moved parsing of the power and toughness for token gen into the resolve.
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@@ -1818,7 +1818,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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who = 2;
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}
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ATokenCreator * tok = NEW ATokenCreator(id, card,target, NULL, sname, stypes, power + value, toughness + value, sabilities, 0,starfound,
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multiplier, who,aLivingWeapon);
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multiplier, who,aLivingWeapon,spt);
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tok->oneShot = 1;
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if(aLivingWeapon)
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tok->forceDestroy = 1;
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