lowest is 0, typo...
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@@ -217,7 +217,7 @@ void DeckMenu::selectRandomDeck(bool isAi)
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vector<DeckMetaData *> *deckList = isAi ? deckManager->getAIDeckOrderList() : deckManager->getPlayerDeckOrderList();
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vector<DeckMetaData *> *deckList = isAi ? deckManager->getAIDeckOrderList() : deckManager->getPlayerDeckOrderList();
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//int random = (WRand() * 1000) % deckList->size();
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//int random = (WRand() * 1000) % deckList->size();
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int lowest=0, highest = deckList->size();
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int lowest=0, highest = deckList->size();
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int range=(highest-lowest)+1;
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int range=(highest-lowest);
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int random = lowest+int(range*rand()/(RAND_MAX + 1.0));
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int random = lowest+int(range*rand()/(RAND_MAX + 1.0));
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selectDeck( random, isAi );
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selectDeck( random, isAi );
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}
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}
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