Added 6 successfully tested cards.
"@movedTo" in combination with "autograveyard" WORKS!" Thanks to Abrasax! Fixed 18 cards, 1 of them is Rancor. Now works 100%, so issue311 is fixed. You find a list of all added and fixed cards in the first comment.
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@@ -574,17 +574,6 @@ mana={5}
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type=Artifact
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[/card]
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[card]
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name=Alabaster Dragon
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auto=@movedTo(this|mygraveyard) from(myBattlefield):moveTo(ownerlibrary) all(this) && shuffle
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#This do not work in WTH 0.10
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text=Flying -- When Alabaster Dragon is put into a graveyard from the battlefield, shuffle Alabaster Dragon into its owner's library.
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mana={4}{W}{W}
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type=Creature
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subtype=Dragon
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power=4
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toughness=4
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[/card]
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[card]
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name=Alabaster Leech
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text=White spells you cast cost {W} more to cast.
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mana={W}
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@@ -954,15 +943,6 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Angel of Fury
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text=Flying -- When Angel of Fury is put into your graveyard from the battlefield, you may shuffle it into your library.
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mana={4}{W}{W}
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type=Creature
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subtype=Angel
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power=3
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toughness=5
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[/card]
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[card]
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name=Angel of Salvation
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text=Flash; convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.) -- Flying -- When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.
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mana={6}{W}{W}
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@@ -2260,16 +2240,6 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Avenging Angel
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auto=@movedTo(this|graveyard) from(inplay):may moveto(ownerlibrary)
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text=Flying -- When Avenging Angel is put into a graveyard from the battlefield, you may put Avenging Angel on top of its owner's library.
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mana={3}{W}{W}
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type=Creature
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subtype=Angel
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power=3
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toughness=3
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[/card]
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[card]
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name=Avenging Druid
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text=Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
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mana={2}{G}
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@@ -8041,16 +8011,6 @@ power=4
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toughness=2
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[/card]
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[card]
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name=Cyclopean Mummy
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auto=@movedTo(this|graveyard) from(inplay):moveto(exile)
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text=When Cyclopean Mummy is put into a graveyard from the battlefield, exile Cyclopean Mummy.
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mana={1}{B}
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type=Creature
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subtype=Zombie
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power=2
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toughness=1
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[/card]
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[card]
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name=Cyclopean Snare
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auto={3}{T}:tap target(creature) && moveto(ownerhand)
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text={3}, {T}: Tap target creature, then return Cyclopean Snare to its owner's hand.
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@@ -16367,15 +16327,6 @@ power=3
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toughness=2
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[/card]
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[card]
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name=Guan Yu, Sainted Warrior
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text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -- When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.
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mana={3}{W}{W}
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type=Legendary Creature
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subtype=Human Soldier Warrior
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power=3
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toughness=5
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[/card]
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[card]
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name=Guard Dogs
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text={2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.
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mana={3}{W}
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@@ -25713,17 +25664,6 @@ power=3
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toughness=2
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[/card]
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[card]
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name=Narcomoeba
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abilities=flying
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auto=@movedTo(this|mygraveyard) from(mylibrary):may moveto(myinplay) ## "this" only works for inplay area in wTH 0.8.1
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text=Flying -- When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.
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mana={1}{U}
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type=Creature
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subtype=Illusion
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power=1
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toughness=1
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[/card]
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[card]
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name=Nath's Elite
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text=All creatures able to block Nath's Elite do so. -- When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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mana={4}{G}
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