protected:
void initializeGL();
void resizeGL(int w, int h);
@@ -115,7 +114,7 @@ void DestroyGame(void)
JGEQtRenderer::JGEQtRenderer(QWidget *parent)
: QGLWidget(QGLFormat(QGL::SampleBuffers), parent)
: QGLWidget(parent)
{
startTimer( 5 );
setWindowTitle(g_launcher->GetName());
@@ -171,9 +170,13 @@ GLvoid ReSizeGLScene(GLsizei width, GLsizei height) // Resize The GL Window
actualHeight = height;
if ((GLfloat)width / (GLfloat)height < ACTUAL_RATIO)
{
glViewport(0, -((width/ACTUAL_RATIO)-height)/2, width, width / ACTUAL_RATIO); // Reset The Current Viewport
}
else
{
glViewport(-(height*ACTUAL_RATIO-width)/2, 0, height * ACTUAL_RATIO, height);
}
glScissor(0, 0, width, height);
}
@@ -229,30 +232,25 @@ void JGEQtRenderer::keyReleaseEvent(QKeyEvent *event)
int main(int argc, char* argv[])
{
char* path = argv[0];
while (*path) ++path;
while ((*path != '/') && (path > argv[0])) --path;
if ('/' == *path) *path = 0;
if (strlen(argv[0]) != 0) QDir::current().cd(argv[0]);
QApplication a( argc, argv );
QDir::setCurrent(QCoreApplication::applicationDirPath () );
g_launcher = new JGameLauncher();
u32 flags = g_launcher->GetInitFlags();
if ((flags&JINIT_FLAG_ENABLE3D)!=0)
{
JRenderer::Set3DFlag(true);
}
g_glwidget = new JGEQtRenderer(NULL);
g_glwidget->resize(ACTUAL_SCREEN_WIDTH, ACTUAL_SCREEN_HEIGHT);
g_glwidget->show();
if (!InitGame())
{
printf("Could not init the game\n");
qDebug("Could not init the game\n");
return 1;
}