Fixed several bugs, fixed several primitives, improved affnity for other types of cards, improved flip ability for token, added some new primitives from MAT set.
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@@ -4890,7 +4890,7 @@ int AAFlip::resolve()
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if (_target)
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{
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if(_target->mutation && _target->parentCards.size() > 0) return 0; // Mutated down cards cannot be flipped, they will follow the fate of top-card
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if(((_target->isACopier||_target->isToken) && !isflipcard && !backfromcopy) || _target->has(Constants::CANTTRANSFORM))
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if(((_target->isACopier||(_target->isToken && _target->backSide == "")) && !isflipcard && !backfromcopy) || _target->has(Constants::CANTTRANSFORM))
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{
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game->removeObserver(this);
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return 0;
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