updated the kicker workaround into real support...kicker workaround for "if casted" should not be needed any longer...

fixed binding grasp text.
This commit is contained in:
omegablast2002@yahoo.com
2011-07-23 10:37:27 +00:00
parent 444d13b457
commit 691914247f
+13 -27
View File
@@ -6115,7 +6115,7 @@ target=creature
alias=1194 alias=1194
auto=upcost[{1}{U}] moveTo(graveyard) auto=upcost[{1}{U}] moveTo(graveyard)
auto=0/1 auto=0/1
text=Enchant creature -- You control enchanted creature. text=Enchant creature -- You control enchanted creature. At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {U}{1}. Enchanted creature gets +0/+1.
mana={3}{U} mana={3}{U}
type=Enchantment type=Enchantment
subtype=Aura subtype=Aura
@@ -12404,10 +12404,9 @@ toughness=3
[/card] [/card]
[card] [card]
name=Coal Stoker name=Coal Stoker
auto=kicker add{R}{R}{R} auto=if casted(this) then add{R}{R}{R}
text=When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool. text=When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool.
mana={3}{R} mana={3}{R}
kicker={0}
type=Creature type=Creature
subtype=Elemental subtype=Elemental
power=3 power=3
@@ -18141,11 +18140,10 @@ toughness=6
[/card] [/card]
[card] [card]
name=Dread Cacodemon name=Dread Cacodemon
auto=kicker destroy all(creature|opponentbattlefield) auto=if casted(this) then destroy all(creature|opponentbattlefield)
auto=kicker tap all(other creature|mybattlefield) auto=if casted(this) then tap all(other creature|mybattlefield)
text=When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control. text=When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.
mana={7}{B}{B}{B} mana={7}{B}{B}{B}
kicker={0}
type=Creature type=Creature
subtype=Demon subtype=Demon
power=8 power=8
@@ -25233,10 +25231,9 @@ toughness=3
[card] [card]
name=Furnace Dragon name=Furnace Dragon
abilities=affinityartifacts,flying abilities=affinityartifacts,flying
auto=kicker moveTo(exile) all(artifact|battlefield) auto=if casted(this) then moveTo(exile) all(artifact|battlefield)
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts. text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts.
mana={6}{R}{R}{R} mana={6}{R}{R}{R}
kicker={0}
type=Creature type=Creature
subtype=Dragon subtype=Dragon
power=5 power=5
@@ -32359,10 +32356,9 @@ toughness=2
[card] [card]
name=Hypnox name=Hypnox
abilities=flying abilities=flying
auto=kicker hand(blink)forsrc all(*|opponenthand) auto=if casted(this) then hand(blink)forsrc all(*|opponenthand)
text=Flying -- When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand. -- When Hypnox leaves the battlefield, return the exiled cards to their owner's hand. text=Flying -- When Hypnox enters the battlefield, if you cast it from your hand, exile all cards from target opponent's hand. -- When Hypnox leaves the battlefield, return the exiled cards to their owner's hand.
mana={8}{B}{B}{B} mana={8}{B}{B}{B}
kicker={0}
type=Creature type=Creature
subtype=Nightmare Horror subtype=Nightmare Horror
power=8 power=8
@@ -32884,11 +32880,10 @@ type=Instant
[/card] [/card]
[card] [card]
name=Iname as One name=Iname as One
auto=kicker moveTo(mybattlefield) target(spirit|mylibrary) auto=if casted(this) then moveTo(mybattlefield) target(spirit|mylibrary)
auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) && target(spirit|mylibrary) moveTo(mybattlefield) auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) && target(spirit|mylibrary) moveTo(mybattlefield)
text=When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library. -- When Iname as One is put into a graveyard from the battlefield, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. text=When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library. -- When Iname as One is put into a graveyard from the battlefield, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.
mana={8}{B}{B}{G}{G} mana={8}{B}{B}{G}{G}
kicker={0}
type=Legendary Creature type=Legendary Creature
subtype=Spirit subtype=Spirit
power=8 power=8
@@ -44405,12 +44400,11 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Myojin of Cleansing Fire name=Myojin of Cleansing Fire
auto=kicker counter(0/0,1,Divinity) auto=if casted(this) then counter(0/0,1,Divinity)
auto=this(counter{0/0.1.Divinity}) indestructible auto=this(counter{0/0.1.Divinity}) indestructible
auto={C(0/0,-1,Divinity)}:destroy all(other creature) auto={C(0/0,-1,Divinity)}:destroy all(other creature)
text=Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures. text=Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.
