JON4TH4N - (ONS) added cycling cards, test script coming up
This commit is contained in:
@@ -213,6 +213,17 @@ auto={W}{T}:1/1 target(Soldier)
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type=Land
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[/card]
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[card]
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id=41142
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name=Death Pulse
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mana={2}{B}{B}
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type=Instant
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target=creature
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text=Target creature gets -4/-4 until end of turn. Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.
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auto=-4/-4
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autohand={1}{B}{B}:cycling && -1/-1 target(creature)
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rarity=U
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[/card]
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[card]
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text=Destroy target enchantment.
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id=41152
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name=Demystify
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@@ -223,6 +234,42 @@ type=Instant
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rarity=C
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[/card]
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[card]
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id=41157
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name=Dirge of Dread
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mana={2}{B}
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type=Sorcery
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text=All creatures gain fear until end of turn. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
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auto=lord(creature) fear
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autohand={1}{B}:cycling && fear target(creature)
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rarity=C
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[/card]
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[card]
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id=41133
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name=Disciple of Grace
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mana={1}{W}
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type=Creature
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subtype=Human Cleric
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power=1
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toughness=2
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text=Protection from black. Cycling {2} ({2}, Discard this card: Draw a card.)
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abilities=Protection from black
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autohand={2}:cycling
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rarity=C
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[/card]
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[card]
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id=41134
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name=Disciple of Malice
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mana={1}{B}
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type=Creature
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subtype=Human Cleric
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power=1
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toughness=2
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text=Protection from white. Cycling {2} ({2}, Discard this card: Draw a card.)
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abilities=Protection from white
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autohand={2}:cycling
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rarity=C
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[/card]
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[card]
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text={3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.
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id=40128
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name=Dispersing Orb
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@@ -359,6 +406,16 @@ mana={2}{G}
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type=Enchantment
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[/card]
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[card]
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id=41165
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name=Fade from Memory
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mana={B}
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type=Instant
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text=Remove target card in a graveyard from the game. Cycling {B} ({B}, Discard this card: Draw a card.)
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auto=moveTo(removedfromgame) target(*|graveyard)
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autohand={B}:cycling
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rarity=U
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[/card]
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[card]
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text=Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.
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target=creature
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auto=foreach(zombie) -1/-1
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@@ -409,6 +466,16 @@ type=Basic Land
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rarity=L
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[/card]
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[card]
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id=41140
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name=Forgotten Cave
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type=Land
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text=Forgotten Cave comes into play tapped. {T}: Add {R} to your mana pool. Cycling {R} ({R}, Discard this card: Draw a card.)
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auto=tap
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auto={T}:add {R}
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autohand={R}:cycling
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rarity=C
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[/card]
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[card]
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text=
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id=39712
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name=Glory Seeker
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@@ -531,6 +598,18 @@ auto=foreach(elf) 1/1
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abilities=trample
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[/card]
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[card]
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id=41163
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name=Improvised Armor
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mana={3}{W}
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type=Enchantment
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subtype=Aura
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text=Enchant creature Enchanted creature gets +2/+5. Cycling {3} ({3}, Discard this card: Draw a card.)
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target=creature
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auto=2/5
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autohand={3}:cycling
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rarity=U
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[/card]
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[card]
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text=All creatures get -2/-2 until end of turn.
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auto=lord(creature) -2/-2
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id=23280
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@@ -599,6 +678,50 @@ power=6
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toughness=6
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[/card]
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[card]
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id=43479
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name=Krosan Tusker
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mana={5}{G}{G}
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type=Creature
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subtype=Boar Beast
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power=6
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toughness=5
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text=Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.
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autohand={2}{G}:cycling && moveTo(myhand) target(land[basic]|mylibrary)
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rarity=C
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[/card]
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[card]
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id=41158
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name=Lay Waste
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mana={3}{R}
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type=Sorcery
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text=Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.)
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target=land
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auto=destroy
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autohand={2}:cycling
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rarity=C
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[/card]
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[card]
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id=41138
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name=Lonely Sandbar
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type=Land
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text=Lonely Sandbar comes into play tapped. {T}: Add {U} to your mana pool. Cycling {U} ({U}, Discard this card: Draw a card.)
