- Added Momir Basic mode :)
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-04-04 12:52:36 +00:00
parent 82f418d0f3
commit 6582a1972a
24 changed files with 479 additions and 131 deletions

View File

@@ -2,7 +2,7 @@
#include "../include/MTGRules.h"
MTGPutInPlayRule::MTGPutInPlayRule(int _id):MTGAbility(_id, NULL){
aType=MTGAbility::PUT_INTO_PLAY;
}
int MTGPutInPlayRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana){
@@ -78,6 +78,7 @@ int MTGPutInPlayRule::testDestroy(){
}
MTGAttackRule::MTGAttackRule(int _id):MTGAbility(_id,NULL){
aType=MTGAbility::MTG_ATTACK_RULE;
}
int MTGAttackRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana){
@@ -102,6 +103,7 @@ int MTGAttackRule::testDestroy(){
MTGBlockRule::MTGBlockRule(int _id):MTGAbility(_id,NULL){
aType=MTGAbility::MTG_BLOCK_RULE;
}
int MTGBlockRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana){
@@ -134,3 +136,74 @@ int MTGBlockRule::reactToClick(MTGCardInstance * card){
int MTGBlockRule::testDestroy(){
return 0;
}
//
// * Momir
//
MTGMomirRule::MTGMomirRule(int _id, MTGAllCards * _collection):MTGAbility(_id, NULL){
collection = _collection;
alreadyplayed = 0;
aType=MTGAbility::MOMIR;
}
int MTGMomirRule::isReactingToClick(MTGCardInstance * card, ManaCost * mana){
if (alreadyplayed) return 0;
Player * player = game->currentlyActing();
Player * currentPlayer = game->currentPlayer;
LOG("CANPUTINPLAY- check if card belongs to current player\n");
if (!player->game->hand->hasCard(card)) return 0;
LOG("CANPUTINPLAY- check if card is land or can be played\n");
if (player == currentPlayer && !game->isInterrupting && (game->currentGamePhase == Constants::MTG_PHASE_FIRSTMAIN || game->currentGamePhase == Constants::MTG_PHASE_SECONDMAIN)){
LOG("CANPUTINPLAY- correct time to play\n");
return 1;
}
return 0;
}
int MTGMomirRule::reactToClick(MTGCardInstance * card_to_discard){
if (!isReactingToClick(card_to_discard)) return 0;
Player * player = game->currentlyActing();
ManaCost * cost = player->getManaPool();
int converted = cost->getConvertedCost();
player->getManaPool()->pay(cost);
player->game->putInZone(card_to_discard, player->game->hand, player->game->graveyard);
MTGCardInstance * card = genRandomCreature(converted); //TODO code this function
player->game->stack->addCard(card);
Spell * spell = NEW Spell(card);
spell->resolve();
spell->source->isToken = 1;
delete spell;
alreadyplayed = 1;
return 1;
}
MTGCardInstance * MTGMomirRule::genRandomCreature(int convertedCost){
Player * p = game->currentlyActing();
int total_cards = collection->totalCards();
int start = (rand() % total_cards);
int id2 = start;
while (id2 < total_cards){
MTGCard * card = collection->collection[id2];
if (card->isACreature() && card->getManaCost()->getConvertedCost() == convertedCost){
return NEW MTGCardInstance(card,p->game);
}
id2++;
if (id2 == start) return NULL;
if (id2 == total_cards) id2 = 0;
}
return NULL;
}
//The Momir rule is never destroyed
int MTGMomirRule::testDestroy(){
return 0;
}
void MTGMomirRule::Update(float dt){
if (newPhase != currentPhase && newPhase == Constants::MTG_PHASE_UNTAP){
alreadyplayed = 0;
}
MTGAbility::Update(dt);
}