mana={5}{W}{W}{W} mana={5}{W}{W}{W}
kicker={0}
type=Legendary Creature type=Legendary Creature
subtype=Spirit subtype=Spirit
power=4 power=4
@@ -44418,12 +44412,11 @@ toughness=6
[/card] [/card]
[card] [card]
name=Myojin of Infinite Rage name=Myojin of Infinite Rage
auto=kicker counter(0/0,1,Divinity) auto=if casted(this) then counter(0/0,1,Divinity)
auto=this(counter{0/0.1.Divinity}) indestructible auto=this(counter{0/0.1.Divinity}) indestructible
auto={C(0/0,-1,Divinity)}:destroy all(land) auto={C(0/0,-1,Divinity)}:destroy all(land)
text=Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands. text=Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.
mana={7}{R}{R}{R} mana={7}{R}{R}{R}
kicker={0}
type=Legendary Creature type=Legendary Creature
subtype=Spirit subtype=Spirit
power=7 power=7
@@ -44431,12 +44424,11 @@ toughness=4
[/card] [/card]
[card] [card]
name=Myojin of Night's Reach name=Myojin of Night's Reach
auto=kicker counter(0/0,1,Divinity) auto=if casted(this) then counter(0/0,1,Divinity)
auto=this(counter{0/0.1.Divinity}) indestructible auto=this(counter{0/0.1.Divinity}) indestructible
auto={C(0/0,-1,Divinity)}:reject all(*|opponenthand) auto={C(0/0,-1,Divinity)}:reject all(*|opponenthand)
text=Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Night's Reach is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand. text=Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Night's Reach is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand.
mana={5}{B}{B}{B} mana={5}{B}{B}{B}
kicker={0}
type=Legendary Creature type=Legendary Creature
subtype=Spirit subtype=Spirit
power=5 power=5
@@ -44444,12 +44436,11 @@ toughness=2
[/card] [/card]
[card] [card]
name=Myojin of Seeing Winds name=Myojin of Seeing Winds
auto=kicker counter(0/0,1,Divinity) auto=if casted(this) then counter(0/0,1,Divinity)
auto=this(counter{0/0.1.Divinity}) indestructible auto=this(counter{0/0.1.Divinity}) indestructible
auto={C(0/0,-1,Divinity)}:foreach(*|myBattlefield) draw:1 auto={C(0/0,-1,Divinity)}:foreach(*|myBattlefield) draw:1
text=Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. text=Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.
mana={7}{U}{U}{U} mana={7}{U}{U}{U}
kicker={0}
type=Legendary Creature type=Legendary Creature
subtype=Spirit subtype=Spirit
power=3 power=3
@@ -49116,13 +49107,9 @@ toughness=2
##the cantlose on phage only last until the ability checks if she was played from hand enjoy :) ##the cantlose on phage only last until the ability checks if she was played from hand enjoy :)
[card] [card]
name=Phage the Untouchable name=Phage the Untouchable
auto=kicker lord(this) cantlose ueot auto=ifnot casted(this) then wingame opponent
auto=@combatdamaged(player) from(this):wingame controller
auto=@combatdamaged(creature) from(this):all(trigger[to] bury
auto=choice name(Phage enters the Battlefield!!) wingame opponent && all(this) -cantlose ueot
text=When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game. text=When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game.
mana={3}{B}{B}{B}{B} mana={3}{B}{B}{B}{B}
kicker={0}
type=Legendary Creature type=Legendary Creature
subtype=Minion subtype=Minion
power=4 power=4
@@ -53917,10 +53904,9 @@ type=Instant
[card] [card]
name=Reiver Demon name=Reiver Demon
abilities=flying abilities=flying
auto=kicker bury all(creature[-artifact;-black]) auto=if casted(this) then bury all(creature[-artifact;-black])
text=Flying -- When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. text=Flying -- When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
mana={4}{B}{B}{B}{B} mana={4}{B}{B}{B}{B}
kicker={0}
type=Creature type=Creature
subtype=Demon subtype=Demon
power=6 power=6