Jeck — Cache refresh functionality, forcing in situ reload of textures.
* Changing profiles will now reload graphics, in case the profile has a different theme/mode/whatever.
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@@ -319,6 +319,7 @@ void OptionProfile::acceptSubmode()
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options[Options::ACTIVE_PROFILE] = selections[value];
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initialValue = value;
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populate();
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resources.Refresh(); //Update images, in case we've changed profiles, etc.
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bCheck = false;
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}
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