fixed a bug where cards with vanishing (new vanishing) were given "vanishing as a menu item during combat.
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@@ -4001,8 +4001,8 @@ public:
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~APreventDamageTypesUEOT();
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};
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//Upkeep Cost
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class AVanishing: public ActivatedAbility
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//vanishing
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class AVanishing: public MTGAbility
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{
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public:
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int timeLeft;
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