- Files in Res/rules are now loaded dynamically. This allows people to add their own mods fairly easily
- also has a basic support for unlocks (does not yet allow people to create their own unlock rules, though...) - Some things are still hardcoded and should progressively move to these rules files (such as Game Type, how random decks are created, etc...) - Test suite doesn't foolishly ask you to choose a game mode (momir, etc...) anymore - UPDATE YOUR Res/rules/ folder !!!
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@@ -14,7 +14,6 @@
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class TestSuite;
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#endif
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class Credits;
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class Rules;
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#ifdef NETWORK_SUPPORT
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class JNetwork;
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#endif
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@@ -41,7 +40,6 @@ private:
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bool premadeDeck;
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int OpponentsDeckid;
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string musictrack;
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Rules * rules;
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bool MusicExist(string FileName);
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void loadPlayer(int playerId, int decknb = 0, bool isAI = false, bool isNetwork = false);
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