diff --git a/projects/mtg/bin/Res/sets/LRW/_cards.dat b/projects/mtg/bin/Res/sets/LRW/_cards.dat new file mode 100644 index 000000000..4be296603 --- /dev/null +++ b/projects/mtg/bin/Res/sets/LRW/_cards.dat @@ -0,0 +1,617 @@ +[card] +text= +id=145976 +name=Axegrinder Giant +rarity=C +type=Creature +mana={4}{R}{R} +power=6 +subtype=Giant Warrior +toughness=4 +[/card] +[card] +text=Enchant creature Enchanted creature has double strike. +target=creature +auto=double strike +id=145973 +name=Battle Mastery +rarity=U +type=Enchantment +mana={2}{W} +subtype=Aura +[/card] +[card] +text=Return target Goblin card from your graveyard to your hand. +target=goblin(mygraveyard) +auto=moveTo(myHand) +id=142359 +name=Boggart Birth Rite +rarity=C +type=Sorcery +subtype=tribal +mana={B} +subtype=Goblin +[/card] +[card] +text=Forestwalk {2}{B}, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest. +abilities=forestwalk +auto={2}{B}{S}:destroy target(treefolk,forest) +id=139709 +name=Boggart Loggers +rarity=C +type=Creature +mana={2}{B} +power=2 +subtype=Goblin Rogue +toughness=1 +[/card] +[card] +text=Reach (This can block creatures with flying.) +abilities=reach +id=139492 +name=Cloudcrown Oak +rarity=C +type=Creature +mana={2}{G}{G} +power=3 +subtype=Treefolk Warrior +toughness=4 +[/card] +[card] +text={U}: Deeptread Merrow gains islandwalk until end of turn. +auto={U}:islandwalk +id=142352 +name=Deeptread Merrow +rarity=C +type=Creature +mana={1}{U} +power=2 +subtype=Merfolk Rogue +toughness=1 +[/card] +[card] +text=Flash Enchant creature Enchanted creature gets +5/+5 and has trample. +abilities=flash +target=creature +auto=5/5 +auto=trample +id=143732 +name=Epic Proportions +rarity=R +type=Enchantment +mana={4}{G}{G} +subtype=Aura +[/card] +[card] +text=Destroy target non-Elf creature. +target=creature[-elf] +auto=destroy +id=139449 +name=Eyeblight's Ending +rarity=C +type=Instant +subtype=tribal +mana={2}{B} +subtype=Elf +[/card] +[card] +text={B}, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn. +auto={B},{S(goblin|myinplay)}:2/2 +id=142361 +name=Facevaulter +rarity=C +type=Creature +mana={B} +power=1 +subtype=Goblin Warrior +toughness=1 +[/card] +[card] +text={R}: Flamekin Brawler gets +1/+0 until end of turn. +auto={R}:1/0 +id=139461 +name=Flamekin Brawler +rarity=C +type=Creature +mana={R} +power=0 +subtype=Elemental Warrior +toughness=2 +[/card] +[card] +text={3}{R}: Flamekin Spitfire deals 1 damage to target creature or player. +auto={3}{R}:damage 1 target(creature,player) +id=139728 +name=Flamekin Spitfire +rarity=U +type=Creature +mana={1}{R} +power=1 +subtype=Elemental Shaman +toughness=1 +[/card] +[card] +text={T}: Add {G} to your mana pool. +auto={T}:Add {G} +id=143633 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +auto={T}:Add {G} +id=143625 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +auto={T}:Add {G} +id=143618 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +auto={T}:Add {G} +id=143617 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={W}, {T}: Tap target creature. +auto={W}{T}:tap target(creature) +id=139397 +name=Goldmeadow Harrier +rarity=C +type=Creature +mana={W} +power=1 +subtype=Kithkin Soldier +toughness=1 +[/card] +[card] +text=When Guardian of Cloverdell comes into play, put three 1/1 white Kithkin Soldier creature tokens into play. {G}, Sacrifice a Kithkin: You gain 1 life. +auto=token(Kithkin Soldier,creature Kithkin Soldier,1/1,white)*3 +auto={G}{S(kithkin|myinplay)}:life 1 +id=139665 +name=Guardian of Cloverdell +rarity=U +type=Creature +mana={5}{G}{G} +power=4 +subtype=Treefolk Shaman +toughness=5 +[/card] +[card] +text=When Hearthcage Giant comes into play, put two 3/1 red Elemental Shaman creature tokens into play. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. +auto=token(Elemental Shaman,creature Elemental Shaman,3/1,red)*3 +auto={G}{S(elemental|myinplay)}:3/1 +id=139691 +name=Hearthcage Giant +rarity=U +type=Creature +mana={6}{R}{R} +power=5 +subtype=Giant Warrior +toughness=5 +[/card] +[card] +text=Mountainwalk +abilities=Mountainwalk +id=145971 +name=Hillcomber Giant +rarity=C +type=Creature +mana={2}{W}{W} +power=3 +subtype=Giant Scout +toughness=3 +[/card] +[card] +text=Vigilance, trample, haste {W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost. +abilities=vigilance,trample,haste +auto={W}{U}{B}{R}{G}:moveTo(myInPlay) target(elemental|mygraveyard) +id=140219 +name=Horde of Notions +rarity=R +type=Legendary Creature +mana={W}{U}{B}{R}{G} +power=5 +subtype=Elemental +toughness=5 +[/card] +[card] +text=Other Elf creatures you control get +1/+1. {G}, {T}: Put a 1/1 green Elf Warrior creature token into play. +auto=lord(elf) 1/1 +auto={G}{T}:token(Elf Warrior,creature Elf Warrior,1/1,green) +id=139683 +name=Imperious Perfect +rarity=U +type=Creature +mana={2}{G} +power=2 +subtype=Elf Warrior +toughness=2 +[/card] +[card] +text={T}: Add {U} to your mana pool. +auto={T}:Add {U} +id=143619 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +auto={T}:Add {U} +id=143632 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +auto={T}:Add {U} +id=143624 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +auto={T}:Add {U} +id=143628 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={G}, {T}: Target attacking creature gets +2/+2 until end of turn. +auto={G}{T}:target(creature[attacking]) 2/2 +id=139498 +name=Kithkin Daggerdare +rarity=C +type=Creature +mana={1}{G} +power=1 +subtype=Kithkin Soldier +toughness=1 +[/card] +[card] +text=First strike Lifelink (Whenever this creature deals damage, you gain that much life.) +auto=first strike, lifelink +id=139715 +name=Knight of Meadowgrain +rarity=U +type=Creature +mana={W}{W} +power=2 +subtype=Kithkin Knight +toughness=2 +[/card] +[card] +text={T}: Add {G} to your mana pool. +auto={T}:Add {G} +id=139487 +name=Leaf Gilder +rarity=C +type=Creature +mana={1}{G} +power=2 +subtype=Elf Druid +toughness=1 +[/card] +[card] +text=Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player. +auot={S}:damage 2 target(creature,player) +id=139506 +name=Moonglove Extract +rarity=C +type=Artifact +mana={3} +[/card] +[card] +text={T}: Add {R} to your mana pool. +auto={T}: Add {R} +id=143626 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +auto={T}: Add {R} +id=143627 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +auto={T}: Add {R} +id=143631 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +auto={T}: Add {R} +id=143623 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text=Destroy target attacking or blocking creature. +target=creature[attacking;blocking] +id=139693 +name=Neck Snap +rarity=C +type=Instant +mana={3}{W} +[/card] +[card] +text=Vigilance, trample +abilities=vigilance,trample +id=139494 +name=Oakgnarl Warrior +rarity=C +type=Creature +mana={5}{G}{G} +power=5 +subtype=Treefolk Warrior +toughness=7 +[/card] +[card] +text={T}: Add {W} to your mana pool. +auto={T}:add{W} +id=143630 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +auto={T}:add{W} +id=143620 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +auto={T}:add{W} +id=143622 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +auto={T}:add{W} +id=143621 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text=Flying, first strike +abilities=flying,first strike +id=139396 +name=Plover Knights +rarity=C +type=Creature +mana={3}{W}{W} +power=3 +subtype=Kithkin Knight +toughness=3 +[/card] +[card] +text=Enchant creature Enchanted creature is unblockable and has shroud. (It can't be the target of spells or abilities.) +target=creature +auto=unblockable +auto=shroud +id=139687 +name=Protective Bubble +rarity=C +type=Enchantment +mana={3}{U} +subtype=Aura +[/card] +[card] +text=Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) +abilities=flash,flying +auto=lord(faerie) 1/1 +auto=lord(faerie) shroud +id=139741 +name=Scion of Oona +rarity=R +type=Creature +mana={2}{U} +power=1 +subtype=Faerie Soldier +toughness=1 +[/card] +[card] +text=Flash Flying +abilities=flash,flying +id=139426 +name=Sentinels of Glen Elendra +rarity=C +type=Creature +mana={3}{U} +power=2 +subtype=Faerie Soldier +toughness=3 +[/card] +[card] +text={T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. +auto={T}:Add {1} +auto={1}{T}: Add {G} +auto={1}{T}: Add {R} +auto={1}{T}: Add {B} +auto={1}{T}: Add {U} +auto={1}{T}: Add {W} +id=141802 +name=Shimmering Grotto +rarity=C +type=Land +[/card] +[card] +text=Enchant creature When Soaring Hope comes into play, you gain 3 life. Enchanted creature has flying. {W}: Put Soaring Hope on top of its owner's library. +target=creature +auto=life 3 +auto=flying +auto={W}: moveTo(ownerlibrary) +id=139511 +name=Soaring Hope +rarity=C +type=Enchantment +mana={4}{W} +subtype=Aura +[/card] +[card] +text={1}{U}, {T}: You may tap or untap target creature. +auto={1}{U}{T}:tap target(creature) +auto={1}{U}{T}:untap target(creature) +id=142358 +name=Stonybrook Angler +rarity=C +type=Creature +mana={1}{U} +power=1 +subtype=Merfolk Wizard +toughness=2 +[/card] +[card] +text=Other Giant creatures you control get +2/+2 and have trample. +auto=lord(giant) 2/2 +auto=lord(giant) trample +id=139667 +name=Sunrise Sovereign +rarity=R +type=Creature +mana={5}{R} +power=5 +subtype=Giant Warrior +toughness=5 +[/card] +[card] +text={T}: Add {B} to your mana pool. +auto={T}: Add {B} +id=143629 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +auto={T}: Add {B} +id=143636 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +auto={T}: Add {B} +id=143635 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +auto={T}: Add {B} +id=143634 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player. +auto={T},{S(goblin|myinplay)}:damage 2 target(creature,player) +id=139470 +name=Tar Pitcher +rarity=U +type=Creature +mana={3}{R} +power=2 +subtype=Goblin Shaman +toughness=2 +[/card] +[card] +text=Tarfire deals 2 damage to target creature or player. +target=creature,player +auto=damage 2 +id=139476 +name=Tarfire +rarity=C +type=Instant +mana={R} +subtype=Goblin Tribal +[/card] +[card] +text=Flash Enchant creature When Triclopean Sight comes into play, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance. +abilities=flash +target=creature +auto=untap +auto=1/1 +auto=vigilance +id=146580 +name=Triclopean Sight +rarity=C +type=Enchantment +mana={1}{W} +subtype=Aura +[/card] +[card] +text=Other Kithkin creatures you control get +1/+1. +auto=lord(kithkin) 1/1 +id=139716 +name=Wizened Cenn +rarity=U +type=Creature +mana={W}{W} +power=2 +subtype=Kithkin Cleric +toughness=2 +[/card] +[card] +text=Enchant creature Enchanted creature has defender and flying. +target=creature +auto=flying +auto=defender +id=142357 +name=Zephyr Net +rarity=C +type=Enchantment +mana={1}{U} +subtype=Aura +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/LRW/todo.dat b/projects/mtg/bin/Res/sets/LRW/todo.dat new file mode 100644 index 000000000..87324f54f --- /dev/null +++ b/projects/mtg/bin/Res/sets/LRW/todo.dat @@ -0,0 +1,2460 @@ +[card] +text=When Adder-Staff Boggart comes into play, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=145992 +name=Adder-Staff Boggart +rarity=C +type=Creature +mana={1}{R} +power=2 +subtype=Goblin Warrior +toughness=1 +[/card] +[card] +text=When AEthersnipe comes into play, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +id=145817 +name=AEthersnipe +rarity=C +type=Creature +mana={5}{U} +power=4 +subtype=Elemental +toughness=4 +[/card] +[card] +text=[+1]: You gain 2 life. [-1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. [-6]: Put a white Avatar creature token into play with "This creature's power and toughness are each equal to your life total." +id=140233 +name=Ajani Goldmane +rarity=R +type=Planeswalker +mana={2}{W}{W} +subtype=Ajani +toughness=4 +[/card] +[card] +text=Changeling (This card is every creature type at all times.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn. +id=140339 +name=Amoeboid Changeling +rarity=C +type=Creature +mana={1}{U} +power=1 +subtype=Shapeshifter +toughness=1 +[/card] +[card] +text=As Ancient Amphitheater comes into play, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater comes into play tapped. {T}: Add {R} or {W} to your mana pool. +id=153454 +name=Ancient Amphitheater +rarity=R +type=Land +[/card] +[card] +text=Put a flood counter on target land. That land is an Island in addition to its other types as long as it has a flood counter on it. If you control a Merfolk, draw a card. +id=142354 +name=Aquitect's Will +rarity=C +type=Tribal Sorcery +mana={U} +subtype=Merfolk +[/card] +[card] +text=Vigilance When Arbiter of Knollridge comes into play, each player's life total becomes the highest life total among all players. +id=140189 +name=Arbiter of Knollridge +rarity=R +type=Creature +mana={6}{W} +power=5 +subtype=Giant Wizard +toughness=5 +[/card] +[card] +text={1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player. +id=141822 +name=Ashling the Pilgrim +rarity=R +type=Legendary Creature +mana={1}{R} +power=1 +subtype=Elemental Shaman +toughness=1 +[/card] +[card] +text=As Ashling's Prerogative comes into play, choose odd or even. (Zero is even.) Each creature with converted mana cost of the chosen value has haste. Each creature without converted mana cost of the chosen value comes into play tapped. +id=146595 +name=Ashling's Prerogative +rarity=R +type=Enchantment +mana={1}{R} +[/card] +[card] +text=As Auntie's Hovel comes into play, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel comes into play tapped. {T}: Add {B} or {R} to your mana pool. +id=153457 +name=Auntie's Hovel +rarity=R +type=Land +[/card] +[card] +text=Choose two - Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater. +id=141817 +name=Austere Command +rarity=R +type=Sorcery +mana={4}{W}{W} +[/card] +[card] +text=Changeling (This card is every creature type at all times.) Flying +id=145813 +name=Avian Changeling +rarity=C +type=Creature +mana={2}{W} +power=2 +subtype=Shapeshifter +toughness=2 +[/card] + + +[card] +text=Whenever a Forest comes into play under your control, Battlewand Oak gets +2/+2 until end of turn. Whenever you play a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn. +id=141857 +name=Battlewand Oak +rarity=C +type=Creature +mana={2}{G} +power=1 +subtype=Treefolk Warrior +toughness=3 +[/card] +[card] +text=When Benthicore comes into play, put two 1/1 blue Merfolk Wizard creature tokens into play. Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.) +id=139696 +name=Benthicore +rarity=U +type=Creature +mana={6}{U} +power=5 +subtype=Elemental +toughness=5 +[/card] +[card] +text={2}{B}: Regenerate target Treefolk. +id=139454 +name=Black Poplar Shaman +rarity=C +type=Creature +mana={2}{B} +power=1 +subtype=Treefolk Shaman +toughness=3 +[/card] +[card] +text=Changeling (This card is every creature type at all times.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn. +id=139480 +name=Blades of Velis Vel +rarity=C +type=Tribal Instant +mana={1}{R} +subtype=Shapeshifter +[/card] +[card] +text=Blind-Spot Giant can't attack or block unless you control another Giant. +id=146597 +name=Blind-Spot Giant +rarity=C +type=Creature +mana={2}{R} +power=4 +subtype=Giant Warrior +toughness=3 +[/card] +[card] +text=Bog Hoodlums can't block. When Bog Hoodlums comes into play, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=145966 +name=Bog Hoodlums +rarity=C +type=Creature +mana={5}{B} +power=4 +subtype=Goblin Warrior +toughness=1 +[/card] + +[card] +text={R}, Sacrifice Boggart Forager: Target player shuffles his or her library. +id=146168 +name=Boggart Forager +rarity=C +type=Creature +mana={R} +power=1 +subtype=Goblin Rogue +toughness=1 +[/card] +[card] +text=When Boggart Harbinger comes into play, you may search your library for a Goblin card, reveal it, then shuffle your library and put that card on top of it. +id=139441 +name=Boggart Harbinger +rarity=U +type=Creature +mana={2}{B} +power=2 +subtype=Goblin Shaman +toughness=1 +[/card] + +[card] +text=Champion a Goblin (When this comes into play, sacrifice it unless you remove another Goblin you control from the game. When this leaves play, that card returns to play.) Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token into play. +id=140230 +name=Boggart Mob +rarity=R +type=Creature +mana={3}{B} +power=5 +subtype=Goblin Warrior +toughness=5 +[/card] +[card] +text=Whenever another Goblin you control is put into a graveyard from play, you may have Boggart Shenanigans deal 1 damage to target player. +id=139445 +name=Boggart Shenanigans +rarity=U +type=Tribal Enchantment +mana={2}{R} +subtype=Goblin +[/card] +[card] +text=As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying. +id=146446 +name=Boggart Sprite-Chaser +rarity=C +type=Creature +mana={1}{R} +power=1 +subtype=Goblin Warrior +toughness=2 +[/card] +[card] +text=Swampwalk Whenever a player plays a Goblin spell, you may pay {G}. If you do, you gain 2 life. +id=139410 +name=Bog-Strider Ash +rarity=C +type=Creature +mana={3}{G} +power=2 +subtype=Treefolk Shaman +toughness=4 +[/card] +[card] +text=Flash When Briarhorn comes into play, target creature gets +3/+3 until end of turn. Evoke {1}{G} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +id=142365 +name=Briarhorn +rarity=U +type=Creature +mana={3}{G} +power=3 +subtype=Elemental +toughness=3 +[/card] +[card] +text=First strike {T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls. +id=141829 +name=Brigid, Hero of Kinsbaile +rarity=R +type=Legendary Creature +mana={2}{W}{W} +power=2 +subtype=Kithkin Archer +toughness=3 +[/card] +[card] +text=Lifelink (Whenever this creature deals damage, you gain that much life.) {R}, {T}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player. +id=140217 +name=Brion Stoutarm +rarity=R +type=Legendary Creature +mana={2}{R}{W} +power=4 +subtype=Giant Warrior +toughness=4 +[/card] +[card] +text=Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=145989 +name=Broken Ambitions +rarity=C +type=Instant +mana={X}{U} +[/card] +[card] +text=Protection from red Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn. +id=139395 +name=Burrenton Forge-Tender +rarity=U +type=Creature +mana={W} +power=1 +subtype=Kithkin Wizard +toughness=1 +[/card] +[card] +text=Changeling (This card is every creature type at all times.) As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance. +id=140171 +name=Cairn Wanderer +rarity=R +type=Creature +mana={4}{B} +power=4 +subtype=Shapeshifter +toughness=4 +[/card] +[card] +text=Enchant creature At the end of your turn, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=146172 +name=Captivating Glance +rarity=U +type=Enchantment +mana={2}{U} +subtype=Aura +[/card] +[card] +text=Each Goblin you control can't be blocked except by two or more creatures. Each Elemental you control can't be blocked except by two or more creatures. +id=139471 +name=Caterwauling Boggart +rarity=C +type=Creature +mana={3}{R} +power=2 +subtype=Goblin Shaman +toughness=2 +[/card] +[card] +text=Whenever you play an activated ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn. +id=139466 +name=Ceaseless Searblades +rarity=U +type=Creature +mana={3}{R} +power=2 +subtype=Elemental Warrior +toughness=4 +[/card] +[card] +text=Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin. +id=142360 +name=Cenn's Heir +rarity=C +type=Creature +mana={1}{W} +power=1 +subtype=Kithkin Soldier +toughness=1 +[/card] +[card] +text=[+1]: Chandra Nalaar deals 1 damage to target player. [-X]: Chandra Nalaar deals X damage to target creature. [-8]: Chandra Nalaar deals 10 damage to target player and each creature he or she controls. +id=140176 +name=Chandra Nalaar +rarity=R +type=Planeswalker +mana={3}{R}{R} +subtype=Chandra +toughness=6 +[/card] +[card] +text=Changeling (This card is every creature type at all times.) Haste Champion a creature (When this comes into play, sacrifice it unless you remove another creature you control from the game. When this leaves play, that card returns to play.) +id=145804 +name=Changeling Berserker +rarity=U +type=Creature +mana={3}{R} +power=5 +subtype=Shapeshifter +toughness=3 +[/card] +[card] +text=Changeling (This card is every creature type at all times.) Champion a creature (When this comes into play, sacrifice it unless you remove another creature you control from the game. When this leaves play, that card returns to play.) Lifelink (Whenever this creature deals damage, you gain that much life.) +id=145968 +name=Changeling Hero +rarity=U +type=Creature +mana={4}{W} +power=4 +subtype=Shapeshifter +toughness=4 +[/card] +[card] +text=Changeling (This card is every creature type at all times.) Champion a creature (When this comes into play, sacrifice it unless you remove another creature you control from the game. When this leaves play, that card returns to play.) +id=140345 +name=Changeling Titan +rarity=U +type=Creature +mana={4}{G} +power=7 +subtype=Shapeshifter +toughness=7 +[/card] + +[card] +text=When Cloudgoat Ranger comes into play, put three 1/1 white Kithkin Soldier creature tokens into play. Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. +id=139664 +name=Cloudgoat Ranger +rarity=U +type=Creature +mana={3}{W}{W} +power=3 +subtype=Giant Warrior +toughness=3 +[/card] +[card] +text=Flash Reach (This can block creatures with flying.) When Cloudthresher comes into play, it deals 2 damage to each creature with flying and each player. Evoke {2}{G}{G} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +id=146173 +name=Cloudthresher +rarity=R +type=Creature +mana={2}{G}{G}{G}{G} +power=7 +subtype=Elemental +toughness=7 +[/card] +[card] +text=When Colfenor's Plans comes into play, remove the top seven cards of your library from the game face down. You may look at and play cards removed from the game with Colfenor's Plans. Skip your draw step. You can't play more than one spell each turn. +id=146581 +name=Colfenor's Plans +rarity=R +type=Enchantment +mana={2}{B}{B} +[/card] +[card] +text=Whenever a creature with toughness 4 or greater is put into your graveyard from play, you may remove it from the game. At end of turn, if three or more cards have been removed from the game with Colfenor's Urn, sacrifice it. If you do, return those cards to play under their owner's control. +id=140209 +name=Colfenor's Urn +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=Choose one - Consuming Bonfire deals 4 damage to target non-Elemental creature; or Consuming Bonfire deals 7 damage to target Treefolk creature. +id=139688 +name=Consuming Bonfire +rarity=C +type=Tribal Sorcery +mana={3}{R}{R} +subtype=Elemental +[/card] +[card] +text=Changeling (This card is every creature type at all times.) Remove target creature from the game. Its controller puts a 1/1 colorless Shapeshifter creature token with changeling into play. +id=143380 +name=Crib Swap +rarity=U +type=Tribal Instant +mana={2}{W} +subtype=Shapeshifter +[/card] +[card] +text=Choose a Giant creature you control. It deals damage equal to its power to target creature. +id=143384 +name=Crush Underfoot +rarity=U +type=Tribal Instant +mana={1}{R} +subtype=Giant +[/card] +[card] +text=Choose two - Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card. +id=141819 +name=Cryptic Command +rarity=R +type=Instant +mana={1}{U}{U}{U} +[/card] +[card] +text=Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk. +auto=foreach(forest|myinplay) 1/1 includeself +auto=foreach(treefolk|myinplay) 1/1 includeself +id=141851 +name=Dauntless Dourbark +rarity=R +type=Creature +mana={3}{G} +power=* +subtype=Treefolk Warrior +toughness=* +[/card] +[card] +text=Flash When Dawnfluke comes into play, prevent the next 3 damage that would be dealt to target creature or player this turn. Evoke {W} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +id=145801 +name=Dawnfluke +rarity=C +type=Creature +mana={3}{W} +power=0 +subtype=Elemental +toughness=3 +[/card] +[card] +text=Equipped creature gets +2/+2. Whenever equipped creature is put into a graveyard from play, you may put a creature card from your hand into play and attach Deathrender to it. Equip {2} +id=139727 +name=Deathrender +rarity=R +type=Artifact +mana={4} +subtype=Equipment +[/card] + +[card] +text=Prevent all combat damage that would be dealt to attacking creatures you control. +id=140206 +name=Dolmen Gate +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text=Each creature assigns combat damage equal to its toughness rather than its power. +id=140201 +name=Doran, the Siege Tower +rarity=R +type=Legendary Creature +mana={B}{G}{W} +power=0 +subtype=Treefolk Shaman +toughness=5 +[/card] +[card] +text=Fear Whenever a creature deals damage to you, destroy it. When Dread is put into a graveyard from anywhere, shuffle it into its owner's library. +id=140168 +name=Dread +rarity=R +type=Creature +mana={3}{B}{B}{B} +power=6 +subtype=Elemental Incarnation +toughness=6 +[/card] +[card] +text=Flying Whenever you play a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn. +id=139453 +name=Dreamspoiler Witches +rarity=C +type=Creature +mana={3}{B} +power=2 +subtype=Faerie Wizard +toughness=2 +[/card] +[card] +text=Tap an untapped Merfolk you control: Target player puts the top card of his or her library into his or her graveyard. +id=145979 +name=Drowner of Secrets +rarity=U +type=Creature +mana={2}{U} +power=1 +subtype=Merfolk Wizard +toughness=3 +[/card] +[card] +text=Changeling (This card is every creature type at all times.) Creatures target player controls get -2/-0 and lose all creature types until end of turn. +id=139692 +name=Ego Erasure +rarity=U +type=Tribal Instant +mana={2}{U} +subtype=Shapeshifter +[/card] +[card] +text={T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control. +id=146169 +name=Elvish Branchbender +rarity=C +type=Creature +mana={2}{G} +power=2 +subtype=Elf Druid +toughness=2 +[/card] +[card] +text=Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard. +id=141804 +name=Elvish Eulogist +rarity=C +type=Creature +mana={G} +power=1 +subtype=Elf Shaman +toughness=1 +[/card] +[card] +text=Whenever a player plays a Giant spell, you may put a +1/+1 counter on Elvish Handservant. +id=146179 +name=Elvish Handservant +rarity=C +type=Creature +mana={G} +power=1 +subtype=Elf Warrior +toughness=1 +[/card] +[card] +text=When Elvish Harbinger comes into play, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it. {T}: Add one mana of any color to your mana pool. +id=139485 +name=Elvish Harbinger +rarity=U +type=Creature +mana={2}{G} +power=1 +subtype=Elf Druid +toughness=2 +[/card] +[card] +text=Put a 1/1 green Elf Warrior creature token into play for each Elf you control. +id=139676 +name=Elvish Promenade +rarity=U +type=Tribal Sorcery +mana={3}{G} +subtype=Elf +[/card] +[card] +text=Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.) +id=146583 +name=Entangling Trap +rarity=U +type=Enchantment +mana={1}{W} +[/card] + +[card] +text=Flying Ethereal Whiskergill can't attack unless defending player controls an Island. +id=139431 +name=Ethereal Whiskergill +rarity=U +type=Creature +mana={3}{U} +power=4 +subtype=Elemental +toughness=3 +[/card] +[card] +text=When Exiled Boggart is put into a graveyard from play, discard a card. +id=146443 +name=Exiled Boggart +rarity=C +type=Creature +mana={1}{B} +power=2 +subtype=Goblin Rogue +toughness=2 +[/card] + +[card] +text=Whenever an opponent plays a blue spell during your turn, you may put a 4/4 green Elemental creature token into play. +id=143728 +name=Eyes of the Wisent +rarity=R +type=Tribal Enchantment +mana={1}{G} +subtype=Elemental +[/card] + +[card] +text=Flash Flying When Faerie Harbinger comes into play, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it. +id=139427 +name=Faerie Harbinger +rarity=U +type=Creature +mana={3}{U} +power=2 +subtype=Faerie Wizard +toughness=2 +[/card] +[card] +text=Whenever you play a spell during an opponent's turn, you may have each opponent lose 1 life. +id=139685 +name=Faerie Tauntings +rarity=U +type=Tribal Enchantment +mana={2}{B} +subtype=Faerie +[/card] +[card] +text=Counter target non-Faerie spell. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. +id=139435 +name=Faerie Trickery +rarity=C +type=Tribal Instant +mana={1}{U}{U} +subtype=Faerie +[/card] +[card] +text=Whenever Fallowsage becomes tapped, you may draw a card. +id=145803 +name=Fallowsage +rarity=U +type=Creature +mana={3}{U} +power=2 +subtype=Merfolk Wizard +toughness=2 +[/card] +[card] +text=As an additional cost to play Familiar's Ruse, return a creature you control to its owner's hand. Counter target spell. +id=146584 +name=Familiar's Ruse +rarity=U +type=Instant +mana={U}{U} +[/card] +[card] +text=Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order. +id=146170 +name=Fathom Trawl +rarity=R +type=Sorcery +mana={3}{U}{U} +[/card] +[card] +text=Trample When Faultgrinder comes into play, destroy target land. Evoke {4}{R} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +id=145964 +name=Faultgrinder +rarity=C +type=Creature +mana={6}{R} +power=4 +subtype=Elemental +toughness=4 +[/card] +[card] +text=Each creature with the highest converted mana cost has protection from all colors. +id=143683 +name=Favor of the Mighty +rarity=R +type=Tribal Enchantment +mana={1}{W} +subtype=Giant +[/card] +[card] +text=Enchant land Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces). +id=139502 +name=Fertile Ground +rarity=C +type=Enchantment +mana={1}{G} +subtype=Aura +[/card] +[card] +text=Choose one - All creatures get +2/+0 until end of turn; or all creatures get -0/-2 until end of turn. +id=146171 +name=Final Revels +rarity=U +type=Sorcery +mana={4}{B} +[/card] +[card] +text=Changeling (This card is every creature type at all times.) {R}: Fire-Belly Changeling gets +1/+0 until end of turn. Play this ability no more than twice each turn. +id=140338 +name=Fire-Belly Changeling +rarity=C +type=Creature +mana={1}{R} +power=1 +subtype=Shapeshifter +toughness=1 +[/card] +[card] +text=Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=143372 +name=Fistful of Force +rarity=C +type=Instant +mana={1}{G} +[/card] +[card] +text=As an additional cost to play Flamekin Bladewhirl, reveal an Elemental card from your hand or pay {3}. +id=140343 +name=Flamekin Bladewhirl +rarity=U +type=Creature +mana={R} +power=2 +subtype=Elemental Warrior +toughness=1 +[/card] + +[card] +text=When Flamekin Harbinger comes into play, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it. +id=139463 +name=Flamekin Harbinger +rarity=U +type=Creature +mana={R} +power=1 +subtype=Elemental Shaman +toughness=1 +[/card] + +[card] +text=As an additional cost to play Fodder Launch, sacrifice a Goblin. Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller. +id=146447 +name=Fodder Launch +rarity=U +type=Tribal Sorcery +mana={3}{B} +subtype=Goblin +[/card] +[card] +text=Put any number of target creature cards from your graveyard on top of your library. Draw a card. +id=139440 +name=Footbottom Feast +rarity=C +type=Instant +mana={2}{B} +[/card] +[card] +text=Whenever an opponent plays a spell, that player draws seven cards. +id=146166 +name=Forced Fruition +rarity=R +type=Enchantment +mana={4}{U}{U} +[/card] + +[card] +text=Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played. +id=140188 +name=Gaddock Teeg +rarity=R +type=Legendary Creature +mana={G}{W} +power=2 +subtype=Kithkin Advisor +toughness=2 +[/card] +[card] +text=Flying Whenever Galepowder Mage attacks, remove another target creature from the game. Return that card to play under its owner's control at end of turn. +id=139666 +name=Galepowder Mage +rarity=R +type=Creature +mana={3}{W} +power=3 +subtype=Kithkin Wizard +toughness=3 +[/card] +[card] +text=[+1]: Untap two target lands. [-1]: Put a 3/3 green Beast creature token into play. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. +id=140205 +name=Garruk Wildspeaker +rarity=R +type=Planeswalker +mana={2}{G}{G} +subtype=Garruk +toughness=3 +[/card] +[card] +text=Changeling (This card is every creature type at all times.) {1}{B}: Ghostly Changeling gets +1/+1 until end of turn. +id=139447 +name=Ghostly Changeling +rarity=U +type=Creature +mana={2}{B} +power=2 +subtype=Shapeshifter +toughness=2 +[/card] +[card] +text=When Giant Harbinger comes into play, you may search your library for a Giant card, reveal it, then shuffle your library and put that card on top of it. +id=139474 +name=Giant Harbinger +rarity=U +type=Creature +mana={4}{R} +power=3 +subtype=Giant Shaman +toughness=4 +[/card] +[card] +text=Giant's Ire deals 4 damage to target player. If you control a Giant, draw a card. +id=139477 +name=Giant's Ire +rarity=C +type=Tribal Sorcery +mana={3}{R} +subtype=Giant +[/card] +[card] +text=Put two 1/1 green Elf Warrior creature tokens into play. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Whenever a creature with deathtouch deals damage to a creature, destroy that creature.) +id=145984 +name=Gilt-Leaf Ambush +rarity=C +type=Tribal Instant +mana={2}{G} +subtype=Elf +[/card] +[card] +text=As Gilt-Leaf Palace comes into play, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace comes into play tapped. {T}: Add {B} or {G} to your mana pool. +id=153455 +name=Gilt-Leaf Palace +rarity=R +type=Land +[/card] +[card] +text={G}, {T}: Look at the top two cards of your library, then put them back in any order. +id=145812 +name=Gilt-Leaf Seer +rarity=C +type=Creature +mana={2}{G} +power=2 +subtype=Elf Shaman +toughness=2 +[/card] +[card] +text=Haste When Glarewielder comes into play, up to two target creatures can't block this turn. Evoke {1}{R} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +id=145981 +name=Glarewielder +rarity=U +type=Creature +mana={4}{R} +power=3 +subtype=Elemental Shaman +toughness=1 +[/card] +[card] +text=Flying Whenever you play a spell during an opponent's turn, you may return target creature you control to its owner's hand. +id=146162 +name=Glen Elendra Pranksters +rarity=U +type=Creature +mana={3}{U} +power=1 +subtype=Faerie Wizard +toughness=3 +[/card] +[card] +text=Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. +id=139436 +name=Glimmerdust Nap +rarity=C +type=Enchantment +mana={2}{U} +subtype=Aura +[/card] +[card] +text=When Goatnapper comes into play, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. +id=142363 +name=Goatnapper +rarity=U +type=Creature +mana={2}{R} +power=2 +subtype=Goblin Rogue +toughness=2 +[/card] +[card] +text=Goldmeadow Dodger can't be blocked by creatures with power 4 or greater. +id=142356 +name=Goldmeadow Dodger +rarity=C +type=Creature +mana={W} +power=1 +subtype=Kithkin Rogue +toughness=1 +[/card] + +[card] +text=As an additional cost to play Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay {3}. +id=139698 +name=Goldmeadow Stalwart +rarity=U +type=Creature +mana={W} +power=2 +subtype=Kithkin Soldier +toughness=2 +[/card] + +[card] +text=Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead remove that spell from the game and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. +id=140190 +name=Guile +rarity=R +type=Creature +mana={3}{U}{U}{U} +power=6 +subtype=Elemental Incarnation +toughness=6 +[/card] +[card] +text=Whenever another creature comes into play, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. +id=143682 +name=Hamletback Goliath +rarity=R +type=Creature +mana={6}{R} +power=6 +subtype=Giant Warrior +toughness=6 +[/card] +[card] +text={W}, {T}: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control. +id=139407 +name=Harpoon Sniper +rarity=U +type=Creature +mana={2}{W} +power=2 +subtype=Merfolk Archer +toughness=2 +[/card] +[card] +text=Regenerate target creature. You gain life equal to that creature's toughness. +id=145808 +name=Heal the Scars +rarity=C +type=Instant +mana={3}{G} +[/card] + +[card] +text=Put a token into play that's a copy of target creature. It has haste and "At end of turn, remove this permanent from the game." +id=139468 +name=Heat Shimmer +rarity=R +type=Sorcery +mana={2}{R} +[/card] +[card] +text={3}, Sacrifice Herbal Poultice: Regenerate target creature. +id=139740 +name=Herbal Poultice +rarity=C +type=Artifact +mana={0} +[/card] + +[card] +text=You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=146160 +name=Hoarder's Greed +rarity=U +type=Sorcery +mana={3}{B} +[/card] +[card] +text=Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. {2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Put a 4/4 white Elemental creature token with flying into play. Play this ability only during your turn. +id=143730 +name=Hoofprints of the Stag +rarity=R +type=Tribal Enchantment +mana={1}{W} +subtype=Elemental +[/card] + +[card] +text=When Hornet Harasser is put into a graveyard from play, target creature gets -2/-2 until end of turn. +id=142355 +name=Hornet Harasser +rarity=C +type=Creature +mana={2}{B}{B} +power=2 +subtype=Goblin Shaman +toughness=2 +[/card] +[card] +text=Haste If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste into play for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. +id=140164 +name=Hostility +rarity=R +type=Creature +mana={3}{R}{R}{R} +power=6 +subtype=Elemental Incarnation +toughness=6 +[/card] +[card] +text=Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {B} to your mana pool. {B}, {T}: You may play the removed card without paying its mana cost if each player has no cards in hand. +id=139513 +name=Howltooth Hollow +rarity=R +type=Land +[/card] +[card] +text=Target creature blocks target creature this turn if able. +id=143611 +name=Hunt Down +rarity=C +type=Sorcery +mana={G} +[/card] +[card] +text=When Hunter of Eyeblights comes into play, put a +1/+1 counter on target creature you don't control. {2}{B}, {T}: Destroy target creature with a counter on it. +id=139723 +name=Hunter of Eyeblights +rarity=U +type=Creature +mana={3}{B}{B} +power=3 +subtype=Elf Assassin +toughness=3 +[/card] +[card] +text=Choose one - Hurly-Burly deals 1 damage to each creature without flying; or Hurly-Burly deals 1 damage to each creature with flying. +id=143381 +name=Hurly-Burly +rarity=C +type=Sorcery +mana={1}{R} +[/card] +[card] +text={T}: Put a +1/+1 counter on target creature for each Elf you control. +id=139721 +name=Immaculate Magistrate +rarity=R +type=Creature +mana={3}{G} +power=2 +subtype=Elf Shaman +toughness=2 +[/card] + +[card] +text=Other Elemental creatures you control get +1/+1. {1}{R}, {T}: You may put an Elemental creature card from your hand into play. That creature gains haste until end of turn. Sacrifice it at end of turn. +id=139730 +name=Incandescent Soulstoke +rarity=R +type=Creature +mana={2}{R} +power=2 +subtype=Elemental Shaman +toughness=2 +[/card] +[card] +text=Choose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards. +id=141830 +name=Incendiary Command +rarity=R +type=Sorcery +mana={3}{R}{R} +[/card] +[card] +text=Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. +id=146777 +name=Incremental Growth +rarity=U +type=Sorcery +mana={3}{G}{G} +[/card] +[card] +text=When Ingot Chewer comes into play, destroy target artifact. Evoke {R} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +id=139686 +name=Ingot Chewer +rarity=C +type=Creature +mana={4}{R} +power=3 +subtype=Elemental +toughness=3 +[/card] +[card] +text=Islandwalk When Inkfathom Divers comes into play, look at the top four cards of your library, then put them back in any order. +id=139419 +name=Inkfathom Divers +rarity=C +type=Creature +mana={3}{U}{U} +power=3 +subtype=Merfolk Soldier +toughness=3 +[/card] +[card] +text=When Inner-Flame Acolyte comes into play, target creature gets +2/+0 and gains haste until end of turn. Evoke {R} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +id=146599 +name=Inner-Flame Acolyte +rarity=C +type=Creature +mana={1}{R}{R} +power=2 +subtype=Elemental Shaman +toughness=2 +[/card] +[card] +text={2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. +id=139462 +name=Inner-Flame Igniter +rarity=U +type=Creature +mana={2}{R} +power=2 +subtype=Elemental Warrior +toughness=2 +[/card] +[card] +text=[+2]: Each player draws a card. [-1]: Target player draws a card. [-10]: Target player puts the top twenty cards of his or her library into his or her graveyard. +id=140222 +name=Jace Beleren +rarity=R +type=Planeswalker +mana={1}{U}{U} +subtype=Jace +toughness=3 +[/card] +[card] +text=Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. {T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying. +id=139726 +name=Jagged-Scar Archers +rarity=U +type=Creature +mana={1}{G}{G} +power=* +subtype=Elf Archer +toughness=* +[/card] +[card] +text=Whenever a Merfolk you control becomes tapped, you may gain 1 life. +id=139406 +name=Judge of Currents +rarity=C +type=Creature +mana={1}{W} +power=1 +subtype=Merfolk Wizard +toughness=1 +[/card] +[card] +text=Flying Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn. +id=139403 +name=Kinsbaile Balloonist +rarity=C +type=Creature +mana={3}{W} +power=2 +subtype=Kithkin Soldier +toughness=2 +[/card] +[card] +text=When Kinsbaile Skirmisher comes into play, target creature gets +1/+1 until end of turn. +id=143018 +name=Kinsbaile Skirmisher +rarity=C +type=Creature +mana={1}{W} +power=2 +subtype=Kithkin Soldier +toughness=2 +[/card] + +[card] +text=As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike. +id=146444 +name=Kithkin Greatheart +rarity=C +type=Creature +mana={1}{W} +power=2 +subtype=Kithkin Soldier +toughness=1 +[/card] +[card] +text=When Kithkin Harbinger comes into play, you may search your library for a Kithkin card, reveal it, then shuffle your library and put that card on top of it. +id=139399 +name=Kithkin Harbinger +rarity=U +type=Creature +mana={2}{W} +power=1 +subtype=Kithkin Wizard +toughness=3 +[/card] +[card] +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +id=145986 +name=Kithkin Healer +rarity=C +type=Creature +mana={2}{W} +power=2 +subtype=Kithkin Cleric +toughness=2 +[/card] +[card] +text=Whenever an attacking Kithkin or Elf is put into your graveyard from play, you may draw a card. +id=139497 +name=Kithkin Mourncaller +rarity=U +type=Creature +mana={2}{G} +power=2 +subtype=Kithkin Scout +toughness=2 +[/card] + +[card] +text=Whenever a Goblin you control is put into a graveyard from play, you may put a +1/+1 counter on Knucklebone Witch. +id=143609 +name=Knucklebone Witch +rarity=R +type=Creature +mana={B} +power=1 +subtype=Goblin Shaman +toughness=1 +[/card] +[card] +text=Target creature gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.) Draw a card. +id=143376 +name=Lace with Moonglove +rarity=C +type=Instant +mana={2}{G} +[/card] +[card] +text=Lairwatch Giant can block an additional creature. Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn. +id=143383 +name=Lairwatch Giant +rarity=C +type=Creature +mana={5}{W} +power=5 +subtype=Giant Warrior +toughness=3 +[/card] +[card] +text=Name a card, then target player puts the top card of his or her library into his or her graveyard. If that card is the named card, you gain life equal to its converted mana cost. Draw a card. +id=139404 +name=Lammastide Weave +rarity=U +type=Instant +mana={1}{G} +[/card] +[card] +text=Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=145987 +name=Lash Out +rarity=C +type=Instant +mana={1}{R} +[/card] + +[card] +text=Enchant creature Enchanted creature is a 0/4 Treefolk with no abilities. +id=139703 +name=Lignify +rarity=C +type=Tribal Enchantment +mana={1}{G} +subtype=Treefolk Aura +[/card] +[card] +text=[+1]: Target player discards a card. [-2]: Search your library for a card, then shuffle your library and put that card on top of it. [-8]: Put all creature cards in all graveyards into play under your control. +id=140212 +name=Liliana Vess +rarity=R +type=Planeswalker +mana={3}{B}{B} +subtype=Liliana +toughness=5 +[/card] +[card] +text={T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at end of turn. +id=140183 +name=Lowland Oaf +rarity=C +type=Creature +mana={3}{R} +power=3 +subtype=Giant Warrior +toughness=3 +[/card] +[card] +text=Whenever you play an Elf spell, you may put a 1/1 green Elf Warrior creature token into play. +id=139401 +name=Lys Alana Huntmaster +rarity=C +type=Creature +mana={2}{G}{G} +power=3 +subtype=Elf Warrior +toughness=3 +[/card] +[card] +text={T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. +id=143021 +name=Lys Alana Scarblade +rarity=U +type=Creature +mana={2}{B} +power=1 +subtype=Elf Assassin +toughness=1 +[/card] +[card] +text=Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin. +id=139708 +name=Mad Auntie +rarity=R +type=Creature +mana={2}{B} +power=2 +subtype=Goblin Shaman +toughness=2 +[/card] +[card] +text=Return target creature card from your graveyard to play with a mannequin counter on it. As long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it." +id=139670 +name=Makeshift Mannequin +rarity=U +type=Instant +mana={3}{B} +[/card] +[card] +text=Flying When Marsh Flitter comes into play, put two 1/1 black Goblin Rogue creature tokens into play. Sacrifice a Goblin: Marsh Flitter becomes 3/3 until end of turn. +id=139705 +name=Marsh Flitter +rarity=U +type=Creature +mana={3}{B} +power=1 +subtype=Faerie Rogue +toughness=1 +[/card] +[card] +text=When Masked Admirers comes into play, draw a card. Whenever you play a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand. +id=140184 +name=Masked Admirers +rarity=R +type=Creature +mana={2}{G}{G} +power=3 +subtype=Elf Shaman +toughness=2 +[/card] +[card] +text=At the end of your turn, untap all Merfolk you control. +id=139663 +name=Merrow Commerce +rarity=U +type=Tribal Enchantment +mana={1}{U} +subtype=Merfolk +[/card] +[card] +text=Islandwalk When Merrow Harbinger comes into play, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it. +id=139420 +name=Merrow Harbinger +rarity=U +type=Creature +mana={3}{U} +power=2 +subtype=Merfolk Wizard +toughness=3 +[/card] +[card] +text=Other Merfolk creatures you control get +1/+1. Whenever you play a Merfolk spell, you may tap or untap target permanent. +id=139702 +name=Merrow Reejerey +rarity=U +type=Creature +mana={2}{U} +power=2 +subtype=Merfolk Soldier +toughness=2 +[/card] +[card] +text=Whenever a nontoken creature you control attacks, you may pay {W}. If you do, put a 1/1 white Kithkin Soldier creature token into play tapped and attacking. +id=140193 +name=Militia's Pride +rarity=R +type=Tribal Enchantment +mana={1}{W} +subtype=Kithkin +[/card] +[card] +text=Changeling (This card is every creature type at all times.) {X}: Creatures you control become X/X and gain all creature types until end of turn. +id=141818 +name=Mirror Entity +rarity=R +type=Creature +mana={2}{W} +power=1 +subtype=Shapeshifter +toughness=1 +[/card] +[card] +text=Flash Flying Champion a Faerie (When this comes into play, sacrifice it unless you remove another Faerie you control from the game. When this leaves play, that card returns to play.) When a Faerie is championed with Mistbind Clique, tap all lands target player controls. +id=141825 +name=Mistbind Clique +rarity=R +type=Creature +mana={3}{U} +power=4 +subtype=Faerie Wizard +toughness=4 +[/card] + +[card] +text=Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) +id=139483 +name=Moonglove Winnower +rarity=C +type=Creature +mana={3}{B} +power=2 +subtype=Elf Rogue +toughness=3 +[/card] +[card] +text=Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {G} to your mana pool. {G}, {T}: You may play the removed card without paying its mana cost if creatures you control have total power 10 or greater. +id=139515 +name=Mosswort Bridge +rarity=R +type=Land +[/card] +[card] +text=When Mournwhelk comes into play, target player discards two cards. Evoke {3}{B} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +id=145800 +name=Mournwhelk +rarity=C +type=Creature +mana={6}{B} +power=3 +subtype=Elemental +toughness=3 +[/card] +[card] +text=When Mudbutton Torchrunner is put into a graveyard from play, it deals 3 damage to target creature or player. +id=139742 +name=Mudbutton Torchrunner +rarity=C +type=Creature +mana={2}{R} +power=1 +subtype=Goblin Warrior +toughness=1 +[/card] +[card] +text=Flying When Mulldrifter comes into play, draw two cards. Evoke {2}{U} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +id=145811 +name=Mulldrifter +rarity=C +type=Creature +mana={4}{U} +power=2 +subtype=Elemental +toughness=2 +[/card] +[card] +text=Changeling (This card is every creature type at all times.) Target creature gets +3/-3 and loses all creature types until end of turn. +id=143388 +name=Nameless Inversion +rarity=C +type=Tribal Instant +mana={1}{B} +subtype=Shapeshifter +[/card] +[card] +text=At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may put a 1/1 green Elf Warrior creature token into play. +id=143370 +name=Nath of the Gilt-Leaf +rarity=R +type=Legendary Creature +mana={3}{B}{G} +power=4 +subtype=Elf Warrior +toughness=4 +[/card] +[card] +text=Protection from Elves +id=139446 +name=Nath's Buffoon +rarity=C +type=Creature +mana={1}{B} +power=1 +subtype=Goblin Rogue +toughness=1 +[/card] +[card] +text=All creatures able to block Nath's Elite do so. When Nath's Elite comes into play, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=145990 +name=Nath's Elite +rarity=C +type=Creature +mana={4}{G} +power=4 +subtype=Elf Warrior +toughness=2 +[/card] +[card] +text=Flying {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Whenever it deals damage, its controller gains that much life.) +id=139451 +name=Nectar Faerie +rarity=U +type=Creature +mana={1}{B} +power=1 +subtype=Faerie Wizard +toughness=1 +[/card] +[card] +text=Needle Drop deals 1 damage to target creature or player that was dealt damage this turn. Draw a card. +id=146161 +name=Needle Drop +rarity=C +type=Instant +mana={R} +[/card] +[card] +text=Enchant creature or land Enchanted permanent has "At the end of your turn, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control." +id=143731 +name=Nettlevine Blight +rarity=R +type=Enchantment +mana={4}{B}{B} +subtype=Aura +[/card] +[card] +text=Flying Nightshade Stinger can't block. +id=139456 +name=Nightshade Stinger +rarity=C +type=Creature +mana={B} +power=1 +subtype=Faerie Rogue +toughness=1 +[/card] +[card] +text=Trample Champion an Elemental (When this comes into play, sacrifice it unless you remove another Elemental you control from the game. When this leaves play, that card returns to play.) +id=140239 +name=Nova Chaser +rarity=R +type=Creature +mana={3}{R} +power=10 +subtype=Elemental Warrior +toughness=2 +[/card] +[card] +text=When Oaken Brawler comes into play, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=145988 +name=Oaken Brawler +rarity=C +type=Creature +mana={3}{W} +power=2 +subtype=Treefolk Warrior +toughness=4 +[/card] + +[card] +text=When Oblivion Ring comes into play, remove another target nonland permanent from the game. When Oblivion Ring leaves play, return the removed card to play under its owner's control. +id=139414 +name=Oblivion Ring +rarity=C +type=Enchantment +mana={2}{W} +[/card] +[card] +text=Flying Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may play this ability. +id=146582 +name=Oona's Prowler +rarity=R +type=Creature +mana={1}{B} +power=3 +subtype=Faerie Rogue +toughness=1 +[/card] +[card] +text=When Paperfin Rascal comes into play, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=145814 +name=Paperfin Rascal +rarity=C +type=Creature +mana={2}{U} +power=2 +subtype=Merfolk Rogue +toughness=2 +[/card] +[card] +text=Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. +id=139458 +name=Peppersmoke +rarity=C +type=Tribal Instant +mana={B} +subtype=Faerie +[/card] +[card] +text=Flash Flying When Pestermite comes into play, you may tap or untap target permanent. +id=139428 +name=Pestermite +rarity=C +type=Creature +mana={2}{U} +power=2 +subtype=Faerie Rogue +toughness=1 +[/card] +[card] +text=Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=145815 +name=Pollen Lullaby +rarity=U +type=Instant +mana={1}{W} +[/card] +[card] +text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. +id=139512 +name=Ponder +rarity=C +type=Sorcery +mana={U} +[/card] +[card] +text=Choose two - Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library. +id=141824 +name=Primal Command +rarity=R +type=Sorcery +mana={3}{G}{G} +[/card] +[card] +text=Choose two - Target player loses X life; or return target creature card with converted mana cost X or less from your graveyard to play; or target creature gets -X/-X until end of turn; or up to X target creatures gain fear until end of turn. +id=141814 +name=Profane Command +rarity=R +type=Sorcery +mana={X}{B}{B} +[/card] +[card] +text=Whenever another nontoken Elf is put into your graveyard from play, you may put a 1/1 green Elf Warrior creature token into play. +id=146167 +name=Prowess of the Fair +rarity=U +type=Tribal Enchantment +mana={1}{B} +subtype=Elf +[/card] +[card] +text=Flying If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. When Purity is put into a graveyard from anywhere, shuffle it into its owner's library. +id=140214 +name=Purity +rarity=R +type=Creature +mana={3}{W}{W}{W} +power=6 +subtype=Elemental Incarnation +toughness=6 +[/card] +[card] +text=Whenever a player plays a Kithkin spell, you may have target player lose 1 life. +id=139469 +name=Quill-Slinger Boggart +rarity=C +type=Creature +mana={3}{B} +power=3 +subtype=Goblin Warrior +toughness=2 +[/card] +[card] +text=Whenever you clash, you may pay {1}. If you do, put a 3/1 red Elemental Shaman creature token into play. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.) +id=139679 +name=Rebellion of the Flamekin +rarity=U +type=Tribal Enchantment +mana={3}{R} +subtype=Elemental +[/card] +[card] +text=Whenever you play an activated ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy. +id=140216 +name=Rings of Brighthearth +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=Flying When Ringskipper is put into a graveyard from play, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=145802 +name=Ringskipper +rarity=C +type=Creature +mana={1}{U} +power=1 +subtype=Faerie Wizard +toughness=1 +[/card] +[card] +text=Destroy target noncreature permanent. If you control a Treefolk, draw a card. +id=139499 +name=Rootgrapple +rarity=C +type=Tribal Instant +mana={4}{G} +subtype=Treefolk +[/card] +[card] +text=Equipped creature gets +1/+1 and is every creature type. Equip {2} +id=139508 +name=Runed Stalactite +rarity=C +type=Artifact +mana={1} +subtype=Equipment +[/card] +[card] +text={2}{B}, Remove an Elf card in your graveyard from the game: Scarred Vinebreeder gets +3/+3 until end of turn. +id=139674 +name=Scarred Vinebreeder +rarity=C +type=Creature +mana={1}{B} +power=1 +subtype=Elf Shaman +toughness=1 +[/card] +[card] +text=Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=139668 +name=Scattering Stroke +rarity=U +type=Instant +mana={2}{U}{U} +[/card] + +[card] +text=As Secluded Glen comes into play, you may reveal a Faerie card from your hand. If you don't, Secluded Glen comes into play tapped. {T}: Add {U} or {B} to your mana pool. +id=153458 +name=Secluded Glen +rarity=R +type=Land +[/card] +[card] +text=When Seedguide Ash is put into a graveyard from play, you may search your library for up to three Forest cards and put them into play tapped. If you do, shuffle your library. +id=146165 +name=Seedguide Ash +rarity=U +type=Creature +mana={4}{G} +power=4 +subtype=Treefolk Druid +toughness=4 +[/card] + +[card] +text=Defender At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=145970 +name=Sentry Oak +rarity=U +type=Creature +mana={4}{W} +power=3 +subtype=Treefolk Warrior +toughness=5 +[/card] +[card] +text=Changeling (This card is every creature type at all times.) {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn. +id=140200 +name=Shapesharer +rarity=R +type=Creature +mana={1}{U} +power=1 +subtype=Shapeshifter +toughness=1 +[/card] +[card] +text=Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {U} to your mana pool. {U}, {T}: You may play the removed card without paying its mana cost if a library has twenty or fewer cards in it. +id=146178 +name=Shelldock Isle +rarity=R +type=Land +[/card] +[card] +text=Changeling (This card is every creature type at all times.) Creatures target player controls get +0/+1 and gain all creature types until end of turn. +id=139411 +name=Shields of Velis Vel +rarity=C +type=Tribal Instant +mana={W} +subtype=Shapeshifter +[/card] + +[card] +text=Fear When Shriekmaw comes into play, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +id=146175 +name=Shriekmaw +rarity=U +type=Creature +mana={4}{B} +power=3 +subtype=Elemental +toughness=2 +[/card] +[card] +text=As an additional cost to play Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. When Silvergill Adept comes into play, draw a card. +id=139682 +name=Silvergill Adept +rarity=U +type=Creature +mana={1}{U} +power=2 +subtype=Merfolk Wizard +toughness=1 +[/card] +[card] +text={T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control. +id=141853 +name=Silvergill Douser +rarity=C +type=Creature +mana={1}{U} +power=1 +subtype=Merfolk Wizard +toughness=1 +[/card] +[card] +text=Changeling (This card is every creature type at all times.) {1}{B}: Regenerate Skeletal Changeling. +id=145809 +name=Skeletal Changeling +rarity=C +type=Creature +mana={1}{B} +power=1 +subtype=Shapeshifter +toughness=1 +[/card] +[card] +text={T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to play Elemental spells or activated abilities of Elementals. +id=139465 +name=Smokebraider +rarity=C +type=Creature +mana={1}{R} +power=1 +subtype=Elemental Shaman +toughness=1 +[/card] + +[card] +text={2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R} to your mana pool. +id=139467 +name=Soulbright Flamekin +rarity=C +type=Creature +mana={1}{R} +power=2 +subtype=Elemental Shaman +toughness=1 +[/card] +[card] +text=Flying When Sower of Temptation comes into play, gain control of target creature as long as Sower of Temptation remains in play. +id=140165 +name=Sower of Temptation +rarity=R +type=Creature +mana={2}{U}{U} +power=2 +subtype=Faerie Wizard +toughness=2 +[/card] +[card] +text=Flash Flying When Spellstutter Sprite comes into play, counter target spell with converted mana cost X or less, where X is the number of Faeries you control. +id=139429 +name=Spellstutter Sprite +rarity=C +type=Creature +mana={1}{U} +power=1 +subtype=Faerie Wizard +toughness=1 +[/card] +[card] +text=When Spiderwig Boggart comes into play, target creature gains fear until end of turn. +id=146445 +name=Spiderwig Boggart +rarity=C +type=Creature +mana={2}{B} +power=2 +subtype=Goblin Shaman +toughness=2 +[/card] +[card] +text=Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {R} to your mana pool. {R}, {T}: You may play the removed card without paying its mana cost if an opponent was dealt 7 or more damage this turn. +id=139514 +name=Spinerock Knoll +rarity=R +type=Land +[/card] +[card] +text=Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=139489 +name=Spring Cleaning +rarity=C +type=Instant +mana={1}{G} +[/card] +[card] +text=Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=143016 +name=Springjack Knight +rarity=C +type=Creature +mana={2}{W} +power=2 +subtype=Kithkin Knight +toughness=1 +[/card] +[card] +text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. +id=139509 +name=Springleaf Drum +rarity=C +type=Artifact +mana={1} +[/card] +[card] +text=As an additional cost to play Squeaking Pie Sneak, reveal a Goblin card from your hand or pay {3}. Fear +id=139710 +name=Squeaking Pie Sneak +rarity=U +type=Creature +mana={1}{B} +power=2 +subtype=Goblin Rogue +toughness=2 +[/card] +[card] +text=Giant spells you play cost {2} less to play. +id=143607 +name=Stinkdrinker Daredevil +rarity=C +type=Creature +mana={2}{R} +power=1 +subtype=Goblin Rogue +toughness=3 +[/card] + +[card] +text={T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. {T}: Target land becomes an Island until end of turn. +id=139424 +name=Streambed Aquitects +rarity=C +type=Creature +mana={1}{U}{U} +power=2 +subtype=Merfolk Scout +toughness=3 +[/card] +[card] +text=Put two 1/1 blue Merfolk Wizard creature tokens into play. Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand. +id=143684 +name=Summon the School +rarity=U +type=Tribal Sorcery +mana={3}{W} +subtype=Merfolk +[/card] + +[card] +text=Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card. +id=145799 +name=Surge of Thoughtweft +rarity=C +type=Tribal Instant +mana={1}{W} +subtype=Kithkin +[/card] +[card] +text=Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand. +id=141828 +name=Surgespanner +rarity=R +type=Creature +mana={2}{U}{U} +power=2 +subtype=Merfolk Wizard +toughness=2 +[/card] +[card] +text=Islandwalk {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. +id=140172 +name=Sygg, River Guide +rarity=R +type=Legendary Creature +mana={W}{U} +power=2 +subtype=Merfolk Wizard +toughness=2 +[/card] +[card] +text=Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.) +id=146601 +name=Sylvan Echoes +rarity=U +type=Enchantment +mana={G} +[/card] + + +[card] +text=Flying When Thieving Sprite comes into play, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. +id=139452 +name=Thieving Sprite +rarity=C +type=Creature +mana={2}{B} +power=1 +subtype=Faerie Rogue +toughness=1 +[/card] +[card] +text=Noncreature spells cost {1} more to play. +id=140166 +name=Thorn of Amethyst +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text=Whenever you play a Treefolk spell, you may have target creature get +3/-3 until end of turn. +id=143015 +name=Thorntooth Witch +rarity=U +type=Creature +mana={5}{B} +power=3 +subtype=Treefolk Shaman +toughness=4 +[/card] +[card] +text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life. +id=145969 +name=Thoughtseize +rarity=R +type=Sorcery +mana={B} +[/card] +[card] +text=First strike, vigilance Champion a Kithkin (When this comes into play, sacrifice it unless you remove another Kithkin you control from the game. When this leaves play, that card returns to play.) Thoughtweft Trio can block any number of creatures. +id=140232 +name=Thoughtweft Trio +rarity=R +type=Creature +mana={2}{W}{W} +power=5 +subtype=Kithkin Soldier +toughness=5 +[/card] +[card] +text=You may play the activated abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature. +id=139505 +name=Thousand-Year Elixir +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=When Thundercloud Shaman comes into play, it deals damage equal to the number of Giants you control to each non-Giant creature. +id=139738 +name=Thundercloud Shaman +rarity=U +type=Creature +mana={3}{R}{R} +power=4 +subtype=Giant Shaman +toughness=4 +[/card] +[card] +text={T}: Target land becomes the basic land type of your choice until end of turn. Play this ability only during your turn. +id=142362 +name=Tideshaper Mystic +rarity=C +type=Creature +mana={U} +power=1 +subtype=Merfolk Wizard +toughness=1 +[/card] +[card] +text=Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control are indestructible. +id=139690 +name=Timber Protector +rarity=R +type=Creature +mana={4}{G} +power=4 +subtype=Treefolk Warrior +toughness=6 +[/card] +[card] +text=When Treefolk Harbinger comes into play, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it. +id=139495 +name=Treefolk Harbinger +rarity=U +type=Creature +mana={G} +power=0 +subtype=Treefolk Druid +toughness=3 +[/card] + +[card] +text=Changeling (This card is every creature type at all times.) {1}{U}: Switch Turtleshell Changeling's power and toughness until end of turn. +id=145807 +name=Turtleshell Changeling +rarity=U +type=Creature +mana={3}{U} +power=1 +subtype=Shapeshifter +toughness=4 +[/card] +[card] +text={1}, {T}: You may play a nonland card from your hand without paying its mana cost if it has the same name as a spell that was played this turn. +id=143375 +name=Twinning Glass +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text=Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it. +id=139669 +name=Veteran of the Depths +rarity=U +type=Creature +mana={3}{W} +power=2 +subtype=Merfolk Soldier +toughness=2 +[/card] +[card] +text=Trample If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. +id=140227 +name=Vigor +rarity=R +type=Creature +mana={3}{G}{G}{G} +power=6 +subtype=Elemental Incarnation +toughness=6 +[/card] +[card] +text=Vivid Crag comes into play tapped with two charge counters on it. {T}: Add {R} to your mana pool. {T}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool. +id=141882 +name=Vivid Crag +rarity=U +type=Land +[/card] +[card] +text=Vivid Creek comes into play tapped with two charge counters on it. {T}: Add {U} to your mana pool. