Improved and added new "starting life" related keywords, fixed all primitives related to "starting life" keywords.
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@@ -4397,8 +4397,8 @@ toughness=1
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[card]
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name=Anya, Merciless Angel
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abilities=flying
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auto=this(opponentlife < 10) indestructible
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auto=this(opponentlife < 10) 3/3
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auto=this(variable{ohalfinitlife}) indestructible
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auto=this(variable{ohalfinitlife}) 3/3
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text=Flying -- Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half his or her starting life total. -- As long as an opponent's life total is less than half his or her starting life total, Anya has indestructible.
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mana={3}{R}{W}
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type=Legendary Creature
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@@ -7980,7 +7980,7 @@ toughness=5
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name=Ayli, Eternal Pilgrim
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abilities=deathtouch
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auto={1}{S(other creature|myBattlefield)}:name(you gain life) life:storedtoughness controller
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auto=this(controllerlife > 29) transforms((,newability[{1}{w}{b}{S(other creature|myBattlefield)}:moveto(exile) target(*[-land])]))
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auto=this(variable{pdiffinitlife}>9) transforms((,newability[{1}{w}{b}{S(other creature|myBattlefield)}:moveto(exile) target(*[-land])]))
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text=Deathtouch -- {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. -- {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.
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mana={W}{B}
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type=Legendary Creature
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@@ -18512,7 +18512,7 @@ type=Artifact
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[/card]
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[card]
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name=Chalice of Life
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auto={t}:life:1 && if compare(lifetotal)~morethan~29 then flip(Chalice of Death)
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auto={t}:life:1 && if compare(lifetotalminusstartinglifeminusend)~morethan~9 then flip(Chalice of Death)
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text={T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
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mana={3}
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type=Artifact
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