Erwan
- fix issue 215 - added test for purple screen (this is the small white square on top of the loading screen)
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@@ -128,6 +128,7 @@ void GameApp::Create()
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resources.GetJLBFont("simon")->SetTracking(-1);
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resources.LoadJLBFont("f3",16);
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resources.LoadJLBFont("magic",16);
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resources.LoadJLBFont("smallface", 7);
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resources.RetrieveTexture("phasebar.png",RETRIEVE_MANAGE);
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@@ -277,6 +278,7 @@ void GameApp::Update()
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void GameApp::Render()
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{
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JRenderer::GetInstance()->FillRect(0,0,10,10,ARGB(255,255,255,255)); //This is an attempt at getting rif of the purple screen bug. If you ever get a purple screen while this line is here, just delete it.
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if (systemError.size()){
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fprintf(stderr, systemError.c_str());
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JLBFont * mFont= resources.GetJLBFont("simon");
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