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auto=tap
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auto={T}:add {U}
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autohand={U}:cycling
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rarity=C
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[/card]
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[card]
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id=41155
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name=Mage's Guile
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mana={1}{U}
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type=Instant
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text=Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.)
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target=creature
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auto=shroud
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autohand={U}:cycling
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rarity=C
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[/card]
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[card]
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id=39466
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name=Misery Charm
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mana={B}
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@@ -769,6 +892,17 @@ type=Land
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rarity=R
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[/card]
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[card]
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id=41145
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name=Primal Boost
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mana={2}{G}
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type=Instant
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text=Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.
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target=creature
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auto=4/4
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autohand={2}{G}:cycling && 1/1 target(creature)
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rarity=U
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[/card]
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[card]
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text=Profane Prayers deals X damage to target creature or player and you gain X life, where X is the number of Clerics on the battlefield.
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target=creature,player
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auto=foreach(cleric) damage:1
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@@ -824,6 +958,16 @@ target=player
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auto=moveTo(ownerlibrary) all(*|ownergraveyard)
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[/card]
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[card]
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id=41153
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name=Renewed Faith
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mana={2}{W}
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type=Instant
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text=You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Renewed Faith, you may gain 2 life.
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auto=life:6
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autohand={1}{W}:cycling && life:2
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rarity=C
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[/card]
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[card]
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text=Whenever a creature attacks, you gain 1 life.
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id=40656
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name=Righteous Cause
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@@ -910,6 +1054,16 @@ auto={W}{U}{T}{S(bird|myBattlefield)}:draw:1
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type=Basic Land
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[/card]
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[card]
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id=41137
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name=Secluded Steppe
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type=Land
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text=Secluded Steppe comes into play tapped. {T}: Add {W} to your mana pool. Cycling {W} ({W}, Discard this card: Draw a card.)
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auto=tap
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auto={T}:add {W}
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autohand={W}:cycling
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rarity=C
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[/card]
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[card]
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text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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id=13204
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name=Severed Legion
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@@ -978,6 +1132,41 @@ mana={4}
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type=Artifact
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[/card]
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[card]
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id=41171
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name=Slice and Dice
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mana={4}{R}{R}
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type=Sorcery
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text=Slice and Dice deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle Slice and Dice, you may have it deal 1 damage to each creature.
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auto=damage:4 all(creature)
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autohand={2}{R}:cycling && damage:1 all(creature)
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rarity=U
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[/card]
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[card]
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id=39706
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name=Slipstream Eel
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mana={5}{U}{U}
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type=Creature
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subtype=Fish Beast
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power=6
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toughness=6
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text=Slipstream Eel can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
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auto=aslongas(island|opponentinplay) -defender
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abilities=defender
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autohand={1}{U}:cycling
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rarity=C
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[/card]
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[card]
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id=41143
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name=Solar Blast
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mana={3}{R}
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type=Instant
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text=Solar Blast deals 3 damage to target creature or player. Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) When you cycle Solar Blast, you may have it deal 1 damage to target creature or player.
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target=creature,player
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auto=damage:3
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autohand={1}{R}{R}:cycling && damage:1 target(creature,player)
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rarity=C
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[/card]
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[card]
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text=Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
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id=39745
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name=Soulless One
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@@ -1118,6 +1307,17 @@ mana={3}{R}
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type=Sorcery
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[/card]
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[card]
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id=41141
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name=Tranquil Thicket
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mana=
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type=Land
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text=Tranquil Thicket comes into play tapped. {T}: Add {G} to your mana pool. Cycling {G} ({G}, Discard this card: Draw a card.)
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auto=tap
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auto={T}:add {G}
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autohand={G}:cycling
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rarity=C
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[/card]
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[card]
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text=Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie.
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id=30764
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name=Tribal Golem
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@@ -1134,6 +1334,19 @@ power=4
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toughness=4
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[/card]
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[card]
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id=41166
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name=Undead Gladiator
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mana={1}{B}{B}
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type=Creature
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subtype=Zombie Barbarian
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power=3
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toughness=1
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text={1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Play this ability only during your upkeep. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
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autograveyard={1}{B}{s(*|myhand)}:moveTo(myhand) myUpkeepOnly
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autohand={1}{B}:cycling
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rarity=R
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {B}, {T}: Put target Zombie card from your graveyard on top of your library.
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id=40541
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name=Unholy Grotto
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