Changes to _cards.dat to account for layouts
I had to modify how the _cards.dat files are created to incorporate variant layouts of adventures, aftermath, and split cards. They are now showing in the collection, but you will need to download the images again. Rootless Yew Repel Intruders Resplendent Angel Karn, Scion of Urza
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@@ -1724,7 +1724,7 @@ name=Karn, Scion of Urza
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aicode=activate target(*[zpos<=1]|myLibrary) moveto(ownerHand) && target(*[zpos<=1]|myLibrary) moveto(ownerExile)
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auto=counter(0/0,5,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Reveal two exile one and put in hand) reveal:2 optionone name(Look at the top two cards) target(*|reveal) moveto(myHand) optiononeend optiontwo name(Exile) target(*|reveal) moveTo(myExile) optiontwoend revealend
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auto={C(0/0,-3,Loyalty)}:name(-3: Return a exile card to your hand) moveTo(myHand) target(*|myExile)
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auto={C(0/0,-1,Loyalty)}:name(-1: Return a exiled card to your hand) moveTo(myHand) target(*|myExile)
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auto={C(0/0,-2,Loyalty)}:name(-2: Create a 0/0 Construct) token(Construct,Artifact Creature Construct,0/0) and!( transforms((,newability[foreach(artifact|mybattlefield) 1/1])) forever )!
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text=+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. -- −1: Put a card you own with a silver counter on it from exile into your hand. -- −2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
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mana={4}
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