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool. +id=141881 +name=Vivid Creek +rarity=U +type=Land +[/card] +[card] +text=Vivid Grove comes into play tapped with two charge counters on it. {T}: Add {G} to your mana pool. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool. +id=141879 +name=Vivid Grove +rarity=U +type=Land +[/card] +[card] +text=Vivid Marsh comes into play tapped with two charge counters on it. {T}: Add {B} to your mana pool. {T}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool. +id=141880 +name=Vivid Marsh +rarity=U +type=Land +[/card] +[card] +text=Vivid Meadow comes into play tapped with two charge counters on it. {T}: Add {W} to your mana pool. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool. +id=141883 +name=Vivid Meadow +rarity=U +type=Land +[/card] +[card] +text={1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. +id=139510 +name=Wanderer's Twig +rarity=C +type=Artifact +mana={1} +[/card] +[card] +text=As Wanderwine Hub comes into play, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub comes into play tapped. {T}: Add {W} or {U} to your mana pool. +id=153456 +name=Wanderwine Hub +rarity=R +type=Land +[/card] +[card] +text=Champion a Merfolk (When this comes into play, sacrifice it unless you remove another Merfolk you control from the game. When this leaves play, that card returns to play.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. +id=140177 +name=Wanderwine Prophets +rarity=R +type=Creature +mana={4}{U}{U} +power=4 +subtype=Merfolk Wizard +toughness=4 +[/card] +[card] +text=When Warren Pilferers comes into play, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn. +id=145967 +name=Warren Pilferers +rarity=C +type=Creature +mana={4}{B} +power=3 +subtype=Goblin Rogue +toughness=3 +[/card] +[card] +text=Protection from Goblins +id=139450 +name=Warren-Scourge Elf +rarity=C +type=Creature +mana={1}{G} +power=1 +subtype=Elf Warrior +toughness=1 +[/card] +[card] +text=Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=145991 +name=Weed Strangle +rarity=C +type=Sorcery +mana={3}{B}{B} +[/card] +[card] +text={1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn. +id=139400 +name=Wellgabber Apothecary +rarity=C +type=Creature +mana={4}{W} +power=2 +subtype=Merfolk Cleric +toughness=3 +[/card] +[card] +text=Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) +id=145975 +name=Whirlpool Whelm +rarity=C +type=Instant +mana={1}{U} +[/card] +[card] +text=You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. +id=146600 +name=Wild Ricochet +rarity=R +type=Instant +mana={2}{R}{R} +[/card] +[card] +text=Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {W} to your mana pool. {W}, {T}: You may play the removed card without paying its mana cost if you attacked with three or more creatures this turn. +id=145798 +name=Windbrisk Heights +rarity=R +type=Land +[/card] +[card] +text=Changeling (This card is every creature type at all times.) Target creature becomes 4/4, gains all creature types, and gains flying until end of turn. +id=139678 +name=Wings of Velis Vel +rarity=C +type=Tribal Instant +mana={1}{U} +subtype=Shapeshifter +[/card] +[card] +text=Flying When Wispmare comes into play, destroy target enchantment. Evoke {W} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.) +id=145974 +name=Wispmare +rarity=C +type=Creature +mana={2}{W} +power=1 +subtype=Elemental +toughness=3 +[/card] + +[card] +text=Changeling (This card is every creature type at all times.) +id=145816 +name=Woodland Changeling +rarity=C +type=Creature +mana={1}{G} +power=2 +subtype=Shapeshifter +toughness=2 +[/card] +[card] +text=Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) Remove Woodland Guidance from the game. +id=146594 +name=Woodland Guidance +rarity=U +type=Sorcery +mana={3}{G} +[/card] +[card] +text=Fear At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. +id=140226 +name=Wort, Boggart Auntie +rarity=R +type=Legendary Creature +mana={2}{B}{R} +power=3 +subtype=Goblin Shaman +toughness=3 +[/card] +[card] +text=Champion an Elf (When this comes into play, sacrifice it unless you remove another Elf you control from the game. When this leaves play, that card returns to play.) {2}{G}: Put a 2/2 green Wolf creature token into play. Each Wolf you control has deathtouch. (When it deals damage to a creature, destroy that creature.) +id=140194 +name=Wren's Run Packmaster +rarity=R +type=Creature +mana={3}{G} +power=5 +subtype=Elf Warrior +toughness=5 +[/card] +[card] +text=As an additional cost to play Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}. Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) +id=139736 +name=Wren's Run Vanquisher +rarity=U +type=Creature +mana={1}{G} +power=3 +subtype=Elf Warrior +toughness=3 +[/card] +[card] +text=Flash Flying {U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand. +id=140229 +name=Wydwen, the Biting Gale +rarity=R +type=Legendary Creature +mana={2}{U}{B} +power=3 +subtype=Faerie Wizard +toughness=3 +[/card] + diff --git a/projects/mtg/bin/Res/sets/MIR/_cards.dat b/projects/mtg/bin/Res/sets/MIR/_cards.dat new file mode 100644 index 000000000..849677fc5 --- /dev/null +++ b/projects/mtg/bin/Res/sets/MIR/_cards.dat @@ -0,0 +1,1105 @@ +#Set Mirage +#release 4.1.0a +[card] +text=Enchanted creature gets +1/+1 and gains flanking (whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn). +id=3425 +name=Agility +target=creature +auto=:flanking +auto=:1/1 +type=Enchantment +subtype=Aura +mana={1}{R} +rarity=C +[/card] +[card] +text={B}{T}: Target creature gets +1/+0 until end of turn. {G}{T}: Target creature gets +0/+1 until end of turn. +id=3427 +name=Armorer Guildmage +auto={B}{T}:1/0 target(creature) +auto={G}{T}:0/1 target(creature) +type=Creature +subtype=Human Wizard +mana={R} +power=1 +toughness=1 +rarity=C +[/card] +[card] +text=Put target creature card from an opponent's graveyard into play under your control. +id=3273 +name=Ashen Powder +target=creature|opponentgraveyard +auto=moveTo(myinplay) +type=Sorcery +mana={2}{B}{B} +rarity=R +[/card] +[card] +text=Flying Attacking does not cause Bay Falcon to tap. +id=3325 +name=Bay Falcon +abilities=Flying,Vigilance +type=Creature +subtype=Bird +mana={1}{U} +power=1 +toughness=1 +rarity=C +[/card] +[card] +text=Defender (This creature can't attack.) +id=3430 +name=Blistering Barrier +type=Creature +subtype=Wall +mana={2}{R} +abilities=defender +power=5 +toughness=2 +rarity=C +[/card] +[card] +text=Return target permanent to owner's hand. +id=3327 +name=Boomerang +target=* +auto=moveTo(ownerhand) +type=Instant +mana={U}{U} +rarity=C +[/card] +[card] +text={B}:Breathstealer gets +1/-1 until end of turn +id=3278 +name=Breathstealer +auto={B}:1/-1 +type=Creature +subtype=Nightstalker +mana={2}{B} +power=2 +toughness=2 +rarity=C +[/card] +[card] +text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {R}{R}: First strike until end of turn +id=3433 +name=Burning Shield Askari +abilities=flanking +auto={R}{R}:first strike +type=Creature +subtype=Human Knight +mana={2}{R} +power=2 +toughness=2 +rarity=C +[/card] +[card] +text=Flying, protection from green +id=3328 +name=Cerulean Wyvern +abilities=Flying, protection from green +type=Creature +subtype=Drake +mana={4}{U} +power=3 +toughness=3 +rarity=U +[/card] +[card] +text=Charcoal Diamond comes into play tapped. {T}: Add {B} to your mana pool. +id=3244 +name=Charcoal Diamond +auto=tap +auto={T}: Add {B} +type=Artifact +mana={2} +rarity=U +[/card] +[card] +text=Trample +id=3379 +name=Crash of Rhinos +abilities=Trample +type=Creature +subtype=Rhinos +mana={6}{G}{G} +power=8 +toughness=4 +rarity=C +[/card] +[card] +text=Destroy target nonblack creature. It can't be regenerated. +id=3284 +name=Dark Banishing +auto=bury target(creature[-black]) +type=Instant +mana={2}{B} +rarity=C +[/card] +[card] +text=Add {B}{B}{B} to your mana pool. +id=3285 +name=Dark Ritual +alias=1149 +type=Mana Source +mana={B} +rarity=C +[/card] +[card] +text=Swampwalk {B}: Dirtwater Wraith gets +1/+0 until end of turn. +id=3286 +name=Dirtwater Wraith +abilities=swampwalk +auto={B}:1/0 +type=Creature +subtype=Wraith +mana={3}{B} +power=1 +toughness=3 +rarity=C +[/card] +[card] +text=Destroy target artifact or enchantment. +id=3485 +name=Disenchant +target=artifact,enchantment +auto=destroy +type=Instant +mana={1}{W} +rarity=C +[/card] +[card] +text={2}{R}, {T}: Destroy target nonbasic land. +auto={2}{R}{T}:destroy target(land[-basic]) +id=3440 +name=Dwarven Miner +rarity=U +type=Creature +mana={1}{R} +power=1 +subtype=Dwarf +toughness=2 +[/card] +[card] +text={T}: Target creature with power 2 or less is unblockable this turn. +id=3441 +name=Dwarven Nomad +alias=1285 +type=Creature +subtype=Dwarf Nomad +mana={2}{R} +power=1 +toughness=1 +rarity=C +[/card] +[card] +text=Flying, first strike +id=3488 +name=Ekundu Griffin +abilities=flying,first strike +type=Creature +subtype=Griffin +mana={3}{W} +power=2 +toughness=2 +rarity=C +[/card] +[card] +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets -2/-2. +id=3290 +name=Enfeeblement +target=creature +auto=:-2/-2 +type=Enchantment +subtype=Aura +mana={B}{B} +rarity=C +[/card] +[card] +text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {W}: Femeref Knight gains vigilance until end of turn. +id=3493 +name=Femeref Knight +abilities=flanking +auto={W}:vigilance +type=Creature +subtype=Human Knight +mana={2}{W} +power=2 +toughness=2 +rarity=C +[/card] +[card] +text= +id=3494 +name=Femeref Scouts +type=Creature +subtype=Human Scout +mana={2}{W} +power=1 +toughness=4 +rarity=C +[/card] +[card] +text=Flying +id=3291 +name=Feral Shadow +abilities=Flying +type=Creature +subtype=Nightstalker +mana={2}{B} +power=2 +toughness=1 +rarity=C +[/card] +[card] +text={B}: Fetid Horror gets +1/+1 until end of turn. +id=3292 +name=Fetid Horror +auto={B}:1/1 +type=Creature +subtype=Shade Horror +mana={3}{B} +power=1 +toughness=2 +rarity=C +[/card] +[card] +text=Fire Diamond comes into play tapped. {T}: Add {R} to your mana pool. Play this ability as a mana source. +id=3250 +name=Fire Diamond +auto=tap +auto={T}: Add {R} +type=Artifact +mana={2} +rarity=U +[/card] +[card] +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn. +id=3445 +name=Firebreathing +target=creature +auto={R}:1/0 +type=Enchantment +subtype=Aura +mana={R} +rarity=C +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=3566 +name=Forest +auto={T}: Add {G} +type=Basic Land +subtype=Forest +rarity=L +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=3567 +name=Forest +auto={T}: Add {G} +type=Basic Land +subtype=Forest +rarity=L +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=3568 +name=Forest +auto={T}: Add {G} +type=Basic Land +subtype=Forest +rarity=L +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=3569 +name=Forest +auto={T}: Add {G} +type=Basic Land +subtype=Forest +rarity=L +[/card] +[card] +text=Reach (This creature can block creatures with flying.) +id=3387 +name=Giant Mantis +abilities=reach +type=Creature +subtype=Insect +mana={3}{G} +power=2 +toughness=4 +rarity=C +[/card] +[card] +text=Flying {1}{U}{U}: Target creature gains flying until end of turn. +id=3340 +name=Harmattan Efreet +abilities=Flying +auto={1}{U}{U}:flying target(creature) +type=Creature +subtype=Efreet +mana={2}{U}{U} +power=2 +toughness=2 +rarity=U +[/card] +[card] +text=Flying, protection from red +id=3539 +name=Hazerider Drake +abilities=Flying,protection from red +type=Creature +subtype=Drake +mana={2}{W}{U} +power=2 +toughness=3 +rarity=U +[/card] +[card] +text={2}: Igneous Golem gains trample until end of turn. +id=3253 +name=Igneous Golem +auto={2}:trample +type=Artifact Creature +subtype=Golem +mana={5} +power=3 +toughness=4 +rarity=U +[/card] +[card] +text=Trample. +id=3497 +name=Iron Tusk Elephant +abilities=Trample +type=Creature +subtype=Elephant +mana={4}{W} +power=3 +toughness=3 +rarity=U +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=3581 +name=Island +auto={T}: Add {U} +type=Basic Land +subtype=Island +rarity=L +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=3582 +name=Island +auto={T}: Add {U} +type=Basic Land +subtype=Island +rarity=L +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=3583 +name=Island +auto={T}: Add {U} +type=Basic Land +subtype=Island +rarity=L +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=3584 +name=Island +auto={T}: Add {U} +type=Basic Land +subtype=Island +rarity=L +[/card] +[card] +text=Shroud (This permanent can't be the target of spells or abilities.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +id=3391 +name=Jolrael's Centaur +abilities=flanking, shroud +type=Creature +subtype=Centaur Archer +mana={1}{G}{G} +power=2 +toughness=2 +rarity=C +[/card] +[card] +text={R}: Regenerate {G}: Regenerate +id=3540 +name=Jungle Troll +auto={GR}:regenerate +type=Creature +subtype=Troll +mana={1}{R}{G} +power=2 +toughness=1 +rarity=U +[/card] +[card] +text=Protection from blue +id=3394 +name=Karoo Meerkat +abilities=protection from blue +type=Creature +subtype=Mongoose +mana={1}{G} +power=2 +toughness=1 +rarity=U +[/card] +[card] +text={T}: Add {1} to your mana pool. {1}{T}: Add one mana of any color to your mana pool. +id=3256 +name=Mana Prism +auto={T}: Add {1} +auto={1}{T}: Add {B} +auto={1}{T}: Add {G} +auto={1}{T}: Add {R} +auto={1}{T}: Add {U} +auto={1}{T}: Add {W} +type=Artifact +mana={3} +rarity=U +[/card] +[card] +text=Marble Diamond comes into play tapped. {T}: Add {W} to your mana pool. +id=3258 +name=Marble Diamond +auto=tap +auto={T}: Add {W} +type=Artifact +mana={2} +rarity=U +[/card] +[card] +text=Flying, protection from black +id=3502 +name=Melesse Spirit +abilities=Flying,protection from black +type=Creature +subtype=Angel Spirit +mana={3}{W}{W} +power=3 +toughness=3 +rarity=U +[/card] +[card] +text=Moss Diamond comes into play tapped. {T}: Add {G} to your mana pool. +id=3260 +name=Moss Diamond +auto=tap +auto={T}: Add {G} +type=Artifact +mana={2} +rarity=U +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=3577 +name=Mountain +auto={T}: Add {R} +type=Basic Land +subtype=Mountain +rarity=L +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=3578 +name=Mountain +auto={T}: Add {R} +type=Basic Land +subtype=Mountain +rarity=L +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=3579 +name=Mountain +auto={T}: Add {R} +type=Basic Land +subtype=Mountain +rarity=L +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=3580 +name=Mountain +auto={T}: Add {R} +type=Basic Land +subtype=Mountain +rarity=L +[/card] +[card] +text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) +id=3504 +name=Mtenda Herder +abilities=flanking +type=Creature +subtype=Human Scout +mana={W} +power=1 +toughness=1 +rarity=C +[/card] +[card] +text=Banding, trample +id=3505 +name=Noble Elephant +abilities=trample,banding +type=Creature +subtype=Elephant +mana={3}{W} +power=2 +toughness=2 +rarity=C +[/card] +[card] +text=Black creatures get +2/+0 until end of turn. +id=3301 +name=Nocturnal Raid +auto=lord(creature[black]):2/0 +type=Instant +mana={2}{B}{B} +rarity=U +[/card] +[card] +text={3}: Patagia Golem gains flying until end of turn. +id=3261 +name=Patagia Golem +auto={3}:flying +type=Artifact Creature +subtype=Golem +mana={4} +power=2 +toughness=3 +rarity=U +[/card] +[card] +text=Flying {1}{W}: Pearl Dragon gets +0/+1 until end of turn. +id=3508 +name=Pearl Dragon +abilities=Flying +auto={1}{W}:0/1 +type=Creature +subtype=Dragon +mana={4}{W}{W} +power=4 +toughness=4 +rarity=R +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=3585 +name=Plains +auto={T}: Add {W} +type=Basic Land +subtype=Plains +rarity=L +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=3586 +name=Plains +auto={T}: Add {W} +type=Basic Land +subtype=Plains +rarity=L +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=3587 +name=Plains +auto={T}: Add {W} +type=Basic Land +subtype=Plains +rarity=L +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=3588 +name=Plains +auto={T}: Add {W} +type=Basic Land +subtype=Plains +rarity=L +[/card] +[card] +text=Enchant creature. {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +id=3405 +name=Regeneration +target=creature +auto={G}:regenerate +type=Enchantment +subtype=Aura +mana={1}{G} +rarity=C +[/card] +[card] +text={B}: Regenerate Restless Dead. +id=3307 +name=Restless Dead +auto={B}:regenerate +type=Creature +subtype=Skeletons +mana={1}{B} +power=1 +toughness=1 +rarity=C +[/card] +[card] +text=Enchant creature. When Ritual of Steel comes into play, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +0/+2. +id=3511 +name=Ritual of Steel +target=creature +auto=:0/2 +auto=@next upkeep:draw:1 +type=Enchantment +subtype=Aura +mana={2}{W} +rarity=C +[/card] +[card] +text=Whenever Rock Basilisk blocks or is blocked by a non-Wall creature, destroy that creature at end of combat. +id=3550 +name=Rock Basilisk +alias=1238 +type=Creature +subtype=Basilisk +mana={4}{R}{G} +power=4 +toughness=5 +rarity=R +[/card] +[card] +text={T}: Add {1} to your mana pool. {1}{T}: Add {U} to your mana pool. +id=3361 +name=Sea Scryer +auto={T}: Add {1} +auto={1}{T}: Add {U} +type=Creature +subtype=Merfolk Wizard +mana={1}{U} +power=1 +toughness=1 +rarity=C +[/card] +[card] +text=Destroy all Auras. +id=3411 +name=Serene Heart +auto=destroy all(aura) +type=Instant +mana={1}{G} +rarity=C +[/card] +[card] +text={W}{T}: Target creature gains first strike until end of turn. {B}{T}: Target creature gets +1/+0 until end of turn. +id=3362 +name=Shaper Guildmage +auto={W}{T}:first strike target(creature) +auto={B}{T}:1/0 target(creature) +type=Creature +subtype=Human Wizard +mana={U} +power=1 +toughness=1 +rarity=C +[/card] +[card] +text=Sky Diamond comes into play tapped. {T}: Add {U} to your mana pool. +id=3267 +name=Sky Diamond +auto=tap +auto={T}: Add {U} +type=Artifact +mana={2} +rarity=U +[/card] +[card] +text=Destroy target land. +id=3465 +name=Stone Rain +target=Land +auto=destroy +type=Sorcery +mana={2}{R} +rarity=C +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=3562 +name=Swamp +auto={T}: Add {B} +type=Basic Land +subtype=Swamp +rarity=L +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=3563 +name=Swamp +auto={T}: Add {B} +type=Basic Land +subtype=Swamp +rarity=L +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=3564 +name=Swamp +auto={T}: Add {B} +type=Basic Land +subtype=Swamp +rarity=L +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=3565 +name=Swamp +auto={T}: Add {B} +type=Basic Land +subtype=Swamp +rarity=L +[/card] +[card] +text=Haste +id=3467 +name=Talruum Minotaur +abilities=haste +type=Creature +subtype=Minotaur Berserker +mana={2}{R}{R} +power=3 +toughness=3 +rarity=C +[/card] +[card] +text={2}{T}: Telim'Tor's Darts deals 1 damage to target player. +id=3269 +name=Telim'Tor's Darts +auto={2}{T}:damage 1 target(player) +type=Artifact +mana={2} +rarity=U +[/card] +[card] +text=Remove target permanent you own or control from the game. Draw a card at the beginning of the next turn's upkeep. +id=3469 +name=Telim'Tor's Edict +auto=moveTo(myremovedfromgame) target(*|myinplay) +auto=@next upkeep:draw:1 +type=Instant +mana={R} +rarity=R +[/card] +[card] +text=Banding, flying +id=3518 +name=Teremko Griffin +abilities=Flying, Banding +type=Creature +subtype=Griffin +mana={3}{W} +power=2 +toughness=2 +rarity=C +[/card] +[card] +text=Destroy all non-Aura enchantments. +id=3414 +auto=destroy all(enchantment[-aura]) +name=Tranquil Domain +rarity=C +type=Instant +mana={1}{G} +[/card] +[card] +text=Forestwalk. {1}{G}{G}: Target creature gains forestwalk until end of turn. +id=3418 +name=Unseen Walker +abilities=forestwalk +auto={1}{G}{G}:forestwalk target(creature) +type=Creature +subtype=Dryad +mana={1}{G} +power=1 +toughness=1 +rarity=U +[/card] +[card] +text=Unyaro Bee Sting deals 2 damage to target creature or player. +id=3419 +name=Unyaro Bee Sting +target=creature,player +auto=damage:2 +type=Sorcery +mana={3}{G} +rarity=U +[/card] +[card] +text= +id=3471 +name=Viashino Warrior +type=Creature +subtype=Viashino Warrior +mana={3}{R} +power=4 +toughness=2 +rarity=C +[/card] +[card] +text=Flying,haste +id=3472 +name=Volcanic Dragon +abilities=flying, haste +type=Creature +subtype=Dragon +mana={4}{R}{R} +power=4 +toughness=4 +rarity=R +[/card] +[card] +text=Trample +id=3423 +name=Wild Elephant +abilities=Trample +type=Creature +subtype=Elephant +mana={3}{G} +power=3 +toughness=3 +rarity=C +[/card] +[card] +text=Protection from white {1}{R}: Wildfire Emissary gets +1/+0 until end of turn. +id=3474 +name=Wildfire Emissary +abilities=protection from white +auto={1}{R}:1/0 +type=Creature +subtype=Efreet +mana={3}{R} +power=2 +toughness=4 +rarity=U +[/card] +[card] +text=Flying, protection from blue +id=3560 +name=Windreaper Falcon +abilities=Flying, protection from blue +type=Creature +subtype=Bird +mana={1}{R}{G} +power=1 +toughness=1 +rarity=U +[/card] +[card] +text=Lifelink (Whenever this creature deals damage, you gain that much life.) +id=3561 +name=Zebra Unicorn +abilities=lifelink +type=Creature +subtype=Unicorn +mana={2}{G}{W} +power=2 +toughness=2 +rarity=U +[/card] +[card] +text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {W}{W}: Zhalfirin Knight gains first strike until end of turn. +id=3525 +name=Zhalfirin Knight +abilities=flanking +auto={W}{W}:first strike +type=Creature +subtype=Human Knight +mana={2}{W} +power=2 +toughness=2 +rarity=C +[/card] +[card] +text=Untap target nonattacking creature. It gets +1/+3 until end of turn. +id=3477 +name=Alarum +target=creature[-attacking] +auto=untap +auto=:1/3 +type=Instant +mana={1}{W} +rarity=C +[/card] +[card] +text={T}:Sacrifice a creature: Target creature gets +2/+2 until end of turn. {T}:Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. +id=3276 +name=Blighted Shaman +type=Creature +subtype=Human Cleric Shaman +auto={T}{S(creature|myinplay)}:2/2 target(creature) +auto={T}{S(swamp|myinplay)}:1/1 target(creature) +mana={1}{B} +power=1 +toughness=1 +rarity=U +[/card] +[card] +text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {1}{B}{B}: Regenerate Cadaverous Knight. +id=3279 +name=Cadaverous Knight +abilities=flanking +type=Creature +subtype=Zombie Knight +auto={1}{B}{B}:regenerate +mana={2}{B} +power=2 +toughness=2 +rarity=C +[/card] +[card] +text={T}: Add {1} to your mana pool. {T}:Sacrifice Crystal Vein: Add {2} to your mana pool. +id=3571 +name=Crystal Vein +auto={T}: Add {1} +auto={T}{S}:add {2} +type=Basic Land +rarity=U +[/card] +[card] +text=Elixir of Vitality comes into play tapped. {T}:Sacrifice Elixir of Vitality: Gain 4 life. 8, {T}:Sacrifice Elixir of Vitality: Gain 8 life. +id=3248 +name=Elixir of Vitality +type=Artifact +auto=tap +auto={T}{S}:life:4 +auto={8}{T}{S}:life:8 +mana={4} +rarity=U +[/card] +[card] +text={T}: Femeref Archers deals 4 damage to target attacking creature with flying. +id=3384 +name=Femeref Archers +type=Creature +subtype=Human Archer +auto={T}:damage:4 target(creature[attacking;flying]) +mana={2}{G} +power=2 +toughness=2 +rarity=U +[/card] +[card] +text=Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep. +id=3447 +name=Flare +auto=damage:1 target(creature,player) +auto=@next upkeep:draw:1 +type=Instant +mana={2}{R} +rarity=C +[/card] +[card] +text={G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn. +id=3386 +name=Foratog +type=Creature +subtype=Atog +auto={G}{S(forest|myinplay)}:2/2 +mana={2}{G} +power=1 +toughness=2 +rarity=U +[/card] +[card] +text=Put three 1/1 red Goblin Scout creature tokens with mountainwalk into play. +id=3449 +name=Goblin Scouts +type=Sorcery +auto=token(Goblin Scout,creature token Goblin Scout, 1/1,mountainwalk red)*3 +mana={3}{R}{R} +rarity=U +[/card] +[card] +text={R},{T},Sacrifice a Goblin: Red creatures get +1/+1 until end of turn. +id=3450 +name=Goblin Soothsayer +type=Creature +subtype=Goblin Shaman +auto={R}{T}{S(goblin|myinplay)}:lord(creature[red]) 1/1 +mana={R} +power=1 +toughness=1 +rarity=U +[/card] +[card] +text=Rampage 1 (For each creature assigned to block it beyond the first, this creature gets +1/+1 until end of turn.) +id=3252 +name=Horrible Hordes +type=Artifact Creature +subtype=Spirit +auto=rampage +mana={3} +power=2 +toughness=2 +rarity=U +[/card] +[card] +text=Flying. Other Griffin creatures get +1/+1. +id=3526 +name=Zuberi, Golden Feather +abilities=Flying,legendary +type=Creature +subtype=Griffin +auto=lord(griffin) 1/1 +mana={4}{W} +power=3 +toughness=3 +rarity=R +[/card] +[card] +text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn. +id=3524 +name=Zhalfirin Commander +abilities=flanking +type=creature +subtype=Human Knight +auto={1}{W}{W}:1/1 target(knight) +mana={2}{W} +power=2 +toughness=2 +rarity=U +[/card] +[card] +text={B}{R}{T}: Shauku's Minion deals 2 damage to target white creature. +id=3554 +name=Shauku's Minion +type=Creature +subtype=Human Minion +auto=damage:2 target(creature[white]) +mana={1}{B}{R} +power=2 +toughness=2 +rarity=U +[/card] +[card] +text=Flying. {3}{G}, Sacrifice Uktabi Faerie: Destroy target artifact. +id=3416 +name=Uktabi Faerie +abilities=Flying +auto={3}{G}{S}:destroy target(artifact) +type=Creature +subtype=Faerie +mana={1}{G} +power=1 +toughness=1 +rarity=C +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/MIR/todo.dat b/projects/mtg/bin/Res/sets/MIR/todo.dat new file mode 100644 index 000000000..5f709dcdb --- /dev/null +++ b/projects/mtg/bin/Res/sets/MIR/todo.dat @@ -0,0 +1,3254 @@ +[card] +text={B}, {T}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature. +id=3272 +name=Abyssal Hunter +rarity=R +type=Creature +mana={3}{B} +power=1 +subtype=Human Assassin +toughness=1 +[/card] +[card] +text={4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves play this turn, sacrifice Acidic Dagger. Play this ability only during combat before blockers are declared. +id=3239 +name=Acidic Dagger +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text=Afiya Grove comes into play with three +1/+1 counters on it. At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. When Afiya Grove has no +1/+1 counters on it, sacrifice it. +id=3374 +name=Afiya Grove +rarity=R +type=Enchantment +mana={1}{G} +[/card] +[card] +text=Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying into play. +id=3476 +name=Afterlife +rarity=U +type=Instant +mana={2}{W} +[/card] +[card] +text=Enchant creature Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +id=3425 +name=Agility +rarity=C +type=Enchantment +mana={1}{R} +subtype=Aura +[/card] +[card] +text=Untap target nonattacking creature. It gets +1/+3 until end of turn. +id=3477 +name=Alarum +rarity=C +type=Instant +mana={1}{W} +[/card] +[card] +text=Play Aleatory only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. +id=3426 +name=Aleatory +rarity=U +type=Instant +mana={1}{R} +[/card] +[card] +text=You may choose not to untap Amber Prison during your untap step. {4}, {T}: Tap target artifact, creature, or land. As long as Amber Prison remains tapped, that permanent doesn't untap during its controller's untap step. +id=3240 +name=Amber Prison +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text={5}, {T}, Remove Amulet of Unmaking from the game: Remove target artifact, creature, or land from the game. Play this ability only any time you could play a sorcery. +id=3241 +name=Amulet of Unmaking +rarity=R +type=Artifact +mana={5} +[/card] +[card] +text=Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. +id=3323 +name=Ancestral Memories +rarity=R +type=Sorcery +mana={2}{U}{U}{U} +[/card] +[card] +text=You may play Armor of Thorns any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant nonblack creature Enchanted creature gets +2/+2. +id=3375 +name=Armor of Thorns +rarity=C +type=Enchantment +mana={1}{G} +subtype=Aura +[/card] +[card] +text={B}, {T}: Target creature gets +1/+0 until end of turn. {G}, {T}: Target creature gets +0/+1 until end of turn. +id=3427 +name=Armorer Guildmage +rarity=C +type=Creature +mana={R} +power=1 +subtype=Human Wizard +toughness=1 +[/card] +[card] +text=Put target creature card from an opponent's graveyard into play under your control. +id=3273 +name=Ashen Powder +rarity=R +type=Sorcery +mana={2}{B}{B} +[/card] +[card] +text=Flying At end of turn, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from play this turn. +id=3527 +name=Asmira, Holy Avenger +rarity=R +type=Legendary Creature +mana={2}{G}{W} +power=2 +subtype=Human Cleric +toughness=3 +[/card] +[card] +text=When Auspicious Ancestor is put into a graveyard from play, you gain 3 life. Whenever a player plays a white spell, you may pay {1}. If you do, you gain 1 life. +id=3478 +name=Auspicious Ancestor +rarity=R +type=Creature +mana={3}{W} +power=2 +subtype=Human Cleric +toughness=3 +[/card] +[card] +text=Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Play this ability only once each turn. +id=3324 +name=Azimaet Drake +rarity=C +type=Creature +mana={2}{U} +power=1 +subtype=Drake +toughness=3 +[/card] +[card] +text=Bad River comes into play tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it into play. Then shuffle your library. +id=3570 +name=Bad River +rarity=U +type=Land +[/card] +[card] +text=Whenever a creature attacks you, it loses flanking until end of turn. Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it. +id=3376 +name=Barbed Foliage +rarity=U +type=Enchantment +mana={2}{G}{G} +[/card] +[card] +text={B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn. +id=3274 +name=Barbed-Back Wurm +rarity=U +type=Creature +mana={4}{B} +power=4 +subtype=Wurm +toughness=3 +[/card] +[card] +text=Target creature gets +1/+1 for each creature blocking it and gains trample until end of turn. +id=3428 +name=Barreling Attack +rarity=R +type=Instant +mana={2}{R}{R} +[/card] +[card] +text=Basalt Golem can't be blocked by artifact creatures. Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, he or she puts a 0/2 Wall artifact creature token with defender into play. +id=3242 +name=Basalt Golem +rarity=U +type=Artifact Creature +mana={5} +power=2 +subtype=Golem +toughness=4 +[/card] +[card] +text=Flying, vigilance +id=3325 +name=Bay Falcon +rarity=C +type=Creature +mana={1}{U} +power=1 +subtype=Bird +toughness=1 +[/card] +[card] +text=When Bazaar of Wonders comes into play, remove all cards in all graveyards from the game. Whenever a spell is played, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is in play. +id=3326 +name=Bazaar of Wonders +rarity=R +type=World Enchantment +mana={3}{U}{U} +[/card] +[card] +text=If a spell would deal damage to a creature or player, it deals that much damage minus 1 to that creature or player instead. +id=3479 +name=Benevolent Unicorn +rarity=C +type=Creature +mana={1}{W} +power=1 +subtype=Unicorn +toughness=2 +[/card] +[card] +text=Islandwalk At the beginning of your upkeep, you lose 2 life. +id=3528 +name=Benthic Djinn +rarity=R +type=Creature +mana={2}{U}{B} +power=5 +subtype=Djinn +toughness=3 +[/card] +[card] +text=Enchant creature Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller. +id=3275 +name=Binding Agony +rarity=C +type=Enchantment +mana={1}{B} +subtype=Aura +[/card] +[card] +text={T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn. {T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. +id=3276 +name=Blighted Shaman +rarity=U +type=Creature +mana={1}{B} +power=1 +subtype=Human Cleric Shaman +toughness=1 +[/card] +[card] +text=Play Blind Fury only before the combat damage step. All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead. +id=3429 +name=Blind Fury +rarity=U +type=Instant +mana={2}{R}{R} +[/card] +[card] +text=Tap all nonwhite creatures. +id=3480 +name=Blinding Light +rarity=U +type=Sorcery +mana={2}{W} +[/card] +[card] +text=Defender (This creature can't attack.) +id=3430 +name=Blistering Barrier +rarity=C +type=Creature +mana={2}{R} +power=5 +subtype=Wall +toughness=2 +[/card] +[card] +text=Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep. +id=3277 +name=Bone Harvest +rarity=C +type=Instant +mana={2}{B} +[/card] +[card] +text={2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. For each 1 damage prevented this way, remove the top card of your library from the game. +id=3243 +name=Bone Mask +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text=Return target permanent to its owner's hand. +id=3327 +name=Boomerang +rarity=C +type=Instant +mana={U}{U} +[/card] +[card] +text={B}: Breathstealer gets +1/-1 until end of turn. +id=3278 +name=Breathstealer +rarity=C +type=Creature +mana={2}{B} +power=2 +subtype=Nightstalker +toughness=2 +[/card] +[card] +text=Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn. +id=3377 +name=Brushwagg +rarity=R +type=Creature +mana={1}{G}{G} +power=3 +subtype=Brushwagg +toughness=2 +[/card] +[card] +text=Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts he or she controlled destroyed this way. +id=3431 +name=Builder's Bane +rarity=C +type=Sorcery +mana={X}{X}{R} +[/card] +[card] +text={1}{R}{R}: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn. +id=3432 +name=Burning Palm Efreet +rarity=U +type=Creature +mana={2}{R}{R} +power=2 +subtype=Efreet +toughness=2 +[/card] +[card] +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {R}{R}: Burning Shield Askari gains first strike until end of turn. +id=3433 +name=Burning Shield Askari +rarity=C +type=Creature +mana={2}{R} +power=2 +subtype=Human Knight +toughness=2 +[/card] +[card] +text=Remove a card in your hand from the game: Add {B}{B} or {G}{G} to your mana pool. +id=3529 +name=Cadaverous Bloom +rarity=R +type=Enchantment +mana={3}{B}{G} +[/card] +[card] +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{B}{B}: Regenerate Cadaverous Knight. +id=3279 +name=Cadaverous Knight +rarity=C +type=Creature +mana={2}{B} +power=2 +subtype=Zombie Knight +toughness=2 +[/card] +[card] +text=Trample {1}{G}: Canopy Dragon gains flying and loses trample until end of turn. +id=3378 +name=Canopy Dragon +rarity=R +type=Creature +mana={4}{G}{G} +power=4 +subtype=Dragon +toughness=4 +[/card] +[card] +text=As an additional cost to play Carrion, sacrifice a creature. Put X 0/1 black Insect creature tokens into play, where X is the sacrificed creature's power. +id=3280 +name=Carrion +rarity=R +type=Instant +mana={1}{B}{B} +[/card] +[card] +text=Flying Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down. +id=3281 +name=Catacomb Dragon +rarity=R +type=Creature +mana={4}{B}{B} +power=4 +subtype=Dragon +toughness=4 +[/card] +[card] +text=Lands you control are Plains. Nonland cards you own that aren't in play, spells you control, and nonland permanents you control are white. