- Files in Res/rules are now loaded dynamically. This allows people to add their own mods fairly easily
- also has a basic support for unlocks (does not yet allow people to create their own unlock rules, though...) - Some things are still hardcoded and should progressively move to these rules files (such as Game Type, how random decks are created, etc...) - Test suite doesn't foolishly ask you to choose a game mode (momir, etc...) anymore - UPDATE YOUR Res/rules/ folder !!!
This commit is contained in:
@@ -314,7 +314,8 @@ void StoryDuel::init()
|
||||
|
||||
string rulesFile = folder;
|
||||
rulesFile.append("/rules.txt");
|
||||
rules = NEW Rules(rulesFile, bg);
|
||||
rules = NEW Rules(bg);
|
||||
rules->load(rulesFile);
|
||||
|
||||
GameObserver::Init(players, 2);
|
||||
game = GameObserver::GetInstance();
|
||||
|
||||
Reference in New Issue
Block a user