diff --git a/JGE/src/JSfx.cpp b/JGE/src/JSfx.cpp index ee8462514..16b26cd6a 100644 --- a/JGE/src/JSfx.cpp +++ b/JGE/src/JSfx.cpp @@ -3,7 +3,7 @@ // JGE is a hardware accelerated 2D game SDK for PSP/Windows. // // Licensed under the BSD license, see LICENSE in JGE root for details. -// +// // Copyright (c) 2007 James Hui (a.k.a. Dr.Watson) // //------------------------------------------------------------------------------------- @@ -52,7 +52,7 @@ JSoundSystem* JSoundSystem::GetInstance() mInstance = new JSoundSystem(); mInstance->InitSoundSystem(); } - + return mInstance; } @@ -84,7 +84,7 @@ void JSoundSystem::InitSoundSystem() { audioInit(); - + } @@ -98,7 +98,11 @@ void JSoundSystem::DestroySoundSystem() JMusic *JSoundSystem::LoadMusic(const char *fileName) { +#ifdef RESPATH + string s = RESPATH"/"; +#else string s = "Res/"; +#endif s.append(fileName); JMusic *music = new JMusic(); if (music)