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. +id=3481 +name=Celestial Dawn +rarity=R +type=Enchantment +mana={1}{W}{W} +[/card] +[card] +text=Flying, protection from green +id=3328 +name=Cerulean Wyvern +rarity=U +type=Creature +mana={4}{U} +power=3 +subtype=Drake +toughness=3 +[/card] +[card] +text=Choose one - Destroy target Wall; or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn. +id=3434 +name=Chaos Charm +rarity=C +type=Instant +mana={R} +[/card] +[card] +text=Creatures with flying have "This creature can't block creatures without flying." Creatures without flying have reach. (They can block creatures with flying.) +id=3435 +name=Chaosphere +rarity=R +type=World Enchantment +mana={2}{R} +[/card] +[card] +text=Charcoal Diamond comes into play tapped. {T}: Add {B} to your mana pool. +id=3244 +name=Charcoal Diamond +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text={2}, {T}: Until end of turn, target creature you control gains flying and its toughness becomes 1. +id=3245 +name=Chariot of the Sun +rarity=U +type=Artifact +mana={3} +[/card] +[card] +text=Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller. +id=3282 +name=Choking Sands +rarity=C +type=Sorcery +mana={1}{B}{B} +[/card] +[card] +text=Destroy target creature. If a white creature is put into a graveyard this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power. +id=3436 +name=Cinder Cloud +rarity=U +type=Instant +mana={3}{R}{R} +[/card] +[card] +text={1}, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. +id=3530 +name=Circle of Despair +rarity=R +type=Enchantment +mana={1}{W}{B} +[/card] +[card] +text={G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. +id=3482 +name=Civic Guildmage +rarity=C +type=Creature +mana={W} +power=1 +subtype=Human Wizard +toughness=1 +[/card] +[card] +text=Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. +id=3329 +name=Cloak of Invisibility +rarity=C +type=Enchantment +mana={U} +subtype=Aura +[/card] +[card] +text=Enchant non-Wall creature Enchanted creature gets +1/+0. At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated. +id=3437 +name=Consuming Ferocity +rarity=U +type=Enchantment +mana={1}{R} +subtype=Aura +[/card] +[card] +text=Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. +id=3330 +name=Coral Fighters +rarity=U +type=Creature +mana={1}{U} +power=1 +subtype=Merfolk Soldier +toughness=1 +[/card] +[card] +text=Trample +id=3379 +name=Crash of Rhinos +rarity=C +type=Creature +mana={6}{G}{G} +power=8 +subtype=Rhino +toughness=4 +[/card] +[card] +text=Flying {X}, {T}: Crimson Hellkite deals X damage to target creature. Spend only red mana this way. +id=3438 +name=Crimson Hellkite +rarity=R +type=Creature +mana={6}{R}{R}{R} +power=6 +subtype=Dragon +toughness=6 +[/card] +[card] +text=Flying Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn. +id=3439 +name=Crimson Roc +rarity=U +type=Creature +mana={4}{R} +power=2 +subtype=Bird +toughness=2 +[/card] +[card] +text=Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) +id=3283 +name=Crypt Cobra +rarity=U +type=Creature +mana={3}{B} +power=3 +subtype=Snake +toughness=3 +[/card] +[card] +text=At the end of your turn, Crystal Golem phases out. +id=3246 +name=Crystal Golem +rarity=U +type=Artifact Creature +mana={4} +power=3 +subtype=Golem +toughness=3 +[/card] +[card] +text={T}: Add {1} to your mana pool. {T}, Sacrifice Crystal Vein: Add {2} to your mana pool. +id=3571 +name=Crystal Vein +rarity=U +type=Land +[/card] +[card] +text=Activated abilities of creatures can't be played. +id=3247 +name=Cursed Totem +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text=Return Cycle of Life to its owner's hand: Target creature you played this turn is 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. +id=3380 +name=Cycle of Life +rarity=R +type=Enchantment +mana={1}{G}{G} +[/card] +[card] +text={T}, Sacrifice Daring Apprentice: Counter target spell. +id=3331 +name=Daring Apprentice +rarity=R +type=Creature +mana={1}{U}{U} +power=1 +subtype=Human Wizard +toughness=1 +[/card] +[card] +text=Destroy target nonblack creature. It can't be regenerated. +id=3284 +name=Dark Banishing +rarity=C +type=Instant +mana={2}{B} +[/card] +[card] +text=Add {B}{B}{B} to your mana pool. +id=3285 +name=Dark Ritual +rarity=C +type=Instant +mana={B} +[/card] +[card] +text=Play Dazzling Beauty only during the declare blockers step. Target attacking unblocked creature becomes blocked. Draw a card at the beginning of the next turn's upkeep. +id=3483 +name=Dazzling Beauty +rarity=C +type=Instant +mana={2}{W} +[/card] +[card] +text=Enchant black creature Enchanted creature has "Cumulative upkeep-Pay 1 life." When enchanted creature is put into a graveyard, its controller loses 2 life. +id=3381 +name=Decomposition +rarity=U +type=Enchantment +mana={1}{G} +subtype=Aura +[/card] +[card] +text=Play Delirium only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn. +id=3531 +name=Delirium +rarity=U +type=Instant +mana={1}{B}{R} +[/card] +[card] +text=Swampwalk {B}: Dirtwater Wraith gets +1/+0 until end of turn. +id=3286 +name=Dirtwater Wraith +rarity=C +type=Creature +mana={3}{B} +power=1 +subtype=Wraith +toughness=3 +[/card] +[card] +text=At the end of each turn, if it was an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you that turn. At the end of your turn, remove all +1/+1 counters on Discordant Spirit. +id=3532 +name=Discordant Spirit +rarity=R +type=Creature +mana={2}{B}{R} +power=2 +subtype=Spirit +toughness=2 +[/card] +[card] +text=Put target artifact or enchantment on top of its owner's library. +id=3484 +name=Disempower +rarity=C +type=Instant +mana={1}{W} +[/card] +[card] +text=Destroy target artifact or enchantment. +id=3485 +name=Disenchant +rarity=C +type=Instant +mana={1}{W} +[/card] +[card] +text=Counter target spell. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. +id=3332 +name=Dissipate +rarity=U +type=Instant +mana={1}{U}{U} +[/card] +[card] +text=Destroy target artifact. You gain life equal to its converted mana cost. +id=3486 +name=Divine Offering +rarity=C +type=Instant +mana={1}{W} +[/card] +[card] +text=Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures. +id=3487 +name=Divine Retribution +rarity=R +type=Instant +mana={1}{W} +[/card] +[card] +text=Spend only black mana on X. Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. +id=3287 +name=Drain Life +rarity=C +type=Sorcery +mana={X}{1}{B} +[/card] +[card] +text=Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. +id=3288 +name=Dread Specter +rarity=U +type=Creature +mana={3}{B} +power=2 +subtype=Specter +toughness=2 +[/card] +[card] +text=Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library. +id=3333 +name=Dream Cache +rarity=C +type=Sorcery +mana={2}{U} +[/card] +[card] +text=Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. +id=3334 +name=Dream Fighter +rarity=C +type=Creature +mana={2}{U} +power=1 +subtype=Human Soldier +toughness=1 +[/card] + +[card] +text={T}: Target creature with power 2 or less is unblockable this turn. +id=3441 +name=Dwarven Nomad +rarity=C +type=Creature +mana={2}{R} +power=1 +subtype=Dwarf Nomad +toughness=1 +[/card] +[card] +text=Target player untaps all basic lands he or she controls. +id=3382 +name=Early Harvest +rarity=R +type=Instant +mana={1}{G}{G} +[/card] +[card] +text=Choose one - Target opponent loses 1 life and you gain 1 life; or remove from the game up to three target cards in a single graveyard; or target creature gains fear until end of turn. +id=3289 +name=Ebony Charm +rarity=C +type=Instant +mana={B} +[/card] +[card] +text=If a creature you control attacks, Ekundu Cyclops also attacks if able. +id=3442 +name=Ekundu Cyclops +rarity=C +type=Creature +mana={3}{R} +power=3 +subtype=Cyclops +toughness=4 +[/card] +[card] +text=Flying, first strike +id=3488 +name=Ekundu Griffin +rarity=C +type=Creature +mana={3}{W} +power=2 +subtype=Griffin +toughness=2 +[/card] +[card] +text=Elixir of Vitality comes into play tapped. {T}, Sacrifice Elixir of Vitality: You gain 4 life. {8}, {T}, Sacrifice Elixir of Vitality: You gain 8 life. +id=3248 +name=Elixir of Vitality +rarity=U +type=Artifact +mana={4} +[/card] +[card] +text=Flying, trample Emberwilde Caliph attacks each turn if able. Whenever Emberwilde Caliph deals damage, you lose that much life. +id=3533 +name=Emberwilde Caliph +rarity=R +type=Creature +mana={2}{U}{R} +power=4 +subtype=Djinn +toughness=4 +[/card] +[card] +text=Flying At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If he or she does, the player gains control of Emberwilde Djinn. +id=3443 +name=Emberwilde Djinn +rarity=R +type=Creature +mana={2}{R}{R} +power=5 +subtype=Djinn +toughness=4 +[/card] +[card] +text=Choose one - Energy Bolt deals X damage to target player; or target player gains X life. +id=3534 +name=Energy Bolt +rarity=R +type=Sorcery +mana={X}{R}{W} +[/card] +[card] +text=As Energy Vortex comes into play, choose an opponent. At the beginning of your upkeep, remove all energy counters from Energy Vortex. At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless he or she pays {1} for each energy counter on Energy Vortex. {X}: Put X energy counters on Energy Vortex. Play this ability only during your upkeep. +id=3335 +name=Energy Vortex +rarity=R +type=Enchantment +mana={3}{U}{U} +[/card] +[card] +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets -2/-2. +id=3290 +name=Enfeeblement +rarity=C +type=Enchantment +mana={B}{B} +subtype=Aura +[/card] +[card] +text=Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it. +id=3489 +name=Enlightened Tutor +rarity=U +type=Instant +mana={W} +[/card] +[card] +text={T}: Target spell is colorless. {T}: Target permanent becomes colorless until end of turn. +id=3249 +name=Ersatz Gnomes +rarity=U +type=Artifact Creature +mana={3} +power=1 +subtype=Gnome +toughness=1 +[/card] +[card] +text=Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead. +id=3336 +name=Ether Well +rarity=U +type=Instant +mana={3}{U} +[/card] +[card] +text=Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn. +id=3490 +name=Ethereal Champion +rarity=R +type=Creature +mana={2}{W}{W}{W} +power=3 +subtype=Avatar +toughness=4 +[/card] +[card] +text=Put target land on top of its owner's library. +id=3383 +name=Fallow Earth +rarity=U +type=Sorcery +mana={2}{G} +[/card] +[card] +text=Enchant creature Enchanted creature gets +1/+2 as long as it's white. Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.) +id=3491 +name=Favorable Destiny +rarity=U +type=Enchantment +mana={1}{W} +subtype=Aura +[/card] +[card] +text={T}: Femeref Archers deals 4 damage to target attacking creature with flying. +id=3384 +name=Femeref Archers +rarity=U +type=Creature +mana={2}{G} +power=2 +subtype=Human Archer +toughness=2 +[/card] +[card] +text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. +id=3492 +name=Femeref Healer +rarity=C +type=Creature +mana={1}{W} +power=1 +subtype=Human Cleric +toughness=1 +[/card] +[card] +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}: Femeref Knight gains vigilance until end of turn. +id=3493 +name=Femeref Knight +rarity=C +type=Creature +mana={2}{W} +power=2 +subtype=Human Knight +toughness=2 +[/card] +[card] +text= +id=3494 +name=Femeref Scouts +rarity=C +type=Creature +mana={2}{W} +power=1 +subtype=Human Scout +toughness=4 +[/card] +[card] +text=Flying +id=3291 +name=Feral Shadow +rarity=C +type=Creature +mana={2}{B} +power=2 +subtype=Nightstalker +toughness=1 +[/card] +[card] +text={B}: Fetid Horror gets +1/+1 until end of turn. +id=3292 +name=Fetid Horror +rarity=C +type=Creature +mana={3}{B} +power=1 +subtype=Shade Horror +toughness=2 +[/card] +[card] +text=Take an extra turn after this one. At the end of that turn, you lose the game. +id=3444 +name=Final Fortune +rarity=R +type=Instant +mana={R}{R} +[/card] +[card] +text=Fire Diamond comes into play tapped. {T}: Add {R} to your mana pool. +id=3250 +name=Fire Diamond +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn. +id=3445 +name=Firebreathing +rarity=C +type=Enchantment +mana={R} +subtype=Aura +[/card] +[card] +text={R}, {T}, Sacrifice Flame Elemental: Flame Elemental deals damage equal to its power to target creature. +id=3446 +name=Flame Elemental +rarity=U +type=Creature +mana={2}{R}{R} +power=3 +subtype=Elemental +toughness=2 +[/card] +[card] +text=Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep. +id=3447 +name=Flare +rarity=C +type=Instant +mana={2}{R} +[/card] +[card] +text=You may put a creature card from your hand into play. If you do, sacrifice it unless you pay its mana cost reduced by up to {2}. +id=3337 +name=Flash +rarity=R +type=Instant +mana={1}{U} +[/card] +[card] +text=Flood Plain comes into play tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it into play. Then shuffle your library. +id=3572 +name=Flood Plain +rarity=U +type=Land +[/card] +[card] +text=Defender (This creature can't attack.) When Floodgate has flying, sacrifice it. When Floodgate leaves play, it deals 1 damage for each two Islands you control to each nonblue creature without flying. +id=3338 +name=Floodgate +rarity=U +type=Creature +mana={3}{U} +power=0 +subtype=Wall +toughness=5 +[/card] +[card] +text=Prevent all combat damage that would be dealt this turn. +id=3385 +name=Fog +rarity=C +type=Instant +mana={G} +[/card] +[card] +text={G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn. +id=3386 +name=Foratog +rarity=U +type=Creature +mana={2}{G} +power=1 +subtype=Atog +toughness=2 +[/card] +[card] +text=If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, remove that card from the game instead. +id=3293 +name=Forbidden Crypt +rarity=R +type=Enchantment +mana={3}{B}{B} +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=3566 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=3568 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=3569 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=3567 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text=Players can't gain life. At the beginning of each player's upkeep, that player loses 1 life. Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life. +id=3294 +name=Forsaken Wastes +rarity=R +type=World Enchantment +mana={2}{B} +[/card] +[card] +text=Flying {0}: If Frenetic Efreet is in play, flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. +id=3535 +name=Frenetic Efreet +rarity=R +type=Creature +mana={1}{U}{R} +power=2 +subtype=Efreet +toughness=1 +[/card] +[card] +text=Reach (This creature can block creatures with flying.) +id=3387 +name=Giant Mantis +rarity=C +type=Creature +mana={3}{G} +power=2 +subtype=Insect +toughness=4 +[/card] +[card] +text=Gibbering Hyenas can't block black creatures. +id=3388 +name=Gibbering Hyenas +rarity=C +type=Creature +mana={2}{G} +power=3 +subtype=Hyena +toughness=2 +[/card] +[card] +text=Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. +id=3448 +name=Goblin Elite Infantry +rarity=C +type=Creature +mana={1}{R} +power=2 +subtype=Goblin Warrior +toughness=2 +[/card] +[card] +text=Put three 1/1 red Goblin Scout creature tokens with mountainwalk into play. +id=3449 +name=Goblin Scouts +rarity=U +type=Sorcery +mana={3}{R}{R} +[/card] +[card] +text={R}, {T}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn. +id=3450 +name=Goblin Soothsayer +rarity=U +type=Creature +mana={R} +power=1 +subtype=Goblin Shaman +toughness=1 +[/card] +[card] +text={R}, {T}: Destroy target artifact. That artifact deals damage equal to its converted mana cost to Goblin Tinkerer. +id=3451 +name=Goblin Tinkerer +rarity=C +type=Creature +mana={1}{R} +power=1 +subtype=Goblin Artificer +toughness=2 +[/card] +[card] +text={W}, {T}: Target creature gains first strike until end of turn. {R}, {T}: Granger Guildmage deals 1 damage to target creature or player and 1 damage to you. +id=3389 +name=Granger Guildmage +rarity=C +type=Creature +mana={G} +power=1 +subtype=Human Wizard +toughness=1 +[/card] +[card] +text=Grasslands comes into play tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it into play. Then shuffle your library. +id=3573 +name=Grasslands +rarity=U +type=Land +[/card] +[card] +text=You may play Grave Servitude any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant creature Enchanted creature gets +3/-1 and is black. +id=3295 +name=Grave Servitude +rarity=C +type=Enchantment +mana={1}{B} +subtype=Aura +[/card] +[card] +text=If Gravebane Zombie would be put into a graveyard from play, put Gravebane Zombie on top of its owner's library instead. +id=3296 +name=Gravebane Zombie +rarity=C +type=Creature +mana={3}{B} +power=3 +subtype=Zombie +toughness=2 +[/card] +[card] +text=At the beginning of your upkeep, Grim Feast deals 1 damage to you. Whenever a creature is put into an opponent's graveyard from play, you gain life equal to its toughness. +id=3536 +name=Grim Feast +rarity=R +type=Enchantment +mana={1}{B}{G} +[/card] +[card] +text={2}, {T}, Sacrifice Grinning Totem: Search target opponent's library for a card and remove it from the game. Then that player shuffles his or her library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard. +id=3251 +name=Grinning Totem +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text=Flying {U}{U}: Return target Aura card from your graveyard to play attached to Hakim, Loreweaver. Play this ability only during your upkeep and only if Hakim isn't enchanted. {U}{U}, {T}: Destroy all Auras attached to Hakim. +id=3339 +name=Hakim, Loreweaver +rarity=R +type=Legendary Creature +mana={3}{U}{U} +power=2 +subtype=Human Wizard +toughness=4 +[/card] +[card] +text=At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color. +id=3390 +name=Hall of Gemstone +rarity=R +type=World Enchantment +mana={1}{G}{G} +[/card] +[card] +text=Hammer of Bogardan deals 3 damage to target creature or player. {2}{R}{R}{R}: Return Hammer of Bogardan from your graveyard to your hand. Play this ability only during your upkeep. +id=3452 +name=Hammer of Bogardan +rarity=R +type=Sorcery +mana={1}{R}{R} +[/card] +[card] +text=At the beginning of your upkeep, put a -1/-1 counter on each creature. +id=3297 +name=Harbinger of Night +rarity=R +type=Creature +mana={2}{B}{B} +power=2 +subtype=Spirit +toughness=3 +[/card] +[card] +text=Reach (This creature can block creatures with flying.) Whenever Harbor Guardian attacks, defending player may draw a card. +id=3537 +name=Harbor Guardian +rarity=U +type=Creature +mana={2}{W}{U} +power=3 +subtype=Gargoyle +toughness=4 +[/card] +[card] +text=Flying {1}{U}{U}: Target creature gains flying until end of turn. +id=3340 +name=Harmattan Efreet +rarity=U +type=Creature +mana={2}{U}{U} +power=2 +subtype=Efreet +toughness=2 +[/card] +[card] +text=Flying As Haunting Apparition comes into play, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. +id=3538 +name=Haunting Apparition +rarity=U +type=Creature +mana={1}{U}{B} +power=1+* +subtype=Spirit +toughness=2 +[/card] +[card] +text=Flying, protection from red +id=3539 +name=Hazerider Drake +rarity=U +type=Creature +mana={2}{W}{U} +power=2 +subtype=Drake +toughness=3 +[/card] +[card] +text=Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn. +id=3495 +name=Healing Salve +rarity=C +type=Instant +mana={W} +[/card] +[card] +text=You may choose not to untap Hivis of the Scale during your untap step. {T}: Gain control of target Dragon as long as Hivis remains tapped and as long as you control Hivis. +id=3453 +name=Hivis of the Scale +rarity=R +type=Legendary Creature +mana={3}{R}{R} +power=3 +subtype=Viashino Shaman +toughness=4 +[/card] +[card] +text=Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) +id=3252 +name=Horrible Hordes +rarity=U +type=Artifact Creature +mana={3} +power=2 +subtype=Spirit +toughness=2 +[/card] +[card] +text={2}: Igneous Golem gains trample until end of turn. +id=3253 +name=Igneous Golem +rarity=U +type=Artifact Creature +mana={5} +power=3 +subtype=Golem +toughness=4 +[/card] +[card] +text=Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect doesn't end at end of turn.) +id=3454 +name=Illicit Auction +rarity=R +type=Sorcery +mana={3}{R}{R} +[/card] +[card] +text=Counter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost. +id=3496 +name=Illumination +rarity=U +type=Instant +mana={W}{W} +[/card] +[card] +text=Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn. +id=3455 +name=Incinerate +rarity=C +type=Instant +mana={1}{R} +[/card] +[card] +text=Draw four cards. You lose half your life, rounded up. +id=3298 +name=Infernal Contract +rarity=R +type=Sorcery +mana={B}{B}{B} +[/card] +[card] +text=Trample +id=3497 +name=Iron Tusk Elephant +rarity=U +type=Creature +mana={4}{W} +power=3 +subtype=Elephant +toughness=3 +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=3582 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=3584 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=3583 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=3581 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text=Choose one - All creatures get -2/-0 until end of turn; or tap target creature; or prevent the next 1 damage that would be dealt to target creature or player this turn. +id=3498 +name=Ivory Charm +rarity=C +type=Instant +mana={W} +[/card] +[card] +text=Play Jabari's Influence only after combat. Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it. +id=3499 +name=Jabari's Influence +rarity=R +type=Instant +mana={3}{W}{W} +[/card] +[card] +text=Shroud (This permanent can't be the target of spells or abilities.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +id=3391 +name=Jolrael's Centaur +rarity=C +type=Creature +mana={1}{G}{G} +power=2 +subtype=Centaur Archer +toughness=2 +[/card] +[card] +text=You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. +id=3341 +name=Jolt +rarity=C +type=Instant +mana={2}{U} +[/card] +[card] +text={1}{G}, {T}: Put a 0/1 green Plant Wall creature token with defender into play. Sacrifice a Plant Wall token: Add {R} to your mana pool. +id=3392 +name=Jungle Patrol +rarity=R +type=Creature +mana={3}{G} +power=3 +subtype=Human Soldier +toughness=2 +[/card] +[card] +text={R}: Regenerate Jungle Troll. {G}: Regenerate Jungle Troll. +id=3540 +name=Jungle Troll +rarity=U +type=Creature +mana={1}{R}{G} +power=2 +subtype=Troll +toughness=1 +[/card] +[card] +text=Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first. +id=3393 +name=Jungle Wurm +rarity=C +type=Creature +mana={3}{G}{G} +power=5 +subtype=Wurm +toughness=5 +[/card] +[card] +text=Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature. +id=3299 +name=Kaervek's Hex +rarity=U +type=Sorcery +mana={3}{B} +[/card] +[card] +text=Destroy target creature with converted mana cost X. If that creature is put into a graveyard this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller. +id=3541 +name=Kaervek's Purge +rarity=U +type=Sorcery +mana={X}{B}{R} +[/card] +[card] +text=As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to play. Kaervek's Torch deals X damage to target creature or player. +id=3456 +name=Kaervek's Torch +rarity=C +type=Sorcery +mana={X}{R} +[/card] +[card] +text=Protection from blue +id=3394 +name=Karoo Meerkat +rarity=U +type=Creature +mana={1}{G} +power=2 +subtype=Mongoose +toughness=1 +[/card] +[card] +text=Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates deals no combat damage this turn. +id=3342 +name=Kukemssa Pirates +rarity=R +type=Creature +mana={3}{U} +power=2 +subtype=Human Pirate +toughness=2 +[/card] +[card] +text=Kukemssa Serpent can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn. When you control no Islands, sacrifice Kukemssa Serpent. +id=3343 +name=Kukemssa Serpent +rarity=C +type=Creature +mana={3}{U} +power=4 +subtype=Serpent +toughness=3 +[/card] +[card] +text=Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step. +id=3254 +name=Lead Golem +rarity=U +type=Artifact Creature +mana={5} +power=3 +subtype=Golem +toughness=5 +[/card] +[card] +text=Flying {T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn. +id=3542 +name=Leering Gargoyle +rarity=R +type=Creature +mana={1}{W}{U} +power=2 +subtype=Gargoyle +toughness=2 +[/card] +[card] +text=You may play Lightning Reflexes any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant creature Enchanted creature gets +1/+0 and has first strike. +id=3457 +name=Lightning Reflexes +rarity=C +type=Enchantment +mana={1}{R} +subtype=Aura +[/card] +[card] +text=Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Play this ability only any time you could play an instant. +id=3255 +name=Lion's Eye Diamond +rarity=R +type=Artifact +mana={0} +[/card] +[card] +text=Flying {G}: Regenerate Locust Swarm. {G}: Untap Locust Swarm. Play this ability only once each turn. +id=3395 +name=Locust Swarm +rarity=U +type=Creature +mana={3}{G} +power=1 +subtype=Insect +toughness=1 +[/card] +[card] +text=Play Lure of Prey only if an opponent played a creature spell this turn. You may put a green creature card from your hand into play. +id=3396 +name=Lure of Prey +rarity=R +type=Instant +mana={2}{G}{G} +[/card] +[card] +text=Cumulative upkeep {1} At the beginning of your upkeep, put a growth counter on Malignant Growth. At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on Malignant Growth, then Malignant Growth deals damage to the player equal to the number of cards he or she drew this way. +id=3543 +name=Malignant Growth +rarity=R +type=Enchantment +mana={3}{G}{U} +[/card] +[card] +text={T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool. +id=3256 +name=Mana Prism +rarity=U +type=Artifact +mana={3} +[/card] +[card] +text=You gain 5 life. When a spell or ability an opponent controls causes you to discard Mangara's Blessing from your hand, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at end of turn. +id=3500 +name=Mangara's Blessing +rarity=U +type=Instant +mana={2}{W} +[/card] +[card] +text=As Mangara's Equity comes into play, choose black or red. At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}. Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals X damage to that creature, where X is equal to the damage dealt to you or the white creature. +id=3501 +name=Mangara's Equity +rarity=U +type=Enchantment +mana={1}{W}{W} +[/card] +[card] +text=When Mangara's Tome comes into play, search your library for five cards. Remove those cards from the game face down, then shuffle them. Then shuffle your library. {2}: The next time you would draw a card this turn, instead put the top card removed from the game with Mangara's Tome into its owner's hand. +id=3257 +name=Mangara's Tome +rarity=R +type=Artifact +mana={5} +[/card] +[card] +text=Marble Diamond comes into play tapped. {T}: Add {W} to your mana pool. +id=3258 +name=Marble Diamond +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text=Maro's power and toughness are each equal to the number of cards in your hand. +id=3397 +name=Maro +rarity=R +type=Creature +mana={2}{G}{G} +power=* +subtype=Elemental +toughness=* +[/card] +[card] +text=If target spell has only one target and that target is a creature, change that spell's target to another creature. +id=3344 +name=Meddle +rarity=U +type=Instant +mana={1}{U} +[/card] +[card] +text=Flying, protection from black +id=3502 +name=Melesse Spirit +rarity=U +type=Creature +mana={3}{W}{W} +power=3 +subtype=Angel Spirit +toughness=3 +[/card] +[card] +text=Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. +id=3345 +name=Memory Lapse +rarity=C +type=Instant +mana={1}{U} +[/card] +[card] +text=Phasing, islandwalk +id=3346 +name=Merfolk Raiders +rarity=C +type=Creature +mana={1}{U} +power=2 +subtype=Merfolk Soldier +toughness=3 +[/card] +[card] +text=When Merfolk Seer is put into a graveyard from play, you may pay {1}{U}. If you do, draw a card. +id=3347 +name=Merfolk Seer +rarity=C +type=Creature +mana={2}{U} +power=2 +subtype=Merfolk Wizard +toughness=2 +[/card] +[card] +text=Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect doesn't end at end of turn.) +id=3348 +name=Mind Bend +rarity=U +type=Instant +mana={U} +[/card] +[card] +text=Enchant red or green creature Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) You control enchanted creature. +id=3349 +name=Mind Harness +rarity=U +type=Enchantment +mana={U} +subtype=Aura +[/card] +[card] +text=Defender (This creature can't attack.) Flying Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature." +id=3398 +name=Mindbender Spores +rarity=R +type=Creature +mana={2}{G} +power=0 +subtype=Fungus Wall +toughness=1 +[/card] +[card] +text={B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Play this ability only any time you could play a sorcery. +id=3300 +name=Mire Shade +rarity=U +type=Creature +mana={1}{B} +power=1 +subtype=Shade +toughness=1 +[/card] +[card] +text=At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to him or her. +id=3259 +name=Misers' Cage +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text={0}: Mist Dragon gains flying. (This effect doesn't end at end of turn.) {0}: Mist Dragon loses flying. (This effect doesn't end at end of turn.) {3}{U}{U}: Mist Dragon phases out. +id=3350 +name=Mist Dragon +rarity=R +type=Creature +mana={4}{U}{U} +power=4 +subtype=Dragon +toughness=4 +[/card] +[card] +text=Moss Diamond comes into play tapped. {T}: Add {G} to your mana pool. +id=3260 +name=Moss Diamond +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=3578 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=3580 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=3579 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=3577 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text=Mountain Valley comes into play tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it into play. Then shuffle your library. +id=3574 +name=Mountain Valley +rarity=U +type=Land +[/card] +[card] +text=Flying {W}, {T}: Return Mtenda Griffin to its owner's hand and return target Griffin card in your graveyard to your hand. Play this ability only during your upkeep. +id=3503 +name=Mtenda Griffin +rarity=U +type=Creature +mana={3}{W} +power=2 +subtype=Griffin +toughness=2 +[/card] +[card] +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) +id=3504 +name=Mtenda Herder +rarity=C +type=Creature +mana={W} +power=1 +subtype=Human Scout +toughness=1 +[/card] +[card] +text=Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn. +id=3399 +name=Mtenda Lion +rarity=C +type=Creature +mana={G} +power=2 +subtype=Cat +toughness=1 +[/card] +[card] +text=Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it. +id=3351 +name=Mystical Tutor +rarity=U +type=Instant +mana={U} +[/card] +[card] +text=Each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest. Each player who controls four or fewer lands may search his or her library for X basic land cards and put them into play, where X is five minus the number of lands he or she controls. Then each player who searched his or her library this way shuffles it. +id=3400 +name=Natural Balance +rarity=R +type=Sorcery +mana={2}{G}{G} +[/card] +[card] +text=At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you. +id=3401 +name=Nettletooth Djinn +rarity=U +type=Creature +mana={3}{G} +power=4 +subtype=Djinn +toughness=4 +[/card] +[card] +text=Banding, trample +id=3505 +name=Noble Elephant +rarity=C +type=Creature +mana={3}{W} +power=2 +subtype=Elephant +toughness=2 +[/card] +[card] +text=Black creatures get +2/+0 until end of turn. +id=3301 +name=Nocturnal Raid +rarity=U +type=Instant +mana={2}{B}{B} +[/card] +[card] +text=As Null Chamber comes into play, you and an opponent each name a card other than a basic land card. The named cards can't be played. +id=3506 +name=Null Chamber +rarity=R +type=World Enchantment +mana={3}{W} +[/card] +[card] +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature can't attack or block. +id=3507 +name=Pacifism +rarity=C +type=Enchantment +mana={1}{W} +subtype=Aura +[/card] +[card] +text=Look at target opponent's hand and choose a card from it. Put that card on top of that player's library. +id=3302 +name=Painful Memories +rarity=U +type=Sorcery +mana={1}{B} +[/card] +[card] +text={3}: Patagia Golem gains flying until end of turn. +id=3261 +name=Patagia Golem +rarity=U +type=Artifact Creature +mana={4} +power=2 +subtype=Golem +toughness=3 +[/card] +[card] +text=At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to him or her. +id=3262 +name=Paupers' Cage +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=Flying {1}{W}: Pearl Dragon gets +0/+1 until end of turn. +id=3508 +name=Pearl Dragon +rarity=R +type=Creature +mana={4}{W}{W} +power=4 +subtype=Dragon +toughness=4 +[/card] +[card] +text=Trample When Phyrexian Dreadnought comes into play, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater. +id=3263 +name=Phyrexian Dreadnought +rarity=R +type=Artifact Creature +mana={1} +power=12 +subtype=Dreadnought +toughness=12 +[/card] +[card] +text=Destroy any number of target creatures. You lose 3 life for each creature targeted this way. +id=3544 +name=Phyrexian Purge +rarity=R +type=Sorcery +mana={2}{B}{R} +[/card] +[card] +text=As an additional cost to play Phyrexian Tribute, sacrifice two creatures. Destroy target artifact. +id=3303 +name=Phyrexian Tribute +rarity=R +type=Sorcery +mana={2}{B} +[/card] +[card] +text={2}, {T}, Sacrifice a creature: Draw a card. +id=3264 +name=Phyrexian Vault +rarity=U +type=Artifact +mana={3} +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=3585 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=3586 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=3587 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=3588 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text=Exchange control of target land you control and target land an opponent controls. (This effect doesn't end at end of turn.) +id=3352 +name=Political Trickery +rarity=R +type=Sorcery +mana={2}{U} +[/card] +[card] +text=Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card into play and shuffles all other cards revealed this way into his or her library. +id=3353 +name=Polymorph +rarity=R +type=Sorcery +mana={3}{U} +[/card] +[card] +text=Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands he or she controls and empties his or her mana pool. +id=3354 +name=Power Sink +rarity=C +type=Instant +mana={X}{U} +[/card] +[card] +text=At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library. +id=3402 +name=Preferred Selection +rarity=R +type=Enchantment +mana={2}{G}{G} +[/card] +[card] +text=X target creatures gain protection from the color of your choice until end of turn. +id=3545 +name=Prismatic Boon +rarity=U +type=Instant +mana={X}{W}{U} +[/card] +[card] +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As Prismatic Circle comes into play, choose a color. {1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. +id=3509 +name=Prismatic Circle +rarity=C +type=Enchantment +mana={2}{W} +[/card] +[card] +text=Target permanent becomes the color or colors of your choice. (This effect doesn't end at end of turn.) +id=3355 +name=Prismatic Lace +rarity=R +type=Instant +mana={U} +[/card] +[card] +text=If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player. +id=3356 +name=Psychic Transfer +rarity=R +type=Sorcery +mana={4}{U} +[/card] +[card] +text=Whenever a nontoken creature is put into your graveyard from play, remove that card from the game. At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card removed from the game with Purgatory to play. +id=3546 +name=Purgatory +rarity=R +type=Enchantment +mana={2}{W}{B} +[/card] +[card] +text=Purraj of Urborg has first strike as long as it's attacking. Whenever a player plays a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg. +id=3304 +name=Purraj of Urborg +rarity=R +type=Legendary Creature +mana={3}{B}{B} +power=2 +subtype=Cat Warrior +toughness=3 +[/card] +[card] +text={R}: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at end of turn. +id=3458 +name=Pyric Salamander +rarity=C +type=Creature +mana={1}{R} +power=1 +subtype=Salamander +toughness=1 +[/card] +[card] +text=As Quirion Elves comes into play, choose a color. {T}: Add {G} to your mana pool. {T}: Add one mana of the chosen color to your mana pool. +id=3403 +name=Quirion Elves +rarity=C +type=Creature +mana={1}{G} +power=1 +subtype=Elf Druid +toughness=1 +[/card] +[card] +text=Radiant Essence gets +1/+2 as long as an opponent controls a black permanent. +id=3547 +name=Radiant Essence +rarity=U +type=Creature +mana={1}{G}{W} +power=2 +subtype=Spirit +toughness=3 +[/card] +[card] +text={2}: Raging Spirit becomes colorless until end of turn. +id=3459 +name=Raging Spirit +rarity=C +type=Creature +mana={3}{R} +power=3 +subtype=Spirit +toughness=3 +[/card] +[card] +text=Search your library for a basic land card and put that card into play tapped. Then shuffle your library. +id=3404 +name=Rampant Growth +rarity=C +type=Sorcery +mana={1}{G} +[/card] +[card] +text={T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power. +id=3510 +name=Rashida Scalebane +rarity=R +type=Legendary Creature +mana={3}{W}{W} +power=3 +subtype=Human Soldier +toughness=4 +[/card] +[card] +text=Flying At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire. +id=3305 +name=Ravenous Vampire +rarity=U +type=Creature +mana={3}{B}{B} +power=3 +subtype=Vampire +toughness=3 +[/card] +[card] +text=Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. +id=3357 +name=Ray of Command +rarity=C +type=Instant +mana={3}{U} +[/card] +[card] +text=At the end of each player's turn, if that player has 5 life or less, Razor Pendulum deals 2 damage to him or her. +id=3265 +name=Razor Pendulum +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text=Target artifact, creature, or land phases out. +id=3358 +name=Reality Ripple +rarity=C +type=Instant +mana={1}{U} +[/card] +[card] +text={1}{R}: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself. +id=3460 +name=Reckless Embermage +rarity=R +type=Creature +mana={3}{R} +power=2 +subtype=Human Wizard +toughness=2 +[/card] +[card] +text=The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead. +id=3548 +name=Reflect Damage +rarity=R +type=Instant +mana={3}{R}{W} +[/card] +[card] +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +id=3405 +name=Regeneration +rarity=C +type=Enchantment +mana={1}{G} +subtype=Aura +[/card] +[card] +text=Choose one - Destroy target Plains and target white creature; or destroy target Island and target blue creature. +id=3461 +name=Reign of Chaos +rarity=U +type=Sorcery +mana={2}{R}{R} +[/card] +[card] +text=Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature put into a graveyard this way. +id=3306 +name=Reign of Terror +rarity=U +type=Sorcery +mana={3}{B}{B} +[/card] +[card] +text=Whenever an opponent plays a spell that targets you or a creature you control, you may draw a card. +id=3549 +name=Reparations +rarity=R +type=Enchantment +mana={1}{W}{U} +[/card] +[card] +text={B}: Regenerate Restless Dead. +id=3307 +name=Restless Dead +rarity=C +type=Creature +mana={1}{B} +power=1 +subtype=Skeleton +toughness=1 +[/card] +[card] +text=Enchant creature When Ritual of Steel comes into play, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +0/+2. +id=3511 +name=Ritual of Steel +rarity=C +type=Enchantment +mana={2}{W} +subtype=Aura +[/card] +[card] +text=Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. +id=3550 +name=Rock Basilisk +rarity=R +type=Creature +mana={4}{R}{G} +power=4 +subtype=Basilisk +toughness=5 +[/card] +[card] +text=Rocky Tar Pit comes into play tapped. {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it into play. Then shuffle your library. +id=3575 +name=Rocky Tar Pit +rarity=U +type=Land +[/card] +[card] +text=As Roots of Life comes into play, choose Islands or Swamps. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life. +id=3406 +name=Roots of Life +rarity=U +type=Enchantment +mana={1}{G}{G} +[/card] +[card] +text=Whenever Sabertooth Cobra deals damage to a player, he or she gets a poison counter. That player gets another poison counter at the beginning of his or her next upkeep unless he or she pays {2} before that turn. (A player with ten or more poison counters loses the game.) +id=3407 +name=Sabertooth Cobra +rarity=C +type=Creature +mana={2}{G} +power=2 +subtype=Snake +toughness=2 +[/card] +[card] +text=At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus. {1}{W}: Put a 1/1 white Pegasus creature token with flying into play. +id=3512 +name=Sacred Mesa +rarity=R +type=Enchantment +mana={2}{W} +[/card] +[card] +text=When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to play at end of turn with a +1/+1 counter on it. +id=3266 +name=Sand Golem +rarity=U +type=Artifact Creature +mana={5} +power=3 +subtype=Golem +toughness=3 +[/card] +[card] +text=Phasing +id=3359 +name=Sandbar Crocodile +rarity=C +type=Creature +mana={4}{U} +power=6 +subtype=Crocodile +toughness=5 +[/card] +[card] +text=Sandstorm deals 1 damage to each attacking creature. +id=3408 +name=Sandstorm +rarity=C +type=Instant +mana={G} +[/card] +[card] +text=Choose one - Target player draws a card at the beginning of the next turn's upkeep; or target creature an opponent controls phases out; or target creature gains flying until end of turn. +id=3360 +name=Sapphire Charm +rarity=C +type=Instant +mana={U} +[/card] +[card] +text=Savage Twister deals X damage to each creature. +id=3551 +name=Savage Twister +rarity=U +type=Sorcery +mana={X}{R}{G} +[/card] +[card] +text={4}: Sawback Manticore gains flying until end of turn. {1}: Sawback Manticore deals 2 damage to target attacking or blocking creature. Play this ability only if Sawback Manticore is attacking or blocking and only once each turn. +id=3552 +name=Sawback Manticore +rarity=R +type=Creature +mana={3}{R}{G} +power=2 +subtype=Manticore +toughness=4 +[/card] +[card] +text={T}: Add {1} to your mana pool. {1}, {T}: Add {U} to your mana pool. +id=3361 +name=Sea Scryer +rarity=C +type=Creature +mana={1}{U} +power=1 +subtype=Merfolk Wizard +toughness=1 +[/card] +[card] +text=Look at the top X cards of target opponent's library. Remove one of those cards from the game and put the rest back on top of that player's library in any order. +id=3553 +name=Sealed Fate +rarity=U +type=Sorcery +mana={X}{U}{B} +[/card] +[card] +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{R}: Searing Spear Askari can't be blocked except by two or more creatures this turn. +id=3462 +name=Searing Spear Askari +rarity=C +type=Creature +mana={2}{R} +power=2 +subtype=Human Knight +toughness=2 +[/card] +[card] +text=Choose one - Return target Aura attached to a creature to its owner's hand; or regenerate target green creature; or target creature gains trample until end of turn. +id=3409 +name=Seedling Charm +rarity=C +type=Instant +mana={G} +[/card] +[card] +text=Destroy all artifacts. They can't be regenerated. The controller of each artifact destroyed this way gains life equal to its converted mana cost. +id=3410 +name=Seeds of Innocence +rarity=R +type=Sorcery +mana={1}{G}{G} +[/card] +[card] +text=Destroy all Auras. +id=3411 +name=Serene Heart +rarity=C +type=Instant +mana={1}{G} +[/card] +[card] +text={B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Play this ability no more than three times each turn. +id=3308 +name=Sewer Rats +rarity=C +type=Creature +mana={B} +power=1 +subtype=Rat +toughness=1 +[/card] +[card] +text={U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you. +id=3309 +name=Shadow Guildmage +rarity=C +type=Creature +mana={B} +power=1 +subtype=Human Wizard +toughness=1 +[/card] +[card] +text=The next time a source of your choice would deal damage to you or a creature you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life. +id=3513 +name=Shadowbane +rarity=U +type=Instant +mana={1}{W} +[/card] +[card] +text=Return the top creature card from your graveyard to play. That creature gains haste until end of turn. Remove it from the game at end of turn. +id=3310 +name=Shallow Grave +rarity=R +type=Instant +mana={1}{B} +[/card] +[card] +text={W}, {T}: Target creature gains first strike until end of turn. {B}, {T}: Target creature gets +1/+0 until end of turn. +id=3362 +name=Shaper Guildmage +rarity=C +type=Creature +mana={U} +power=1 +subtype=Human Wizard +toughness=1 +[/card] +[card] +text=Flying Shauku, Endbringer can't attack if there's another creature in play. At the beginning of your upkeep, you lose 3 life. {T}: Remove target creature from the game and put a +1/+1 counter on Shauku. +id=3311 +name=Shauku, Endbringer +rarity=R +type=Legendary Creature +mana={5}{B}{B} +power=5 +subtype=Vampire +toughness=5 +[/card] +[card] +text={B}{R}, {T}: Shauku's Minion deals 2 damage to target white creature. +id=3554 +name=Shauku's Minion +rarity=U +type=Creature +mana={1}{B}{R} +power=2 +subtype=Human Minion +toughness=2 +[/card] +[card] +text=As Shimmer comes into play, choose a land type. All lands of the chosen type have phasing. +id=3363 +name=Shimmer +rarity=R +type=Enchantment +mana={2}{U}{U} +[/card] +[card] +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Sidar Jabari attacks, tap target creature defending player controls. +id=3514 +name=Sidar Jabari +rarity=R +type=Legendary Creature +mana={3}{W} +power=2 +subtype=Human Knight +toughness=2 +[/card] +[card] +text=Target player reveals his or her hand. For each blue instant card revealed, he or she pays 4 life or discards that card. +id=3463 +name=Sirocco +rarity=U +type=Instant +mana={1}{R} +[/card] +[card] +text=Flying When Skulking Ghost becomes the target of a spell or ability, sacrifice it. +id=3312 +name=Skulking Ghost +rarity=C +type=Creature +mana={1}{B} +power=2 +subtype=Spirit +toughness=1 +[/card] +[card] +text=Sky Diamond comes into play tapped. {T}: Add {U} to your mana pool. +id=3267 +name=Sky Diamond +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text=You may play Soar any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant creature Enchanted creature gets +0/+1 and has flying. +id=3364 +name=Soar +rarity=C +type=Enchantment +mana={1}{U} +subtype=Aura +[/card] +[card] +text=Soul Echo comes into play with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, an opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove 1 echo counter from Soul Echo instead. +id=3515 +name=Soul Echo +rarity=R +type=Enchantment +mana={X}{W}{W} +[/card] +[card] +text=Destroy target creature if it's white. A creature destroyed this way can't be regenerated. Draw a card at the beginning of the next turn's upkeep. +id=3313 +name=Soul Rend +rarity=U +type=Instant +mana={1}{B} +[/card] +[card] +text=Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at end of turn. +id=3314 +name=Soulshriek +rarity=C +type=Instant +mana={B} +[/card] +[card] +text=Pay 1 life: Until your next upkeep, target permanent can't phase out. +id=3555 +name=Spatial Binding +rarity=U +type=Enchantment +mana={U}{B} +[/card] +[card] +text=Noncreature artifacts have shroud as long as Spectral Guardian is untapped. (They can't be the targets of spells or abilities.) +id=3516 +name=Spectral Guardian +rarity=R +type=Creature +mana={2}{W}{W} +power=2 +subtype=Spirit +toughness=3 +[/card] +[card] +text=Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. +id=3315 +name=Spirit of the Night +rarity=R +type=Legendary Creature +mana={6}{B}{B}{B} +power=6 +subtype=Demon Spirit +toughness=5 +[/card] +[card] +text=Spitting Earth deals damage equal to the number of Mountains you control to target creature. +id=3464 +name=Spitting Earth +rarity=C +type=Sorcery +mana={1}{R} +[/card] +[card] +text=Stalking Tiger can't be blocked by more than one creature. +id=3412 +name=Stalking Tiger +rarity=C +type=Creature +mana={3}{G} +power=3 +subtype=Cat +toughness=3 +[/card] +[card] +text=Destroy target land. +id=3465 +name=Stone Rain +rarity=C +type=Sorcery +mana={2}{R} +[/card] +[card] +text=Target opponent discards a card at random, then discards a card. +id=3316 +name=Stupor +rarity=U +type=Sorcery +mana={2}{B} +[/card] +[card] +text=Protection from red {T}: Subterranean Spirit deals 1 damage to each creature without flying. +id=3466 +name=Subterranean Spirit +rarity=R +type=Creature +mana={3}{R}{R} +power=3 +subtype=Elemental Spirit +toughness=3 +[/card] +[card] +text=Defender (This creature can't attack.) Flying Sunweb can't block creatures with power 2 or less. +id=3517 +name=Sunweb +rarity=R +type=Creature +mana={3}{W} +power=5 +subtype=Wall +toughness=6 +[/card] +[card] +text=Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls. +id=3413 +name=Superior Numbers +rarity=U +type=Sorcery +mana={G}{G} +[/card] +[card] +text=Suq'Ata Firewalker can't be the target of red spells or abilities from red sources. {T}: Suq'Ata Firewalker deals 1 damage to target creature or player. +id=3365 +name=Suq'Ata Firewalker +rarity=U +type=Creature +mana={1}{U}{U} +power=0 +subtype=Human Wizard +toughness=1 +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=3563 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=3562 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=3564 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=3565 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text=Flying {1}{B}{B}, {T}: Target player discards a card unless he or she puts a card from his or her hand on top of his or her library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Play this ability only any time you could play a sorcery. +id=3317 +name=Tainted Specter +rarity=R +type=Creature +mana={3}{B} +power=2 +subtype=Specter +toughness=2 +[/card] +[card] +text=Haste +id=3467 +name=Talruum Minotaur +rarity=C +type=Creature +mana={2}{R}{R} +power=3 +subtype=Minotaur Berserker +toughness=3 +[/card] +[card] +text=Phasing, trample At the beginning of your upkeep, all lands you control phase out. +id=3366 +name=Taniwha +rarity=R +type=Legendary Creature +mana={3}{U}{U} +power=7 +subtype=Serpent +toughness=7 +[/card] +[card] +text=Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.) +id=3268 +name=Teeka's Dragon +rarity=R +type=Artifact Creature +mana={9} +power=5 +subtype=Dragon +toughness=5 +[/card] +[card] +text=Enchant artifact or creature Enchanted permanent has phasing. +id=3367 +name=Teferi's Curse +rarity=C +type=Enchantment +mana={1}{U} +subtype=Aura +[/card] +[card] +text=Flying, phasing +id=3368 +name=Teferi's Drake +rarity=C +type=Creature +mana={2}{U} +power=3 +subtype=Drake +toughness=2 +[/card] +[card] +text=Flying, phasing Whenever Teferi's Imp phases out, discard a card. Whenever Teferi's Imp phases in, draw a card. +id=3369 +name=Teferi's Imp +rarity=R +type=Creature +mana={2}{U} +power=1 +subtype=Imp +toughness=1 +[/card] +[card] +text=Phasing Teferi's Isle comes into play tapped. {T}: Add {U}{U} to your mana pool. +id=3576 +name=Teferi's Isle +rarity=R +type=Legendary Land +[/card] +[card] +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn. +id=3468 +name=Telim'Tor +rarity=R +type=Legendary Creature +mana={4}{R} +power=2 +subtype=Human Knight +toughness=2 +[/card] +[card] +text={2}, {T}: Telim'Tor's Darts deals 1 damage to target player. +id=3269 +name=Telim'Tor's Darts +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text=Remove target permanent you own or control from the game. Draw a card at the beginning of the next turn's upkeep. +id=3469 +name=Telim'Tor's Edict +rarity=R +type=Instant +mana={R} +[/card] +[card] +text=Banding, flying +id=3518 +name=Teremko Griffin +rarity=C +type=Creature +mana={3}{W} +power=2 +subtype=Griffin +toughness=2 +[/card] +[card] +text=Enchant creature When Thirst comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice Thirst unless you pay {U}. +id=3370 +name=Thirst +rarity=C +type=Enchantment +mana={2}{U} +subtype=Aura +[/card] +[card] +text=Put a 5/5 blue Wall creature token with defender into play. Sacrifice it at end of turn. +id=3371 +name=Tidal Wave +rarity=U +type=Instant +mana={2}{U} +[/card] +[card] +text=Cumulative upkeep {1}{B} At the beginning of each upkeep, if Tombstone Stairwell is in play, each player puts into play a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in his or her graveyard. At end of turn or when Tombstone Stairwell leaves play, destroy all tokens put into play with Tombstone Stairwell. They can't be regenerated. +id=3318 +name=Tombstone Stairwell +rarity=R +type=World Enchantment +mana={2}{B}{B} +[/card] +[card] +text=Torrent of Lava deals X damage to each creature without flying. As long as Torrent of Lava is on the stack, each creature has "{T}: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn." +id=3470 +name=Torrent of Lava +rarity=R +type=Sorcery +mana={X}{R}{R} +[/card] +[card] +text=Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature. +id=3415 +name=Tropical Storm +rarity=U +type=Sorcery +mana={X}{G} +[/card] +[card] +text=Flying {3}{G}, Sacrifice Uktabi Faerie: Destroy target artifact. +id=3416 +name=Uktabi Faerie +rarity=C +type=Creature +mana={1}{G} +power=1 +subtype=Faerie +toughness=1 +[/card] +[card] +text=Uktabi Wildcats's power and toughness are each equal to the number of Forests you control. {G}, Sacrifice a Forest: Regenerate Uktabi Wildcats. +id=3417 +name=Uktabi Wildcats +rarity=R +type=Creature +mana={4}{G} +power=* +subtype=Cat +toughness=* +[/card] +[card] +text={3}, {T}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying. +id=3270 +name=Unerring Sling +rarity=U +type=Artifact +mana={3} +[/card] +[card] +text={1}, Pay 1 life: Draw a card, then discard a card. +id=3556 +name=Unfulfilled Desires +rarity=R +type=Enchantment +mana={1}{U}{B} +[/card] +[card] +text=Forestwalk {1}{G}{G}: Target creature gains forestwalk until end of turn. +id=3418 +name=Unseen Walker +rarity=U +type=Creature +mana={1}{G} +power=1 +subtype=Dryad +toughness=1 +[/card] +[card] +text=Unyaro Bee Sting deals 2 damage to target creature or player. +id=3419 +name=Unyaro Bee Sting +rarity=U +type=Sorcery +mana={3}{G} +[/card] +[card] +text=Flying Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell. +id=3519 +name=Unyaro Griffin +rarity=U +type=Creature +mana={3}{W} +power=2 +subtype=Griffin +toughness=2 +[/card] +[card] +text={B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night and put that card into play. Then shuffle your library. +id=3319 +name=Urborg Panther +rarity=C +type=Creature +mana={2}{B} +power=2 +subtype=Nightstalker Cat +toughness=2 +[/card] +[card] +text=Flying At the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. +id=3372 +name=Vaporous Djinn +rarity=U +type=Creature +mana={2}{U}{U} +power=3 +subtype=Djinn +toughness=4 +[/card] +[card] +text={1}{X}, {T}: Put X charge counters on Ventifact Bottle. Play this ability only any time you could play a sorcery. At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Then add {X} to your mana pool, where X is the number of charge counters removed this way. +id=3271 +name=Ventifact Bottle +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text= +id=3471 +name=Viashino Warrior +rarity=C +type=Creature +mana={3}{R} +power=4 +subtype=Viashino Warrior +toughness=2 +[/card] +[card] +text=Sacrifice Vigilant Martyr: Regenerate target creature. {W}{W}, {T}, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment. +id=3520 +name=Vigilant Martyr +rarity=U +type=Creature +mana={W} +power=1 +subtype=Human Cleric +toughness=1 +[/card] +[card] +text={G}, {T}, Sacrifice a Forest: Regenerate target creature. +id=3420 +name=Village Elder +rarity=C +type=Creature +mana={G} +power=1 +subtype=Human Druid +toughness=1 +[/card] +[card] +text=You gain X plus 3 life. +id=3557 +name=Vitalizing Cascade +rarity=U +type=Instant +mana={X}{G}{W} +[/card] +[card] +text=Flying, haste +id=3472 +name=Volcanic Dragon +rarity=R +type=Creature +mana={4}{R}{R} +power=4 +subtype=Dragon +toughness=4 +[/card] +[card] +text=Volcanic Geyser deals X damage to target creature or player. +id=3473 +name=Volcanic Geyser +rarity=U +type=Instant +mana={X}{R}{R} +[/card] +[card] +text=Each player puts a 1/1 green Cat creature token into play for each untapped Forest he or she controls. +id=3421 +name=Waiting in the Weeds +rarity=R +type=Sorcery +mana={1}{G}{G} +[/card] +[card] +text=Defender (This creature can't attack.) {B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking. +id=3320 +name=Wall of Corpses +rarity=C +type=Creature +mana={1}{B} +power=0 +subtype=Wall +toughness=2 +[/card] +[card] +text=Defender (This creature can't attack.) Flying At end of turn, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it. +id=3521 +name=Wall of Resistance +rarity=C +type=Creature +mana={1}{W} +power=0 +subtype=Wall +toughness=3 +[/card] +[card] +text=Defender Put a -0/-1 counter on Wall of Roots: Add {G} to your mana pool. Play this ability only once each turn. +id=3422 +name=Wall of Roots +rarity=C +type=Creature +mana={1}{G} +power=0 +subtype=Plant Wall +toughness=5 +[/card] +[card] +text=You may play Ward of Lights any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant creature As Ward of Lights comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights. +id=3522 +name=Ward of Lights +rarity=C +type=Enchantment +mana={W}{W} +subtype=Aura +[/card] +[card] +text=Phasing At the beginning of your upkeep, you may pay {2}{G}{U}. If you don't, Warping Wurm phases out. When Warping Wurm phases in, put a +1/+1 counter on it. +id=3558 +name=Warping Wurm +rarity=R +type=Creature +mana={2}{G}{U} +power=1 +subtype=Wurm +toughness=1 +[/card] +[card] +text={U}, {T}, Sacrifice Wave Elemental: Tap up to three target creatures without flying. +id=3373 +name=Wave Elemental +rarity=U +type=Creature +mana={2}{U}{U} +power=2 +subtype=Elemental +toughness=3 +[/card] +[card] +text=Enchant land When Wellspring comes into play, gain control of enchanted land until end of turn. At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn. +id=3559 +name=Wellspring +rarity=R +type=Enchantment +mana={1}{G}{W} +subtype=Aura +[/card] +[card] +text=Trample +id=3423 +name=Wild Elephant +rarity=C +type=Creature +mana={3}{G} +power=3 +subtype=Elephant +toughness=3 +[/card] +[card] +text=Protection from white {1}{R}: Wildfire Emissary gets +1/+0 until end of turn. +id=3474 +name=Wildfire Emissary +rarity=U +type=Creature +mana={3}{R} +power=2 +subtype=Efreet +toughness=4 +[/card] +[card] +text=Flying, protection from blue +id=3560 +name=Windreaper Falcon +rarity=U +type=Creature +mana={1}{R}{G} +power=1 +subtype=Bird +toughness=1 +[/card] +[card] +text=As an additional cost to play Withering Boon, pay 3 life. Counter target creature spell. +id=3321 +name=Withering Boon +rarity=U +type=Instant +mana={1}{B} +[/card] +[card] +text=Search your library for a creature card and reveal that card. Shuffle your library, then put the revealed card back on top of it. +id=3424 +name=Worldly Tutor +rarity=U +type=Instant +mana={G} +[/card] +[card] +text=Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn. +id=3523 +name=Yare +rarity=R +type=Instant +mana={2}{W} +[/card] +[card] +text=Lifelink (Whenever this creature deals damage, you gain that much life.) +id=3561 +name=Zebra Unicorn +rarity=U +type=Creature +mana={2}{G}{W} +power=2 +subtype=Unicorn +toughness=2 +[/card] +[card] +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn. +id=3524 +name=Zhalfirin Commander +rarity=U +type=Creature +mana={2}{W} +power=2 +subtype=Human Knight +toughness=2 +[/card] +[card] +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}{W}: Zhalfirin Knight gains first strike until end of turn. +id=3525 +name=Zhalfirin Knight +rarity=C +type=Creature +mana={2}{W} +power=2 +subtype=Human Knight +toughness=2 +[/card] +[card] +text={1}{R}{R}, {T}: Search your library for a Dragon permanent card and put that card into play. Then shuffle your library. That Dragon gains haste until end of turn. At end of turn, remove it from the game. +id=3475 +name=Zirilan of the Claw +rarity=R +type=Legendary Creature +mana={3}{R}{R} +power=3 +subtype=Viashino Shaman +toughness=4 +[/card] +[card] +text=Zombie Mob comes into play with a +1/+1 counter on it for each creature card in your graveyard. When Zombie Mob comes into play, remove all creature cards in your graveyard from the game. +id=3322 +name=Zombie Mob +rarity=U +type=Creature +mana={2}{B}{B} +power=2 +subtype=Zombie +toughness=0 +[/card] +[card] +text=Flying Other Griffin creatures get +1/+1. +id=3526 +name=Zuberi, Golden Feather +rarity=R +type=Legendary Creature +mana={4}{W} +power=3 +subtype=Griffin +toughness=3 +[/card] diff --git a/projects/mtg/bin/Res/sets/MRD/_cards.dat b/projects/mtg/bin/Res/sets/MRD/_cards.dat new file mode 100644 index 000000000..dbd95b352 --- /dev/null +++ b/projects/mtg/bin/Res/sets/MRD/_cards.dat @@ -0,0 +1,1329 @@ +#INVASION +[card] +text=Counter target spell. You gain 3 life. +alias=1196 +id=23155 +auto=life:3 +name=Absorb +colour=White,Blue +rarity=R +mana={W}{U}{U} +type=Instant +[/card] +[card] +text=Target creature gets +1/+1 until end of turn. Draw a card. +target=creature +auto=1/1 +auto=draw:1 +id=24127 +name=Aggressive Urge +color=Green +rarity=C +mana={1}{G} +type=Instant +[/card] +[card] +text=Ancient Spring comes into play tapped. {T}: Add {U} to your mana pool. {T}, Sacrifice Ancient Spring: Add {W}{B} to your mana pool. +auto=tap +auto={T}:Add{U} +auto={T}{s}:Add{W}{B} +id=23236 +name=Ancient Spring +rarity=C +type=Land +[/card] +[card] +text=Flying (This creature can't be blocked except by creatures with flying or reach.) When Angel of Mercy comes into play, you gain 3 life. +id=22952 +name=Angel of Mercy +colour=White +rarity=U +mana={4}{W} +type=Creature +subtype=Angel +auto=life:3 +power=3 +toughness=3 +abilities=flying +[/card] +[card] +text=Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand. +auto=lord(creature|myinplay) 0/1 includeself +auto={s}:moveTo(ownerhand) target(creature) +id=23177 +name=Angelic Shield +color=White,Blue +rarity=U +mana={W}{U} +type=Enchantment +[/card] +[card] +text=Destroy target nonblack creature. It can't be regenerated. Draw a card. +target=creature[-black] +auto=bury +auto=draw:1 +id=23042 +name=Annihilate +color=Black +rarity=U +mana={3}{B}{B} +type=Instant +[/card] +[card] +text={T}: Add {1} to your mana pool. {T}, Sacrifice Archaeological Dig: Add one mana of any color to your mana pool. +auto={T}:Add{1} +auto={T}{s}:Add{W} +auto={T}{s}:Add{U} +auto={T}{s}:Add{B} +auto={T}{s}:Add{R} +auto={T}{s}:Add{G} +id=23245 +name=Archaeological Dig +rarity=U +type=Land +[/card] +[card] +text=Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. +target=creature +auto=:2/2 +auto=trample +auto=lifelink +id=23164 +name=Armadillo Cloak +color=Green,White +rarity=C +mana={1}{G}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +text={1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn. {1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.) +id=23197 +name=Armored Guardian +colour=White,Blue +rarity=R +mana={3}{W}{U} +type=Creature +subtype=Cat Soldier +auto={1}{W}{W}:protection from white target(creature|myinplay) +auto={1}{W}{W}:protection from blue target(creature|myinplay) +auto={1}{W}{W}:protection from black target(creature|myinplay) +auto={1}{W}{W}:protection from red target(creature|myinplay) +auto={1}{W}{W}:protection from green target(creature|myinplay) +auto={1}{U}{U}:shroud +power=2 +toughness=5 +[/card] +[card] +text={3}{U},{T}: Draw a card. +id=22947 +name=Benalish Heralds +colour=White +rarity=U +mana={3}{W} +type=Creature +subtype=Human Soldier +auto={3}{U}{T}:Draw:1 +power=2 +toughness=4 +[/card] +[card] +text={W},{T}: Tap target creature. +id=22937 +name=Benalish Trapper +colour=White +rarity=C +mana={1}{W} +type=Creature +subtype=Human Soldier +auto={W}{T}:tap target(creature) +power=1 +toughness=2 +[/card] +[card] +text={T}: Add {B} or {R} to your mana pool. +id=23219 +name=Bloodstone Cameo +colour=Artifact +rarity=U +mana={3} +auto={T}: Add {B} +auto={T}: Add {R} +type=Artifact +[/card] +[card] +text=: {1}: Add {B} to your mana pool. +id=23024 +name=Bog Initiate +colour=Black +rarity=C +mana={1}{B} +type=Creature +subtype=Human Wizard +auto={1}: Add {B} +power=1 +toughness=1 +[/card] +[card] +text={1}{W}, {T}, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment. +id=22936 +name=Capashen Unicorn +colour=White +rarity=C +mana={1}{W} +type=Creature +subtype=Unicorn +auto={1}{W}{T}{s}:Destroy target(enchantment,artifact) +power=1 +toughness=2 +[/card] +[card] +text=Vigilance {G}: Regenerate Charging Troll. +id=23162 +name=Charging Troll +colour=Green,White +rarity=U +mana={2}{G}{W} +type=Creature +subtype=Troll +auto={G}:regenerate +power=3 +toughness=3 +abilities=vigilance +[/card] +[card] +text=Coastal Tower comes into play tapped. {T}: Add {W} or {U} to your mana pool. +auto=tap +auto={T}:Add{W} +auto={T}:Add{U} +id=23240 +name=Coastal Tower +rarity=U +type=Land +[/card] +[card] +text=Remove target card in a graveyard from the game. Draw a card. +target=*|graveyard +auto=moveto(removedfromgame) +auto=draw:1 +id=24119 +name=Cremate +rarity=U +type=Instant +mana={B} +[/card] +[card] +text=Protection from red {W}: Target creature gains protection from red until end of turn. +id=22934 +name=Crimson Acolyte +colour=White +rarity=C +mana={1}{W} +type=Creature +subtype=Human Cleric +auto={W}:protection from red target(creature) +power=1 +toughness=1 +abilities=protection from red +[/card] +[card] +text=Sacrifice Crosis's Attendant: Add {U}{B}{R} to your mana pool. +auto={1}{s}:Add {U}{B}{R} +id=25837 +name=Crosis's Attendant +colour=Artifact +rarity=U +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +text=Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control. +id=22963 +auto=foreach(name:Swamp) +name=Crusading Knight +colour=White +rarity=R +mana={2}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +abilities=protection from black +[/card] +[card] +text=Flying, protection from white When Crypt Angel comes into play, return target blue or red creature card from your graveyard to your hand. +target=creature[blue;red]|myGraveyard +alias=1174 +id=23320 +name=Crypt Angel +colour=Black +rarity=R +mana={4}{B} +type=Creature +subtype=Angel +power=3 +toughness=3 +abilities=flying,protection from white +[/card] +[card] +text=Enchant creature Enchanted creature gets -1/-1 and has fear. +target=creature +auto=:-1/-1 +auto=fear +id=23044 +name=Cursed Flesh +color=Black +rarity=C +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] +text=Sacrifice Darigaaz's Attendant: Add {B}{R}{G} to your mana pool. +auto={1}{s}:Add {B}{R}{G} +id=25838 +name=Darigaaz's Attendant +colour=Artifact +rarity=U +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +text={T}: Add {U} or {B} to your mana pool. +id=23218 +name=Drake-Skull Cameo +colour=Artifact +rarity=U +mana={3} +auto={T}: Add {U} +auto={T}: Add {B} +type=Artifact +[/card] +[card] +text=Sacrifice Dromar's Attendant: Add {W}{U}{B} to your mana pool. +auto={1}{s}:Add {W}{U}{B} +id=25836 +name=Dromar's Attendant +colour=Artifact +rarity=U +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +text=Elfhame Palace comes into play tapped. {T}: Add {G} or {W} to your mana pool. +auto=tap +auto={T}:Add{G} +auto={T}:Add{W} +id=23244 +name=Elfhame Palace +rarity=U +type=Land +[/card] +text=Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.) +alias=129534 +id=26445 +name=Elvish Champion +rarity=R +color=Green +type=Creature +mana={1}{G}{G} +power=2 +subtype=Elf +toughness=2 +[/card] +[card] +text=Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn. +auto=lord(creature|myinplay) haste includeself +auto={s}:2/2 target(creature) +id=23180 +name=Fires of Yavimaya +color=Red,Green +rarity=U +mana={1}{R}{G} +type=Enchantment +[/card] +[card] +text={R}: Firescreamer gets +1/+0 until end of turn. +id=23017 +name=Firescreamer +colour=Black +rarity=C +mana={3}{B} +type=Creature +subtype=Kavu +auto={R}:1/0 +power=2 +toughness=2 +[/card] +[card] +text={T}: Add {G} to your mana pool. +auto={T}: Add {G} +id=26311 +name=Forest +rarity=L +color=Land +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +auto={T}: Add {G} +id=26310 +name=Forest +rarity=L +color=Land +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +auto={T}: Add {G} +id=26312 +name=Forest +rarity=L +color=Land +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +auto={T}: Add {G} +id=25967 +name=Forest +rarity=L +color=Land +type=Basic Land +subtype=Forest +[/card] +[card] +text=Protection from red +id=23158 +name=Galina's Knight +colour=White,Blue +rarity=C +mana={W}{U} +type=Creature +subtype=Merfolk Knight +power=2 +toughness=2 +abilities=protection from red +[/card] +[card] +text=Geothermal Crevice comes into play tapped. {T}: Add {R} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {B}{G} to your mana pool. +auto=tap +auto={T}:Add{R} +auto={T}{s}:Add{B}{G} +id=23238 +name=Geothermal Crevice +rarity=C +type=Land +[/card] +[card] +text=Flying {U}: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.) +id=22929 +auto={U}:shroud +name=Glimmering Angel +colour=White +rarity=C +mana={3}{W} +type=Creature +subtype=Angel +power=2 +toughness=2 +abilities=flying +[/card] +[card] +text=Legendary {1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand. +auto={1}{W}{U}:moveTo(myhand) target(artifact,enchantment|mygraveyard) +id=25977 +name=Hanna, Ship's Navigator +colour=White,Blue +rarity=R +mana={1}{W}{U} +type=Creature +subtype=Human Artificer +power=1 +toughness=2 +abilities=legendary +[/card] +[card] +text={2}: Target blue or red creature gets +1/+0 until end of turn. +auto={2}:1/0 target(creature[blue;red]) +id=23041 +name=Hate Weaver +color=Black +rarity=U +mana={1}{B} +type=Creature +subtype=Zombie Wizard +power=2 +toughness=1 +[/card] +[card] +text=Target player gains 7 life. +target=player +auto=life:7 +id=23183 +name=Heroes' Reunion +color=Green,White +rarity=U +mana={G}{W} +type=Instant +[/card] +[card] +text={B}: Hooded Kavu gains fear until end of turn. +id=23061 +name=Hooded Kavu +colour=Red +rarity=C +mana={2}{R} +type=Creature +subtype=Kavu +auto={B}:fear +power=2 +toughness=2 +[/card] +[card] +text=Lifelink (Whenever this creature deals damage, you gain that much life.) +id=23163 +name=Horned Cheetah +colour=Green,White +rarity=U +mana={2}{G}{W} +type=Creature +subtype=Cat +power=2 +toughness=2 +abilities=lifelink +[/card] +[card] +text=Irrigation Ditch comes into play tapped. {T}: Add {W} to your mana pool. {T}, Sacrifice Irrigation Ditch: Add {G}{U} to your mana pool. +auto=tap +auto={T}:Add{W} +auto={T}{s}:Add{G}{U} +id=23235 +name=Irrigation Ditch +rarity=C +type=Land +[/card] +[card] +text={T}: Add {U} to your mana pool. +auto={T}: Add {U} +id=26301 +name=Island +rarity=L +color=Land +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +auto={T}: Add {U} +id=25964 +name=Island +rarity=L +color=Land +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +auto={T}: Add {U} +id=26302 +name=Island +rarity=L +color=Land +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +auto={T}: Add {U} +id=26303 +name=Island +rarity=L +color=Land +type=Basic Land +subtype=Island +[/card] +[card] +text=When Kavu Climber comes into play, draw a card. +id=23109 +name=Kavu Climber +auto=draw:1 +color=Green +rarity=C +mana={3}{G}{G} +type=Creature +subtype=Kavu +power=3 +toughness=3 +[/card] +[card] +text=Legendary {T}: Add {1} to your mana pool. {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to target creature or player. +auto={T}:Add {1} +auto={4}{R}{T}{S(creature|myinplay)}:Damage:2 target(creature,player) +id=25930 +name=Keldon Necropolis +rarity=R +type=Land +abilities=legendary +[/card] +[card] +text={W}: Llanowar Cavalry gains vigilance until end of turn. +id=23322 +name=Llanowar Cavalry +colour=Green +rarity=C +mana={2}{G} +type=Creature +subtype=Human Soldier +auto={W}:vigilance +power=1 +toughness=4 +[/card] +[card] +text=Protection from black +id=23157 +name=Llanowar Knight +colour=Green,White +rarity=C +mana={G}{W} +type=Creature +subtype=Elf Knight +power=2 +toughness=2 +abilities=protection from black +[/card] +[card] +text={T}: Llanowar Vanguard gets +0/+4 until end of turn. +id=23123 +name=Llanowar Vanguard +colour=Green +rarity=C +mana={2}{G} +type=Creature +subtype=Dryad +auto={T}:0/4 +power=1 +toughness=1 +[/card] +[card] +text=Flying {T}: Add one mana of any color to your mana pool. +id=23233 +name=Lotus Guardian +colour=Artifact +rarity=R +mana={7} +type=Artifact Creature +subtype=Dragon +auto={T}:Add {W} +auto={T}:Add {U} +auto={T}:Add {B} +auto={T}:Add {R} +auto={T}:Add {G} +power=4 +toughness=4 +abilities=flying +[/card] +[card] +text=Protection from white Marauding Knight gets +1/+1 for each Plains your opponents control. +id=23053 +auto=foreach(name:Plains) +name=Marauding Knight +colour=Black +rarity=R +mana={2}{B}{B} +type=Creature +subtype=Zombie Knight +power=2 +toughness=2 +abilities=protection from white +[/card] +[card] +text={B}: Regenerate Metathran Zombie. +id=22973 +name=Metathran Zombie +colour=Blue +rarity=C +mana={1}{U} +type=Creature +subtype=Metathran Zombie +auto={B}:regenerate +power=1 +toughness=1 +[/card] +[card] +text={T}: Add {R} to your mana pool. +auto={T}: Add {R} +id=25966 +name=Mountain +rarity=L +color=Land +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +auto={T}: Add {R} +id=26307 +name=Mountain +rarity=L +color=Land +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +auto={T}: Add {R} +id=26309 +name=Mountain +rarity=L +color=Land +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +auto={T}: Add {R} +id=26308 +name=Mountain +rarity=L +color=Land +type=Basic Land +subtype=Mountain +[/card] +[card] +text={2}: Target red or white creature gains trample until end of turn. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) +id=23124 +name=Might Weaver +color=Green +rarity=U +mana={1}{G} +type=Creature +subtype=Human Wizard +auto={2}:trample target(creature[red;white]) +power=2 +toughness=1 +[/card] +[card] +text={U}{U}, {T}: Return target creature to its owner's hand. . {R}{R}, {T}: Nightscape Master deals 2 damage to target creature. +id=23049 +name=Nightscape Master +colour=Black +rarity=R +mana={2}{B}{B} +type=Creature +subtype=Zombie Wizard +auto={U}{U}{T}:moveTo(ownerhand) target(creature) +auto={R}{R}{T}:Damage:2 target(creature) +power=2 +toughness=2 +[/card] +[card] +text={1}: Noble Panther gains first strike until end of turn. +id=23147 +name=Noble Panther +colour=Green,White +rarity=R +mana={1}{G}{W} +type=Creature +subtype=Cat +auto={1}:first strike +power=3 +toughness=3 +[/card] +[card] +text={1}{G}: Add one mana of any color to your mana pool. +id=23111 +name=Nomadic Elf +colour=Green +rarity=C +mana={1}{G} +type=Creature +subtype=Elf Nomad +auto={1}{G}:Add {W} +auto={1}{G}:Add {U} +auto={1}{G}:Add {B} +auto={1}{G}:Add {R} +auto={1}{G}:Add {G} +power=2 +toughness=2 +[/card] +[card] +text=Protection from black {W}: Target creature gains protection from black until end of turn. +id=22935 +name=Obsidian Acolyte +colour=White +rarity=C +mana={1}{W} +type=Creature +subtype=Human Cleric +auto={W}:protection from black target(creature) +power=1 +toughness=1 +abilities=protection from black +[/card] +[card] +text=Sacrifice a creature: Add one mana of any color to your mana pool. +id=23226 +name=Phyrexian Altar +colour=Artifact +rarity=R +mana={3} +type=Artifact +auto={S(creature|myinplay)}:Add {W} +auto={S(creature|myinplay)}:Add {U} +auto={S(creature|myinplay)}:Add {B} +auto={S(creature|myinplay)}:Add {R} +auto={S(creature|myinplay)}:Add {G} +[/card] +[card] +text=Flying (This creature can't be blocked except by creatures with flying.) {B}: Phyrexian Battleflies gets +1/+0 until end of turn. Play this ability no more than twice each turn. +auto={B}:1/0 limit:2 +id=23023 +name=Phyrexian Battleflies +colour=Black +rarity=C +mana={B} +type=Creature +subtype=Insect +power=0 +toughness=1 +abilities=flying +[/card] +[card] +text={T}: Add {W} to your mana pool. +auto={T}: Add {W} +id=26299 +name=Plains +rarity=L +color=Land +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +auto={T}: Add {W} +id=25963 +name=Plains +rarity=L +color=Land +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +auto={T}: Add {W} +id=26300 +name=Plains +rarity=L +color=Land +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +auto={T}: Add {W} +id=26298 +name=Plains +rarity=L +color=Land +type=Basic Land +subtype=Plains +[/card] +[card] +text={2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.) +id=23081 +name=Rage Weaver +color=Red +rarity=U +mana={1}{R} +type=Creature +subtype=Human Wizard +auto={2}:haste target(creature[green;black]) +power=2 +toughness=1 +[/card] +[card] +text=Flash, Haste +id=23148 +name=Raging Kavu +colour=Red,Green +rarity=R +mana={1}{R}{G} +type=Creature +subtype=Kavu +power=3 +toughness=1 +abilities=flash,haste +[/card] +[card] +text=Flying, first strike +id=22933 +name=Razorfoot Griffin +colour=White +rarity=C +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +abilities=flying,first strike +[/card] +[card] +text=Return target creature card from your graveyard to your hand. Draw a card. +target=creature|myGraveyard +alias=1174 +auto=draw:1 +id=23029 +name=Recover +colour=Black +rarity=C +mana={2}{B} +type=Sorcery +[/card] +[card] +text=Return target creature to its owner's hand. Draw a card. +target=creature +alias=1229 +id=22985 +name=Repulse +colour=Black +rarity=C +mana={2}{U} +type=Instant +[/card] +[card] +text=Prevent all combat damage that would be dealt by target attacking creature this turn. Draw a card. +target=creature[attacking] +auto=:-99/0 +id=22943 +name=Restrain +colour=White +rarity=C +mana={2}{W} +type=Instant +[/card] +[card] +text=You gain 3 life. Draw a card. +id=22941 +auto=life:3 +auto=draw:1 +name=Reviving Dose +color=White +rarity=C +mana={2}{W} +type=Instant +[/card] +[card] +text=Sacrifice Rith's Attendant: Add {R}{G}{W} to your mana pool. +auto={1}{s}:Add {R}{G}{W} +id=25839 +name=Rith's Attendant +colour=Artifact +rarity=U +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +text=Trample, protection from blue, protection from red +id=23205 +name=Sabertooth Nishoba +colour=Green,White +rarity=R +mana={4}{G}{W} +type=Creature +subtype=Cat Beast Warrior +power=5 +toughness=5 +abilities=trample, protection from blue, protection from red +[/card] +[card] +text=Salt Marsh comes into play tapped. {T}: Add {U} or {B} to your mana pool. +auto=tap +auto={T}:Add{U} +auto={T}:Add{B} +id=23241 +name=Salt Marsh +rarity=U +type=Land +[/card] +[card] +text=Enchant creature When Scavenged Weaponry comes into play, draw a card. Enchanted creature gets +1/+1. +target=creature +auto=:1/1 +auto=draw:1 +id=23028 +name=Scavenged Weaponry +color=Black +rarity=C +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +text={T}: Add {W} or {U} to your mana pool. +id=23217 +name=Seashell Cameo +colour=Artifact +rarity=U +mana={3} +auto={T}: Add {W} +auto={T}: Add {U} +type=Artifact +[/card] +[card] +text={R}: Serpentine Kavu gains haste until end of turn. +id=23105 +name=Serpentine Kavu +colour=Green +rarity=C +mana={4}{G} +type=Creature +subtype=Kavu +auto={R}:haste +power=4 +toughness=4 +[/card] +[card] +text=Shivan Oasis comes into play tapped. {T}: Add {R} or {G} to your mana pool. +auto=tap +auto={T}:Add{R} +auto={T}:Add{G} +id=23243 +name=Shivan Oasis +rarity=U +type=Land +[/card] +[card] +text=Protection from white +id=23160 +name=Shivan Zombie +colour=Black,Red +rarity=C +mana={B}{R} +type=Creature +subtype=Barbarian Zombie +power=2 +toughness=2 +abilities=protection from white +[/card] +[card] +text={2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) +id=22996 +name=Sky Weaver +color=Blue +rarity=U +mana={1}{U} +type=Creature +subtype=Metathran Wizard +auto={2}:flying target(creature[white;black]) +power=2 +toughness=1 +[/card] +[card] +text=Forestwalk +id=23149 +name=Slinking Serpent +colour=Blue,Black +rarity=U +mana={2}{U}{B} +type=Creature +subtype=Serpent +power=2 +toughness=3 +abilities=forestwalk +[/card] +[card] +text={2}: Target green or blue creature gets +0/+1 until end of turn. +id=22950 +name=Spirit Weaver +color=White +rarity=U +mana={1}{W} +type=Creature +subtype=Human Wizard +auto={2}:0/1 target(creature[green;blue]) +power=2 +toughness=1 +[/card] +[card] +text={3}{U}, {T}: Tap target creature. {3}{B}, {T}: Destroy target tapped creature. +id=25752 +name=Stalking Assassin +colour=Blue,Black +rarity=R +mana={1}{U}{B} +type=Creature +subtype=Human Assassin +auto={3}{U}{T}:tap target(creature) +auto={3}{B}{T}:destroy target(creature[tapped]) +power=1 +toughness=1 +[/card] +[card] +text=Sulfur Vent comes into play tapped. {T}: Add {B} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {U}{R} to your mana pool. +auto=tap +auto={T}:Add{B} +auto={T}{s}:Add{U}{R} +id=23237 +name=Sulfur Vent +rarity=C +type=Land +[/card] +[card] +text={T}: Add {B} to your mana pool. +auto={T}: Add {B} +id=26305 +name=Swamp +rarity=L +color=Land +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +auto={T}: Add {B} +id=26306 +name=Swamp +rarity=L +color=Land +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +auto={T}: Add {B} +id=26304 +name=Swamp +rarity=L +color=Land +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +auto={T}: Add {B} +id=25965 +name=Swamp +rarity=L +color=Land +type=Basic Land +subtype=Swamp +[/card] +[card] +text={R}{R}, {T}: Thornscape Master deals 2 damage to target creature. {W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. +id=23136 +name=Thornscape Master +colour=Green +rarity=R +mana={2}{G}{G} +type=Creature +subtype=Human Wizard +auto={R}{R}{T}:Damage:2 target(creature) +auto={W}{W}{T}:protection from white target(creature) +auto={W}{W}{T}:protection from blue target(creature) +auto={W}{W}{T}:protection from black target(creature) +auto={W}{W}{T}:protection from red target(creature) +auto={W}{W}{T}:protection from green target(creature) +power=2 +toughness=2 +[/card] +[card] +text={T}: Add {G} or {W} to your mana pool. +id=23221 +name=Tigereye Cameo +colour=Artifact +rarity=U +mana={3} +auto={T}: Add {G} +auto={T}: Add {W} +type=Artifact +[/card] +[card] +text=Tinder Farm comes into play tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Geothermal Crevice: Add {R}{W} to your mana pool. +auto=tap +auto={T}:Add{G} +auto={T}{s}:Add{R}{W} +id=23239 +name=Tinder Farm +rarity=C +type=Land +[/card] +[card] +text=Flying {W}: Tower Drake gets +0/+1 until end of turn. +id=22974 +name=Tower Drake +color=Blue +rarity=C +mana={2}{U} +type=Creature +subtype=Drake +auto={W}:0/1 +power=2 +toughness=1 +abilities=flying +[/card] +[card] +text=Destroy all enchantments. +auto=Destroy all(enchantment) +id=23116 +name=Tranquility +color=Green +rarity=C +mana={2}{G} +type=Sorcery +[/card] +[card] +text=Sacrifice Treva's Attendant: Add {G}{W}{U} to your mana pool. +auto={1}{s}:Add {G}{W}{U} +id=25840 +name=Treva's Attendant +colour=Artifact +rarity=U +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +text={T}: Add {R} or {G} to your mana pool. +id=23220 +name=Troll-Horn Cameo +colour=Artifact +rarity=U +mana={3} +auto={T}: Add {R} +auto={T}: Add {G} +type=Artifact +[/card] +[card] +text=Other black creatures get -1/-1 +auto=lord(creature[black]) -1/-1 +id=23035 +name=Urborg Shambler +colour=Black +rarity=U +mana={2}{B}{B} +type=Creature +subtype=Horror +power=4 +toughness=3 +[/card] +[card] +text=Urborg Volcano comes into play tapped. {T}: Add {B} or {R} to your mana pool. +auto=tap +auto={T}:Add{B} +auto={T}:Add{R} +id=23242 +name=Urborg Volcano +rarity=U +type=Land +[/card] +[card] +text={T}: Add one mana of any color to your mana pool. +id=12605 +name=Utopia Tree +colour=Green +rarity=R +mana={1}{G} +type=Creature +subtype=Plant +auto={T}:Add {W} +auto={T}:Add {U} +auto={T}:Add {B} +auto={T}:Add {R} +auto={T}:Add {G} +power=0 +toughness=2 +[/card] +[card] +text={G}: Viashino Grappler gains trample until end of turn. +id=22930 +name=Viashino Grappler +color=Red +rarity=C +mana={2}{R} +type=Creature +subtype=Viashino +auto={G}:trample +power=3 +toughness=1 +[/card] +[card] +text=Protection from green +id=23159 +name=Vodalian Zombie +colour=Blue,Black +rarity=C +mana={U}{B} +type=Creature +subtype=Merfolk Zombie +power=2 +toughness=2 +abilities=protection from green +[/card] +[card] +text=Destroy target blue or black creature with flying. +target=creature[black;blue;flying] +auto=destroy +id=23130 +name=Wallop +color=Green +rarity=U +mana={1}{G} +type=Sorcery +[/card] +[card] +text=Enchant creature Enchanted creature gets +1/+3 and has flying. +target=creature +auto=:1/3 +auto=flying +id=24118 +name=Wings of Hope +color=White,Blue +rarity=C +mana={W}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +[card] +text=Protection from blue +id=23161 +name=Yavimaya Barbarian +colour=Red,Green +rarity=C +mana={R}{G} +type=Creature +subtype=Elf Barbarian +power=2 +toughness=2 +abilities=protection from blue +[/card] +[card] +text=Zap deals 1 damage to target creature or player. Draw a card. +target=creature,player +auto=damage:1 +auto=draw:1 +id=23075 +name=Zap +color=Red +rarity=C +mana={2}{R} +type=Instant +[/card] \ No newline at end of file diff --git a/projects/mtg/bin/Res/sets/MRD/todo.dat b/projects/mtg/bin/Res/sets/MRD/todo.dat new file mode 100644 index 000000000..0fab0f871 --- /dev/null +++ b/projects/mtg/bin/Res/sets/MRD/todo.dat @@ -0,0 +1,2835 @@ +[card] +text={U}, Sacrifice AEther Spellbomb: Return target creature to its owner's hand. {1}, Sacrifice AEther Spellbomb: Draw a card. +id=48113 +name=AEther Spellbomb +rarity=C +type=Artifact +mana={1} +[/card] +[card] +text= +id=49045 +name=Alpha Myr +rarity=C +type=Artifact Creature +mana={2} +power=2 +subtype=Myr +toughness=1 +[/card] +[card] +text=At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Altar of Shadows. {7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows. +id=48156 +name=Altar of Shadows +rarity=R +type=Artifact +mana={7} +[/card] +[card] +text=Remove target artifact or enchantment from the game. +id=48383 +name=Altar's Light +rarity=U +type=Instant +mana={2}{W}{W} +[/card] +[card] +text=(Ancient Den isn't a spell.) {T}: Add {W} to your mana pool. +id=46063 +name=Ancient Den +rarity=C +type=Artifact Land +[/card] +[card] +text=Counter target artifact or enchantment spell. +id=45976 +name=Annul +rarity=C +type=Instant +mana={U} +[/card] +[card] +text={R}, Remove the top ten cards of your library from the game: Arc-Slogger deals 2 damage to target creature or player. +id=48436 +name=Arc-Slogger +rarity=R +type=Creature +mana={3}{R}{R} +power=4 +subtype=Beast +toughness=5 +[/card] +[card] +text=Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be played. +id=48432 +name=Arrest +rarity=C +type=Enchantment +mana={2}{W} +subtype=Aura +[/card] +[card] +text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Counter target spell. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard. +id=49062 +name=Assert Authority +rarity=U +type=Instant +mana={5}{U}{U} +[/card] +[card] +text=Sacrifice an artifact: Atog gets +2/+2 until end of turn. +id=46106 +name=Atog +rarity=U +type=Creature +mana={1}{R} +power=1 +subtype=Atog +toughness=2 +[/card] +[card] +text={T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power. +id=48433 +name=Auriok Bladewarden +rarity=U +type=Creature +mana={1}{W} +power=1 +subtype=Human Soldier +toughness=1 +[/card] +[card] +text=Equip costs you pay cost {1} less. As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1. +id=46081 +name=Auriok Steelshaper +rarity=R +type=Creature +mana={1}{W} +power=1 +subtype=Human Soldier +toughness=1 +[/card] +[card] +text={W}, {T}: Tap target artifact. +id=45963 +name=Auriok Transfixer +rarity=C +type=Creature +mana={W} +power=1 +subtype=Human Scout +toughness=1 +[/card] +[card] +text=The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way. +id=48074 +name=Awe Strike +rarity=C +type=Instant +mana={W} +[/card] +[card] +text=Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=48194 +name=Banshee's Blade +rarity=U +type=Artifact +mana={2} +subtype=Equipment +[/card] +[card] +text=Each player sacrifices two creatures. +id=48591 +name=Barter in Blood +rarity=U +type=Sorcery +mana={2}{B}{B} +[/card] +[card] +text=Put a +1/+1 counter on target creature. +id=48116 +name=Battlegrowth +rarity=C +type=Instant +mana={G} +[/card] +[card] +text=Choose one - Destroy target creature; or return target creature card from your graveyard to play. Entwine-Sacrifice three lands. (Choose both if you pay the entwine cost.) +id=48588 +name=Betrayal of Flesh +rarity=U +type=Instant +mana={5}{B} +[/card] +[card] +text=Choose one - Tap two target creatures; or creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.) +id=48099 +name=Blinding Beam +rarity=C +type=Instant +mana={2}{W} +[/card] +[card] +text=At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {1} to his or her mana pool for each artifact he or she controls. +id=46714 +name=Blinkmoth Urn +rarity=R +type=Artifact +mana={5} +[/card] +[card] +text={T}: Add {1} to your mana pool. {2}, {T}: Tap target noncreature artifact. +id=48916 +name=Blinkmoth Well +rarity=U +type=Land +[/card] +[card] +text=All creatures able to block target creature this turn do so. +id=48597 +name=Bloodscent +rarity=U +type=Instant +mana={3}{G} +[/card] +[card] +text=Equipped creature gets +2/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=47442 +name=Bonesplitter +rarity=C +type=Artifact +mana={1} +subtype=Equipment +[/card] +[card] +text=Trample {3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player. +id=48581 +name=Bosh, Iron Golem +rarity=R +type=Legendary Artifact Creature +mana={8} +power=6 +subtype=Golem +toughness=7 +[/card] +[card] +text=Sacrifice Bottle Gnomes: You gain 3 life. +id=46017 +name=Bottle Gnomes +rarity=U +type=Artifact Creature +mana={3} +power=1 +subtype=Gnome +toughness=3 +[/card] +[card] +text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control. +id=46556 +name=Broodstar +rarity=R +type=Creature +mana={8}{U}{U} +power=* +subtype=Beast +toughness=* +[/card] +[card] +text={1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) +id=46010 +name=Brown Ouphe +rarity=U +type=Creature +mana={G} +power=1 +subtype=Ouphe +toughness=1 +[/card] +[card] +text=When Cathodion is put into a graveyard from play, add {3} to your mana pool. +id=48195 +name=Cathodion +rarity=U +type=Artifact Creature +mana={3} +power=3 +subtype=Construct +toughness=3 +[/card] +[card] +text=Chalice of the Void comes into play with X charge counters on it. Whenever a player plays a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell. +id=48326 +name=Chalice of the Void +rarity=R +type=Artifact +mana={X}{X} +[/card] +[card] +text=Flying When Chimney Imp is put into a graveyard from play, target opponent puts a card from his or her hand on top of his or her library. +id=45985 +name=Chimney Imp +rarity=C +type=Creature +mana={4}{B} +power=1 +subtype=Imp +toughness=2 +[/card] +[card] +text={1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color to your mana pool. Draw a card. +id=46046 +name=Chromatic Sphere +rarity=C +type=Artifact +mana={1} +[/card] +[card] +text=Imprint - When Chrome Mox comes into play, you may remove a nonartifact, nonland card in your hand from the game. (The removed card is imprinted on this artifact.) {T}: Add one mana of any of the imprinted card's colors to your mana pool. +id=47446 +name=Chrome Mox +rarity=R +type=Artifact +mana={0} +[/card] +[card] +text=Clockwork Beetle comes into play with two +1/+1 counters on it. Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. +id=48119 +name=Clockwork Beetle +rarity=C +type=Artifact Creature +mana={1} +power=0 +subtype=Insect +toughness=0 +[/card] +[card] +text=Flying Clockwork Condor comes into play with three +1/+1 counters on it. Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat. +id=46124 +name=Clockwork Condor +rarity=C +type=Artifact Creature +mana={4} +power=0 +subtype=Bird +toughness=0 +[/card] +[card] +text=Flying Clockwork Dragon comes into play with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. {3}: Put a +1/+1 counter on Clockwork Dragon. +id=46704 +name=Clockwork Dragon +rarity=R +type=Artifact Creature +mana={7} +power=0 +subtype=Dragon +toughness=0 +[/card] +[card] +text=Trample Clockwork Vorrac comes into play with four +1/+1 counters on it. Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. {T}: Put a +1/+1 counter on Clockwork Vorrac. +id=46123 +name=Clockwork Vorrac +rarity=U +type=Artifact Creature +mana={5} +power=0 +subtype=Boar Beast +toughness=0 +[/card] +[card] +text=Cloudpost comes into play tapped. {T}: Add {1} to your mana pool for each Locus in play. +id=49050 +name=Cloudpost +rarity=C +type=Land +subtype=Locus +[/card] +[card] +text={1}{U}: Cobalt Golem gains flying until end of turn. +id=48053 +name=Cobalt Golem +rarity=C +type=Artifact Creature +mana={4} +power=2 +subtype=Golem +toughness=3 +[/card] +[card] +text=Whenever an artifact, creature, or enchantment comes into play, its controller chooses target permanent another player controls that shares a type with it. Exchange control of those permanents. +id=49528 +name=Confusion in the Ranks +rarity=R +type=Enchantment +mana={3}{R}{R} +[/card] +[card] +text=Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life. +id=45987 +name=Consume Spirit +rarity=C +type=Sorcery +mana={X}{1}{B} +[/card] +[card] +text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life. +id=49444 +name=Contaminated Bond +rarity=C +type=Enchantment +mana={1}{B} +subtype=Aura +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=46056 +name=Copper Myr +rarity=C +type=Artifact Creature +mana={2} +power=1 +subtype=Myr +toughness=1 +[/card] +[card] +text=Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control. +id=48603 +name=Copperhoof Vorrac +rarity=R +type=Creature +mana={3}{G}{G} +power=2 +subtype=Boar Beast +toughness=2 +[/card] +[card] +text=Destroy target artifact, enchantment, or land. +id=49108 +name=Creeping Mold +rarity=U +type=Sorcery +mana={2}{G}{G} +[/card] +[card] +text={3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}. +id=46035 +name=Crystal Shard +rarity=U +type=Artifact +mana={3} +[/card] +[card] +text=At the beginning of your upkeep, destroy target nonland permanent with the lowest converted mana cost among nonland permanents in play. (If two or more permanents are tied for lowest cost, target any one of them.) +id=47445 +name=Culling Scales +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=Activated abilities of artifacts and creatures can't be played unless they're mana abilities. +id=46727 +name=Damping Matrix +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=48139 +name=Dead-Iron Sledge +rarity=U +type=Artifact +mana={1} +subtype=Equipment +[/card] +[card] +text=Destroy target artifact. Then add {G}{G}{G} to your mana pool. +id=49060 +name=Deconstruct +rarity=C +type=Sorcery +mana={2}{G} +[/card] +[card] +text=Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller. +id=46110 +name=Detonate +rarity=U +type=Sorcery +mana={X}{R} +[/card] +[card] +text=Unattach all Equipment from target creature. +id=46084 +name=Disarm +rarity=C +type=Instant +mana={U} +[/card] +[card] +text=Whenever an artifact is put into a graveyard from play, you may have target opponent lose 1 life. +id=49090 +name=Disciple of the Vault +rarity=C +type=Creature +mana={B} +power=1 +subtype=Human Cleric +toughness=1 +[/card] +[card] +text=Enchant artifact creature You control enchanted artifact creature. +id=48571 +name=Domineer +rarity=U +type=Enchantment +mana={1}{U}{U} +subtype=Aura +[/card] +[card] +text={3}, {T}: Put a +1/+1 counter on target creature. +id=48325 +name=Dragon Blood +rarity=U +type=Artifact +mana={3} +[/card] +[card] +text=Choose one - Tap target permanent; or untap target permanent. Entwine {1} (Choose both if you pay the entwine cost.) +id=48159 +name=Dream's Grip +rarity=C +type=Instant +mana={U} +[/card] +[card] +text=Protection from white At the end of your turn, you lose 4 life. Whenever a creature is put into a graveyard from play, you gain 2 life. +id=50537 +name=Dross Harvester +rarity=R +type=Creature +mana={1}{B}{B} +power=4 +subtype=Horror +toughness=4 +[/card] +[card] +text=Fear +id=48570 +name=Dross Prowler +rarity=C +type=Creature +mana={2}{B} +power=2 +subtype=Zombie +toughness=1 +[/card] +[card] +text=Whenever Dross Scorpion or another artifact creature is put into a graveyard from play, you may untap target artifact. +id=46434 +name=Dross Scorpion +rarity=C +type=Artifact Creature +mana={4} +power=3 +subtype=Scorpion +toughness=1 +[/card] +[card] +text=Imprint - When Duplicant comes into play, you may remove target nontoken creature from the game. (The removed card is imprinted on this artifact.) As long as a creature card is imprinted on Duplicant, Duplicant has the power, toughness, and creature types of the last creature card imprinted on it. It's still a Shapeshifter. +id=49439 +name=Duplicant +rarity=R +type=Artifact Creature +mana={6} +power=2 +subtype=Shapeshifter +toughness=4 +[/card] +[card] +text=Whenever Duskworker becomes blocked, regenerate it. {3}: Duskworker gets +1/+0 until end of turn. +id=46014 +name=Duskworker +rarity=U +type=Artifact Creature +mana={4} +power=2 +subtype=Construct +toughness=2 +[/card] +[card] +text=Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead. +id=49101 +name=Electrostatic Bolt +rarity=C +type=Instant +mana={R} +[/card] +[card] +text={1}{G}, Sacrifice Elf Replica: Destroy target enchantment. +id=46057 +name=Elf Replica +rarity=C +type=Artifact Creature +mana={3} +power=2 +subtype=Elf +toughness=2 +[/card] +[card] +text=Equipped creature gets +1/+1 for each card in your hand. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=49430 +name=Empyrial Plate +rarity=R +type=Artifact +mana={2} +subtype=Equipment +[/card] +[card] +text=Imprint - When Extraplanar Lens comes into play, you may remove target land you control from the game. (The removed card is imprinted on this artifact.) Whenever a land with the same name as the imprinted card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced. +id=49440 +name=Extraplanar Lens +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. +id=48568 +name=Fabricate +rarity=U +type=Sorcery +mana={2}{U} +[/card] +[card] +text=Trample +id=46115 +name=Fangren Hunter +rarity=C +type=Creature +mana={3}{G}{G} +power=4 +subtype=Beast +toughness=4 +[/card] +[card] +text=Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card. +id=46135 +name=Farsight Mask +rarity=U +type=Artifact +mana={5} +[/card] +[card] +text=At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. +id=45970 +name=Fatespinner +rarity=R +type=Creature +mana={1}{U}{U} +power=1 +subtype=Human Wizard +toughness=2 +[/card] +[card] +text=Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control. +id=48073 +name=Fiery Gambit +rarity=R +type=Sorcery +mana={2}{R} +[/card] +[card] +text=Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=48203 +name=Fireshrieker +rarity=U +type=Artifact +mana={3} +subtype=Equipment +[/card] +[card] +text=Target creature gets +4/+0 until end of turn. +id=48377 +name=Fists of the Anvil +rarity=C +type=Instant +mana={1}{R} +[/card] +[card] +text=Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life. {2}{B}: Regenerate Flayed Nim. +id=46094 +name=Flayed Nim +rarity=U +type=Creature +mana={3}{B} +power=2 +subtype=Skeleton +toughness=2 +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=48421 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=48424 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=48422 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text={T}: Add {G} to your mana pool. +id=48423 +name=Forest +rarity=L +type=Basic Land +subtype=Forest +[/card] +[card] +text=As an additional cost to play Forge Armor, sacrifice an artifact. Put X +1/+1 counters on target creature, where X is the sacrificed artifact's converted mana cost. +id=46577 +name=Forge Armor +rarity=U +type=Instant +mana={4}{R} +[/card] +[card] +text=Enchant creature Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect doesn't end at end of turn.) +id=48390 +name=Fractured Loyalty +rarity=U +type=Enchantment +mana={1}{R} +subtype=Aura +[/card] +[card] +text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) +id=49429 +name=Frogmite +rarity=C +type=Artifact Creature +mana={4} +power=2 +subtype=Frog +toughness=2 +[/card] +[card] +text=Flash {3}, {T}: Untap target artifact. +id=48399 +name=Galvanic Key +rarity=C +type=Artifact +mana={2} +[/card] +[card] +text=At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it into play. +id=46721 +name=Gate to the AEther +rarity=R +type=Artifact +mana={6} +[/card] +[card] +text={T}: Add three mana of any one color to your mana pool. +id=48189 +name=Gilded Lotus +rarity=R +type=Artifact +mana={5} +[/card] +[card] +text=At end of turn, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color to your mana pool. +id=48132 +name=Glimmervoid +rarity=R +type=Land +[/card] +[card] +text=First strike {T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool. +id=48386 +name=Glissa Sunseeker +rarity=R +type=Legendary Creature +mana={2}{G}{G} +power=3 +subtype=Elf +toughness=2 +[/card] +[card] +text={3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to target creature or player. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. +id=49771 +name=Goblin Charbelcher +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text=Flying Goblin Dirigible doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Goblin Dirigible. +id=48077 +name=Goblin Dirigible +rarity=U +type=Artifact Creature +mana={6} +power=4 +subtype=Construct +toughness=4 +[/card] +[card] +text={3}{R}, Sacrifice Goblin Replica: Destroy target artifact. +id=46049 +name=Goblin Replica +rarity=C +type=Artifact Creature +mana={3} +power=2 +subtype=Goblin +toughness=2 +[/card] +[card] +text=First strike, haste +id=48592 +name=Goblin Striker +rarity=C +type=Creature +mana={1}{R} +power=1 +subtype=Goblin Berserker +toughness=1 +[/card] +[card] +text=Goblin War Wagon doesn't untap during your untap step. At the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon. +id=46044 +name=Goblin War Wagon +rarity=C +type=Artifact Creature +mana={4} +power=3 +subtype=Juggernaut +toughness=3 +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=46024 +name=Gold Myr +rarity=C +type=Artifact Creature +mana={2} +power=1 +subtype=Myr +toughness=1 +[/card] +[card] +text=Equipped creature gets +1/+0 for each Equipment attached to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=46061 +name=Golem-Skin Gauntlets +rarity=U +type=Artifact +mana={1} +subtype=Equipment +[/card] +[card] +text=Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player. Entwine {2}{R} (Choose both if you pay the entwine cost.) +id=49435 +name=Grab the Reins +rarity=U +type=Instant +mana={3}{R} +[/card] +[card] +text={3}, {T} or {R}, {T}: Granite Shard deals 1 damage to target creature or player. +id=46051 +name=Granite Shard +rarity=U +type=Artifact +mana={3} +[/card] +[card] +text=(Great Furnace isn't a spell.) {T}: Add {R} to your mana pool. +id=46066 +name=Great Furnace +rarity=C +type=Artifact Land +[/card] +[card] +text=You can't play creature spells. +id=48178 +name=Grid Monitor +rarity=R +type=Artifact Creature +mana={4} +power=4 +subtype=Construct +toughness=6 +[/card] +[card] +text=Search your library for a nonland card and reveal it. Each opponent who played a card this turn with the same name as that card loses 6 life. Then shuffle the revealed card back into your library. {B}{B}: Return Grim Reminder from your graveyard to your hand. Play this ability only during your upkeep. +id=49081 +name=Grim Reminder +rarity=R +type=Instant +mana={2}{B} +[/card] +[card] +text=Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand. +id=48600 +name=Groffskithur +rarity=C +type=Creature +mana={5}{G} +power=3 +subtype=Beast +toughness=3 +[/card] +[card] +text={3}, {T} or {G}, {T}: Target creature gains trample until end of turn. +id=46059 +name=Heartwood Shard +rarity=U +type=Artifact +mana={3} +[/card] +[card] +text={1}{R}: Hematite Golem gets +2/+0 until end of turn. +id=48055 +name=Hematite Golem +rarity=C +type=Artifact Creature +mana={4} +power=1 +subtype=Golem +toughness=4 +[/card] +[card] +text=Each artifact spell costs {1} more to play for each artifact its controller controls. +id=48082 +name=Hum of the Radix +rarity=R +type=Enchantment +mana={2}{G}{G} +[/card] +[card] +text={1}, {T}: Tap target artifact, creature, or land. +id=46728 +name=Icy Manipulator +rarity=U +type=Artifact +mana={4} +[/card] +[card] +text=Choose one - Creatures target player controls attack this turn if able; or creatures you control gain first strike until end of turn. Entwine {2} (Choose both if you pay the entwine cost.) +id=48138 +name=Incite War +rarity=C +type=Instant +mana={2}{R} +[/card] +[card] +text=Enchant artifact Enchanted artifact doesn't untap during its controller's untap step. +id=49443 +name=Inertia Bubble +rarity=C +type=Enchantment +mana={1}{U} +subtype=Aura +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=46048 +name=Iron Myr +rarity=C +type=Artifact Creature +mana={2} +power=1 +subtype=Myr +toughness=1 +[/card] +[card] +text=Target creature gets -1/-1 until end of turn for each artifact you control. +id=48585 +name=Irradiate +rarity=C +type=Instant +mana={3}{B} +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=48410 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=48412 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=48413 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=48411 +name=Island +rarity=L +type=Basic Land +subtype=Island +[/card] +[card] +text=Imprint - When Isochron Scepter comes into play, you may remove an instant card with converted mana cost 2 or less in your hand from the game. (The removed card is imprinted on this artifact.) {2}, {T}: You may copy the imprinted instant card. If you do, you may play the copy without paying its mana cost. +id=46741 +name=Isochron Scepter +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text=At the end of your turn, target opponent gains control of Jinxed Choker and puts a charge counter on it. At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it. {3}: Put a charge counter on Jinxed Choker or remove one from it. +id=46760 +name=Jinxed Choker +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=Choose one - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library; or you may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.) +id=49437 +name=Journey of Discovery +rarity=C +type=Sorcery +mana={2}{G} +[/card] +[card] +text=Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn. +id=45992 +name=Krark-Clan Grunt +rarity=C +type=Creature +mana={2}{R} +power=2 +subtype=Goblin Warrior +toughness=2 +[/card] +[card] +text=Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying. +id=45994 +name=Krark-Clan Shaman +rarity=C +type=Creature +mana={R} +power=1 +subtype=Goblin Shaman +toughness=1 +[/card] +[card] +text=If you would flip a coin, instead flip two coins and ignore one. +id=48923 +name=Krark's Thumb +rarity=R +type=Legendary Artifact +mana={2} +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=46040 +name=Leaden Myr +rarity=C +type=Artifact Creature +mana={2} +power=1 +subtype=Myr +toughness=1 +[/card] +[card] +text=Artifacts you control can't be the targets of spells or abilities your opponents control. +id=46550 +name=Leonin Abunas +rarity=R +type=Creature +mana={3}{W} +power=2 +subtype=Cat Cleric +toughness=5 +[/card] +[card] +text=Flash {2}, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying. +id=48378 +name=Leonin Bladetrap +rarity=U +type=Artifact +mana={3} +[/card] +[card] +text=As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance. +id=45958 +name=Leonin Den-Guard +rarity=C +type=Creature +mana={1}{W} +power=1 +subtype=Cat Soldier +toughness=3 +[/card] +[card] +text=Whenever an artifact comes into play, you may gain 1 life. +id=46072 +name=Leonin Elder +rarity=C +type=Creature +mana={W} +power=1 +subtype=Cat Cleric +toughness=1 +[/card] +[card] +text=Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +id=46029 +name=Leonin Scimitar +rarity=C +type=Artifact +mana={1} +subtype=Equipment +[/card] +[card] +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +id=45960 +name=Leonin Skyhunter +rarity=U +type=Creature +mana={W}{W} +power=2 +subtype=Cat Knight +toughness=2 +[/card] +[card] +text={1}{W}: Creatures you control get +1/+1 until end of turn. +id=49768 +name=Leonin Sun Standard +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text=When Leveler comes into play, remove all cards in your library from the game. +id=46708 +name=Leveler +rarity=R +type=Artifact Creature +mana={5} +power=10 +subtype=Juggernaut +toughness=10 +[/card] +[card] +text={2}, {T}: Name a card. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card. +id=46733 +name=Liar's Pendulum +rarity=R +type=Artifact +mana={1} +[/card] +[card] +text={G}, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land. {1}, Sacrifice Lifespark Spellbomb: Draw a card. +id=48108 +name=Lifespark Spellbomb +rarity=C +type=Artifact +mana={1} +[/card] +[card] +text=Whenever a nontoken creature you control is put into a graveyard from play, put a charge counter on Lightning Coils. At the beginning of your upkeep, if Lightning Coils has five or more charge counters on it, remove all of them from it and put that many 3/1 red Elemental creature tokens with haste into play. Remove them from the game at end of turn. +id=46109 +name=Lightning Coils +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=46021 +name=Lightning Greaves +rarity=U +type=Artifact +mana={2} +subtype=Equipment +[/card] +[card] +text=Trample Whenever Living Hive deals combat damage to a player, put that many 1/1 green Insect creature tokens into play. +id=46694 +name=Living Hive +rarity=R +type=Creature +mana={6}{G}{G} +power=6 +subtype=Elemental Insect +toughness=6 +[/card] +[card] +text=Trample Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn. +id=46128 +name=Lodestone Myr +rarity=R +type=Artifact Creature +mana={4} +power=2 +subtype=Myr +toughness=2 +[/card] +[card] +text=Flying When Looming Hoverguard comes into play, put target artifact on top of its owner's library. +id=48114 +name=Looming Hoverguard +rarity=U +type=Creature +mana={4}{U}{U} +power=3 +subtype=Drone +toughness=3 +[/card] +[card] +text={W}, {T}: Regenerate target artifact. +id=46071 +name=Loxodon Mender +rarity=C +type=Creature +mana={5}{W} +power=3 +subtype=Elephant Cleric +toughness=3 +[/card] +[card] +text=At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper. +id=48180 +name=Loxodon Peacekeeper +rarity=R +type=Creature +mana={1}{W} +power=4 +subtype=Elephant Soldier +toughness=4 +[/card] +[card] +text=Loxodon Punisher gets +2/+2 for each Equipment attached to it. +id=46105 +name=Loxodon Punisher +rarity=R +type=Creature +mana={3}{W} +power=2 +subtype=Elephant Soldier +toughness=2 +[/card] +[card] +text=Equipped creature gets +3/+0 and has lifelink and trample. (When it deals damage, you gain that much life. If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +id=49759 +name=Loxodon Warhammer +rarity=U +type=Artifact +mana={3} +subtype=Equipment +[/card] +[card] +text={1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur. +id=47791 +name=Lumengrid Augur +rarity=R +type=Creature +mana={3}{U} +power=2 +subtype=Vedalken Wizard +toughness=2 +[/card] +[card] +text=Flying Whenever an artifact comes into play under your control, you may tap target permanent. +id=45972 +name=Lumengrid Sentinel +rarity=U +type=Creature +mana={2}{U} +power=1 +subtype=Human Wizard +toughness=2 +[/card] +[card] +text= +id=48438 +name=Lumengrid Warden +rarity=C +type=Creature +mana={1}{U} +power=1 +subtype=Human Wizard +toughness=3 +[/card] +[card] +text=Flying At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying into play. +id=46546 +name=Luminous Angel +rarity=R +type=Creature +mana={4}{W}{W}{W} +power=4 +subtype=Angel +toughness=4 +[/card] +[card] +text={1}{G}: Malachite Golem gains trample until end of turn. +id=48056 +name=Malachite Golem +rarity=C +type=Artifact Creature +mana={6} +power=5 +subtype=Golem +toughness=3 +[/card] +[card] +text=Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.) +id=46699 +name=March of the Machines +rarity=R +type=Enchantment +mana={3}{U} +[/card] +[card] +text=Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=46153 +name=Mask of Memory +rarity=U +type=Artifact +mana={2} +subtype=Equipment +[/card] +[card] +text=All creatures have haste. +id=48191 +name=Mass Hysteria +rarity=R +type=Enchantment +mana={R} +[/card] +[card] +text=Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn. +id=46579 +name=Megatog +rarity=R +type=Creature +mana={4}{R}{R} +power=3 +subtype=Atog +toughness=4 +[/card] +[card] +text=Whenever a permanent becomes untapped, that permanent's controller puts the top card of his or her library into his or her graveyard. +id=30008 +name=Mesmeric Orb +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text=Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. +id=48919 +name=Mind's Eye +rarity=R +type=Artifact +mana={5} +[/card] +[card] +text={4}, {T}, Sacrifice Mindslaver: You control target player's next turn. (You see all cards that player could see and make all decisions for the player. He or she doesn't lose life because of mana burn.) +id=46724 +name=Mindslaver +rarity=R +type=Legendary Artifact +mana={6} +[/card] +[card] +text=At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you. +id=46715 +name=Mindstorm Crown +rarity=U +type=Artifact +mana={3} +[/card] +[card] +text=Imprint - When Mirror Golem comes into play, you may remove target card in a graveyard from the game. (The removed card is imprinted on this artifact.) Mirror Golem has protection from each of the imprinted card's card types. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.) +id=48210 +name=Mirror Golem +rarity=U +type=Artifact Creature +mana={6} +power=3 +subtype=Golem +toughness=4 +[/card] +[card] +text=At the beginning of each player's upkeep, that player sacrifices an artifact. +id=48083 +name=Molder Slug +rarity=R +type=Creature +mana={3}{G}{G} +power=4 +subtype=Slug Beast +toughness=6 +[/card] +[card] +text=Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller. +id=46000 +name=Molten Rain +rarity=C +type=Sorcery +mana={1}{R}{R} +[/card] +[card] +text=When Moriok Scavenger comes into play, you may return target artifact creature card from your graveyard to your hand. +id=45965 +name=Moriok Scavenger +rarity=C +type=Creature +mana={3}{B} +power=2 +subtype=Human Rogue +toughness=3 +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=48420 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=48418 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=48417 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text={T}: Add {R} to your mana pool. +id=48419 +name=Mountain +rarity=L +type=Basic Land +subtype=Mountain +[/card] +[card] +text=Imprint - When Mourner's Shield comes into play, you may remove target card in a graveyard from the game. (The removed card is imprinted on this artifact.) {2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the imprinted card. +id=50538 +name=Mourner's Shield +rarity=U +type=Artifact +mana={4} +[/card] +[card] +text=Myr Adapter gets +1/+1 for each Equipment attached to it. +id=46013 +name=Myr Adapter +rarity=C +type=Artifact Creature +mana={3} +power=1 +subtype=Myr +toughness=1 +[/card] +[card] +text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) +id=46015 +name=Myr Enforcer +rarity=C +type=Artifact Creature +mana={7} +power=4 +subtype=Myr +toughness=4 +[/card] +[card] +text={6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, remove them from the game, then put that many 1/1 Myr artifact creature tokens into play. Then shuffle your library. +id=47450 +name=Myr Incubator +rarity=R +type=Artifact +mana={6} +[/card] +[card] +text={2}, {T}: Shuffle your library. +id=48925 +name=Myr Mindservant +rarity=U +type=Artifact Creature +mana={1} +power=1 +subtype=Myr +toughness=1 +[/card] +[card] +text=At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype. Myr Prototype can't attack or block unless you pay {1} for each +1/+1 counter on it. +id=49046 +name=Myr Prototype +rarity=U +type=Artifact Creature +mana={5} +power=2 +subtype=Myr +toughness=2 +[/card] +[card] +text=When Myr Retriever is put into a graveyard from play, return another target artifact card from your graveyard to your hand. +id=46126 +name=Myr Retriever +rarity=U +type=Artifact Creature +mana={2} +power=1 +subtype=Myr +toughness=1 +[/card] +[card] +text=At the beginning of each player's upkeep, that player discards a card. +id=48589 +name=Necrogen Mists +rarity=R +type=Enchantment +mana={2}{B} +[/card] +[card] +text={B}, Sacrifice Necrogen Spellbomb: Target player discards a card. {1}, Sacrifice Necrogen Spellbomb: Draw a card. +id=46055 +name=Necrogen Spellbomb +rarity=C +type=Artifact +mana={1} +[/card] +[card] +text=Flash Protection from artifacts +id=48930 +name=Needlebug +rarity=U +type=Artifact Creature +mana={4} +power=2 +subtype=Insect +toughness=2 +[/card] +[card] +text=Flying When Neurok Familiar comes into play, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. +id=46082 +name=Neurok Familiar +rarity=C +type=Creature +mana={1}{U} +power=1 +subtype=Bird +toughness=1 +[/card] +[card] +text=Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=46037 +name=Neurok Hoversail +rarity=C +type=Artifact +mana={1} +subtype=Equipment +[/card] +[card] +text=Neurok Spy is unblockable as long as defending player controls an artifact. +id=45974 +name=Neurok Spy +rarity=C +type=Creature +mana={2}{U} +power=2 +subtype=Human Rogue +toughness=2 +[/card] +[card] +text=Equipped creature gets +1/+1 for each Swamp you control. Equip-Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=49770 +name=Nightmare Lash +rarity=R +type=Artifact +mana={4} +subtype=Equipment +[/card] +[card] +text=Nim Devourer gets +1/+0 for each artifact you control. {B}{B}: Return Nim Devourer from your graveyard to play, then sacrifice a creature. Play this ability only during your upkeep. +id=46090 +name=Nim Devourer +rarity=R +type=Creature +mana={3}{B}{B} +power=4 +subtype=Zombie +toughness=1 +[/card] +[card] +text=Nim Lasher gets +1/+0 for each artifact you control. +id=12394 +name=Nim Lasher +rarity=C +type=Creature +mana={2}{B} +power=1 +subtype=Zombie +toughness=1 +[/card] +[card] +text={2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn. +id=46041 +name=Nim Replica +rarity=C +type=Artifact Creature +mana={3} +power=3 +subtype=Zombie +toughness=1 +[/card] +[card] +text=Nim Shambler gets +1/+0 for each artifact you control. Sacrifice a creature: Regenerate Nim Shambler. +id=48126 +name=Nim Shambler +rarity=U +type=Creature +mana={2}{B}{B} +power=2 +subtype=Zombie +toughness=1 +[/card] +[card] +text=Flying Nim Shrieker gets +1/+0 for each artifact you control. +id=48584 +name=Nim Shrieker +rarity=C +type=Creature +mana={3}{B} +power=0 +subtype=Zombie +toughness=1 +[/card] +[card] +text={2}, {T}: Put a 0/1 Pest artifact creature token into play. +id=50104 +name=Nuisance Engine +rarity=U +type=Artifact +mana={3} +[/card] +[card] +text={4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. +id=34901 +name=Oblivion Stone +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature. +id=45993 +name=Ogre Leadfoot +rarity=C +type=Creature +mana={4}{R} +power=3 +subtype=Ogre +toughness=3 +[/card] +[card] +text= +id=48605 +name=Omega Myr +rarity=C +type=Artifact Creature +mana={2} +power=1 +subtype=Myr +toughness=2 +[/card] +[card] +text=Choose one - Put a 5/5 green Beast creature token into play; or put five 1/1 green Insect creature tokens into play. Entwine {G}{G}{G} (Choose both if you pay the entwine cost.) +id=48385 +name=One Dozen Eyes +rarity=U +type=Sorcery +mana={5}{G} +[/card] +[card] +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +id=46016 +name=Ornithopter +rarity=U +type=Artifact Creature +mana={0} +power=0 +subtype=Thopter +toughness=2 +[/card] +[card] +text=Counter target spell unless its controller pays {1} for each artifact you control. +id=46089 +name=Override +rarity=C +type=Instant +mana={2}{U} +[/card] +[card] +text={3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. +id=46027 +name=Pearl Shard +rarity=U +type=Artifact +mana={3} +[/card] +[card] +text=Pentavus comes into play with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 Pentavite artifact creature token with flying into play. {1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus. +id=46703 +name=Pentavus +rarity=R +type=Artifact Creature +mana={7} +power=0 +subtype=Construct +toughness=0 +[/card] +[card] +text={1}{B}: Regenerate Pewter Golem. +id=48054 +name=Pewter Golem +rarity=C +type=Artifact Creature +mana={5} +power=4 +subtype=Golem +toughness=2 +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=48407 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=48406 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=48408 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text={T}: Add {W} to your mana pool. +id=48409 +name=Plains +rarity=L +type=Basic Land +subtype=Plains +[/card] +[card] +text=Plated Slagwurm can't be the target of spells or abilities your opponents control. +id=47781 +name=Plated Slagwurm +rarity=R +type=Creature +mana={4}{G}{G}{G} +power=8 +subtype=Wurm +toughness=8 +[/card] +[card] +text=Flying (This creature can't be blocked except by creatures with flying or reach.) You can't lose the game and your opponents can't win the game. +id=48580 +name=Platinum Angel +rarity=R +type=Artifact Creature +mana={7} +power=4 +subtype=Angel +toughness=4 +[/card] +[card] +text={T}, Remove a counter from a permanent you control: Choose one - Put a charge counter on target artifact; or put a +1/+1 counter on target creature. +id=49047 +name=Power Conduit +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text=Target creature gets +3/+3 and gains trample until end of turn. +id=48595 +name=Predator's Strike +rarity=C +type=Instant +mana={1}{G} +[/card] +[card] +text=Choose one - You draw five cards and you lose 5 life; or put a black Demon creature token with flying into play with power and toughness each equal to the number of cards in your hand as the token comes into play. Entwine {4} (Choose both if you pay the entwine cost.) +id=48096 +name=Promise of Power +rarity=R +type=Sorcery +mana={2}{B}{B}{B} +[/card] +[card] +text={2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card into play and the rest on the bottom of his or her library in any order. Play this ability only any time you could play a sorcery. +id=49769 +name=Proteus Staff +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=Defender (This creature can't attack.) Whenever Psychic Membrane blocks, you may draw a card. +id=48167 +name=Psychic Membrane +rarity=U +type=Creature +mana={2}{U} +power=0 +subtype=Wall +toughness=3 +[/card] +[card] +text=Whenever a spell or ability causes a player to shuffle his or her library, Psychogenic Probe deals 2 damage to him or her. +id=46582 +name=Psychogenic Probe +rarity=R +type=Artifact +mana={2} +[/card] +[card] +text={R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. {1}, Sacrifice Pyrite Spellbomb: Draw a card. +id=48110 +name=Pyrite Spellbomb +rarity=C +type=Artifact +mana={1} +[/card] +[card] +text={U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities. +id=46559 +name=Quicksilver Elemental +rarity=R +type=Creature +mana={3}{U}{U} +power=3 +subtype=Elemental +toughness=4 +[/card] +[card] +text=At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls of his or her choice. That land is an Island as long as it has a flood counter on it. At end of turn, if all lands in play are Islands, remove all flood counters from them. +id=49772 +name=Quicksilver Fountain +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=Put two 1/1 white Soldier creature tokens into play. +id=48103 +name=Raise the Alarm +rarity=C +type=Instant +mana={1}{W} +[/card] +[card] +text=Target permanent you control gains protection from artifacts or from the color of your choice until end of turn. +id=47935 +name=Razor Barrier +rarity=C +type=Instant +mana={1}{W} +[/card] +[card] +text=Return target permanent to its owner's hand. +id=49061 +name=Regress +rarity=C +type=Instant +mana={2}{U} +[/card] +[card] +text=Flying When Reiver Demon comes into play, if you played it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated. +id=48427 +name=Reiver Demon +rarity=R +type=Creature +mana={4}{B}{B}{B}{B} +power=6 +subtype=Demon +toughness=6 +[/card] +[card] +text=Enchant artifact Enchanted artifact has "At the beginning of your upkeep, you lose 2 life." +id=48329 +name=Relic Bane +rarity=U +type=Enchantment +mana={1}{B}{B} +subtype=Aura +[/card] +[card] +text=Choose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control. Entwine {1}{W} (Choose both if you pay the entwine cost.) +id=48092 +name=Roar of the Kha +rarity=U +type=Instant +mana={1}{W} +[/card] +[card] +text=Each player can't play more than one spell each turn. +id=48112 +name=Rule of Law +rarity=R +type=Enchantment +mana={2}{W} +[/card] +[card] +text=Flying At the beginning of your upkeep, sacrifice an artifact other than Rust Elemental. If you can't, tap Rust Elemental and you lose 4 life. +id=48174 +name=Rust Elemental +rarity=U +type=Artifact Creature +mana={4} +power=4 +subtype=Elemental +toughness=4 +[/card] +[card] +text=Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls. +id=46118 +name=Rustmouth Ogre +rarity=U +type=Creature +mana={4}{R}{R} +power=5 +subtype=Ogre +toughness=4 +[/card] +[card] +text=When Rustspore Ram comes into play, destroy target Equipment. +id=46138 +name=Rustspore Ram +rarity=U +type=Artifact Creature +mana={4} +power=1 +subtype=Sheep +toughness=3 +[/card] +[card] +text=Flash Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) {T}: Target creature gets +0/+1 until end of turn. +id=48400 +name=Scale of Chiss-Goria +rarity=C +type=Artifact +mana={3} +[/card] +[card] +text={T}: Target player removes a card in his or her graveyard from the game. {1}, Sacrifice Scrabbling Claws: Remove target card in a graveyard from the game. Draw a card. +id=49763 +name=Scrabbling Claws +rarity=U +type=Artifact +mana={1} +[/card] +[card] +text=As Sculpting Steel comes into play, you may choose an artifact in play. If you do, Sculpting Steel comes into play as a copy of that artifact. +id=46720 +name=Sculpting Steel +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=Equipped creature gets +2/+2. Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, return that card to play under your control. Attach Scythe of the Wretched to that creature. Equip {4} +id=49048 +name=Scythe of the Wretched +rarity=R +type=Artifact +mana={2} +subtype=Equipment +[/card] +[card] +text=(Seat of the Synod isn't a spell.) {T}: Add {U} to your mana pool. +id=46064 +name=Seat of the Synod +rarity=C +type=Artifact Land +[/card] +[card] +text=Each player returns to play all artifact, creature, enchantment, and land cards that were put into his or her graveyard from play this turn. +id=49009 +name=Second Sunrise +rarity=R +type=Instant +mana={1}{W}{W} +[/card] +[card] +text=Add {R}{R}{R}{R}{R} to your mana pool. +id=34945 +name=Seething Song +rarity=C +type=Instant +mana={2}{R} +[/card] +[card] +text=Whenever Serum Tank or another artifact comes into play, put a charge counter on Serum Tank. {3}, {T}, Remove a charge counter from Serum Tank: Draw a card. +id=46156 +name=Serum Tank +rarity=U +type=Artifact +mana={3} +[/card] +[card] +text=If a player would draw a card, that player removes the top card of an opponent's library from the game face down instead. Each player may look at and play cards he or she removed from the game with Shared Fate. +id=49764 +name=Shared Fate +rarity=R +type=Enchantment +mana={4}{U} +[/card] +[card] +text=Destroy target artifact. +id=45999 +name=Shatter +rarity=C +type=Instant +mana={1}{R} +[/card] +[card] +text=As an additional cost to play Shrapnel Blast, sacrifice an artifact. Shrapnel Blast deals 5 damage to target creature or player. +id=49835 +name=Shrapnel Blast +rarity=U +type=Instant +mana={1}{R} +[/card] +[card] +text={T}: Add {U} to your mana pool. +id=46032 +name=Silver Myr +rarity=C +type=Artifact Creature +mana={2} +power=1 +subtype=Myr +toughness=1 +[/card] +[card] +text={3}, {T} or {B}, {T}: Return target artifact creature card from your graveyard to your hand. +id=49774 +name=Skeleton Shard +rarity=U +type=Artifact +mana={3} +[/card] +[card] +text=As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying. +id=48046 +name=Skyhunter Cub +rarity=C +type=Creature +mana={2}{W} +power=2 +subtype=Cat Knight +toughness=2 +[/card] +[card] +text=Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.) +id=48431 +name=Skyhunter Patrol +rarity=C +type=Creature +mana={2}{W}{W} +power=2 +subtype=Cat Knight +toughness=3 +[/card] +[card] +text=Equipped creature gets +0/+6. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=46028 +name=Slagwurm Armor +rarity=C +type=Artifact +mana={1} +subtype=Equipment +[/card] +[card] +text=Flying Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it. +id=46069 +name=Slith Ascendant +rarity=U +type=Creature +mana={1}{W}{W} +power=1 +subtype=Slith +toughness=1 +[/card] +[card] +text=Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it. {1}{B}: Regenerate Slith Bloodletter. +id=46091 +name=Slith Bloodletter +rarity=U +type=Creature +mana={B}{B} +power=1 +subtype=Slith +toughness=1 +[/card] +[card] +text=Haste Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it. +id=46102 +name=Slith Firewalker +rarity=U +type=Creature +mana={R}{R} +power=1 +subtype=Slith +toughness=1 +[/card] +[card] +text=Trample Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it. +id=46113 +name=Slith Predator +rarity=U +type=Creature +mana={G}{G} +power=1 +subtype=Slith +toughness=1 +[/card] +[card] +text=Whenever Slith Strider becomes blocked, draw a card. Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it. +id=46080 +name=Slith Strider +rarity=U +type=Creature +mana={1}{U}{U} +power=1 +subtype=Slith +toughness=1 +[/card] +[card] +text=Choose one - Destroy all creatures with power 2 or less; or destroy all creatures with power 3 or greater. Entwine-Sacrifice two lands. (Choose both if you pay the entwine cost.) +id=48437 +name=Solar Tide +rarity=R +type=Sorcery +mana={4}{W}{W} +[/card] +[card] +text={1}{W}, Sacrifice Soldier Replica: Soldier Replica deals 3 damage to target attacking or blocking creature. +id=46025 +name=Soldier Replica +rarity=C +type=Artifact Creature +mana={3} +power=1 +subtype=Soldier +toughness=3 +[/card] +[card] +text=When Solemn Simulacrum comes into play, you may search your library for a basic land card and put that card into play tapped. If you do, shuffle your library. When Solemn Simulacrum is put into a graveyard from play, you may draw a card. +id=49434 +name=Solemn Simulacrum +rarity=R +type=Artifact Creature +mana={4} +power=2 +subtype=Golem +toughness=2 +[/card] +[card] +text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Flying +id=45973 +name=Somber Hoverguard +rarity=C +type=Creature +mana={5}{U} +power=3 +subtype=Drone +toughness=2 +[/card] +[card] +text=Imprint - When Soul Foundry comes into play, you may remove a creature card in your hand from the game. (The removed card is imprinted on this artifact.) {X}, {T}: Put a token into play that's a copy of the imprinted creature card. X is the converted mana cost of that card. +id=46723 +name=Soul Foundry +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text=Remove target attacking creature and all Equipment attached to it from the game. +id=48101 +name=Soul Nova +rarity=U +type=Instant +mana={3}{W}{W} +[/card] +[card] +text=Imprint - When Spellweaver Helix comes into play, you may remove two target sorcery cards in a single graveyard from the game. (The removed cards are imprinted on this artifact.) Whenever a card is played, if it has the same name as one of the imprinted sorcery cards, you may copy the other. If you do, you may play the copy without paying its mana cost. +id=48047 +name=Spellweaver Helix +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=If an artifact would deal damage to you, prevent 1 of that damage. +id=45968 +name=Sphere of Purity +rarity=C +type=Enchantment +mana={3}{W} +[/card] +[card] +text={R}, {T}: Spikeshot Goblin deals damage equal to its power to target creature or player. +id=46103 +name=Spikeshot Goblin +rarity=C +type=Creature +mana={2}{R} +power=1 +subtype=Goblin Shaman +toughness=2 +[/card] +[card] +text=Name a card. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Remove all other cards revealed this way from the game, and you lose 1 life for each of the removed cards. +id=46572 +name=Spoils of the Vault +rarity=R +type=Instant +mana={B} +[/card] +[card] +text={T}: Add {1} to your mana pool. {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect doesn't end at end of turn.) +id=48917 +name=Stalking Stones +rarity=U +type=Land +[/card] +[card] +text=Defender (This creature can't attack.) +id=48910 +name=Steel Wall +rarity=C +type=Artifact Creature +mana={1} +power=0 +subtype=Wall +toughness=4 +[/card] +[card] +text=Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life. +id=48931 +name=Sun Droplet +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text={W}, Sacrifice Sunbeam Spellbomb: You gain 5 life. {1}, Sacrifice Sunbeam Spellbomb: Draw a card. +id=48214 +name=Sunbeam Spellbomb +rarity=C +type=Artifact +mana={1} +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=48414 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=48415 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=48416 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text={T}: Add {B} to your mana pool. +id=48425 +name=Swamp +rarity=L +type=Basic Land +subtype=Swamp +[/card] +[card] +text=Equipped creature gets +5/+5. Whenever equipped creature deals damage to a creature, remove that creature from the game. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=48583 +name=Sword of Kaldra +rarity=R +type=Legendary Artifact +mana={4} +subtype=Equipment +[/card] +[card] +text=Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. +id=49529 +name=Sylvan Scrying +rarity=U +type=Sorcery +mana={1}{G} +[/card] +[card] +text={2}, {T}: Remove target permanent you control from the game. {2}, Sacrifice Synod Sanctum: Return to play under your control all cards removed from the game with Synod Sanctum. +id=46719 +name=Synod Sanctum +rarity=U +type=Artifact +mana={1} +[/card] +[card] +text=When Taj-Nar Swordsmith comes into play, you may pay {X}. If you do, search your library for an Equipment card with converted mana cost X or less and put that card into play. Then shuffle your library. +id=46079 +name=Taj-Nar Swordsmith +rarity=U +type=Creature +mana={3}{W} +power=2 +subtype=Cat Soldier +toughness=3 +[/card] +[card] +text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Talisman of Dominance deals 1 damage to you. +id=39598 +name=Talisman of Dominance +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text={T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Talisman of Impulse deals 1 damage to you. +id=39600 +name=Talisman of Impulse +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text={T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Talisman of Indulgence deals 1 damage to you. +id=39599 +name=Talisman of Indulgence +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text={T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Talisman of Progress deals 1 damage to you. +id=39597 +name=Talisman of Progress +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text={T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Talisman of Unity deals 1 damage to you. +id=39601 +name=Talisman of Unity +rarity=U +type=Artifact +mana={2} +[/card] +[card] +text={1}, {T}: You gain 1 life. +id=48913 +name=Tanglebloom +rarity=C +type=Artifact +mana={1} +[/card] +[card] +text=Whenever a player plays a creature spell, that player adds {G} to his or her mana pool. +id=49767 +name=Tangleroot +rarity=R +type=Artifact +mana={3} +[/card] +[card] +text=Protection from artifacts; reach (This creature can block creatures with flying.) +id=46004 +name=Tel-Jilad Archers +rarity=C +type=Creature +mana={4}{G} +power=2 +subtype=Elf Archer +toughness=4 +[/card] +[card] +text=Protection from artifacts +id=46003 +name=Tel-Jilad Chosen +rarity=C +type=Creature +mana={1}{G} +power=2 +subtype=Elf Warrior +toughness=1 +[/card] +[card] +text={1}{G}: Regenerate Tel-Jilad Exile. +id=49436 +name=Tel-Jilad Exile +rarity=C +type=Creature +mana={3}{G} +power=2 +subtype=Troll Warrior +toughness=3 +[/card] +[card] +text={T}: Put target permanent you own on the bottom of your library. +id=46729 +name=Tel-Jilad Stylus +rarity=U +type=Artifact +mana={1} +[/card] +[card] +text=Destroy all enchantments. +id=46075 +name=Tempest of Light +rarity=U +type=Instant +mana={2}{W} +[/card] +[card] +text=Choose one - Each player shuffles his or her hand and graveyard into his or her library; or each player draws seven cards. Entwine {2} (Choose both if you pay the entwine cost.) +id=49055 +name=Temporal Cascade +rarity=R +type=Sorcery +mana={5}{U}{U} +[/card] +[card] +text=Destroy target nonartifact, nonblack creature. It can't be regenerated. +id=45988 +name=Terror +rarity=C +type=Instant +mana={1}{B} +[/card] +[card] +text=Draw three cards. Then discard two cards unless you discard an artifact card. +id=45978 +name=Thirst for Knowledge +rarity=U +type=Instant +mana={2}{U} +[/card] +[card] +text=Imprint - When Thought Prison comes into play, you may have target player reveal his or her hand. If you do, choose a nonland card from it and remove that card from the game. (The removed card is imprinted on this artifact.) Whenever a player plays a spell that shares a color or converted mana cost with the imprinted card, Thought Prison deals 2 damage to that player. +id=48915 +name=Thought Prison +rarity=U +type=Artifact +mana={5} +[/card] +[card] +text=Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) Draw two cards. +id=46085 +name=Thoughtcast +rarity=C +type=Sorcery +mana={4}{U} +[/card] +[card] +text=At the beginning of each upkeep, each player removes the top card of his or her library from the game. The player who removed the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken. +id=49053 +name=Timesifter +rarity=R +type=Artifact +mana={5} +[/card] +[card] +text={1}{W}: Titanium Golem gains first strike until end of turn. +id=48052 +name=Titanium Golem +rarity=C +type=Artifact Creature +mana={5} +power=3 +subtype=Golem +toughness=3 +[/card] +[card] +text=Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand into play. Entwine {2} (Choose both if you pay the entwine cost.) +id=48122 +name=Tooth and Nail +rarity=R +type=Sorcery +mana={5}{G}{G} +[/card] +[card] +text=Flash Affinity for artifacts (This spell costs {1} less to play for each artifact you control.) {T}: Target creature gets +1/+0 until end of turn. +id=48401 +name=Tooth of Chiss-Goria +rarity=C +type=Artifact +mana={3} +[/card] +[card] +text={8}, {T}: Target creature gets +6/+6 until end of turn. +id=48155 +name=Tower of Champions +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text={8}, {T}: You gain 10 life. +id=48914 +name=Tower of Eons +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text={8}, {T}: Draw four cards. +id=35464 +name=Tower of Fortunes +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text={8}, {T}: Target player puts the top eight cards of his or her library into his or her graveyard. +id=46730 +name=Tower of Murmurs +rarity=R +type=Artifact +mana={4} +[/card] +[card] +text=As an additional cost to play Trash for Treasure, sacrifice an artifact. Return target artifact card from your graveyard to play. +id=48586 +name=Trash for Treasure +rarity=R +type=Sorcery +mana={2}{R} +[/card] +[card] +text=(Tree of Tales isn't a spell.) {T}: Add {G} to your mana pool. +id=46067 +name=Tree of Tales +rarity=C +type=Artifact Land +[/card] +[card] +text=Triskelion comes into play with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player. +id=46702 +name=Triskelion +rarity=R +type=Artifact Creature +mana={6} +power=1 +subtype=Construct +toughness=1 +[/card] +[card] +text=Troll Ascetic can't be the target of spells or abilities your opponents control. {1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +id=49828 +name=Troll Ascetic +rarity=R +type=Creature +mana={1}{G}{G} +power=3 +subtype=Troll Shaman +toughness=2 +[/card] +[card] +text={1}{G}: Regenerate target green creature. +id=46117 +name=Trolls of Tel-Jilad +rarity=U +type=Creature +mana={5}{G}{G} +power=5 +subtype=Troll Shaman +toughness=6 +[/card] +[card] +text=Destroy target Equipment. Then add {G} to your mana pool. +id=48594 +name=Turn to Dust +rarity=C +type=Instant +mana={G} +[/card] +[card] +text=(Vault of Whispers isn't a spell.) {T}: Add {B} to your mana pool. +id=46065 +name=Vault of Whispers +rarity=C +type=Artifact Land +[/card] +[card] +text=Whenever you play an artifact spell, draw a card. +id=46557 +name=Vedalken Archmage +rarity=R +type=Creature +mana={2}{U}{U} +power=0 +subtype=Vedalken Wizard +toughness=2 +[/card] +[card] +text=Whenever an artifact comes into play, Vermiculos gets +4/+4 until end of turn. +id=47936 +name=Vermiculos +rarity=R +type=Creature +mana={4}{B} +power=1 +subtype=Horror +toughness=1 +[/card] +[card] +text={T}: Add an amount of {G} to your mana pool equal to Viridian Joiner's power. +id=46114 +name=Viridian Joiner +rarity=C +type=Creature +mana={2}{G} +power=1 +subtype=Elf Druid +toughness=2 +[/card] +[card] +text=Equipped creature has "{T}: This creature deals 1 damage to target creature or player." Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=46018 +name=Viridian Longbow +rarity=C +type=Artifact +mana={1} +subtype=Equipment +[/card] +[card] +text=When Viridian Shaman comes into play, destroy target artifact. +id=46119 +name=Viridian Shaman +rarity=U +type=Creature +mana={2}{G} +power=2 +subtype=Elf Shaman +toughness=2 +[/card] +[card] +text=Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=46053 +name=Vorrac Battlehorns +rarity=C +type=Artifact +mana={2} +subtype=Equipment +[/card] +[card] +text=Equipped creature gets +3/+3. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=48121 +name=Vulshok Battlegear +rarity=U +type=Artifact +mana={3} +subtype=Equipment +[/card] +[card] +text=Haste When Vulshok Battlemaster comes into play, attach all Equipment in play to it. (Control of the Equipment doesn't change.) +id=48125 +name=Vulshok Battlemaster +rarity=R +type=Creature +mana={4}{R} +power=2 +subtype=Human Warrior +toughness=2 +[/card] +[card] +text=Haste +id=5585 +name=Vulshok Berserker +rarity=C +type=Creature +mana={3}{R} +power=3 +subtype=Human Berserker +toughness=2 +[/card] +[card] +text=Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=48397 +name=Vulshok Gauntlets +rarity=C +type=Artifact +mana={2} +subtype=Equipment +[/card] +[card] +text=Choose one - Regenerate each creature you control; or Wail of the Nim deals 1 damage to each creature and each player. Entwine {B} (Choose both if you pay the entwine cost.) +id=48105 +name=Wail of the Nim +rarity=C +type=Instant +mana={2}{B} +[/card] +[card] +text=Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn. +id=48184 +name=Wall of Blood +rarity=U +type=Creature +mana={2}{B} +power=0 +subtype=Wall +toughness=2 +[/card] +[card] +text=When Wanderguard Sentry comes into play, look at target opponent's hand. +id=48439 +name=Wanderguard Sentry +rarity=C +type=Creature +mana={4}{U} +power=3 +subtype=Drone +toughness=3 +[/card] +[card] +text=When War Elemental comes into play, sacrifice it unless an opponent was dealt damage this turn. Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental. +id=43614 +name=War Elemental +rarity=R +type=Creature +mana={R}{R}{R} +power=1 +subtype=Elemental +toughness=1 +[/card] +[card] +text=Sacrifice Welding Jar: Regenerate target artifact. +id=48328 +name=Welding Jar +rarity=C +type=Artifact +mana={0} +[/card] +[card] +text=Flying {U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}. +id=46033 +name=Wizard Replica +rarity=C +type=Artifact Creature +mana={3} +power=1 +subtype=Wizard +toughness=3 +[/card] +[card] +text=Fear Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand. +id=46074 +name=Woebearer +rarity=U +type=Creature +mana={4}{B} +power=2 +subtype=Zombie +toughness=3 +[/card] +[card] +text=Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.) +id=46791 +name=Worldslayer +rarity=R +type=Artifact +mana={5} +subtype=Equipment +[/card] +[card] +text=Target player discards two cards unless he or she discards an artifact card. +id=45990 +name=Wrench Mind +rarity=C +type=Sorcery +mana={B}{B} +[/card] +[card] +text=When Wurmskin Forger comes into play, distribute three +1/+1 counters among any number of target creatures. +id=48599 +name=Wurmskin Forger +rarity=C +type=Creature +mana={5}{G}{G} +power=2 +subtype=Elf Warrior +toughness=2 +[/card] +[card] +text=Vigilance +id=46026 +name=Yotian Soldier +rarity=C +type=Artifact Creature +mana={3} +power=1 +subtype=Soldier +toughness=4 +[/card] diff --git a/projects/mtg/bin/Res/sets/SHM/_cards.dat b/projects/mtg/bin/Res/sets/SHM/_cards.dat index 4deb7e189..c5776ba21 100644 --- a/projects/mtg/bin/Res/sets/SHM/_cards.dat +++ b/projects/mtg/bin/Res/sets/SHM/_cards.dat @@ -219,6 +219,18 @@ subtype=Treefolk Shaman toughness=6 [/card] [card] +text=Sacrifice Fulminator Mage: Destroy target nonbasic land. +auto={S}:destroy target(land[-basic]) +id=142009 +name=Fulminator Mage +rarity=R +type=Creature +mana={1}{BR}{BR} +power=2 +subtype=Elemental Shaman +toughness=2 +[/card] +[card] text=Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1. abilities=flying auto=lord(creature[blue]|myinplay) 1/1 diff --git a/projects/mtg/bin/Res/sets/SHM/todo.dat b/projects/mtg/bin/Res/sets/SHM/todo.dat index 1b9259120..bb87494b6 100644 --- a/projects/mtg/bin/Res/sets/SHM/todo.dat +++ b/projects/mtg/bin/Res/sets/SHM/todo.dat @@ -595,18 +595,6 @@ type=Instant mana={2}{GW}{GW}{GW} [/card] [card] -text=Sacrifice Fulminator Mage: Destroy target nonbasic land. -auto={S}:destroy target(land[-plains;-mountain;-swamp;-forest;-island]) -id=142009 -name=Fulminator Mage -rarity=R -type=Creature -mana={1}{BR}{BR} -power=2 -subtype=Elemental Shaman -toughness=2 -[/card] -[card] text=When Furystoke Giant comes into play, other creatures you control gain "{T}: This creature deals 2 damage to target creature or player" until end of turn. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) id=152069 name=Furystoke Giant diff --git a/projects/mtg/bin/Res/test/_tests.txt b/projects/mtg/bin/Res/test/_tests.txt index e122dfc7a..38b9def24 100644 --- a/projects/mtg/bin/Res/test/_tests.txt +++ b/projects/mtg/bin/Res/test/_tests.txt @@ -43,6 +43,7 @@ doomed_necromancer.txt dragon_fodder.txt drain_life.txt flare.txt +foratog.txt force_of_nature.txt force_of_nature2.txt force_of_nature3.txt @@ -65,6 +66,7 @@ nantuko_husk.txt orcish_lumberjack.txt paralysis.txt paralysis2.txt +plague_rats.txt protomatter_powder.txt resurrection.txt rootwalla.txt @@ -76,6 +78,7 @@ spark_elemental.txt stasis.txt sword_to_plowshares.txt terror.txt +tranquil_domain.txt volcanic_island.txt white_knight1.txt wrath_of_god.txt diff --git a/projects/mtg/bin/Res/test/foratog.txt b/projects/mtg/bin/Res/test/foratog.txt new file mode 100644 index 000000000..c23c93dd9 --- /dev/null +++ b/projects/mtg/bin/Res/test/foratog.txt @@ -0,0 +1,30 @@ +#text={G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn. +[INIT] +FIRSTMAIN +[PLAYER1] +inplay:3386,3566 +manapool:{G} +[PLAYER2] +[DO] +3386 +3566 +next +#combat begin +next +#attackers +3386 +next +#blockers +next +#damages +next +#combat end +[ASSERT] +COMBATEND +[PLAYER1] +graveyard:3566 +inplay:3386 +manapool:{0} +[PLAYER2] +life:17 +[END] \ No newline at end of file diff --git a/projects/mtg/bin/Res/test/plague_rats.txt b/projects/mtg/bin/Res/test/plague_rats.txt new file mode 100644 index 000000000..fa57ed0ec --- /dev/null +++ b/projects/mtg/bin/Res/test/plague_rats.txt @@ -0,0 +1,19 @@ +#Testing Plague rats (lightning bolt on one of them) +[INIT] +FIRSTMAIN +[PLAYER1] +hand:1303 +inplay:1173,1173,1173,1173 +manapool:{R} +[PLAYER2] +[DO] +1303 +1173 +[ASSERT] +FIRSTMAIN +[PLAYER1] +graveyard:1303 +manapool:{0} +inplay:1173,1173,1173,1173 +[PLAYER2] +[END] \ No newline at end of file diff --git a/projects/mtg/bin/Res/test/tranquil_domain.txt b/projects/mtg/bin/Res/test/tranquil_domain.txt new file mode 100644 index 000000000..26b1373a6 --- /dev/null +++ b/projects/mtg/bin/Res/test/tranquil_domain.txt @@ -0,0 +1,23 @@ +#text=Destroy all non-Aura enchantments. +[INIT] +FIRSTMAIN +[PLAYER1] +hand:3414,3425, +inplay:1250,3566,143024 +manapool:{2}{R} +[PLAYER2] +[DO] +#play aura on grizzly +3425 +1250 +#play tranquil domain +3566 +3414 +[ASSERT] +FIRSTMAIN +[PLAYER1] +graveyard:3414,143024 +inplay:1250,3566,3425 +manapool:{0} +[PLAYER2] +[END] \ No newline at end of file diff --git a/projects/mtg/include/CardDescriptor.h b/projects/mtg/include/CardDescriptor.h index f7e561009..577dad4c1 100644 --- a/projects/mtg/include/CardDescriptor.h +++ b/projects/mtg/include/CardDescriptor.h @@ -19,6 +19,7 @@ class CardDescriptor: public MTGCardInstance{ int mode; int init(); CardDescriptor(); + void setNegativeSubtype( string value); MTGCardInstance * match(MTGCardInstance * card); MTGCardInstance * match(MTGGameZone * zone); MTGCardInstance * nextmatch(MTGGameZone * zone, MTGCardInstance * previous); diff --git a/projects/mtg/include/MTGCard.h b/projects/mtg/include/MTGCard.h index 8c5152790..d68e93dc1 100644 --- a/projects/mtg/include/MTGCard.h +++ b/projects/mtg/include/MTGCard.h @@ -42,6 +42,7 @@ class MTGCard { TexturesCache * mCache; string text; string name; + int colors[Constants::MTG_NB_COLORS]; int basicAbilities[Constants::NB_BASIC_ABILITIES]; vector formattedText; diff --git a/projects/mtg/src/CardDescriptor.cpp b/projects/mtg/src/CardDescriptor.cpp index bc7074b01..603bc9fdb 100644 --- a/projects/mtg/src/CardDescriptor.cpp +++ b/projects/mtg/src/CardDescriptor.cpp @@ -13,13 +13,26 @@ int CardDescriptor::init(){ return result; } +void CardDescriptor::setNegativeSubtype( string value){ + int id = Subtypes::subtypesList->Add(value); + addType(-id); +} + MTGCardInstance * CardDescriptor::match_or(MTGCardInstance * card){ int found = 1; for (int i = 0; i< nb_types; i++){ found = 0; - if (card->hasSubtype(types[i]) || (card->name.compare(Subtypes::subtypesList->find(types[i])) == 0)){ - found = 1; - break; + if (types[i] >= 0){ + + if (card->hasSubtype(types[i]) || (Subtypes::subtypesList->find(card->name) == types[i])){ + found = 1; + break; + } + }else{ + if (!card->hasSubtype(-types[i])){ + found = 1; + break; + } } } if (!found) return NULL; @@ -47,9 +60,14 @@ MTGCardInstance * CardDescriptor::match_or(MTGCardInstance * card){ MTGCardInstance * CardDescriptor::match_and(MTGCardInstance * card){ MTGCardInstance * match = card; for (int i = 0; i< nb_types; i++){ - - if (!card->hasSubtype(types[i]) && !(card->name.compare(Subtypes::subtypesList->find(types[i])) == 0)){ - match = NULL; + if (types[i] >= 0){ + if (!card->hasSubtype(types[i]) && !(Subtypes::subtypesList->find(card->name) == types[i])){ + match = NULL; + } + }else{ + if(card->hasSubtype(-types[i])){ + match = NULL; + } } } for (int i = 0; i< Constants::MTG_NB_COLORS; i++){ diff --git a/projects/mtg/src/CardGui.cpp b/projects/mtg/src/CardGui.cpp index f2255f01f..36e4bf210 100644 --- a/projects/mtg/src/CardGui.cpp +++ b/projects/mtg/src/CardGui.cpp @@ -284,12 +284,16 @@ void CardGui::Render(){ JRenderer * renderer = JRenderer::GetInstance(); JQuad * quad = card->getThumb(); +#if defined (WIN32) || defined (LINUX) + //This shouldn't be done for the PSP. Basically it forces the system to load + // The big image if it cannot find the thumbnail. That's great for image quality on a PC, + // But it kills the performance for those who don't have thumbnails on the PSP if (!quad || quad->mHeight * 2 < mHeight){ JQuad * quad2 = card->getQuad(); if (quad2) quad = quad2; } - +#endif float tap = (float)(card->isTapped()); float rotation = M_PI_2 * tap; float mScale = mHeight / 64; diff --git a/projects/mtg/src/MTGAbility.cpp b/projects/mtg/src/MTGAbility.cpp index 7615ebd80..b8ac561d0 100644 --- a/projects/mtg/src/MTGAbility.cpp +++ b/projects/mtg/src/MTGAbility.cpp @@ -67,8 +67,10 @@ Damageable * AbilityFactory::parseCollateralTarget(MTGCardInstance * card, strin int AbilityFactory::parsePowerToughness(string s, int *power, int *toughness){ size_t found = s.find("/"); if (found != string::npos){ - size_t start = s.find(":", found - 4); - if (start == string::npos) start = s.find(" ", found - 4); + int search_from = found - 4; + if (search_from < 0) search_from = 0; + size_t start = s.find(':', search_from); + if (start == string::npos) start = s.find(" ", search_from); if (start == string::npos) start = -1; *power = atoi(s.substr(start+1,s.size()-found).c_str()); size_t end = s.find(" ",start); diff --git a/projects/mtg/src/MTGCard.cpp b/projects/mtg/src/MTGCard.cpp index 17dac264a..01fdf284d 100644 --- a/projects/mtg/src/MTGCard.cpp +++ b/projects/mtg/src/MTGCard.cpp @@ -178,19 +178,9 @@ void MTGCard::addType(char * _type_text){ } void MTGCard::setSubtype( string value){ - string s = value; - while (s.size()){ - unsigned int found = s.find(" "); - if (found != string::npos){ - int id = Subtypes::subtypesList->Add(s.substr(0,found)); + + int id = Subtypes::subtypesList->Add(value); addType(id); - s = s.substr(found+1); - }else{ - int id = Subtypes::subtypesList->Add(s); - addType(id); - s = ""; - } - } } void MTGCard::addType(int id){ @@ -242,6 +232,9 @@ void MTGCard::addMagicText(string value){ void MTGCard::setName( string value){ name = value; + //This is a bug fix for plague rats and the "foreach ability" + //Right now we add names as types, so that they get recognized + if (value.at(value.length()-1) == 's') Subtypes::subtypesList->Add(value); } const char * MTGCard::getName(){ diff --git a/projects/mtg/src/MTGDeck.cpp b/projects/mtg/src/MTGDeck.cpp index 209c36354..7e930219f 100644 --- a/projects/mtg/src/MTGDeck.cpp +++ b/projects/mtg/src/MTGDeck.cpp @@ -87,6 +87,7 @@ int MTGAllCards::processConfLine(string s, MTGCard *card){ case 'B'://Basic Land card->setColor(Constants::MTG_COLOR_LAND); card->setType("Land"); + card->setType("Basic"); break; case 'L': card->setColor(Constants::MTG_COLOR_LAND); @@ -103,7 +104,16 @@ int MTGAllCards::processConfLine(string s, MTGCard *card){ }else if(key.compare("power")==0){ card->setPower (atoi(value.c_str())); }else if(key.compare("subtype")==0){ - card->setSubtype(value); + while (value.size()){ + unsigned int found = value.find(" "); + if (found != string::npos){ + card->setSubtype(value.substr(0,found)); + value = value.substr(found+1); + }else{ + card->setSubtype(value); + value = ""; + } + } }else if(key.compare("toughness")==0){ card->setToughness(atoi(value.c_str())); }else{ diff --git a/projects/mtg/src/TargetChooser.cpp b/projects/mtg/src/TargetChooser.cpp index 4b1ef024f..1f53c65ad 100644 --- a/projects/mtg/src/TargetChooser.cpp +++ b/projects/mtg/src/TargetChooser.cpp @@ -121,6 +121,7 @@ TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInsta #endif minus = 1; nbminuses++; + attribute=attribute.substr(1); } #ifdef WIN32 OutputDebugString(attribute.c_str()); @@ -166,21 +167,30 @@ OutputDebugString("COLOR FOUND !!!"); } } if (!attributefound){ - //Abilities - for (int j = 0; j < Constants::NB_BASIC_ABILITIES; j++){ - if (attribute.find(Constants::MTGBasicAbilities[j]) != string::npos){ - attributefound = 1; - if (minus){ - cd->basicAbilities[j] = -1; - }else{ - cd->basicAbilities[j] = 1; - } - } - } - } + //Abilities + for (int j = 0; j < Constants::NB_BASIC_ABILITIES; j++){ + if (attribute.find(Constants::MTGBasicAbilities[j]) != string::npos){ + attributefound = 1; + if (minus){ + cd->basicAbilities[j] = -1; + }else{ + cd->basicAbilities[j] = 1; + } + } + } + } + + if (!attributefound){ + //Subtypes + if (minus){ + cd->setNegativeSubtype(attribute); + }else{ + cd->setSubtype(attribute); + } + } } } - if (nbminuses < 2){ + if (nbminuses == 0){ #ifdef WIN32 OutputDebugString("Switching to OR\n"); #endif @@ -196,6 +206,7 @@ OutputDebugString("COLOR FOUND !!!"); if (cd){ if (!tc){ if (typeName.compare("*")!=0) cd->setSubtype(typeName); + tc = NEW DescriptorTargetChooser(cd,zones,nbzones,card,maxtargets); #ifdef WIN32 OutputDebugString("Advanced Attributes 2 \n"); @@ -379,11 +390,11 @@ int TypeTargetChooser::canTarget(Targetable * target ){ if (target->typeAsTarget() == TARGET_CARD){ MTGCardInstance * card = (MTGCardInstance *) target; if (!TargetZoneChooser::canTarget(card)) return 0; - int result = 0; for (int i= 0; i < nbtypes; i++){ - result += card->hasSubtype(types[i]); + if (card->hasSubtype(types[i])) return 1; + if (Subtypes::subtypesList->find(card->name) == types[i]) return 1; } - return result; + return 0; } return 0; } diff --git a/projects/mtg/tools/gatherer/gatherer-builder.py b/projects/mtg/tools/gatherer/gatherer-builder.py index 28327956f..987ed86a8 100644 --- a/projects/mtg/tools/gatherer/gatherer-builder.py +++ b/projects/mtg/tools/gatherer/gatherer-builder.py @@ -19,12 +19,12 @@ import os import os.path from mtgCommon import * -setinfo=sets['CFX'] +setinfo=sets['MIR'] stripReminderText = False conffile = open(setinfo['dir'] + ".conf", 'w') -# FETCH_IMAGES = False -FETCH_IMAGES = True +FETCH_IMAGES = False +# FETCH_IMAGES = True url = "http://ww2.wizards.com/gatherer/Index.aspx?setfilter=%s\\&output=Spoiler" % setinfo['gathname'] gatherer = urllib.urlopen(url) diff --git a/projects/mtg/tools/gatherer/mtgCommon.py b/projects/mtg/tools/gatherer/mtgCommon.py index 472a36ab4..de424c016 100644 --- a/projects/mtg/tools/gatherer/mtgCommon.py +++ b/projects/mtg/tools/gatherer/mtgCommon.py @@ -92,7 +92,14 @@ sets ={'BE':{'name':'Beta', 'gathdirs':['CFX/EN'], 'gathabbrev': 'CFX', 'gathname':'Conflux' - }, + }, + 'LRW':{'name':'Lorwyn', + 'dir':'LRW', + 'abbrev':'LRW', + 'gathdirs':['LRW/EN'], + 'gathabbrev': 'LRW', + 'gathname':'Lorwyn', + }, 'UH':{'name':'Unhinged', 'dir':'UH', 'abbrev':'UH', @@ -184,8 +191,8 @@ sets ={'BE':{'name':'Beta', 'gathabbrev': 'AL', 'gathname':'Alliances', }, - 'MI':{'name':'Mirage', - 'dir':'MI', + 'MIR':{'name':'Mirage', + 'dir':'MIR', 'abbrev':'MI', 'gathdirs':['MI/en-us'], 'gathabbrev': 'MI', @@ -312,10 +319,11 @@ sets ={'BE':{'name':'Beta', 'gathabbrev': 'SCG', 'gathname':'Scourge', }, - 'MR':{'name':'Mirrodin', - 'dir':'MR', - 'abbrev':'MR', + 'MRD':{'name':'Mirrodin', + 'dir':'MRD', + 'abbrev':'MRD', 'gathabbrev': 'MRD', + 'gathdirs':['MRD/en-us'], 'gathname':'Mirrodin', }, 'DS':{'name':'Darksteel', @@ -406,6 +414,7 @@ sets ={'BE':{'name':'Beta', 'dir':'FS', 'abbrev':'FS' }, + } def maketransU(s1, s2, todel=""):