- Files in Res/rules are now loaded dynamically. This allows people to add their own mods fairly easily

- also has a basic support for unlocks (does not yet allow people to create their own unlock rules, though...)
- Some things are still hardcoded and should progressively move to these rules files (such as Game Type, how random decks are created, etc...)
- Test suite doesn't foolishly ask you to choose a game mode (momir, etc...) anymore
- UPDATE YOUR Res/rules/ folder !!!
This commit is contained in:
wagic.the.homebrew
2011-04-23 13:24:19 +00:00
parent ba07ca2334
commit 66ad0f4694
15 changed files with 146 additions and 85 deletions

View File

@@ -25,6 +25,8 @@
#include "JNetwork.h"
#endif //NETWORK_SUPPORT
class Rules;
enum
{
PLAYER_TYPE_CPU = 0,
@@ -68,6 +70,7 @@ private:
public:
int gameType;
Rules * rules;
CardEffect *effect;
#ifdef NETWORK_SUPPORT
JNetwork* mpNetwork;