removed farmstead hardcode, this card can now be soft coded

This commit is contained in:
omegablast2002@yahoo.com
2012-08-25 00:07:10 +00:00
parent 14695e7e5b
commit 68f76fbaff
2 changed files with 0 additions and 61 deletions

View File

@@ -3511,11 +3511,6 @@ void AbilityFactory::addAbilities(int _id, Spell * spell)
break;
}
case 1345: //Farmstead
{
observer->addObserver(NEW AFarmstead(observer, _id, card, card->target));
break;
}
case 1291: //Fireball
{
int x = computeX(spell, card);
@@ -3551,11 +3546,6 @@ void AbilityFactory::addAbilities(int _id, Spell * spell)
observer->addObserver(NEW AJandorsRing(observer, _id, card));
break;
}
case 1254: //Kudzu
{
observer->addObserver(NEW AKudzu(observer, id, card, card->target));
break;
}
case 1257: //Lifelace
{
if (card->target)