Daddy32 - Tasks
Reward tweaks, fixes, spelling fix, one minor task subtype added, removed debug options.
This commit is contained in:
@@ -224,6 +224,9 @@ Task* Task::createFromStr(string params, bool rand) {
|
||||
}
|
||||
|
||||
if (!result) {
|
||||
#if defined (WIN32) || defined (LINUX)
|
||||
OutputDebugString("\nTask::createFromStr: Failed to create task\n");
|
||||
#endif
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -256,13 +259,16 @@ int TaskList::save(string _fileName) {
|
||||
fileName = _fileName;
|
||||
}
|
||||
if (fileName == "") {
|
||||
#if defined (WIN32) || defined (LINUX)
|
||||
OutputDebugString("\nTaskList::save: No filename specified\n");
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
std::ofstream file(fileName.c_str());
|
||||
if (file){
|
||||
#if defined (WIN32) || defined (LINUX)
|
||||
OutputDebugString("\nsaving\n");
|
||||
OutputDebugString("\nsaving tasks\n");
|
||||
#endif
|
||||
|
||||
file << "# Format: <Type>|<Expiration>|<Accepted>|<Opponent>|<Reward>|<Description>[|Additional attributes]\n";
|
||||
@@ -282,6 +288,9 @@ int TaskList::load(string _fileName) {
|
||||
fileName = _fileName;
|
||||
}
|
||||
if (fileName == "") {
|
||||
#if defined (WIN32) || defined (LINUX)
|
||||
OutputDebugString("\nTaskList::load: No filename specified\n");
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -307,6 +316,9 @@ int TaskList::load(string _fileName) {
|
||||
}
|
||||
file.close();
|
||||
} else {
|
||||
#if defined (WIN32) || defined (LINUX)
|
||||
OutputDebugString("\nTaskList::load: Failed to open file\n");
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -380,7 +392,7 @@ void TaskList::Render() {
|
||||
posY += 20;
|
||||
|
||||
if (0 == tasks.size()) {
|
||||
f->DrawString(_("These are no tasks that need to be done. Come again tomorrow.").c_str(), posX, posY);
|
||||
f->DrawString(_("There are no tasks that need to be done. Come again tomorrow.").c_str(), posX, posY);
|
||||
posY += 20;
|
||||
return;
|
||||
}
|
||||
@@ -473,12 +485,15 @@ TaskSlaughter::TaskSlaughter(int _opponent, int _targetLife) : TaskWinAgainst(_o
|
||||
}
|
||||
|
||||
int TaskSlaughter::computeReward() {
|
||||
return 2*TaskWinAgainst::computeReward() - targetLife*9;
|
||||
return 2*TaskWinAgainst::computeReward() - 9*targetLife*(targetLife<-50 ? 2 : 1);
|
||||
}
|
||||
|
||||
void TaskSlaughter::randomize() {
|
||||
Task::randomize();
|
||||
targetLife = -15 - rand()%10;
|
||||
if (!(rand()%7)) {
|
||||
targetLife *= 5;
|
||||
}
|
||||
}
|
||||
|
||||
string TaskSlaughter::createDesc() {
|
||||
@@ -526,7 +541,7 @@ TaskDelay::TaskDelay(int _opponent, int _turn) : TaskWinAgainst(_opponent) {
|
||||
}
|
||||
|
||||
int TaskDelay::computeReward() {
|
||||
return TaskWinAgainst::computeReward() + (afterTurn ? turn*30 : (17-turn)*(17-turn)*24);
|
||||
return TaskWinAgainst::computeReward() + (afterTurn ? turn*30 : (17-turn)*(17-turn)*20);
|
||||
}
|
||||
|
||||
void TaskDelay::randomize() {
|
||||
@@ -778,8 +793,10 @@ string TaskXX::getShortDesc(){
|
||||
}
|
||||
|
||||
bool TaskXX::isDone(Player * _p1, Player * _p2, GameApp * _app) {
|
||||
GameObserver * g = GameObserver::GetInstance();
|
||||
// TODO: Implement
|
||||
return TRUE;
|
||||
return (!_p1->isAI()) && (_p2->isAI()) && (g->gameOver != _p1) // Human player wins
|
||||
&& ;
|
||||
}
|
||||
|
||||
void TaskXX::storeCustomAttribs() {
|
||||
|
||||
Reference in New Issue
Block a user